FBLA24/fbla_ui/web/index.html

76 lines
2.3 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<!--
If you are serving your web app in a path other than the root, change the
href value below to reflect the base path you are serving from.
The path provided below has to start and end with a slash "/" in order for
it to work correctly.
For more details:
* https://developer.mozilla.org/en-US/docs/Web/HTML/Element/base
This is a placeholder for base href that will be replaced by the value of
the `--base-href` argument provided to `flutter build`.
-->
<base href="$FLUTTER_BASE_HREF">
<meta charset="UTF-8">
<meta content="IE=Edge" http-equiv="X-UA-Compatible">
<meta name="description" content="My app for the 2023-2024 FBLA Coding and Programming Event">
<!-- iOS meta tags & icons -->
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<meta name="apple-mobile-web-app-title" content="Job Link">
<link rel="apple-touch-icon" href="icons/Icon-192.png">
<!-- Favicon -->
<link rel="icon" type="image/png" href="favicon.png"/>
<title>Job Link</title>
<link rel="manifest" href="manifest.json">
<script>
// The value below is injected by flutter build, do not touch.
var serviceWorkerVersion = null;
</script>
<!-- This script adds the flutter initialization JS code -->
<script src="flutter.js" defer></script>
<link rel="stylesheet" href="styles.css">
</head>
<body>
<script>
window.addEventListener('load', function(ev) {
// Download main.dart.js
_flutter.loader.loadEntrypoint({
serviceWorker: {
serviceWorkerVersion: serviceWorkerVersion,
},
onEntrypointLoaded: function(engineInitializer) {
engineInitializer.initializeEngine().then(function(appRunner) {
appRunner.runApp();
});
}
});
});
</script>
<script src="https://unpkg.com/@rive-app/canvas@2.9.1"></script>
<div class="center">
<canvas id="canvas" width="300" height="300"></canvas>
</div>
<script>
const r = new rive.Rive({
src: "mdev_loading.riv",
canvas: document.getElementById("canvas"),
autoplay: true,
stateMachines: "main",
onLoad: () => {
r.resizeDrawingSurfaceToCanvas();
},
});
</script>
</body>
</html>