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c82c9adf32
| Author | SHA1 | Date | |
|---|---|---|---|
| c82c9adf32 | |||
| 1b4795b4de |
@ -31,6 +31,24 @@ const static uint8_t REG_HALL_SENSITIVITY = 0x31;
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const static uint8_t REG_CLOSE_SENSITIVITY = 0x32;
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const static uint8_t REG_SWITCH_TOUCH_EVENT = 0x33;
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/// The global data for the expander peripheral.
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class ExpanderPeripheral {
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// TODO: change these to private
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// or even make this class hidden
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public:
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SemaphoreHandle_t state_mutex;
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ExpanderState state;
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// channels
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QueueHandle_t button_press_events;
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QueueHandle_t button_release_events;
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QueueHandle_t switch_flip_events;
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QueueHandle_t switch_touch_events;
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QueueHandle_t touch_events;
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QueueHandle_t keypad_press_events;
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QueueHandle_t keypad_release_events;
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};
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ExpanderPeripheral expander_peripheral_singleton;
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// forward declarations
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@ -139,8 +157,6 @@ static void expander_task(void *arg) {
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// Wait for interrupt notification (signal is sent when INT falls)
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ulTaskNotifyTake(pdTRUE, portMAX_DELAY);
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// loop continues and will process events once INT goes low
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printf("WAKE\n");
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}
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}
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@ -204,9 +220,7 @@ static void handle_button_switch_event(uint8_t event) {
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Switch sw = static_cast<Switch>(number);
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SwitchFlip sw_flip = SwitchFlip(sw, pressed);
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if (xQueueSendToBack(expander_peripheral_singleton.switch_flip_events, &sw_flip, 0) != pdTRUE) {
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ESP_LOGE(TAG, "Failed to send switch flip event!");
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}
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xQueueSendToBack(expander_peripheral_singleton.switch_flip_events, &sw_flip, 0);
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xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
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if (pressed) {
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// set
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@ -220,16 +234,12 @@ static void handle_button_switch_event(uint8_t event) {
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// button
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Button button = static_cast<Button>(number);
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if (pressed) {
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if (xQueueSendToBack(expander_peripheral_singleton.button_press_events, &button, 0) != pdTRUE) {
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ESP_LOGE(TAG, "Failed to send button press event!");
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}
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xQueueSendToBack(expander_peripheral_singleton.button_press_events, &button, 0);
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xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
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expander_peripheral_singleton.state.button_state |= 1 << number;
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xSemaphoreGive(expander_peripheral_singleton.state_mutex);
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} else {
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if (xQueueSendToBack(expander_peripheral_singleton.button_release_events, &button, 0) != pdTRUE) {
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ESP_LOGE(TAG, "Failed to send button release event!");
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}
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xQueueSendToBack(expander_peripheral_singleton.button_release_events, &button, 0);
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xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
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expander_peripheral_singleton.state.button_state &= ~(1 << number);
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xSemaphoreGive(expander_peripheral_singleton.state_mutex);
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@ -252,16 +262,12 @@ static void handle_keypad_event(uint8_t event) {
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// }
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if (pressed) {
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if (xQueueSendToBack(expander_peripheral_singleton.keypad_press_events, &key, 0) != pdTRUE) {
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ESP_LOGE(TAG, "Failed to send keypad press event!");
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}
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xQueueSendToBack(expander_peripheral_singleton.keypad_press_events, &key, 0);
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xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
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expander_peripheral_singleton.state.keypad_state |= 1 << number;
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xSemaphoreGive(expander_peripheral_singleton.state_mutex);
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} else {
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if (xQueueSendToBack(expander_peripheral_singleton.keypad_release_events, &key, 0) != pdTRUE) {
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ESP_LOGE(TAG, "Failed to send keypad release event!");
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}
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xQueueSendToBack(expander_peripheral_singleton.keypad_release_events, &key, 0);
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xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
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expander_peripheral_singleton.state.keypad_state &= ~(1 << number);
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xSemaphoreGive(expander_peripheral_singleton.state_mutex);
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@ -278,15 +284,11 @@ static void handle_touch_event(uint8_t event) {
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if ((sensor & FINGERPRINT_BIT) != 0) {
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TouchedReleased touch_state = static_cast<TouchedReleased>(touched);
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if (xQueueSendToBack(expander_peripheral_singleton.touch_events, &touch_state, 0) != pdTRUE) {
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ESP_LOGE(TAG, "Failed to send touch event!");
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}
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xQueueSendToBack(expander_peripheral_singleton.touch_events, &touch_state, 0);
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} else {
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Switch sw = static_cast<Switch>(sensor);
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SwitchTouch sw_touch = SwitchTouch(sw, touched);
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if (xQueueSendToBack(expander_peripheral_singleton.switch_touch_events, &sw_touch, 0) != pdTRUE) {
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ESP_LOGE(TAG, "Failed to send switch touch event!");
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}
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xQueueSendToBack(expander_peripheral_singleton.switch_touch_events, &sw_touch, 0);
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}
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xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
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@ -308,3 +310,181 @@ static void handle_close_hal_event(uint8_t event) {
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(void)event;
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}
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// InputsController implementations
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/// Clears all events waiting in the queues.
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void InputsController::clear_all_events() {
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xQueueReset(expander_peripheral_singleton.button_press_events);
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xQueueReset(expander_peripheral_singleton.button_release_events);
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xQueueReset(expander_peripheral_singleton.switch_flip_events);
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xQueueReset(expander_peripheral_singleton.switch_touch_events);
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xQueueReset(expander_peripheral_singleton.touch_events);
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xQueueReset(expander_peripheral_singleton.keypad_press_events);
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xQueueReset(expander_peripheral_singleton.keypad_release_events);
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}
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ExpanderState InputsController::get_input_state() {
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xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
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ExpanderState state_copy = expander_peripheral_singleton.state;
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xSemaphoreGive(expander_peripheral_singleton.state_mutex);
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return state_copy;
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}
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/// Returns `true` iff there is a button press event waiting.
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bool InputsController::has_button_press() {
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return uxQueueMessagesWaiting(expander_peripheral_singleton.button_press_events) > 0;
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}
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/// Gets the next button press event (if any).
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std::optional<Button> InputsController::get_button_press() {
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Button b;
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if (xQueueReceive(expander_peripheral_singleton.button_press_events, &b, 0) == pdTRUE) {
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return b;
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}
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return std::nullopt;
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}
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/// Gets the next button press event, waiting if neccesary.
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Button InputsController::wait_button_press() {
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Button b;
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xQueueReceive(expander_peripheral_singleton.button_press_events, &b, portMAX_DELAY);
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return b;
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}
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/// Gets the current state of the buttons.
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uint8_t InputsController::button_state() {
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xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
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uint8_t value = expander_peripheral_singleton.state.button_state;
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xSemaphoreGive(expander_peripheral_singleton.state_mutex);
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return value;
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}
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/// Returns `true` iff there is a button release event waiting.
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bool InputsController::has_button_release() {
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return uxQueueMessagesWaiting(expander_peripheral_singleton.button_release_events) > 0;
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}
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/// Gets the next button release event (if any).
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std::optional<Button> InputsController::get_button_release() {
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Button b;
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if (xQueueReceive(expander_peripheral_singleton.button_release_events, &b, 0) == pdTRUE) {
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return b;
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}
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return std::nullopt;
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}
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/// Gets the next button release event, waiting if neccesary.
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Button InputsController::wait_button_release() {
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Button b;
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xQueueReceive(expander_peripheral_singleton.button_release_events, &b, portMAX_DELAY);
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return b;
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}
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/// Returns `true` iff there is a switch flip event waiting.
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bool InputsController::has_switch_flip() {
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return uxQueueMessagesWaiting(expander_peripheral_singleton.switch_flip_events) > 0;
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}
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/// Gets the next switch flip event (if any).
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std::optional<SwitchFlip> InputsController::get_switch_flip() {
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SwitchFlip s;
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if (xQueueReceive(expander_peripheral_singleton.switch_flip_events, &s, 0) == pdTRUE) {
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return s;
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}
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return std::nullopt;
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}
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/// Gets the next switch flip event, waiting if neccesary.
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SwitchFlip InputsController::wait_switch_flip() {
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SwitchFlip s;
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xQueueReceive(expander_peripheral_singleton.switch_flip_events, &s, portMAX_DELAY);
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return s;
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}
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/// Gets the current state of the switches.
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uint8_t InputsController::switch_state() {
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xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
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uint8_t value = expander_peripheral_singleton.state.switch_state;
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xSemaphoreGive(expander_peripheral_singleton.state_mutex);
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return value;
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}
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/// Returns `true` iff there is a switch touch event waiting.
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bool InputsController::has_switch_touch() {
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return uxQueueMessagesWaiting(expander_peripheral_singleton.switch_touch_events) > 0;
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}
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/// Gets the next switch touch event (if any).
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std::optional<SwitchTouch> InputsController::get_switch_touch() {
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SwitchTouch s;
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if (xQueueReceive(expander_peripheral_singleton.switch_touch_events, &s, 0) == pdTRUE) {
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return s;
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}
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return std::nullopt;
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}
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/// Gets the next switch touch event, waiting if neccesary.
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SwitchTouch InputsController::wait_switch_touch() {
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SwitchTouch s;
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xQueueReceive(expander_peripheral_singleton.switch_touch_events, &s, portMAX_DELAY);
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return s;
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}
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/// Gets the current state of the touch sensors.
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uint8_t InputsController::switch_touch_state() {
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xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
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uint8_t value = expander_peripheral_singleton.state.touch_state;
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xSemaphoreGive(expander_peripheral_singleton.state_mutex);
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return value;
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}
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/// Returns `true` iff there is a keypad press event waiting.
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bool InputsController::has_keypad_press() {
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return uxQueueMessagesWaiting(expander_peripheral_singleton.keypad_press_events) > 0;
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}
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/// Gets the next keypad press event (if any).
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std::optional<KeypadKey> InputsController::get_keypad_press() {
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KeypadKey k;
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if (xQueueReceive(expander_peripheral_singleton.keypad_press_events, &k, 0) == pdTRUE) {
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return k;
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}
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return std::nullopt;
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}
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/// Gets the next keypad press event, waiting if neccesary.
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KeypadKey InputsController::wait_keypad_press() {
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KeypadKey k;
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xQueueReceive(expander_peripheral_singleton.keypad_press_events, &k, portMAX_DELAY);
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return k;
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}
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/// Returns `true` iff there is a keypad release event waiting.
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bool InputsController::has_keypad_release() {
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return uxQueueMessagesWaiting(expander_peripheral_singleton.keypad_release_events) > 0;
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}
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/// Gets the next keypad release event (if any).
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std::optional<KeypadKey> InputsController::get_keypad_release() {
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KeypadKey k;
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if (xQueueReceive(expander_peripheral_singleton.keypad_release_events, &k, 0) == pdTRUE) {
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return k;
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}
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return std::nullopt;
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}
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/// Gets the next keypad release event, waiting if neccesary.
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KeypadKey InputsController::wait_keypad_release() {
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KeypadKey k;
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xQueueReceive(expander_peripheral_singleton.keypad_release_events, &k, portMAX_DELAY);
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return k;
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}
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/// Gets the current state of the keypad.
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uint16_t InputsController::keypad_state() {
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xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
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uint16_t value = expander_peripheral_singleton.state.keypad_state;
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xSemaphoreGive(expander_peripheral_singleton.state_mutex);
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return value;
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}
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@ -3,7 +3,9 @@
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#include "blk_box_drivers/i2c.h"
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#include <freertos/FreeRTOS.h>
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#include <freertos/queue.h>
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#include <freertos/semphr.h>
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#include <optional>
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#define EXPANDER_I2C_ADDR (0x7E)
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#define EXPANDER_I2C_SPEED (400000)
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@ -30,6 +32,9 @@ enum class Button: uint8_t {
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BLUE = 3,
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};
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constexpr uint8_t raw_value(Button v) { return static_cast<uint8_t>(v); }
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constexpr Button button_from_raw(uint8_t raw) { return static_cast<Button>(raw & 0b11); }
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/// The four switches on the bottom half.
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enum class Switch: uint8_t {
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S1 = 0,
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@ -38,11 +43,17 @@ enum class Switch: uint8_t {
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S4 = 3,
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};
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constexpr uint8_t raw_value(Switch v) { return static_cast<uint8_t>(v); }
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constexpr Switch switch_from_raw(uint8_t raw) { return static_cast<Switch>(raw & 0b11); }
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enum class TouchedReleased: uint8_t {
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Released = 0,
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Touched = 1,
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};
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constexpr uint8_t raw_value(TouchedReleased v) { return static_cast<uint8_t>(v); }
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constexpr TouchedReleased touched_released_from_raw(uint8_t raw) { return static_cast<TouchedReleased>(raw & 0b1); }
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/// One of the keys on the keypad.
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enum class KeypadKey: uint8_t {
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K0 = 0,
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@ -63,26 +74,44 @@ enum class KeypadKey: uint8_t {
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POUND = 15,
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};
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constexpr uint8_t raw_value(KeypadKey v) { return static_cast<uint8_t>(v); }
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constexpr KeypadKey keypad_key_from_raw(uint8_t raw) { return static_cast<KeypadKey>(raw & 0b1111); }
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constexpr char keypad_key_to_char(KeypadKey key) {
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static constexpr char lookup[16] = {
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'0', '1', '2', '3', '4', '5', '6', '7',
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'8', '9', 'A', 'B', 'C', 'D', '*', '#'
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};
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return lookup[static_cast<uint8_t>(key) & 0b1111];
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}
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struct SwitchFlip {
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private:
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// [bit2: pressed] [bit1-0: switch]
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// [bit2: up] [bit1-0: switch]
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uint8_t data;
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public:
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// Constructor
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SwitchFlip(Switch sw, bool pressed)
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SwitchFlip(Switch sw, bool up)
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: data((static_cast<uint8_t>(sw) & 0b11) |
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((pressed ? 1 : 0) << 2)) {}
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((up ? 1 : 0) << 2)) {}
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// Default constructor
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SwitchFlip() : data(0) {}
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// Raw value constructor
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explicit SwitchFlip(uint8_t raw_data) : data(raw_data) {}
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// Raw value getter
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uint8_t raw() const { return data; }
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// Getters
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Switch get_switch() const {
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return static_cast<Switch>(data & 0b11);
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}
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bool is_pressed() const {
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bool is_up() const {
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return (data >> 2) & 1;
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}
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@ -91,8 +120,8 @@ public:
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data = (data & ~0b11) | (static_cast<uint8_t>(sw) & 0b11);
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}
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void set_pressed(bool pressed) {
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data = (data & ~(1 << 2)) | ((pressed ? 1 : 0) << 2);
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void set_up(bool up) {
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data = (data & ~(1 << 2)) | ((up ? 1 : 0) << 2);
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}
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};
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static_assert(sizeof(SwitchFlip) == 1);
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@ -111,6 +140,12 @@ public:
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// Default constructor
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SwitchTouch() : data(0) {}
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// Raw value constructor
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explicit SwitchTouch(uint8_t raw_data) : data(raw_data) {}
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// Raw value getter
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uint8_t raw() const { return data; }
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// Getters
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Switch get_switch() const {
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return static_cast<Switch>(data & 0b11);
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@ -144,6 +179,12 @@ public:
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ButtonOrSwitch() : data(0) {}
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// Raw value constructor
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explicit ButtonOrSwitch(uint8_t raw_data) : data(raw_data) {}
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// Raw value getter
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uint8_t raw() const { return data; }
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// Getters
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uint8_t number() const {
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return data & 0b11;
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@ -195,23 +236,41 @@ struct ExpanderState {
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ExpanderState() : touch_state(0), button_state(0), switch_state(0), keypad_state(0), hal_sense(0), close_hal_sense(0), hal(0), close_hal(0), rfid_state(0) {}
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};
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/// The global data for the expander peripheral.
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class ExpanderPeripheral {
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// TODO: change these to private
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public:
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SemaphoreHandle_t state_mutex;
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ExpanderState state;
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// channels
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QueueHandle_t button_press_events;
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QueueHandle_t button_release_events;
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QueueHandle_t switch_flip_events;
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QueueHandle_t switch_touch_events;
|
||||
QueueHandle_t touch_events;
|
||||
QueueHandle_t keypad_press_events;
|
||||
QueueHandle_t keypad_release_events;
|
||||
class InputsController {
|
||||
public:
|
||||
static void clear_all_events();
|
||||
|
||||
static ExpanderState get_input_state();
|
||||
|
||||
static bool has_button_press();
|
||||
static std::optional<Button> get_button_press();
|
||||
static Button wait_button_press();
|
||||
static uint8_t button_state();
|
||||
|
||||
static bool has_button_release();
|
||||
static std::optional<Button> get_button_release();
|
||||
static Button wait_button_release();
|
||||
|
||||
static bool has_switch_flip();
|
||||
static std::optional<SwitchFlip> get_switch_flip();
|
||||
static SwitchFlip wait_switch_flip();
|
||||
static uint8_t switch_state();
|
||||
|
||||
static bool has_switch_touch();
|
||||
static std::optional<SwitchTouch> get_switch_touch();
|
||||
static SwitchTouch wait_switch_touch();
|
||||
static uint8_t switch_touch_state();
|
||||
|
||||
static bool has_keypad_press();
|
||||
static std::optional<KeypadKey> get_keypad_press();
|
||||
static KeypadKey wait_keypad_press();
|
||||
|
||||
static bool has_keypad_release();
|
||||
static std::optional<KeypadKey> get_keypad_release();
|
||||
static KeypadKey wait_keypad_release();
|
||||
static uint16_t keypad_state();
|
||||
|
||||
// TODO: impl and add the hal and RFID stuff
|
||||
};
|
||||
|
||||
#endif // EXPANDER_H
|
||||
Loading…
Reference in New Issue
Block a user