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11 Commits
Author SHA1 Message Date
mitchell 562b6cea8b start bbnow and deps 2026-07-19 17:49:47 -05:00
mitchell 59d038efc2 add tft 2026-07-19 16:05:07 -05:00
mitchell 0d761b048f scaffold for bbnow 2026-07-19 15:59:00 -05:00
mitchell 30244c6d7b correct button colors 2026-04-10 17:14:49 +00:00
mitchell 75052174a6 game timers 2026-04-04 16:35:45 -05:00
mitchell b3bcb4108d char lcd 2026-04-04 11:38:16 -05:00
mitchell bd5a07924a add a lock for the leds 2026-04-02 00:25:49 -05:00
mitchell 0b79eb8399 leds 2026-04-01 22:11:48 -05:00
mitchell 8bc5a982d1 change name to inputs 2026-04-01 16:32:02 -05:00
mitchell c82c9adf32 cleanup expander 2026-04-01 15:55:23 -05:00
mitchell 1b4795b4de Add inputs controller 2026-04-01 13:29:40 -05:00
28 changed files with 2783 additions and 73 deletions
+14
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@@ -1,9 +1,23 @@
idf_component_register( idf_component_register(
SRCS "blk_box.cpp" SRCS "blk_box.cpp"
INCLUDE_DIRS "include" "." INCLUDE_DIRS "include" "."
REQUIRES
lvgl
PRIV_REQUIRES PRIV_REQUIRES
led_strip
esp_driver_gpio esp_driver_gpio
esp_driver_i2c esp_driver_i2c
esp_driver_spi
esp_timer
esp_lcd
esp_event
esp_netif
esp_wifi
nvs_flash
)
target_compile_options(${COMPONENT_LIB} PRIVATE
-Wno-missing-field-initializers
) )
add_subdirectory(drivers) add_subdirectory(drivers)
+16 -1
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@@ -1,9 +1,24 @@
#include "blk_box.h" #include "blk_box.h"
#include "blk_box_drivers/i2c.h" #include "blk_box_drivers/i2c.h"
#include "blk_box_drivers/expander.hpp" #include "blk_box_drivers/inputs.hpp"
#include "blk_box_drivers/leds.hpp"
#include "blk_box_drivers/char_lcd.hpp"
#include "blk_box_drivers/ssegs.hpp"
#include "blk_box_drivers/tft.hpp"
#include "blk_box_drivers/nvs.hpp"
#include "blk_box_drivers/radio.hpp"
#include "blk_box_drivers/bbnow.hpp"
void init_blk_box(BlkBoxInitConfig cfg) { void init_blk_box(BlkBoxInitConfig cfg) {
init_main_i2c(); init_main_i2c();
init_expander(); init_expander();
init_leds();
init_lcd();
init_ssegs();
init_tft();
init_nvs();
init_radio();
init_espnow();
} }
+12 -1
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@@ -1,6 +1,17 @@
set(SOURCES set(SOURCES
"expander.cpp" "bbnow.cpp"
"char_lcd_headers.cpp"
"char_lcd.cpp"
"helpers.cpp"
"inputs.cpp"
"i2c.cpp" "i2c.cpp"
"lcd2004.cpp"
"leds.cpp"
"nvs.cpp"
"radio.cpp"
"ssegs.cpp"
"tft.cpp"
"tm1640.cpp"
) )
target_sources(${COMPONENT_LIB} PRIVATE ${SOURCES}) target_sources(${COMPONENT_LIB} PRIVATE ${SOURCES})
+66
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@@ -0,0 +1,66 @@
#include "blk_box_drivers/bbnow.hpp"
#include "esp_now.h"
#include "esp_log.h"
#include "esp_mac.h"
#include <memory.h>
const static char TAG[] = "bbnow";
static void example_espnow_send_cb(const esp_now_send_info_t *tx_info, esp_now_send_status_t status);
static void example_espnow_recv_cb(const esp_now_recv_info_t *recv_info, const uint8_t *data, int len);
/* ESPNOW sending or receiving callback function is called in WiFi task.
* Users should not do lengthy operations from this task. Instead, post
* necessary data to a queue and handle it from a lower priority task. */
static void example_espnow_send_cb(const esp_now_send_info_t *tx_info, esp_now_send_status_t status)
{
if (tx_info == NULL) {
ESP_LOGE(TAG, "Send cb arg error");
return;
}
ESP_LOGI(TAG, "sending espnow packet of size: %d to " MACSTR, tx_info->data_len, MAC2STR(tx_info->des_addr));
}
static void example_espnow_recv_cb(const esp_now_recv_info_t *recv_info, const uint8_t *data, int len)
{
uint8_t * src_addr = recv_info->src_addr;
uint8_t * des_addr = recv_info->des_addr;
if (src_addr == NULL || data == NULL || len <= 0) {
ESP_LOGE(TAG, "Receive cb arg error");
return;
}
ESP_LOGI(TAG, "got espnow packet of size: %d from " MACSTR " to " MACSTR, MAC2STR(src_addr), MAC2STR(des_addr));
// if (IS_BROADCAST_ADDR(des_addr)) {
// /* If added a peer with encryption before, the receive packets may be
// * encrypted as peer-to-peer message or unencrypted over the broadcast channel.
// * Users can check the destination address to distinguish it.
// */
// ESP_LOGD(TAG, "Receive broadcast ESPNOW data");
// } else {
// ESP_LOGD(TAG, "Receive unicast ESPNOW data");
// }
}
// TODO: add "initializing _____..."
// and "____ initialized!" logs to all driver init functions.
void init_espnow(void) {
ESP_ERROR_CHECK( esp_now_init() );
ESP_ERROR_CHECK( esp_now_register_send_cb(example_espnow_send_cb) );
ESP_ERROR_CHECK( esp_now_register_recv_cb(example_espnow_recv_cb) );
/* Set primary master key. */
// TODO: add provisions for encryption
// ESP_ERROR_CHECK( esp_now_set_pmk(ESPNOW_PMK));
// Add broadcast peer information to peer list, allowing us to send to it
esp_now_peer_info_t peer = {0};
peer.channel = BBNOW_DEFAULT_CHANNEL;
peer.ifidx = WIFI_IF_AP;
peer.encrypt = false;
memcpy(peer.peer_addr, BROADCAST_MAC, ESP_NOW_ETH_ALEN);
ESP_ERROR_CHECK( esp_now_add_peer(&peer) );
}
+317
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@@ -0,0 +1,317 @@
#include "blk_box_drivers/char_lcd.hpp"
#include "lcd2004.hpp"
#include <freertos/FreeRTOS.h>
#include <freertos/semphr.h>
#include <esp_log.h>
// mutex is for all these vars
SemaphoreHandle_t lcd_mutex;
LCD2004I2C lcd;
static CursorMode cursor_resting_mode = CursorMode::Hide;
static CursorMode cursor_print_mode = CursorMode::Hide;
static uint8_t resting_cursor_row = 0;
static uint8_t resting_cursor_col = 0;
static bool is_header_enabled = false;
static const char *TAG = "char_lcd";
static const char* EMPTY_ROW = " ";
// TODO: move this to power.cpp
// static void monitor_battery_task(void* _arg) {
// (void) _arg;
// while (true) {
// vTaskDelay(pdMS_TO_TICKS(1'000));
// lcd_print_header_bat();
// }
// }
// static bool replay_handler(const char* event, char* arg) {
// if (strcmp(event, "LCD_CLEAR") == 0) {
// lcd_clear();
// }
// else if (strcmp(event, "LCD_SET_DISPLAY") == 0) {
// lcd_set_display(strcmp(arg, "true") == 0);
// }
// else if (strcmp(event, "LCD_CURSOR_VIS") == 0) {
// lcd_set_cursor_vis(strcmp(arg, "true") == 0);
// }
// else if (strcmp(event, "LCD_CURSOR_BLINK") == 0) {
// lcd_set_cursor_blink(strcmp(arg, "true") == 0);
// }
// else if (strcmp(event, "LCD_SCROLL_DISPLAY_LEFT") == 0) {
// lcd_scroll_display_left();
// }
// else if (strcmp(event, "LCD_SCROLL_DISPLAY_RIGHT") == 0) {
// lcd_scroll_display_right();
// }
// else if (strcmp(event, "LCD_LEFT_TO_RIGHT") == 0) {
// lcd_left_to_right();
// }
// else if (strcmp(event, "LCD_RIGHT_TO_LEFT") == 0) {
// lcd_right_to_left();
// }
// else if (strcmp(event, "LCD_AUTOSCROLL") == 0) {
// lcd_set_autoscroll(strcmp(arg, "true") == 0);
// }
// else if (strcmp(event, "LCD_BACKLIGHT") == 0) {
// lcd_set_backlight(strcmp(arg, "true") == 0);
// }
// else if (strcmp(event, "LCD_CREATE_CHAR") == 0) {
// char* location_str = strtok(arg, ",");
// uint8_t location = atoi(location_str);
// uint8_t charmap[8];
// for (int i = 0; i < 8; i++) {
// char* str = strtok(NULL, ",");
// charmap[i] = atoi(str);
// }
// lcd_create_char(location, charmap);
// }
// else if (strcmp(event, "LCD_PRINT") == 0) {
// char* str = strtok(arg, ",");
// uint8_t row = atoi(str);
// str = strtok(NULL, ",");
// uint8_t col = atoi(str);
// // get remaining part of string.
// str = strtok(NULL, "");
// // TODO: handle \r and \n
// lcd_print(row, col, str);
// } else {
// return false;
// }
// return true;
// }
void init_lcd() {
ESP_LOGI(TAG, "Initializing LCD...");
lcd_mutex = xSemaphoreCreateRecursiveMutex();
assert(lcd_mutex != NULL);
lcd = LCD2004I2C();
lcd.init(LCD_ADDR);
// register_replay_fn(replay_handler);
// xTaskCreate(monitor_battery_task, "bat_monitor", 1024*2, nullptr, 0, nullptr);
ESP_LOGI(TAG, "LCD initialized!");
}
void LCDController::clear() {
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
if (!is_header_enabled) {
lcd.clear();
// if (is_state_tracking()) {
// event_occured("LCD_CLEAR", NULL);
// }
} else {
print(1, 0, EMPTY_ROW);
print(2, 0, EMPTY_ROW);
print(3, 0, EMPTY_ROW);
}
xSemaphoreGiveRecursive(lcd_mutex);
}
bool LCDController::get_backlight() {
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
bool backlight = lcd.get_backlight();
xSemaphoreGiveRecursive(lcd_mutex);
return backlight;
}
void LCDController::set_backlight(bool backlight) {
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
lcd.set_backlight(backlight);
xSemaphoreGiveRecursive(lcd_mutex);
// if (is_state_tracking()) {
// sprintf(buf, "%d", backlight);
// event_occured("LCD_BACKLIGHT", backlight ? "true" : "false");
// }
}
void LCDController::set_display_show(bool show_display) {
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
lcd.show_hide(show_display);
xSemaphoreGiveRecursive(lcd_mutex);
}
bool LCDController::get_display_show() {
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
bool show_display = lcd.get_show_hide();
xSemaphoreGiveRecursive(lcd_mutex);
return show_display;
}
/// Changes the cursor display mode to the given mode.
static void change_cursor_display(CursorMode cursor_display_mode) {
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
lcd.show_blink_cursor(
cursor_display_mode != CursorMode::Hide,
cursor_display_mode == CursorMode::Blink
);
xSemaphoreGiveRecursive(lcd_mutex);
}
/// Moves the position of the resting cursor.
///
/// If the resting cursor mode is `Hide`, then this position has no effect on the display, but is still stored
/// for when it is put into resting cursor mode.
void LCDController::set_resting_cursor_pos(uint8_t row, uint8_t col) {
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
// update pos if we're not hiding the resting cursor
if (
(resting_cursor_row != row || resting_cursor_col != col) &&
cursor_resting_mode != CursorMode::Hide
) {
lcd.move_cursor(row, col);
}
resting_cursor_row = row;
resting_cursor_col = col;
xSemaphoreGiveRecursive(lcd_mutex);
}
/// Gets the position of the resting cursor.
///
/// This will return the value of the resting cursor position even if the resting cursor mode is `Hide`
/// even though the values are not meaningful during that time.
void LCDController::get_cursor_resting_position(uint8_t* row, uint8_t* col) {
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
if (row) *row = resting_cursor_row;
if (col) *col = resting_cursor_col;
xSemaphoreGiveRecursive(lcd_mutex);
}
/// This puts the display in and out of resting cursor mode.
///
/// If the resting mode is not `Hide`, then the cursor will be displayed in the resting position when not printing.
///
/// The cursor mode will change to the "cursor print mode"
/// during prints, then return to it's resting location and
/// switch back to the "cursor resting mode".
void LCDController::set_resting_cursor_mode(CursorMode new_mode) {
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
if (cursor_resting_mode != new_mode) {
cursor_resting_mode = new_mode;
change_cursor_display(cursor_resting_mode);
if (cursor_resting_mode != CursorMode::Hide) {
lcd.move_cursor(resting_cursor_row, resting_cursor_col);
}
}
xSemaphoreGiveRecursive(lcd_mutex);
}
/// Gets the display mode of the cursor when it is resting.
CursorMode LCDController::get_resting_cursor_mode() {
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
CursorMode mode = cursor_resting_mode;
xSemaphoreGiveRecursive(lcd_mutex);
return mode;
}
/// Sets the display mode of the cursor during printing.
void LCDController::set_cursor_print_mode(CursorMode new_mode) {
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
cursor_print_mode = new_mode;
xSemaphoreGiveRecursive(lcd_mutex);
}
/// Gets the display mode of the cursor during printing.
CursorMode LCDController::get_cursor_print_mode() {
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
CursorMode mode = cursor_print_mode;
xSemaphoreGiveRecursive(lcd_mutex);
return mode;
}
void LCDController::create_custom_char(uint8_t location, const uint8_t charmap[]) {
if (location == 8) location = 0;
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
lcd.create_custom_char(location, charmap);
xSemaphoreGiveRecursive(lcd_mutex);
// if (is_state_tracking()) {
// snprintf(buf, sizeof(buf),
// "%d,%d,%d,%d,%d,%d,%d,%d,%d", location,
// charmap[0], charmap[1], charmap[2], charmap[3], charmap[4], charmap[5], charmap[6], charmap[7]
// );
// event_occured("LCD_CREATE_CHAR", buf);
// }
}
/// Prints a string to the given row and column.
///
/// Do not print across lines, as that leads to goofy behavior.
void LCDController::print(uint8_t row, uint8_t col, const char* str) {
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
lcd.move_cursor(row, col);
change_cursor_display(cursor_print_mode);
lcd.write_str(str);
if (cursor_resting_mode != CursorMode::Hide) {
lcd.move_cursor(resting_cursor_row, resting_cursor_col);
}
if (cursor_resting_mode != cursor_print_mode) {
change_cursor_display(cursor_resting_mode);
}
xSemaphoreGiveRecursive(lcd_mutex);
// if (is_state_tracking()) {
// // TODO: handle \r and \n and others
// snprintf(buf, sizeof(buf), "%d,%d,%s", row, col, str);
// event_occured("LCD_PRINT", buf);
// }
}
void LCDController::set_lcd_header_enabled(bool enable) {
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
bool old_header_enabled = is_header_enabled;
is_header_enabled = enable;
// print the header in response to enabling/disabling it
if (enable && !old_header_enabled) {
print_header();
} else if (!enable && old_header_enabled) {
print(0, 0, EMPTY_ROW);
}
xSemaphoreGiveRecursive(lcd_mutex);
}
bool LCDController::header_enabled() {
xSemaphoreTakeRecursive(lcd_mutex, portMAX_DELAY);
bool enabled = is_header_enabled;
xSemaphoreGiveRecursive(lcd_mutex);
return enabled;
}
bool LCDController::lock(uint32_t ticks_to_wait) {
return xSemaphoreTakeRecursive(lcd_mutex, ticks_to_wait);
}
void LCDController::unlock() {
xSemaphoreGiveRecursive(lcd_mutex);
}
void LCDController::print_header() {
// TODO:
// lcd_print_header_star_code();
// lcd_print_header_step();
// lcd_print_header_bat();
}
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+28
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@@ -0,0 +1,28 @@
#include "blk_box_drivers/helpers.hpp"
#include "blk_box_drivers/char_lcd.hpp"
#include "freertos/FreeRTOS.h"
#include <stdint.h>
void lcd_do_splash() {
const uint8_t custom_char[6][8] = {
{ 0x01, 0x01, 0x02, 0x02, 0x07, 0x07, 0x0F, 0x0D },
{ 0x10, 0x10, 0x18, 0x18, 0x1C, 0x0C, 0x0E, 0x06 },
{ 0x00, 0x00, 0x01, 0x01, 0x03, 0x03, 0x07, 0x07 },
{ 0x19, 0x1B, 0x13, 0x17, 0x07, 0x0F, 0x0F, 0x1F },
{ 0x13, 0x1B, 0x1F, 0x1F, 0x00, 0x1F, 0x1F, 0x1F },
{ 0x00, 0x00, 0x10, 0x10, 0x00, 0x18, 0x1C, 0x1C },
};
LCDController::lock(portMAX_DELAY);
LCDController::create_custom_char(1, custom_char[0]);
LCDController::create_custom_char(2, custom_char[1]);
LCDController::create_custom_char(3, custom_char[2]);
LCDController::create_custom_char(4, custom_char[3]);
LCDController::create_custom_char(5, custom_char[4]);
LCDController::create_custom_char(6, custom_char[5]);
LCDController::print(1, 6, "\x01\x02Marino");
LCDController::print(2, 5, "\x03\x04\x05\x06""DEV");
LCDController::unlock();
}
+205 -25
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@@ -1,4 +1,4 @@
#include "blk_box_drivers/expander.hpp" #include "blk_box_drivers/inputs.hpp"
#include "pins.h" #include "pins.h"
#include "blk_box_drivers/i2c.h" #include "blk_box_drivers/i2c.h"
@@ -9,7 +9,7 @@
#include "esp_log.h" #include "esp_log.h"
#include "esp_err.h" #include "esp_err.h"
static const char *TAG = "EXPANDER"; static const char *TAG = "INPUTS";
static TaskHandle_t expander_task_handle = NULL; static TaskHandle_t expander_task_handle = NULL;
@@ -31,6 +31,24 @@ const static uint8_t REG_HALL_SENSITIVITY = 0x31;
const static uint8_t REG_CLOSE_SENSITIVITY = 0x32; const static uint8_t REG_CLOSE_SENSITIVITY = 0x32;
const static uint8_t REG_SWITCH_TOUCH_EVENT = 0x33; const static uint8_t REG_SWITCH_TOUCH_EVENT = 0x33;
/// The global data for the expander peripheral.
class ExpanderPeripheral {
// TODO: change these to private
// or even make this class hidden
public:
SemaphoreHandle_t state_mutex;
InputsState state;
// channels
QueueHandle_t button_press_events;
QueueHandle_t button_release_events;
QueueHandle_t switch_flip_events;
QueueHandle_t switch_touch_events;
QueueHandle_t touch_events;
QueueHandle_t keypad_press_events;
QueueHandle_t keypad_release_events;
};
ExpanderPeripheral expander_peripheral_singleton; ExpanderPeripheral expander_peripheral_singleton;
// forward declarations // forward declarations
@@ -139,8 +157,6 @@ static void expander_task(void *arg) {
// Wait for interrupt notification (signal is sent when INT falls) // Wait for interrupt notification (signal is sent when INT falls)
ulTaskNotifyTake(pdTRUE, portMAX_DELAY); ulTaskNotifyTake(pdTRUE, portMAX_DELAY);
// loop continues and will process events once INT goes low
printf("WAKE\n");
} }
} }
@@ -204,9 +220,7 @@ static void handle_button_switch_event(uint8_t event) {
Switch sw = static_cast<Switch>(number); Switch sw = static_cast<Switch>(number);
SwitchFlip sw_flip = SwitchFlip(sw, pressed); SwitchFlip sw_flip = SwitchFlip(sw, pressed);
if (xQueueSendToBack(expander_peripheral_singleton.switch_flip_events, &sw_flip, 0) != pdTRUE) { xQueueSendToBack(expander_peripheral_singleton.switch_flip_events, &sw_flip, 0);
ESP_LOGE(TAG, "Failed to send switch flip event!");
}
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY); xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
if (pressed) { if (pressed) {
// set // set
@@ -220,16 +234,12 @@ static void handle_button_switch_event(uint8_t event) {
// button // button
Button button = static_cast<Button>(number); Button button = static_cast<Button>(number);
if (pressed) { if (pressed) {
if (xQueueSendToBack(expander_peripheral_singleton.button_press_events, &button, 0) != pdTRUE) { xQueueSendToBack(expander_peripheral_singleton.button_press_events, &button, 0);
ESP_LOGE(TAG, "Failed to send button press event!");
}
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY); xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
expander_peripheral_singleton.state.button_state |= 1 << number; expander_peripheral_singleton.state.button_state |= 1 << number;
xSemaphoreGive(expander_peripheral_singleton.state_mutex); xSemaphoreGive(expander_peripheral_singleton.state_mutex);
} else { } else {
if (xQueueSendToBack(expander_peripheral_singleton.button_release_events, &button, 0) != pdTRUE) { xQueueSendToBack(expander_peripheral_singleton.button_release_events, &button, 0);
ESP_LOGE(TAG, "Failed to send button release event!");
}
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY); xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
expander_peripheral_singleton.state.button_state &= ~(1 << number); expander_peripheral_singleton.state.button_state &= ~(1 << number);
xSemaphoreGive(expander_peripheral_singleton.state_mutex); xSemaphoreGive(expander_peripheral_singleton.state_mutex);
@@ -252,16 +262,12 @@ static void handle_keypad_event(uint8_t event) {
// } // }
if (pressed) { if (pressed) {
if (xQueueSendToBack(expander_peripheral_singleton.keypad_press_events, &key, 0) != pdTRUE) { xQueueSendToBack(expander_peripheral_singleton.keypad_press_events, &key, 0);
ESP_LOGE(TAG, "Failed to send keypad press event!");
}
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY); xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
expander_peripheral_singleton.state.keypad_state |= 1 << number; expander_peripheral_singleton.state.keypad_state |= 1 << number;
xSemaphoreGive(expander_peripheral_singleton.state_mutex); xSemaphoreGive(expander_peripheral_singleton.state_mutex);
} else { } else {
if (xQueueSendToBack(expander_peripheral_singleton.keypad_release_events, &key, 0) != pdTRUE) { xQueueSendToBack(expander_peripheral_singleton.keypad_release_events, &key, 0);
ESP_LOGE(TAG, "Failed to send keypad release event!");
}
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY); xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
expander_peripheral_singleton.state.keypad_state &= ~(1 << number); expander_peripheral_singleton.state.keypad_state &= ~(1 << number);
xSemaphoreGive(expander_peripheral_singleton.state_mutex); xSemaphoreGive(expander_peripheral_singleton.state_mutex);
@@ -278,15 +284,11 @@ static void handle_touch_event(uint8_t event) {
if ((sensor & FINGERPRINT_BIT) != 0) { if ((sensor & FINGERPRINT_BIT) != 0) {
TouchedReleased touch_state = static_cast<TouchedReleased>(touched); TouchedReleased touch_state = static_cast<TouchedReleased>(touched);
if (xQueueSendToBack(expander_peripheral_singleton.touch_events, &touch_state, 0) != pdTRUE) { xQueueSendToBack(expander_peripheral_singleton.touch_events, &touch_state, 0);
ESP_LOGE(TAG, "Failed to send touch event!");
}
} else { } else {
Switch sw = static_cast<Switch>(sensor); Switch sw = static_cast<Switch>(sensor);
SwitchTouch sw_touch = SwitchTouch(sw, touched); SwitchTouch sw_touch = SwitchTouch(sw, touched);
if (xQueueSendToBack(expander_peripheral_singleton.switch_touch_events, &sw_touch, 0) != pdTRUE) { xQueueSendToBack(expander_peripheral_singleton.switch_touch_events, &sw_touch, 0);
ESP_LOGE(TAG, "Failed to send switch touch event!");
}
} }
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY); xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
@@ -308,3 +310,181 @@ static void handle_close_hal_event(uint8_t event) {
(void)event; (void)event;
} }
// InputsController implementations
/// Clears all events waiting in the queues.
void InputsController::clear_all_events() {
xQueueReset(expander_peripheral_singleton.button_press_events);
xQueueReset(expander_peripheral_singleton.button_release_events);
xQueueReset(expander_peripheral_singleton.switch_flip_events);
xQueueReset(expander_peripheral_singleton.switch_touch_events);
xQueueReset(expander_peripheral_singleton.touch_events);
xQueueReset(expander_peripheral_singleton.keypad_press_events);
xQueueReset(expander_peripheral_singleton.keypad_release_events);
}
InputsState InputsController::get_input_state() {
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
InputsState state_copy = expander_peripheral_singleton.state;
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
return state_copy;
}
/// Returns `true` iff there is a button press event waiting.
bool InputsController::has_button_press() {
return uxQueueMessagesWaiting(expander_peripheral_singleton.button_press_events) > 0;
}
/// Gets the next button press event (if any).
std::optional<Button> InputsController::get_button_press() {
Button b;
if (xQueueReceive(expander_peripheral_singleton.button_press_events, &b, 0) == pdTRUE) {
return b;
}
return std::nullopt;
}
/// Gets the next button press event, waiting if neccesary.
Button InputsController::wait_button_press() {
Button b;
xQueueReceive(expander_peripheral_singleton.button_press_events, &b, portMAX_DELAY);
return b;
}
/// Gets the current state of the buttons.
uint8_t InputsController::button_state() {
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
uint8_t value = expander_peripheral_singleton.state.button_state;
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
return value;
}
/// Returns `true` iff there is a button release event waiting.
bool InputsController::has_button_release() {
return uxQueueMessagesWaiting(expander_peripheral_singleton.button_release_events) > 0;
}
/// Gets the next button release event (if any).
std::optional<Button> InputsController::get_button_release() {
Button b;
if (xQueueReceive(expander_peripheral_singleton.button_release_events, &b, 0) == pdTRUE) {
return b;
}
return std::nullopt;
}
/// Gets the next button release event, waiting if neccesary.
Button InputsController::wait_button_release() {
Button b;
xQueueReceive(expander_peripheral_singleton.button_release_events, &b, portMAX_DELAY);
return b;
}
/// Returns `true` iff there is a switch flip event waiting.
bool InputsController::has_switch_flip() {
return uxQueueMessagesWaiting(expander_peripheral_singleton.switch_flip_events) > 0;
}
/// Gets the next switch flip event (if any).
std::optional<SwitchFlip> InputsController::get_switch_flip() {
SwitchFlip s;
if (xQueueReceive(expander_peripheral_singleton.switch_flip_events, &s, 0) == pdTRUE) {
return s;
}
return std::nullopt;
}
/// Gets the next switch flip event, waiting if neccesary.
SwitchFlip InputsController::wait_switch_flip() {
SwitchFlip s;
xQueueReceive(expander_peripheral_singleton.switch_flip_events, &s, portMAX_DELAY);
return s;
}
/// Gets the current state of the switches.
uint8_t InputsController::switch_state() {
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
uint8_t value = expander_peripheral_singleton.state.switch_state;
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
return value;
}
/// Returns `true` iff there is a switch touch event waiting.
bool InputsController::has_switch_touch() {
return uxQueueMessagesWaiting(expander_peripheral_singleton.switch_touch_events) > 0;
}
/// Gets the next switch touch event (if any).
std::optional<SwitchTouch> InputsController::get_switch_touch() {
SwitchTouch s;
if (xQueueReceive(expander_peripheral_singleton.switch_touch_events, &s, 0) == pdTRUE) {
return s;
}
return std::nullopt;
}
/// Gets the next switch touch event, waiting if neccesary.
SwitchTouch InputsController::wait_switch_touch() {
SwitchTouch s;
xQueueReceive(expander_peripheral_singleton.switch_touch_events, &s, portMAX_DELAY);
return s;
}
/// Gets the current state of the touch sensors.
uint8_t InputsController::switch_touch_state() {
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
uint8_t value = expander_peripheral_singleton.state.touch_state;
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
return value;
}
/// Returns `true` iff there is a keypad press event waiting.
bool InputsController::has_keypad_press() {
return uxQueueMessagesWaiting(expander_peripheral_singleton.keypad_press_events) > 0;
}
/// Gets the next keypad press event (if any).
std::optional<KeypadKey> InputsController::get_keypad_press() {
KeypadKey k;
if (xQueueReceive(expander_peripheral_singleton.keypad_press_events, &k, 0) == pdTRUE) {
return k;
}
return std::nullopt;
}
/// Gets the next keypad press event, waiting if neccesary.
KeypadKey InputsController::wait_keypad_press() {
KeypadKey k;
xQueueReceive(expander_peripheral_singleton.keypad_press_events, &k, portMAX_DELAY);
return k;
}
/// Returns `true` iff there is a keypad release event waiting.
bool InputsController::has_keypad_release() {
return uxQueueMessagesWaiting(expander_peripheral_singleton.keypad_release_events) > 0;
}
/// Gets the next keypad release event (if any).
std::optional<KeypadKey> InputsController::get_keypad_release() {
KeypadKey k;
if (xQueueReceive(expander_peripheral_singleton.keypad_release_events, &k, 0) == pdTRUE) {
return k;
}
return std::nullopt;
}
/// Gets the next keypad release event, waiting if neccesary.
KeypadKey InputsController::wait_keypad_release() {
KeypadKey k;
xQueueReceive(expander_peripheral_singleton.keypad_release_events, &k, portMAX_DELAY);
return k;
}
/// Gets the current state of the keypad.
uint16_t InputsController::keypad_state() {
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
uint16_t value = expander_peripheral_singleton.state.keypad_state;
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
return value;
}
+328
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@@ -0,0 +1,328 @@
#include "lcd2004.hpp"
#include "pins.h"
#include "blk_box_drivers/i2c.h"
#include "driver/i2c_master.h"
#include "driver/gpio.h"
#include "freertos/FreeRTOS.h"
#include "esp_log.h"
#include "esp_rom_sys.h"
#include <stdint.h>
const static char* TAG = "LCD2004";
// masks
const uint8_t ENABLE_MASK = 0x04;
const uint8_t BACKLIGHT_MASK = 0x08;
const uint8_t DATA_MASK = 0x01;
const uint8_t CMD_CLEAR_DISPLAY = 0x01;
const uint8_t CMD_RETURN_HOME = 0x02;
const uint8_t CMD_ENTRY_MODE_SET = 0x04;
const uint8_t ENTRY_MODE_INC_DEC = 0x02;
const uint8_t ENTRY_MODE_SHIFT = 0x01;
const uint8_t CMD_DISPLAY_CONTROL = 0x08;
const uint8_t DISPLAY_CONTROL_SHOW = 0x04;
const uint8_t DISPLAY_CONTROL_CURSOR = 0x02;
const uint8_t DISPLAY_CONTROL_BLINK = 0x01;
const uint8_t CMD_CURSOR_OR_DISPLAY_SHIFT = 0x10;
const uint8_t CURSOR_OR_DISPLAY_SHIFT_SC = 0x08;
const uint8_t CURSOR_OR_DISPLAY_SHIFT_RL = 0x04;
const uint8_t CMD_FUNCTION_SET = 0x20;
const uint8_t FUNCTION_SET_DL = 0x10;
const uint8_t FUNCTION_SET_N = 0x08;
const uint8_t FUNCTION_SET_F = 0x04;
const uint8_t CMD_SET_CGRAM_ADDRESS = 0x40;
const uint8_t CMD_SET_DDRAM_ADDRESS = 0x80;
LCD2004I2C::LCD2004I2C() {
backlight = 0;
display_control = 0;
entry_mode = 0;
}
void LCD2004I2C::init(uint8_t addr) {
i2c_device_config_t dev_config = {
.dev_addr_length = I2C_ADDR_BIT_LEN_7,
.device_address = addr,
.scl_speed_hz = LCD2004_CLK_SPEED_HZ,
.scl_wait_us = 0, // default
.flags = {
.disable_ack_check = 0,
}
};
// TODO: replace all these ESP_ERROR_CHECK with proper error handling that doesn't just crash the program
ESP_ERROR_CHECK(i2c_master_bus_add_device(i2c_main_bus_handle, &dev_config, &lcd_device_handle));
ESP_LOGD(TAG, "LCD2004 device added to bus");
// Initialize the LCD
// set to 8-bit mode to bring it to a known state
for (int i = 0; i < 3; i++) {
send4_cmd(CMD_FUNCTION_SET | FUNCTION_SET_DL);
vTaskDelay(pdMS_TO_TICKS(5));
}
// set to 4-bit mode, while in 8 bit mode
send4_cmd(CMD_FUNCTION_SET);
// use all 4 rows
send_cmd(CMD_FUNCTION_SET | FUNCTION_SET_N);
// display, set cursor visible
send_cmd(CMD_DISPLAY_CONTROL | DISPLAY_CONTROL_SHOW);
// clear display
send_cmd(CMD_CLEAR_DISPLAY);
// set cursor to increment to the right
send_cmd(CMD_ENTRY_MODE_SET | ENTRY_MODE_INC_DEC);
display_control = DISPLAY_CONTROL_SHOW;
entry_mode = ENTRY_MODE_INC_DEC;
ESP_LOGI(TAG, "LCD2004 initialized!");
}
// i2c wrappers
/// Sends `cmd` to the device as a command.
void LCD2004I2C::send_cmd(uint8_t cmd) {
uint8_t control_bits = backlight;
uint8_t high = control_bits | (cmd & 0xF0);
uint8_t high_enable = high | ENABLE_MASK;
uint8_t low = control_bits | ((cmd << 4) & 0xF0);
uint8_t low_enable = low | ENABLE_MASK;
uint8_t i2c_data[] = {
high_enable,
high,
low_enable,
low
};
ESP_ERROR_CHECK(i2c_master_transmit(lcd_device_handle, i2c_data, sizeof(i2c_data), I2C_MASTER_TIMEOUT_MS));
}
void LCD2004I2C::send_data(uint8_t data) {
uint8_t control_bits = DATA_MASK | backlight;
uint8_t high = control_bits | (data & 0xF0);
uint8_t high_enable = high | ENABLE_MASK;
uint8_t low = control_bits | ((data << 4) & 0xF0);
uint8_t low_enable = low | ENABLE_MASK;
// data pins are on pins D7 to D4
uint8_t i2c_data[] = {
high_enable,
high,
low_enable,
low
};
ESP_ERROR_CHECK(i2c_master_transmit(lcd_device_handle, i2c_data, sizeof(i2c_data), I2C_MASTER_TIMEOUT_MS));
}
/// Sends the ***HIGH*** 4 bits of `cmd` as a command.
void LCD2004I2C::send4_cmd(uint8_t cmd) {
uint8_t control_bits = backlight;
uint8_t high = control_bits | (cmd & 0xF0);
uint8_t high_enable = high | ENABLE_MASK;
// data pins are on pins D7 to D4
uint8_t i2c_data[] = {
high_enable,
high
};
ESP_ERROR_CHECK(i2c_master_transmit(lcd_device_handle, i2c_data, sizeof(i2c_data), I2C_MASTER_TIMEOUT_MS));
}
// LCD2004 class implementations
bool LCD2004I2C::get_backlight() {
return backlight != 0;
}
void LCD2004I2C::set_backlight(bool backlight) {
if (get_backlight() == backlight) {
return;
}
this->backlight = backlight ? BACKLIGHT_MASK : 0;
uint8_t data = this->backlight;
ESP_ERROR_CHECK(i2c_master_transmit(lcd_device_handle, &data, 1, I2C_MASTER_TIMEOUT_MS));
}
void LCD2004I2C::clear() {
send_cmd(CMD_CLEAR_DISPLAY);
esp_rom_delay_us(1600);
entry_mode |= ENTRY_MODE_INC_DEC;
}
void LCD2004I2C::move_cursor(uint8_t row, uint8_t col) {
const uint8_t ROW_OFFSETS[4] = {0x00, 0x40, 0x14, 0x54};
uint8_t addr = ROW_OFFSETS[row] + col;
send_cmd(CMD_SET_DDRAM_ADDRESS | addr);
}
bool LCD2004I2C::get_show_hide() {
return (display_control & DISPLAY_CONTROL_SHOW) != 0;
}
void LCD2004I2C::show_hide(bool show) {
if (get_show_hide() == show) {
return;
}
if (show) {
display_control |= DISPLAY_CONTROL_SHOW;
} else {
display_control &= ~DISPLAY_CONTROL_SHOW;
}
send_cmd(CMD_DISPLAY_CONTROL | display_control);
}
bool LCD2004I2C::get_show_cursor() {
return (display_control & DISPLAY_CONTROL_CURSOR) != 0;
}
void LCD2004I2C::show_cursor(bool show_cursor) {
if (get_show_cursor() == show_cursor) {
return;
}
if (show_cursor) {
display_control |= DISPLAY_CONTROL_CURSOR;
} else {
display_control &= ~DISPLAY_CONTROL_CURSOR;
}
send_cmd(CMD_DISPLAY_CONTROL | display_control);
}
bool LCD2004I2C::get_blink_cursor() {
return (display_control & DISPLAY_CONTROL_BLINK) != 0;
}
void LCD2004I2C::blink_cursor(bool blink_cursor) {
if (get_blink_cursor() == blink_cursor) {
return;
}
if (blink_cursor) {
display_control |= DISPLAY_CONTROL_BLINK;
} else {
display_control &= ~DISPLAY_CONTROL_BLINK;
}
send_cmd(CMD_DISPLAY_CONTROL | display_control);
}
void LCD2004I2C::show_blink_cursor(bool show_cursor, bool blink_cursor) {
if (get_show_cursor() == show_cursor && get_blink_cursor() == blink_cursor) {
return;
}
if (blink_cursor) {
display_control |= DISPLAY_CONTROL_BLINK;
} else {
display_control &= ~DISPLAY_CONTROL_BLINK;
}
if (show_cursor) {
display_control |= DISPLAY_CONTROL_CURSOR;
} else {
display_control &= ~DISPLAY_CONTROL_CURSOR;
}
send_cmd(CMD_DISPLAY_CONTROL | display_control);
}
bool LCD2004I2C::get_scroll_direction() {
return (entry_mode & ENTRY_MODE_INC_DEC) != 0;
}
void LCD2004I2C::scroll_direction(bool left_to_right) {
if (get_scroll_direction() == left_to_right) {
return;
}
if (left_to_right) {
entry_mode |= ENTRY_MODE_INC_DEC;
} else {
entry_mode &= ~ENTRY_MODE_INC_DEC;
}
send_cmd(CMD_ENTRY_MODE_SET | entry_mode);
}
bool LCD2004I2C::get_display_shift() {
return (entry_mode & ENTRY_MODE_SHIFT) != 0;
}
void LCD2004I2C::shift_display(bool shift_display) {
if (get_display_shift() == shift_display) {
return;
}
if (shift_display) {
entry_mode |= ENTRY_MODE_SHIFT;
} else {
entry_mode &= ~ENTRY_MODE_SHIFT;
}
send_cmd(CMD_ENTRY_MODE_SET | entry_mode);
}
void LCD2004I2C::shift_cursor_left() {
send_cmd(CMD_CURSOR_OR_DISPLAY_SHIFT);
}
void LCD2004I2C::shift_cursor_right() {
send_cmd(CMD_CURSOR_OR_DISPLAY_SHIFT | CURSOR_OR_DISPLAY_SHIFT_RL);
}
void LCD2004I2C::shift_display_left() {
send_cmd(CMD_CURSOR_OR_DISPLAY_SHIFT | CURSOR_OR_DISPLAY_SHIFT_SC);
}
void LCD2004I2C::shift_display_right() {
send_cmd(CMD_CURSOR_OR_DISPLAY_SHIFT | CURSOR_OR_DISPLAY_SHIFT_SC | CURSOR_OR_DISPLAY_SHIFT_RL);
}
void LCD2004I2C::create_custom_char(uint8_t location, const uint8_t char_map[8]) {
uint8_t loc = location % 8;
send_cmd(CMD_SET_CGRAM_ADDRESS | (loc << 3));
for (int i = 0; i < 8; i++) {
send_data(char_map[i]);
}
}
void LCD2004I2C::print_char(char c) {
if (c == '\x08') {
// custom char 0 is represented by \x08 since \x00 is a null terminator
c = 0;
}
send_data(static_cast<uint8_t>(c));
}
void LCD2004I2C::print_u8(uint8_t b) {
if (b == 0x08) {
// custom char 0 is represented by \x08 since \x00 is a null terminator
b = 0;
}
send_data(b);
}
void LCD2004I2C::write_str(const char* s) {
// TODO: replace this with a single I2C transmission.
while (*s) {
print_char(*s);
s++;
}
}
+112
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@@ -0,0 +1,112 @@
#ifndef LCD2004_HPP
#define LCD2004_HPP
#include "driver/i2c_master.h"
#include <stdint.h>
#define LCD2004_CLK_SPEED_HZ 100000
#define I2C_MASTER_TIMEOUT_MS 1000
class LCD2004I2C {
private:
i2c_master_dev_handle_t lcd_device_handle;
/// Weather or not the backlight is on.
/// `BACKLIGHT_MASK` if backlight is on,
/// `0` if backlight is off.
uint8_t backlight;
/// The mask for the display control command.
uint8_t display_control;
uint8_t entry_mode;
void send_cmd(uint8_t cmd);
void send_data(uint8_t data);
void send4_cmd(uint8_t cmd);
public:
/// Constructs a new LCD2004 device.
LCD2004I2C();
/// Initializes the LCD2004 device. Must be called before any other methods.
///
/// The address is usually `0x27`.
void init(uint8_t addr);
/// Gets the state of the backlight of the module.
bool get_backlight();
/// Sets the backlight of the module to be on or off.
void set_backlight(bool backlight);
/// Clears the display, and resets the cursor to
void clear();
/// Moves the cursor to `row` and `col`.
void move_cursor(uint8_t row, uint8_t col);
/// Returns `true` iff the display is showing.
bool get_show_hide();
/// Shows or hides the display.
void show_hide(bool show);
/// Returns `true` iff the cursor display is showing.
bool get_show_cursor();
/// Shows or hides the cursor.
void show_cursor(bool show_cursor);
/// Returns `true` iff the cursor is blinking.
///
/// This value is stored even if the cursor is not visible.
bool get_blink_cursor();
/// Blinks or stops blinking the cursor.
void blink_cursor(bool blink_cursor);
/// Sets the cursor show state and blink state.
void show_blink_cursor(bool show_cursor, bool blink_cursor);
/// Returns `true` iff the display scrolls left to right.
bool get_scroll_direction();
/// Sets the scroll direction for the display.
void scroll_direction(bool left_to_right);
/// Returns `true` iff the display is shifting with the cursor.
bool get_display_shift();
/// Sets the display to shift with the cursor.
///
/// This is like autoscrolling.
void shift_display(bool shift_display);
/// Shifts the cursor left 1
void shift_cursor_left();
/// Shifts the cursor right 1
void shift_cursor_right();
/// Shifts the display left 1
void shift_display_left();
/// Shifts the display right 1
void shift_display_right();
/// Sets the character map for a custom character.
///
/// There are 8 locations (0..=7), for 8 characters.
/// You can print these characters by sending '\x00' - '\x07'.
void create_custom_char(uint8_t location, const uint8_t char_map[8]);
/// Prints a single character to the display.
void print_char(char c);
/// Prints a single byte to the display.
void print_u8(uint8_t b);
/// Writes a string to the display.
void write_str(const char* s);
};
#endif // LCD2004_HPP
+81
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@@ -0,0 +1,81 @@
#include "blk_box_drivers/leds.hpp"
#include "pins.h"
#include "esp_log.h"
#include "esp_err.h"
#include "led_strip.h"
#include "freertos/FreeRTOS.h"
#include "freertos/semphr.h"
const LEDColor LEDColor::OFF = LEDColor::from_rgb(0x00, 0x00, 0x00);
const LEDColor LEDColor::RED = LEDColor::from_rgb(0x17, 0x00, 0x00);
const LEDColor LEDColor::RED_STRONG = LEDColor::from_rgb(0xFF, 0x00, 0x00);
const LEDColor LEDColor::ORANGE = LEDColor::from_rgb(0x17, 0x02, 0x00);
const LEDColor LEDColor::ORANGE_STRONG = LEDColor::from_rgb(0xFF, 0x20, 0x00);
const LEDColor LEDColor::YELLOW = LEDColor::from_rgb(0x07, 0x07, 0x00);
const LEDColor LEDColor::YELLOW_STRONG = LEDColor::from_rgb(0xFF, 0xFF, 0x00);
const LEDColor LEDColor::GREEN = LEDColor::from_rgb(0x00, 0x07, 0x00);
const LEDColor LEDColor::GREEN_STRONG = LEDColor::from_rgb(0x00, 0xFF, 0x00);
const LEDColor LEDColor::BLUE = LEDColor::from_rgb(0x00, 0x00, 0x17);
const LEDColor LEDColor::BLUE_STRONG = LEDColor::from_rgb(0x00, 0x00, 0xFF);
const LEDColor LEDColor::PINK = LEDColor::from_rgb(0x10, 0x00, 0x04);
const LEDColor LEDColor::PINK_STRONG = LEDColor::from_rgb(0xFF, 0x00, 0x80);
const LEDColor LEDColor::WHITE = LEDColor::from_rgb(0x04, 0x04, 0x04);
const LEDColor LEDColor::WHITE_STRONG = LEDColor::from_rgb(0xFF, 0xFF, 0xFF);
const static char* TAG = "leds";
static led_strip_handle_t led_strip = NULL;
static SemaphoreHandle_t led_mutex = NULL;
void init_leds() {
led_mutex = xSemaphoreCreateMutex();
if (led_mutex == NULL) {
ESP_LOGE(TAG, "Failed to create LED mutex");
return;
}
/// LED strip common configuration
led_strip_config_t strip_config = {
.strip_gpio_num = PIN_NEOPIXEL,
.max_leds = LED_COUNT,
// TODO: switch this over when we switch to the different LEDs
.led_model = LED_MODEL_WS2812,
.color_component_format = LED_STRIP_COLOR_COMPONENT_FMT_GRB,
.flags = {
.invert_out = false,
}
};
/// RMT backend specific configuration
led_strip_rmt_config_t rmt_config = {
.clk_src = RMT_CLK_SRC_DEFAULT,
.resolution_hz = LED_STRIP_RMT_RES_HZ,
.mem_block_symbols = RMT_LED_SYMBOLS * RMT_SYMBOLS_PER_LED,
.flags = {
.with_dma = false,
}
};
/// Create the LED strip object
ESP_ERROR_CHECK(led_strip_new_rmt_device(&strip_config, &rmt_config, &led_strip));
ESP_ERROR_CHECK(led_strip_clear(led_strip));
}
void LEDController::set_led(uint32_t led, uint32_t color) {
xSemaphoreTake(led_mutex, portMAX_DELAY);
ESP_ERROR_CHECK(led_strip_set_pixel(led_strip, led, color >> 16 & 0xFF, color >> 8 & 0xFF, color & 0xFF));
xSemaphoreGive(led_mutex);
}
void LEDController::flush() {
xSemaphoreTake(led_mutex, portMAX_DELAY);
ESP_ERROR_CHECK(led_strip_refresh(led_strip));
xSemaphoreGive(led_mutex);
}
void LEDController::clear() {
xSemaphoreTake(led_mutex, portMAX_DELAY);
ESP_ERROR_CHECK(led_strip_clear(led_strip));
xSemaphoreGive(led_mutex);
}
+13
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#include "blk_box_drivers/nvs.hpp"
#include "nvs_flash.h"
void init_nvs() {
// TODO: do more once we are doing more with nvs.
esp_err_t ret = nvs_flash_init();
if (ret == ESP_ERR_NVS_NO_FREE_PAGES || ret == ESP_ERR_NVS_NEW_VERSION_FOUND) {
// TODO: dont just erase, but also handle the case where we have to upgrade the nvs partition.
ESP_ERROR_CHECK( nvs_flash_erase() );
ret = nvs_flash_init();
}
ESP_ERROR_CHECK( ret );
}
+18
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#include "blk_box_drivers/radio.hpp"
#include "blk_box_drivers/bbnow.hpp"
#include "esp_wifi.h"
void init_radio() {
// TODO: Do more once we are doing wifi in addition to espnow
ESP_ERROR_CHECK(esp_netif_init());
ESP_ERROR_CHECK(esp_event_loop_create_default());
wifi_init_config_t cfg = WIFI_INIT_CONFIG_DEFAULT();
ESP_ERROR_CHECK( esp_wifi_init(&cfg) );
ESP_ERROR_CHECK( esp_wifi_set_storage(WIFI_STORAGE_RAM) );
ESP_ERROR_CHECK( esp_wifi_set_mode(WIFI_MODE_AP) );
ESP_ERROR_CHECK( esp_wifi_start());
ESP_ERROR_CHECK( esp_wifi_set_channel(BBNOW_DEFAULT_CHANNEL, WIFI_SECOND_CHAN_NONE));
// enable long range
// ESP_ERROR_CHECK( esp_wifi_set_protocol(ESPNOW_WIFI_IF, WIFI_PROTOCOL_11B|WIFI_PROTOCOL_11G|WIFI_PROTOCOL_11N|WIFI_PROTOCOL_LR) );
}
+485
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@@ -0,0 +1,485 @@
#include "blk_box_drivers/ssegs.hpp"
#include "tm1640.hpp"
#include "pins.h"
#include "freertos/FreeRTOS.h"
#include "freertos/queue.h"
#include "freertos/event_groups.h"
#include "esp_log.h"
#include <atomic>
#include <cmath>
#include <tuple>
const static uint32_t TICKER_PERIOD_MS = 100;
const static uint8_t MODULE_IDX = 0;
const static uint8_t GAME_IDX = 4;
TM1640 ssegs(PIN_SSEG_CLK, PIN_SSEG_DAT);
const static size_t CMD_QUEUE_SIZE = 10;
QueueHandle_t cmd_queue;
std::atomic<int32_t> game_time = 0;
std::atomic<int32_t> module_time = 0;
// for notifying users of events
const static uint32_t EVENT_CMDS_FLUSHED = (1 << 0);
const static uint32_t EVENT_MODULE_POSITIVE = (1 << 1);
const static uint32_t EVENT_MODULE_ZERO_NEG = (1 << 2);
const static uint32_t EVENT_GAME_POSITIVE = (1 << 3);
const static uint32_t EVENT_GAME_ZERO_NEG = (1 << 4);
EventGroupHandle_t ssegs_event_group;
const static char* TAG = "ssegs";
/// Uses a compare-exchange loop to do a saturating subtraction on an atomic int32_t. Returns the old and new values.
std::pair<int32_t, int32_t> saturating_sub(std::atomic<int32_t>& v, int32_t sub) {
int32_t cur = v.load(std::memory_order_relaxed);
while (true) {
int32_t desired = (cur <= sub) ? 0 : cur - sub;
if (v.compare_exchange_weak(cur, desired,
std::memory_order_relaxed)) {
return {cur, desired}; // {old value, new value}
}
// cur is updated automatically with latest value on failure
}
}
/// Updates the segment buffer to reflect the current time.
///
/// Returns `true` if the buffer has changed and needs to be redrawn.
///
/// `seg_buf.len()` should be >= 4.
bool update_segments(int32_t last_time, int32_t current_time, uint8_t seg_buf[4]) {
const uint32_t MILLIS_10S = 100;
const uint32_t SECOND = 1000;
const uint32_t SECOND_10S = SECOND * 10;
const uint32_t MINUTE = 60 * SECOND;
const uint32_t MINUTE_10S = 10 * MINUTE;
const uint32_t HOUR = 60 * MINUTE;
const uint32_t HOUR_10S = 10 * HOUR;
uint32_t time = std::abs(current_time);
if (time > HOUR) {
// HH.MM
if ((current_time / MINUTE) == (last_time / MINUTE)) {
// no change neccesary
return false;
}
uint8_t h1 = (time / HOUR_10S) % 10;
uint8_t h0 = (time / HOUR) % 10;
uint8_t minutes = (time / MINUTE) % 60;
uint8_t m1 = minutes / 10;
uint8_t m0 = minutes % 10;
seg_buf[0] = SSegController::FONT_HEX[h1];
seg_buf[1] = SSegController::FONT_HEX[h0] | SSegController::BIT_MASK_DP;
seg_buf[2] = SSegController::FONT_HEX[m1];
seg_buf[3] = SSegController::FONT_HEX[m0];
return true;
} else if (time > MINUTE) {
// MM.SS
if ((current_time / SECOND) == (last_time / SECOND)) {
// no change neccesary
return false;
}
uint8_t m1 = (time / MINUTE_10S) % 10;
uint8_t m0 = (time / MINUTE) % 10;
uint8_t seconds = (time / SECOND) % 60;
uint8_t s1 = seconds / 10;
uint8_t s0 = seconds % 10;
seg_buf[0] = SSegController::FONT_HEX[m1];
seg_buf[1] = SSegController::FONT_HEX[m0] | SSegController::BIT_MASK_DP;
seg_buf[2] = SSegController::FONT_HEX[s1];
seg_buf[3] = SSegController::FONT_HEX[s0];
return true;
} else {
// SS.m
if ((current_time / MILLIS_10S) == (last_time / MILLIS_10S)) {
// no change neccesary
return false;
}
uint8_t s1 = (time / SECOND_10S) % 10;
uint8_t s0 = (time / SECOND) % 10;
uint8_t m1 = (time / MILLIS_10S) % 10;
seg_buf[0] = 0; // unused digit
seg_buf[1] = SSegController::FONT_HEX[s1];
seg_buf[2] = SSegController::FONT_HEX[s0] | SSegController::BIT_MASK_DP;
seg_buf[3] = SSegController::FONT_HEX[m1];
return true;
}
return true;
}
static void timer_task(void* arg) {
(void) arg;
const TickType_t ticker_period_ticks = pdMS_TO_TICKS(TICKER_PERIOD_MS);
ESP_LOGI(TAG, "sseg timer task starting...");
bool game_en = false;
bool game_running = false;
bool game_rollover = true;
bool module_en = false;
bool module_running = false;
bool module_rollover = false;
uint8_t seg_buf[4] = {0};
TickType_t last_wake_time = xTaskGetTickCount();
SSegCommand cmd;
while (true) {
TickType_t elapsed = xTaskGetTickCount() - last_wake_time;
if ((ticker_period_ticks > elapsed) && (xQueueReceive(cmd_queue, &cmd, ticker_period_ticks - elapsed) == pdPASS)) {
// command received
ESP_LOGI(TAG, "sseg command received");
switch (cmd.type) {
case SSegCommand::Type::SetIntensity: {
uint8_t intensity = std::get<uint8_t>(cmd.data);
ssegs.set_intensity(intensity);
break;
}
case SSegCommand::Type::EnableGameTimer: {
game_en = true;
int32_t game_time_val = game_time.load(std::memory_order_acquire);
if (update_segments(std::numeric_limits<int32_t>::max(), game_time_val, seg_buf)) {
ssegs.set_digits(GAME_IDX, seg_buf, 4);
}
break;
}
case SSegCommand::Type::DisableGameTimer: {
game_en = false;
game_running = false;
game_time.store(0, std::memory_order_release);
xEventGroupClearBits(ssegs_event_group, EVENT_GAME_POSITIVE | EVENT_GAME_ZERO_NEG);
for (uint8_t& seg : seg_buf) {
seg = 0;
}
ssegs.set_digits(GAME_IDX, seg_buf, 4);
break;
}
case SSegCommand::Type::StartGameTimer:
game_running = true;
break;
case SSegCommand::Type::StopGameTimer:
game_running = false;
break;
case SSegCommand::Type::SetGameTime: {
int32_t new_time = std::get<int32_t>(cmd.data);
int32_t last_time = game_time.exchange(new_time, std::memory_order_acq_rel);
if (new_time > 0) {
xEventGroupSetBits(ssegs_event_group, EVENT_GAME_POSITIVE);
xEventGroupClearBits(ssegs_event_group, EVENT_GAME_ZERO_NEG);
} else {
xEventGroupSetBits(ssegs_event_group, EVENT_GAME_ZERO_NEG);
xEventGroupClearBits(ssegs_event_group, EVENT_GAME_POSITIVE);
}
if (game_en) {
if (update_segments(last_time, new_time, seg_buf)) {
ssegs.set_digits(GAME_IDX, seg_buf, 4);
}
}
break;
}
case SSegCommand::Type::EnableModuleTimer: {
module_en = true;
int32_t module_time_val = module_time.load(std::memory_order_acquire);
if (update_segments(std::numeric_limits<int32_t>::max(), module_time_val, seg_buf)) {
ssegs.set_digits(MODULE_IDX, seg_buf, 4);
}
break;
}
case SSegCommand::Type::DisableModuleTimer: {
module_en = false;
module_running = false;
module_time.store(0, std::memory_order_release);
xEventGroupClearBits(ssegs_event_group, EVENT_MODULE_POSITIVE | EVENT_MODULE_ZERO_NEG);
for (uint8_t& seg : seg_buf) {
seg = 0;
}
ssegs.set_digits(MODULE_IDX, seg_buf, 4);
break;
}
case SSegCommand::Type::StartModuleTimer:
module_running = true;
break;
case SSegCommand::Type::StopModuleTimer:
module_running = false;
break;
case SSegCommand::Type::SetModuleTime: {
int32_t new_time = std::get<int32_t>(cmd.data);
int32_t last_time = module_time.exchange(new_time, std::memory_order_acq_rel);
if (new_time > 0) {
xEventGroupSetBits(ssegs_event_group, EVENT_MODULE_POSITIVE);
xEventGroupClearBits(ssegs_event_group, EVENT_MODULE_ZERO_NEG);
} else {
xEventGroupSetBits(ssegs_event_group, EVENT_MODULE_ZERO_NEG);
xEventGroupClearBits(ssegs_event_group, EVENT_MODULE_POSITIVE);
}
if (module_en) {
if (update_segments(last_time, new_time, seg_buf)) {
ssegs.set_digits(MODULE_IDX, seg_buf, 4);
}
}
break;
}
case SSegCommand::Type::SetGameRaw: {
std::array<uint8_t, 4> raw = std::get<std::array<uint8_t, 4>>(cmd.data);
ssegs.set_digits(GAME_IDX, raw.data(), 4);
break;
}
case SSegCommand::Type::SetGameDigit: {
auto [digit, value] = std::get<std::pair<uint8_t, uint8_t>>(cmd.data);
ssegs.set_digit(GAME_IDX + digit, value);
break;
}
case SSegCommand::Type::SetModuleRaw: {
std::array<uint8_t, 4> raw = std::get<std::array<uint8_t, 4>>(cmd.data);
ssegs.set_digits(MODULE_IDX, raw.data(), 4);
break;
}
case SSegCommand::Type::SetModuleDigit: {
auto [digit, value] = std::get<std::pair<uint8_t, uint8_t>>(cmd.data);
ssegs.set_digit(MODULE_IDX + digit, value);
break;
}
case SSegCommand::Type::SetGameRollover: {
bool rollover = std::get<bool>(cmd.data);
game_rollover = rollover;
break;
}
case SSegCommand::Type::SetModuleRollover: {
bool rollover = std::get<bool>(cmd.data);
module_rollover = rollover;
break;
}
}
if (uxQueueMessagesWaiting(cmd_queue) == 0) {
xEventGroupSetBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
}
} else {
// ticker finished
last_wake_time += pdMS_TO_TICKS(TICKER_PERIOD_MS);
bool update_module = module_en && module_running;
bool update_game = game_en && game_running;
// ESP_LOGI(TAG, "ticker ticked: update_game=%d, update_module=%d", update_game, update_module);
if (update_module) {
int32_t old_time;
int32_t new_time;
if (module_rollover) {
old_time = module_time.fetch_sub(TICKER_PERIOD_MS);
new_time = old_time - TICKER_PERIOD_MS; // fetch_sub returns old value
} else {
std::tie(old_time, new_time) = saturating_sub(module_time, TICKER_PERIOD_MS);
}
if (new_time > 0) {
xEventGroupSetBits(ssegs_event_group, EVENT_MODULE_POSITIVE);
xEventGroupClearBits(ssegs_event_group, EVENT_MODULE_ZERO_NEG);
} else {
xEventGroupSetBits(ssegs_event_group, EVENT_MODULE_ZERO_NEG);
xEventGroupClearBits(ssegs_event_group, EVENT_MODULE_POSITIVE);
}
if (update_segments(old_time, new_time, seg_buf)) {
ssegs.set_digits(MODULE_IDX, seg_buf, 4);
}
if (new_time == 0 && !module_rollover) {
// we've hit 0 and are not rolling over
module_running = false;
}
}
if (update_game) {
int32_t old_time;
int32_t new_time;
if (game_rollover) {
old_time = game_time.fetch_sub(TICKER_PERIOD_MS);
new_time = old_time - TICKER_PERIOD_MS; // fetch_sub returns old value
} else {
std::tie(old_time, new_time) = saturating_sub(game_time, TICKER_PERIOD_MS);
}
if (new_time > 0) {
xEventGroupSetBits(ssegs_event_group, EVENT_GAME_POSITIVE);
xEventGroupClearBits(ssegs_event_group, EVENT_GAME_ZERO_NEG);
} else {
xEventGroupSetBits(ssegs_event_group, EVENT_GAME_ZERO_NEG);
xEventGroupClearBits(ssegs_event_group, EVENT_GAME_POSITIVE);
}
if (update_segments(old_time, new_time, seg_buf)) {
ssegs.set_digits(GAME_IDX, seg_buf, 4);
}
if (new_time == 0 && !game_rollover) {
// we've hit 0 and are not rolling over
game_running = false;
}
}
}
}
}
// SSegController static method implementations
void SSegController::enable_game_timer() {
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::EnableGameTimer();
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void SSegController::disable_game_timer() {
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::DisableGameTimer();
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void SSegController::start_game_timer() {
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::StartGameTimer();
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void SSegController::stop_game_timer() {
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::StopGameTimer();
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void SSegController::set_game_time(int32_t millis) {
// Align to TICKER_PERIOD_MS
millis = millis - (millis % TICKER_PERIOD_MS);
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::SetGameTime(millis);
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void SSegController::enable_module_timer() {
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::EnableModuleTimer();
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void SSegController::disable_module_timer() {
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::DisableModuleTimer();
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void SSegController::start_module_timer() {
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::StartModuleTimer();
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void SSegController::stop_module_timer() {
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::StopModuleTimer();
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void SSegController::set_module_time(int32_t millis) {
// Align to TICKER_PERIOD_MS
millis = millis - (millis % TICKER_PERIOD_MS);
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::SetModuleTime(millis);
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void SSegController::set_game_raw(const std::array<uint8_t, 4>& segments) {
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::SetGameRaw(segments);
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void SSegController::set_game_digit_raw(uint8_t digit, uint8_t segments) {
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::SetGameDigit(digit, segments);
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void SSegController::set_module_raw(const std::array<uint8_t, 4>& segments) {
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::SetModuleRaw(segments);
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void SSegController::set_module_digit_raw(uint8_t digit, uint8_t segments) {
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::SetModuleDigit(digit, segments);
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void SSegController::game_timer_rollover(bool rollover) {
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::SetGameRollover(rollover);
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void SSegController::module_timer_rollover(bool rollover) {
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::SetModuleRollover(rollover);
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
int32_t SSegController::get_game_time() {
return game_time.load(std::memory_order_acquire);
}
int32_t SSegController::get_module_time() {
return module_time.load(std::memory_order_acquire);
}
// TODO: take timeout to these functions \/
void SSegController::flush() {
xEventGroupWaitBits(ssegs_event_group, EVENT_CMDS_FLUSHED, pdFALSE, pdTRUE, portMAX_DELAY);
}
void SSegController::wait_game_timer_done() {
xEventGroupWaitBits(ssegs_event_group, EVENT_GAME_ZERO_NEG, pdTRUE, pdFALSE, portMAX_DELAY);
}
void SSegController::wait_module_timer_done() {
xEventGroupWaitBits(ssegs_event_group, EVENT_MODULE_ZERO_NEG, pdTRUE, pdFALSE, portMAX_DELAY);
}
void SSegController::set_intensity(uint8_t intensity) {
xEventGroupClearBits(ssegs_event_group, EVENT_CMDS_FLUSHED);
SSegCommand cmd = SSegCommand::SetIntensity(intensity);
xQueueSend(cmd_queue, &cmd, portMAX_DELAY);
}
void init_ssegs() {
ssegs.init();
cmd_queue = xQueueCreate(CMD_QUEUE_SIZE, sizeof(SSegCommand));
if (cmd_queue == NULL) {
ESP_LOGE(TAG, "Failed to create command queue!");
return;
}
ssegs_event_group = xEventGroupCreate();
if (ssegs_event_group == NULL) {
ESP_LOGE(TAG, "Failed to create event group!");
return;
}
xTaskCreate(timer_task, "ssegs_timer_task", 4096, NULL, 4, NULL);
}
+249
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@@ -0,0 +1,249 @@
#include "blk_box_drivers/tft.hpp"
#include "pins.h"
#include <freertos/FreeRTOS.h>
#include <esp_log.h>
#include <esp_lcd_panel_io.h>
#include <esp_lcd_panel_ops.h>
#include <esp_lcd_ili9488.h>
#include <esp_log.h>
#include <esp_timer.h>
static const char* TAG = "tft";
static esp_lcd_panel_io_handle_t lcd_io_handle = NULL;
static esp_lcd_panel_handle_t lcd_handle = NULL;
static lv_disp_draw_buf_t lv_disp_buf;
static lv_disp_drv_t lv_disp_drv;
static lv_disp_t *lv_display = NULL;
static lv_color_t *lv_buf_1 = NULL;
static lv_color_t *lv_buf_2 = NULL;
lv_obj_t* screen;
static lv_style_t style_screen;
SemaphoreHandle_t xGuiSemaphore;
// static bool replay_handler(const char* event, char* arg) {
// return false;
// }
static bool notify_lvgl_flush_ready(
esp_lcd_panel_io_handle_t panel_io,
esp_lcd_panel_io_event_data_t *edata,
void *user_ctx
) {
lv_disp_drv_t *disp_driver = (lv_disp_drv_t *)user_ctx;
lv_disp_flush_ready(disp_driver);
return false;
}
// const char base64_chars[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
// /// Base 64 encodes a u16... sort of. This doesn't do any of the fancy padding stuff.
// static void encode_base64(char* buf, size_t start_idx, uint16_t value) {
// buf[start_idx+0] = base64_chars[(value >> 10) & 0x3F];
// buf[start_idx+1] = base64_chars[(value >> 4) & 0x3F];
// buf[start_idx+2] = base64_chars[(value << 2) & 0x3F];
// }
static void lvgl_flush_cb(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_map) {
esp_lcd_panel_handle_t panel_handle = (esp_lcd_panel_handle_t) drv->user_data;
int offsetx1 = area->x1;
int offsetx2 = area->x2;
int offsety1 = area->y1;
int offsety2 = area->y2;
esp_lcd_panel_draw_bitmap(panel_handle, offsetx1, offsety1, offsetx2 + 1, offsety2 + 1, color_map);
// TODO: change this to be a kconfig value
#if false
if (is_state_tracking()) {
size_t size = (offsetx2 + 1 - offsetx1) * (offsety2 + 1 - offsety1) + 1;
// if (size > 1024) {
// ESP_LOGW("tft_track_state", "Write too big (%d)! truncating to 1024!", size);
// }
// size = MIN(1024, size);
// 24 bytes for the offsets
// 3 bytes per encoded color
// 1 byte for null terminator
size_t alloc_size = 24 + size * 3 + 1;
char* buf = (char*)malloc(alloc_size);
if (buf != nullptr) {
size_t initial_offset = sprintf(buf, "%d,%d,%d,%d:", offsetx1, offsety1, offsetx2 + 1, offsety2 + 1);
for (size_t i = 0; i < size; i++) {
size_t index = initial_offset + i * 3;
// we assume that the size of the color data is 16b
static_assert(sizeof(lv_color_t) == sizeof(uint16_t), "lv_color_t must be 16b wide");
encode_base64(buf, index, color_map[i].full);
}
buf[initial_offset + (size-1) * 3 + 1] = '\0';
event_occured("TFT_W", buf);
free(buf);
} else {
ESP_LOGE("tft_track_state", "buffer alloc failed!");
}
}
#endif
}
static void IRAM_ATTR lv_tick_task(void *param) {
lv_tick_inc(LVGL_UPDATE_PERIOD_MS);
}
static void initialize_spi() {
ESP_LOGI(TAG, "Initializing SPI bus (MOSI:%d, MISO:%d, CLK:%d)",
PIN_TFT_MOSI, PIN_TFT_MISO, PIN_TFT_CLK);
spi_bus_config_t bus = {
.mosi_io_num = PIN_TFT_MOSI,
.miso_io_num = PIN_TFT_MISO,
.sclk_io_num = PIN_TFT_CLK,
.quadwp_io_num = GPIO_NUM_NC,
.quadhd_io_num = GPIO_NUM_NC,
.data4_io_num = GPIO_NUM_NC,
.data5_io_num = GPIO_NUM_NC,
.data6_io_num = GPIO_NUM_NC,
.data7_io_num = GPIO_NUM_NC,
.max_transfer_sz = SPI_MAX_TRANSFER_SIZE,
.flags = SPICOMMON_BUSFLAG_SCLK | SPICOMMON_BUSFLAG_MISO |
SPICOMMON_BUSFLAG_MOSI | SPICOMMON_BUSFLAG_MASTER,
.isr_cpu_id = ESP_INTR_CPU_AFFINITY_AUTO,
.intr_flags = ESP_INTR_FLAG_LOWMED | ESP_INTR_FLAG_IRAM
};
ESP_ERROR_CHECK(spi_bus_initialize(SPI2_HOST, &bus, SPI_DMA_CH_AUTO));
}
static void initialize_display() {
const esp_lcd_panel_io_spi_config_t io_config = {
.cs_gpio_num = PIN_TFT_CS,
.dc_gpio_num = PIN_TFT_RS,
.spi_mode = 0,
.pclk_hz = DISPLAY_REFRESH_HZ,
.trans_queue_depth = DISPLAY_SPI_QUEUE_LEN,
.on_color_trans_done = notify_lvgl_flush_ready,
.user_ctx = &lv_disp_drv,
.lcd_cmd_bits = DISPLAY_COMMAND_BITS,
.lcd_param_bits = DISPLAY_PARAMETER_BITS,
.flags = {
.dc_high_on_cmd = 0, /*!< If enabled, DC level = 1 indicates command transfer */
.dc_low_on_data = 0, /*!< If enabled, DC level = 0 indicates color data transfer */
.dc_low_on_param = 0, /*!< If enabled, DC level = 0 indicates parameter transfer */
.octal_mode = 0, /*!< transmit with octal mode (8 data lines), this mode is used to simulate Intel 8080 timing */
.quad_mode = 0, /*!< transmit with quad mode (4 data lines), this mode is useful when transmitting LCD parameters (Only use one line for command) */
.sio_mode = 0, /*!< Read and write through a single data line (MOSI) */
.lsb_first = 0, /*!< transmit LSB bit first */
.cs_high_active = 0, /*!< CS line is high active */
}
};
const esp_lcd_panel_dev_config_t lcd_config = {
.rgb_ele_order = LCD_RGB_ELEMENT_ORDER_BGR,
.data_endian = LCD_RGB_DATA_ENDIAN_BIG,
.bits_per_pixel = 18,
.reset_gpio_num = PIN_TFT_RST,
.flags = {
.reset_active_high = 0
},
};
ESP_ERROR_CHECK(esp_lcd_new_panel_io_spi((esp_lcd_spi_bus_handle_t)SPI2_HOST, &io_config, &lcd_io_handle));
ESP_ERROR_CHECK(esp_lcd_new_panel_ili9488_ips(lcd_io_handle, &lcd_config, LV_BUFFER_SIZE, &lcd_handle));
// ESP_ERROR_CHECK(esp_lcd_new_panel_ili9488(lcd_io_handle, &lcd_config, LV_BUFFER_SIZE, &lcd_handle));
ESP_ERROR_CHECK(esp_lcd_panel_reset(lcd_handle));
ESP_ERROR_CHECK(esp_lcd_panel_init(lcd_handle));
ESP_ERROR_CHECK(esp_lcd_panel_invert_color(lcd_handle, true));
ESP_ERROR_CHECK(esp_lcd_panel_swap_xy(lcd_handle, true));
ESP_ERROR_CHECK(esp_lcd_panel_mirror(lcd_handle, false, true));
ESP_ERROR_CHECK(esp_lcd_panel_set_gap(lcd_handle, 0, 0));
#if ESP_IDF_VERSION < ESP_IDF_VERSION_VAL(5, 0, 0)
ESP_ERROR_CHECK(esp_lcd_panel_disp_off(lcd_handle, false));
#else
ESP_ERROR_CHECK(esp_lcd_panel_disp_on_off(lcd_handle, true));
#endif
}
static void guiTask(void *pvParameter) {
xGuiSemaphore = xSemaphoreCreateRecursiveMutex();
ESP_LOGI(TAG, "Initializing LVGL");
lv_init();
ESP_LOGI(TAG, "Allocating %zu bytes for LVGL buffer", LV_BUFFER_SIZE * sizeof(lv_color_t));
lv_buf_1 = (lv_color_t *)heap_caps_malloc(LV_BUFFER_SIZE * sizeof(lv_color_t), MALLOC_CAP_DMA);
#if USE_DOUBLE_BUFFERING
ESP_LOGI(TAG, "Allocating %zu bytes for second LVGL buffer", LV_BUFFER_SIZE * sizeof(lv_color_t));
lv_buf_2 = (lv_color_t *)heap_caps_malloc(LV_BUFFER_SIZE * sizeof(lv_color_t), MALLOC_CAP_DMA);
#endif
ESP_LOGI(TAG, "Creating LVLG display buffer");
lv_disp_draw_buf_init(&lv_disp_buf, lv_buf_1, lv_buf_2, LV_BUFFER_SIZE);
ESP_LOGI(TAG, "Initializing %dx%d display", DISPLAY_HORIZONTAL_PIXELS, DISPLAY_VERTICAL_PIXELS);
lv_disp_drv_init(&lv_disp_drv);
lv_disp_drv.hor_res = DISPLAY_HORIZONTAL_PIXELS;
lv_disp_drv.ver_res = DISPLAY_VERTICAL_PIXELS;
lv_disp_drv.flush_cb = lvgl_flush_cb;
lv_disp_drv.draw_buf = &lv_disp_buf;
lv_disp_drv.user_data = lcd_handle;
// lv_disp_drv.rotated = LV_DISP_ROT_90;
lv_display = lv_disp_drv_register(&lv_disp_drv);
ESP_LOGI(TAG, "Creating LVGL tick timer");
const esp_timer_create_args_t lvgl_tick_timer_args = {
.callback = &lv_tick_task,
// .dispatch_method = ESP_TIMER_TASK,
.name = "periodic_gui",
// .skip_unhandled_events = false
};
esp_timer_handle_t periodic_timer;
ESP_ERROR_CHECK(esp_timer_create(&lvgl_tick_timer_args, &periodic_timer));
ESP_ERROR_CHECK(esp_timer_start_periodic(periodic_timer, LVGL_UPDATE_PERIOD_MS * 1000));
screen = lv_scr_act();
lv_style_init(&style_screen);
lv_style_set_bg_color(&style_screen, lv_color_black());
lv_obj_add_style(screen, &style_screen, LV_STATE_DEFAULT);
while (1) {
/* Delay 1 tick (assumes FreeRTOS tick is 10ms */
vTaskDelay(pdMS_TO_TICKS(10));
/* Try to take the semaphore, call lvgl related function on success */
if (pdTRUE == xSemaphoreTakeRecursive(xGuiSemaphore, portMAX_DELAY)) {
lv_task_handler();
xSemaphoreGiveRecursive(xGuiSemaphore);
}
}
vTaskDelete(NULL);
}
void init_tft() {
ESP_LOGI(TAG, "Initializing TFT...");
initialize_spi();
initialize_display();
xTaskCreatePinnedToCore(guiTask, "gui", 4096*2, NULL, 5, NULL, 1);
// register_replay_fn(replay_handler);
ESP_LOGI(TAG, "TFT initialized!");
}
bool lvgl_lock(TickType_t ticks_to_wait) {
return xSemaphoreTakeRecursive(xGuiSemaphore, ticks_to_wait) == pdTRUE;
}
void lvgl_unlock() {
xSemaphoreGiveRecursive(xGuiSemaphore);
}
+117
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@@ -0,0 +1,117 @@
#include "tm1640.hpp"
#include <vector>
#include "driver/gpio.h"
#include "esp_rom_sys.h"
// Constants
static const uint8_t CMD_DATA_AUTO = 0x40;
static const uint8_t CMD_DATA_FIXED = 0x44;
static const uint8_t CMD_DISPLAY = 0x80;
static const uint8_t CMD_ADDRESS = 0xC0;
// TODO: we could use the RMT interface to do this more efficiently.
TM1640::TM1640(gpio_num_t clk_pin, gpio_num_t dio_pin) : clk_pin(clk_pin), dio_pin(dio_pin), intensity(0x0F) {
// Configure pins as output
gpio_config_t io_conf = {};
io_conf.intr_type = GPIO_INTR_DISABLE;
io_conf.mode = GPIO_MODE_OUTPUT;
io_conf.pin_bit_mask = (1ULL << clk_pin) | (1ULL << dio_pin);
io_conf.pull_down_en = GPIO_PULLDOWN_DISABLE;
io_conf.pull_up_en = GPIO_PULLUP_DISABLE;
gpio_config(&io_conf);
// Set pins high
gpio_set_level(clk_pin, 1);
gpio_set_level(dio_pin, 1);
}
void TM1640::bit_delay() {
esp_rom_delay_us(1);
}
void TM1640::start() {
gpio_set_level(dio_pin, 0);
gpio_set_level(clk_pin, 0);
bit_delay();
}
void TM1640::stop() {
gpio_set_level(dio_pin, 0);
bit_delay();
gpio_set_level(clk_pin, 1);
gpio_set_level(dio_pin, 1);
bit_delay();
}
void TM1640::shift_out(uint8_t data) {
for (int i = 0; i < 8; i++) {
gpio_set_level(dio_pin, data & 1);
data >>= 1;
bit_delay();
gpio_set_level(clk_pin, 1);
bit_delay();
gpio_set_level(clk_pin, 0);
bit_delay();
}
}
void TM1640::send(uint8_t* data, size_t len) {
start();
for (size_t i = 0; i < len; i++) {
shift_out(data[i]);
}
stop();
}
void TM1640::init() {
clear_display();
}
void TM1640::clear_display() {
uint8_t data1[] = {CMD_DATA_AUTO};
send(data1, 1);
uint8_t data2[] = {CMD_ADDRESS, 0, 0, 0, 0, 0, 0, 0, 0};
send(data2, 9);
uint8_t data3 = CMD_DISPLAY | intensity;
send(&data3, 1);
}
// TODO: can these become all one send??
// other functions too
void TM1640::set_digit(uint8_t digit, uint8_t segments) {
uint8_t data1[] = {CMD_DATA_FIXED};
send(data1, 1);
uint8_t cmd = CMD_ADDRESS | digit;
uint8_t data2[] = {cmd, segments};
send(data2, 2);
uint8_t data3 = CMD_DISPLAY | intensity;
send(&data3, 1);
}
void TM1640::set_digits(uint8_t starting_pos, uint8_t* segments, size_t len) {
uint8_t data1[] = {CMD_DATA_AUTO};
send(data1, 1);
std::vector<uint8_t> data;
data.push_back(CMD_ADDRESS | starting_pos);
for (size_t i = 0; i < len; i++) {
data.push_back(segments[i]);
}
send(data.data(), data.size());
uint8_t data3 = CMD_DISPLAY | intensity;
send(&data3, 1);
}
void TM1640::set_intensity(uint8_t intensity) {
uint8_t new_intensity = intensity & 0x07; // 0-7
this->intensity = (this->intensity & 0xF8) | new_intensity;
uint8_t cmd = CMD_DISPLAY | this->intensity;
send(&cmd, 1);
}
void TM1640::set_display(bool on) {
uint8_t display_bit = on ? 0x08 : 0x00;
this->intensity = (this->intensity & 0xF7) | display_bit;
uint8_t cmd = CMD_DISPLAY | this->intensity;
send(&cmd, 1);
}
+47
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@@ -0,0 +1,47 @@
#ifndef TM1640_HPP
#define TM1640_HPP
#include "driver/gpio.h"
#include <stdint.h>
class TM1640 {
gpio_num_t clk_pin;
gpio_num_t dio_pin;
/// The intensity and display on/off setting.
uint8_t intensity;
void bit_delay();
void start();
void stop();
void shift_out(uint8_t data);
void send(uint8_t* data, size_t len);
public:
TM1640(gpio_num_t clk_pin, gpio_num_t dio_pin);
/// Initializes the TM1640 7-segment display.
void init();
/// Clears the display by setting all segments to off.
void clear_display();
/// Sets the segments of a single digit.
void set_digit(uint8_t digit, uint8_t segments);
/// Sets the segments of multiple digits starting at `starting_pos`.
void set_digits(uint8_t starting_pos, uint8_t* segments, size_t len);
/// Sets the intensity from 0-7.
///
/// intensity 0 is still on. To turn the display off, use `set_display`().
void set_intensity(uint8_t intensity);
/// Turns the display on or off.
void set_display(bool on);
};
#endif // TM1640_HPP
+7 -12
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@@ -2,15 +2,10 @@
dependencies: dependencies:
## Required IDF version ## Required IDF version
idf: idf:
version: ">=6.0.0" version: '>=6.0.0'
# # Put list of dependencies here
# # For components maintained by Espressif: espressif/led_strip: ^3.0.3
# component: "~1.0.0" # atanisoft/esp_lcd_ili9488: ^1.1.1
# # For 3rd party components: atanisoft/esp_lcd_ili9488:
# username/component: ">=1.0.0,<2.0.0" path: ../../../esp_lcd_ili9488
# username2/component2: lvgl/lvgl: ^8.4
# version: "~1.0.0"
# # For transient dependencies `public` flag can be set.
# # `public` flag doesn't have an effect dependencies of the `main` component.
# # All dependencies of `main` are public by default.
# public: true
+12
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@@ -0,0 +1,12 @@
#ifndef BBNOW_HPP
#define BBNOW_HPP
#include "esp_now.h"
/// The channel to use if not on a WIFI network
#define BBNOW_DEFAULT_CHANNEL 6
const static uint8_t BROADCAST_MAC[ESP_NOW_ETH_ALEN] = { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF };
void init_espnow();
#endif /* BBNOW_HPP */
+104
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@@ -0,0 +1,104 @@
#ifndef CHAR_LCD_HPP
#define CHAR_LCD_HPP
#include <cstdint>
#define LCD_ADDR 0x27
#define LCD_ROWS 4
#define LCD_COLS 20
/// A possible display mode for the cursor.
enum class CursorMode: uint8_t {
/// The cursor is not displayed.
Hide = 0b00,
/// The cursor is displayed as an underline.
Show = 0b01,
/// The cursor is displayed as a blinking block.
Blink = 0b11,
};
/// Initializes the 2004 Character LCD
void init_lcd();
class LCDController {
public:
/// Clears the display and resets the cursor to the home position (0, 0).
static void clear();
/// Gets the backlight state of the LCD.
static bool get_backlight();
/// Sets the backlight state of the LCD.
static void set_backlight(bool backlight);
/// Shows or hides the display.
static void set_display_show(bool show_display);
/// Gets the display state of the LCD.
static bool get_display_show();
/// Moves the position of the resting cursor.
///
/// If the resting cursor mode is `Hide`, then this position has no effect on the display, but is still stored
/// for when it is put into resting cursor mode.
static void set_resting_cursor_pos(uint8_t row, uint8_t col);
/// Gets the position of the resting cursor.
///
/// This will return the value of the resting cursor position even if the resting cursor mode is `Hide`
/// even though the values are not meaningful during that time.
static void get_cursor_resting_position(uint8_t* row, uint8_t* col);
/// This puts the display in and out of resting cursor mode.
///
/// If the resting mode is not `Hide`, then the cursor will be displayed in the resting position when not printing.
///
/// The cursor mode will change to the "cursor print mode"
/// during prints, then return to it's resting location and
/// switch back to the "cursor resting mode".
static void set_resting_cursor_mode(CursorMode new_mode);
/// Gets the display mode of the cursor when it is resting.
static CursorMode get_resting_cursor_mode();
/// Sets the display mode of the cursor during printing.
static void set_cursor_print_mode(CursorMode new_mode);
/// Gets the display mode of the cursor during printing.
static CursorMode get_cursor_print_mode();
/// Sets the character map for a custom character.
///
/// There are 8 locations (1..=8), for 8 characters.
/// You can print these characters by sending '\x01' - '\x08'.
static void create_custom_char(uint8_t location, const uint8_t charmap[]);
/// Prints a string to the given row and column.
///
/// Do not print across lines, as that leads to goofy behavior.
static void print(uint8_t row, uint8_t col, const char* str);
/// Enables or disables the header row.
///
/// Try to keep it enabled, since its used as a status display and shows the starcode the user is typing.
///
/// But can be disabled if needed.
static void set_lcd_header_enabled(bool enable);
/// Gets whether the header row is enabled.
static bool header_enabled();
/// Prints the LCD header. Usually, you will not need to call this manually.
static void print_header();
/// Locks the LCD to allow you to perform multiple operations uninterrupted.
///
/// Every lock should have an unlock. Do not hold the lock for too long.
///
/// This will wait up to `ticks_to_wait` ticks to acquire the lock, and return `false` if it fails to acquire the lock within that time.
static bool lock(uint32_t ticks_to_wait);
/// Unlocks the LCD after a lock.
static void unlock();
};
#endif /* CHAR_LCD_HPP */
+9
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@@ -0,0 +1,9 @@
#ifndef HELPERS_HPP
#define HELPERS_HPP
// Does the MarinoDev splash screen.
void lcd_do_splash();
#endif // HELPERS_HPP
@@ -1,9 +1,11 @@
#ifndef EXPANDER_H #ifndef INPUTS_H
#define EXPANDER_H #define INPUTS_H
#include "blk_box_drivers/i2c.h" #include "blk_box_drivers/i2c.h"
#include <freertos/FreeRTOS.h> #include <freertos/FreeRTOS.h>
#include <freertos/queue.h>
#include <freertos/semphr.h> #include <freertos/semphr.h>
#include <optional>
#define EXPANDER_I2C_ADDR (0x7E) #define EXPANDER_I2C_ADDR (0x7E)
#define EXPANDER_I2C_SPEED (400000) #define EXPANDER_I2C_SPEED (400000)
@@ -24,12 +26,21 @@ enum class Button: uint8_t {
B2 = 1, B2 = 1,
B3 = 2, B3 = 2,
B4 = 3, B4 = 3,
GREEN = 0, GREEN = 0,
YELLOW = 1, RED = 1,
RED = 2, YELLOW = 2,
BLUE = 3, BLUE = 3,
LEFT = 0,
DOWN = 1,
UP = 2,
RIGHT = 3,
}; };
constexpr uint8_t raw_value(Button v) { return static_cast<uint8_t>(v); }
constexpr Button button_from_raw(uint8_t raw) { return static_cast<Button>(raw & 0b11); }
/// The four switches on the bottom half. /// The four switches on the bottom half.
enum class Switch: uint8_t { enum class Switch: uint8_t {
S1 = 0, S1 = 0,
@@ -38,11 +49,17 @@ enum class Switch: uint8_t {
S4 = 3, S4 = 3,
}; };
constexpr uint8_t raw_value(Switch v) { return static_cast<uint8_t>(v); }
constexpr Switch switch_from_raw(uint8_t raw) { return static_cast<Switch>(raw & 0b11); }
enum class TouchedReleased: uint8_t { enum class TouchedReleased: uint8_t {
Released = 0, Released = 0,
Touched = 1, Touched = 1,
}; };
constexpr uint8_t raw_value(TouchedReleased v) { return static_cast<uint8_t>(v); }
constexpr TouchedReleased touched_released_from_raw(uint8_t raw) { return static_cast<TouchedReleased>(raw & 0b1); }
/// One of the keys on the keypad. /// One of the keys on the keypad.
enum class KeypadKey: uint8_t { enum class KeypadKey: uint8_t {
K0 = 0, K0 = 0,
@@ -63,26 +80,43 @@ enum class KeypadKey: uint8_t {
POUND = 15, POUND = 15,
}; };
constexpr uint8_t raw_value(KeypadKey v) { return static_cast<uint8_t>(v); }
constexpr KeypadKey keypad_key_from_raw(uint8_t raw) { return static_cast<KeypadKey>(raw & 0b1111); }
constexpr char keypad_key_to_char(KeypadKey key) {
static constexpr char lookup[16] = {
'0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', 'A', 'B', 'C', 'D', '*', '#'
};
return lookup[static_cast<uint8_t>(key) & 0b1111];
}
struct SwitchFlip { struct SwitchFlip {
private: private:
// [bit2: pressed] [bit1-0: switch] // [bit2: up] [bit1-0: switch]
uint8_t data; uint8_t data;
public: public:
// Constructor // Constructor
SwitchFlip(Switch sw, bool pressed) SwitchFlip(Switch sw, bool up)
: data((static_cast<uint8_t>(sw) & 0b11) | : data((static_cast<uint8_t>(sw) & 0b11) |
((pressed ? 1 : 0) << 2)) {} ((up ? 1 : 0) << 2)) {}
// Default constructor // Default constructor
SwitchFlip() : data(0) {} SwitchFlip() : data(0) {}
// Raw value constructor
explicit SwitchFlip(uint8_t raw_data) : data(raw_data) {}
// Raw value getter
uint8_t raw() const { return data; }
// Getters // Getters
Switch get_switch() const { Switch get_switch() const {
return static_cast<Switch>(data & 0b11); return static_cast<Switch>(data & 0b11);
} }
bool is_pressed() const { bool is_up() const {
return (data >> 2) & 1; return (data >> 2) & 1;
} }
@@ -91,8 +125,8 @@ public:
data = (data & ~0b11) | (static_cast<uint8_t>(sw) & 0b11); data = (data & ~0b11) | (static_cast<uint8_t>(sw) & 0b11);
} }
void set_pressed(bool pressed) { void set_up(bool up) {
data = (data & ~(1 << 2)) | ((pressed ? 1 : 0) << 2); data = (data & ~(1 << 2)) | ((up ? 1 : 0) << 2);
} }
}; };
static_assert(sizeof(SwitchFlip) == 1); static_assert(sizeof(SwitchFlip) == 1);
@@ -111,6 +145,12 @@ public:
// Default constructor // Default constructor
SwitchTouch() : data(0) {} SwitchTouch() : data(0) {}
// Raw value constructor
explicit SwitchTouch(uint8_t raw_data) : data(raw_data) {}
// Raw value getter
uint8_t raw() const { return data; }
// Getters // Getters
Switch get_switch() const { Switch get_switch() const {
return static_cast<Switch>(data & 0b11); return static_cast<Switch>(data & 0b11);
@@ -144,6 +184,12 @@ public:
ButtonOrSwitch() : data(0) {} ButtonOrSwitch() : data(0) {}
// Raw value constructor
explicit ButtonOrSwitch(uint8_t raw_data) : data(raw_data) {}
// Raw value getter
uint8_t raw() const { return data; }
// Getters // Getters
uint8_t number() const { uint8_t number() const {
return data & 0b11; return data & 0b11;
@@ -166,7 +212,7 @@ static_assert(sizeof(ButtonOrSwitch) == 1);
/// @brief The state of the bottom half of the box. /// @brief The state of the bottom half of the box.
struct ExpanderState { struct InputsState {
/// The touch state of the switches in the lower 4 bits. /// The touch state of the switches in the lower 4 bits.
/// The touch pad state in bit 4. /// The touch pad state in bit 4.
uint8_t touch_state; uint8_t touch_state;
@@ -192,26 +238,44 @@ struct ExpanderState {
/// The RFID card that was presented last. /// The RFID card that was presented last.
uint32_t rfid_state; uint32_t rfid_state;
ExpanderState() : touch_state(0), button_state(0), switch_state(0), keypad_state(0), hal_sense(0), close_hal_sense(0), hal(0), close_hal(0), rfid_state(0) {} InputsState() : touch_state(0), button_state(0), switch_state(0), keypad_state(0), hal_sense(0), close_hal_sense(0), hal(0), close_hal(0), rfid_state(0) {}
}; };
/// The global data for the expander peripheral. class InputsController {
class ExpanderPeripheral { public:
// TODO: change these to private static void clear_all_events();
public:
SemaphoreHandle_t state_mutex;
ExpanderState state;
// channels static InputsState get_input_state();
QueueHandle_t button_press_events;
QueueHandle_t button_release_events;
QueueHandle_t switch_flip_events;
QueueHandle_t switch_touch_events;
QueueHandle_t touch_events;
QueueHandle_t keypad_press_events;
QueueHandle_t keypad_release_events;
static bool has_button_press();
static std::optional<Button> get_button_press();
static Button wait_button_press();
static uint8_t button_state();
static bool has_button_release();
static std::optional<Button> get_button_release();
static Button wait_button_release();
static bool has_switch_flip();
static std::optional<SwitchFlip> get_switch_flip();
static SwitchFlip wait_switch_flip();
static uint8_t switch_state();
static bool has_switch_touch();
static std::optional<SwitchTouch> get_switch_touch();
static SwitchTouch wait_switch_touch();
static uint8_t switch_touch_state();
static bool has_keypad_press();
static std::optional<KeypadKey> get_keypad_press();
static KeypadKey wait_keypad_press();
static bool has_keypad_release();
static std::optional<KeypadKey> get_keypad_release();
static KeypadKey wait_keypad_release();
static uint16_t keypad_state();
// TODO: impl and add the hal and RFID stuff
}; };
#endif // EXPANDER_H #endif // INPUTS_H
+110
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@@ -0,0 +1,110 @@
#ifndef LEDS_H
#define LEDS_H
#include <stdint.h>
const uint32_t LED_COUNT = 21;
const uint32_t LED_SHAPE_COUNT = 4;
const uint32_t LED_INDICATOR_COUNT = 17;
// We will store 7 LEDs worth of data in the RMT peripheral,
// so we can update all the LEDs in 3 transactions.
#define RMT_LED_SYMBOLS 7
// Each LED requires 24 RMT symbols (1 for each bit)
#define RMT_SYMBOLS_PER_LED 24
// 10MHz resolution, 1 tick = 0.1us (led strip needs a high resolution)
#define LED_STRIP_RMT_RES_HZ (10 * 1000 * 1000)
class LEDColor {
private:
uint32_t color;
constexpr LEDColor(uint32_t color) : color(color) {}
public:
constexpr LEDColor(uint8_t r, uint8_t g, uint8_t b)
: color((static_cast<uint32_t>(r) << 16)
| (static_cast<uint32_t>(g) << 8)
| static_cast<uint32_t>(b)) {}
constexpr static LEDColor from_rgb(uint8_t r, uint8_t g, uint8_t b) {
return LEDColor(r, g, b);
}
static const LEDColor OFF;
static const LEDColor RED;
static const LEDColor RED_STRONG;
static const LEDColor ORANGE;
static const LEDColor ORANGE_STRONG;
static const LEDColor YELLOW;
static const LEDColor YELLOW_STRONG;
static const LEDColor GREEN;
static const LEDColor GREEN_STRONG;
static const LEDColor BLUE;
static const LEDColor BLUE_STRONG;
static const LEDColor PINK;
static const LEDColor PINK_STRONG;
static const LEDColor WHITE;
static const LEDColor WHITE_STRONG;
inline constexpr uint32_t value() const { return color; }
};
/// One of the shapes on the shape display.
enum class ShapeLed {
Shape1Led = 0,
Shape2Led = 1,
Shape3Led = 2,
Shape4Led = 3,
};
/// One of the indicator LEDs.
enum class IndicatorLED {
MODULE_SSEG = 4,
GAME_SSEG = 5,
TFT = 6,
MIC = 7,
IR_LED = 8,
SPEAKER = 9,
RFID = 10,
KEYPAD = 11,
LCD = 12,
S4 = 13,
S3 = 14,
S2 = 15,
S1 = 16,
B4 = 17,
B3 = 18,
B2 = 19,
B1 = 20,
};
/// @brief Initializes the indicator LEDs
void init_leds();
class LEDController {
private:
static void set_led(uint32_t led, uint32_t color);
public:
/// Sets the color of an indicator LED.
///
/// Call `flush()` to send the data to the LEDs.
static void set_indicator(IndicatorLED led, LEDColor color) {
set_led(static_cast<uint32_t>(led), color.value());
}
/// Sets the color of an indicator LED.
///
/// Call `flush()` to send the data to the LEDs.
static void set_shape(ShapeLed led, LEDColor color) {
set_led(static_cast<uint32_t>(led), color.value());
}
/// Outputs the data to the leds.
static void flush();
/// Clears the LEDs
static void clear();
};
#endif // LEDS_H
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#ifndef NVS_HPP
#define NVS_HPP
void init_nvs();
#endif /* NVS_HPP */
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@@ -0,0 +1,6 @@
#ifndef RADIO_HPP
#define RADIO_HPP
void init_radio();
#endif /* RADIO_HPP */
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@@ -0,0 +1,282 @@
#ifndef SSEGS_HPP
#define SSEGS_HPP
#include <variant>
#include <array>
#include <cstdint>
#include <utility>
/// A command to send to the sseg timer controller.
struct SSegCommand {
enum class Type {
SetIntensity,
EnableGameTimer,
DisableGameTimer,
StartGameTimer,
StopGameTimer,
SetGameTime,
EnableModuleTimer,
DisableModuleTimer,
StartModuleTimer,
StopModuleTimer,
SetModuleTime,
SetGameRaw,
SetGameDigit,
SetModuleRaw,
SetModuleDigit,
SetGameRollover,
SetModuleRollover,
};
Type type;
std::variant<
std::monostate, // for commands without data
uint8_t, // SetIntensity
int32_t, // SetGameTime, SetModuleTime
std::array<uint8_t, 4>, // SetGameRaw, SetModuleRaw
std::pair<uint8_t, uint8_t>, // SetGameDigit, SetModuleDigit
bool // SetGameRollover, SetModuleRollover
> data;
// Constructors for each variant
static SSegCommand SetIntensity(uint8_t intensity) {
return {Type::SetIntensity, intensity};
}
static SSegCommand EnableGameTimer() {
return {Type::EnableGameTimer, std::monostate{}};
}
static SSegCommand DisableGameTimer() {
return {Type::DisableGameTimer, std::monostate{}};
}
static SSegCommand StartGameTimer() {
return {Type::StartGameTimer, std::monostate{}};
}
static SSegCommand StopGameTimer() {
return {Type::StopGameTimer, std::monostate{}};
}
static SSegCommand SetGameTime(int32_t time) {
return {Type::SetGameTime, time};
}
static SSegCommand EnableModuleTimer() {
return {Type::EnableModuleTimer, std::monostate{}};
}
static SSegCommand DisableModuleTimer() {
return {Type::DisableModuleTimer, std::monostate{}};
}
static SSegCommand StartModuleTimer() {
return {Type::StartModuleTimer, std::monostate{}};
}
static SSegCommand StopModuleTimer() {
return {Type::StopModuleTimer, std::monostate{}};
}
static SSegCommand SetModuleTime(int32_t time) {
return {Type::SetModuleTime, time};
}
static SSegCommand SetGameRaw(std::array<uint8_t, 4> raw) {
return {Type::SetGameRaw, raw};
}
static SSegCommand SetGameDigit(uint8_t digit, uint8_t value) {
return {Type::SetGameDigit, std::make_pair(digit, value)};
}
static SSegCommand SetModuleRaw(std::array<uint8_t, 4> raw) {
return {Type::SetModuleRaw, raw};
}
static SSegCommand SetModuleDigit(uint8_t digit, uint8_t value) {
return {Type::SetModuleDigit, std::make_pair(digit, value)};
}
static SSegCommand SetGameRollover(bool rollover) {
return {Type::SetGameRollover, rollover};
}
static SSegCommand SetModuleRollover(bool rollover) {
return {Type::SetModuleRollover, rollover};
}
};
class SSegController {
public:
/// A hexidecimal font for the seven segment displays.
constexpr static uint8_t FONT_HEX[16] = {
0b00111111, 0b00000110, 0b01011011, 0b01001111, 0b01100110, 0b01101101, 0b01111101,
0b00000111, 0b01111111, 0b01101111, 0b01110111, 0b01111100, 0b00111001, 0b01011110,
0b01111001, 0b01110001,
};
/// The mask for the 'A' segment of the display.
constexpr static uint8_t BIT_MASK_A = 0b0000'0001;
/// The mask for the 'B' segment of the display.
constexpr static uint8_t BIT_MASK_B = 0b0000'0010;
/// The mask for the 'C' segment of the display.
constexpr static uint8_t BIT_MASK_C = 0b0000'0100;
/// The mask for the 'D' segment of the display.
constexpr static uint8_t BIT_MASK_D = 0b0000'1000;
/// The mask for the 'E' segment of the display.
constexpr static uint8_t BIT_MASK_E = 0b0001'0000;
/// The mask for the 'F' segment of the display.
constexpr static uint8_t BIT_MASK_F = 0b0010'0000;
/// The mask for the 'G' segment of the display.
constexpr static uint8_t BIT_MASK_G = 0b0100'0000;
/// The mask for the 'DP' (decimal point) segment of the display.
constexpr static uint8_t BIT_MASK_DP = 0b1000'0000;
/// Enables the game timer.
///
/// This "gives control" of the game timer over to the
/// timer task.
///
/// This does not start the game timer, only enables it.
static void enable_game_timer();
/// Disables the game timer.
///
/// This "takes control" of the game timer away from the
/// timer task.
///
/// This also stops the timer, resets the time to 0, and clears
/// the display.
static void disable_game_timer();
/// Starts the game timer.
///
/// This can be called while the game timer is disabled,
/// but the timer will not start until it is enabled.
///
/// Calling this while the timer is disabled can be useful
/// if you want it to start counting right away.
static void start_game_timer();
/// Stops the game timer.
///
/// This can be called while the game timer is disabled,
/// but the timer only counts while it is enabled regardless.
static void stop_game_timer();
/// Sets the game time.
///
/// This can be called even when the game timer is disabled.
///
/// A negative number will cause the timer to count up.
static void set_game_time(int32_t millis);
/// Enables the module timer.
///
/// This "gives control" of the module timer over to the
/// timer task.
///
/// This does not start the module timer, only enables it.
static void enable_module_timer();
/// Disables the module timer.
///
/// This "takes control" of the module timer away from the
/// timer task.
///
/// This also stops the timer, resets the time to 0, and clears
/// the display.
static void disable_module_timer();
/// Starts the module timer.
///
/// This can be called while the module timer is disabled,
/// but the timer will not start until it is enabled.
///
/// Calling this while the timer is disabled can be useful
/// if you want it to start counting right away.
static void start_module_timer();
/// Stops the module timer.
///
/// This can be called while the module timer is disabled,
/// but the timer only counts while it is enabled regardless.
static void stop_module_timer();
/// Sets the module time.
///
/// This can be called even when the module timer is disabled.
///
/// A negative number will cause the timer to count up.
static void set_module_time(int32_t millis);
/// Sets the game timer to the given raw segments.
///
/// You should ensure the game timer is disabled before
/// calling this, otherwise, the data will be overwritten.
static void set_game_raw(const std::array<uint8_t, 4>& segments);
/// Sets the game timer digit to the given raw segments.
///
/// You should ensure the game timer is disabled before
/// calling this, otherwise, the data will be overwritten.
///
/// `digit` should be in the range 0..=3.
static void set_game_digit_raw(uint8_t digit, uint8_t segments);
/// Sets the module timer to the given raw segments.
///
/// You should ensure the module timer is disabled before
/// calling this, otherwise, the data will be overwritten.
static void set_module_raw(const std::array<uint8_t, 4>& segments);
/// Sets the module timer digit to the given raw segments.
///
/// You should ensure the module timer is disabled before
/// calling this, otherwise, the data will be overwritten.
///
/// `digit` should be in the range 0..=3.
static void set_module_digit_raw(uint8_t digit, uint8_t segments);
/// Sets the rollover logic for the game timer.
///
/// If `true`, when the timer reaches zero, it will go
/// negative, and start counting up.
/// If `false`, when the timer reaches zero, it will stop
/// the timer.
static void game_timer_rollover(bool rollover);
/// Sets the rollover logic for the module timer.
///
/// If `true`, when the timer reaches zero, it will go
/// negative, and start counting up.
/// If `false`, when the timer reaches zero, it will stop
/// the timer.
static void module_timer_rollover(bool rollover);
/// Gets the current game time in millis.
static int32_t get_game_time();
/// Gets the current module time in millis.
static int32_t get_module_time();
/// Waits until all commands are flushed to the seven segments.
static void flush();
/// Waits until the game timer is zero (or negative).
static void wait_game_timer_done();
/// Waits until the module timer is zero (or negative).
static void wait_module_timer_done();
/// Sets the intensity of the display.
///
/// `intensity` gets clamped to the range `0..=7`
static void set_intensity(uint8_t intensity);
};
void init_ssegs();
#endif // SSEGS_HPP
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#ifndef TFT_HPP
#define TFT_HPP
#include <lvgl.h>
#include <freertos/FreeRTOS.h>
// Uncomment the following line to enable using double buffering of LVGL color
// data.
// #define USE_DOUBLE_BUFFERING 1
// rotation swaps the horizontal and vertical pixel counts
#define DISPLAY_HORIZONTAL_PIXELS 480
#define DISPLAY_VERTICAL_PIXELS 320
#define DISPLAY_COMMAND_BITS 8
#define DISPLAY_PARAMETER_BITS 8
#define DISPLAY_REFRESH_HZ 40000000
#define DISPLAY_SPI_QUEUE_LEN 10
#define SPI_MAX_TRANSFER_SIZE 32768
#define TFT_INVERT_COLOR false
// Default to 50 lines of color data
#define LV_BUFFER_SIZE DISPLAY_HORIZONTAL_PIXELS * 50
#define LVGL_UPDATE_PERIOD_MS 5
#define BACKLIGHT_LEDC_MODE LEDC_LOW_SPEED_MODE
#define BACKLIGHT_LEDC_CHANNEL LEDC_CHANNEL_0
#define BACKLIGHT_LEDC_TIMER LEDC_TIMER_1
#define BACKLIGHT_LEDC_TIMER_RESOLUTION LEDC_TIMER_10_BIT
#define BACKLIGHT_LEDC_FRQUENCY 5000
extern lv_obj_t* screen;
void init_tft();
bool lvgl_lock(TickType_t ticks_to_wait);
void lvgl_unlock();
#endif // TFT_HPP
+8 -6
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@@ -6,11 +6,12 @@
#define PIN_SDA (GPIO_NUM_7) #define PIN_SDA (GPIO_NUM_7)
#define PIN_SCL (GPIO_NUM_15) #define PIN_SCL (GPIO_NUM_15)
#define PIN_LCD_MISO (GPIO_NUM_16) #define PIN_TFT_CS (GPIO_NUM_NC)
#define PIN_LCD_MOSI (GPIO_NUM_17) #define PIN_TFT_MISO (GPIO_NUM_16)
#define PIN_LCD_CLK (GPIO_NUM_18) #define PIN_TFT_MOSI (GPIO_NUM_17)
#define PIN_LCD_RS (GPIO_NUM_8) #define PIN_TFT_CLK (GPIO_NUM_18)
#define PIN_LCD_RST (GPIO_NUM_9) #define PIN_TFT_RS (GPIO_NUM_8)
#define PIN_TFT_RST (GPIO_NUM_9)
#define PIN_USB_DM (GPIO_NUM_19) #define PIN_USB_DM (GPIO_NUM_19)
#define PIN_USB_DP (GPIO_NUM_20) #define PIN_USB_DP (GPIO_NUM_20)
@@ -27,7 +28,8 @@
#define PIN_IR_RCV (GPIO_NUM_14) #define PIN_IR_RCV (GPIO_NUM_14)
#define PIN_NEOPIXEL (GPIO_NUM_21) // #define PIN_NEOPIXEL (GPIO_NUM_21) // Rev 2.1
#define PIN_NEOPIXEL (GPIO_NUM_0) // Rev 2.0
#define PIN_SD_DAT0 (GPIO_NUM_38) #define PIN_SD_DAT0 (GPIO_NUM_38)
#define PIN_SD_DAT1 (GPIO_NUM_47) #define PIN_SD_DAT1 (GPIO_NUM_47)