preliminary tft state tracking

This commit is contained in:
Mitchell Marino 2025-03-28 01:58:48 -05:00 committed by Mitchell M
parent a198ae4225
commit 6a798e96e9
2 changed files with 61 additions and 13 deletions

View File

@ -1,4 +1,5 @@
#include "tft.h"
#include "state_tracking.h"
static const char* TAG = "tft";
@ -26,6 +27,14 @@ static bool notify_lvgl_flush_ready(
return false;
}
const char base64_chars[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
/// Base 64 encodes a u16... sort of. This doesn't do any of the fancy padding stuff.
static void encode_base64(char* buf, size_t start_idx, uint16_t value) {
buf[start_idx+0] = base64_chars[(value >> 10) & 0x3F];
buf[start_idx+1] = base64_chars[(value >> 4) & 0x3F];
buf[start_idx+2] = base64_chars[(value << 2) & 0x3F];
}
static void lvgl_flush_cb(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_map) {
esp_lcd_panel_handle_t panel_handle = (esp_lcd_panel_handle_t) drv->user_data;
@ -33,7 +42,46 @@ static void lvgl_flush_cb(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t
int offsetx2 = area->x2;
int offsety1 = area->y1;
int offsety2 = area->y2;
esp_lcd_panel_draw_bitmap(panel_handle, offsetx1, offsety1, offsetx2 + 1, offsety2 + 1, color_map);
// TODO: change this to be a kconfig value
#if true
if (is_state_tracking()) {
size_t size = (offsetx2 + 1 - offsetx1) * (offsety2 + 1 - offsety1) + 1;
// if (size > 1024) {
// ESP_LOGW("tft_track_state", "Write too big (%d)! truncating to 1024!", size);
// }
// size = MIN(1024, size);
// 24 bytes for the offsets
// 3 bytes per encoded color
// 1 byte for null terminator
size_t alloc_size = 24 + size * 3 + 1;
char* buf = (char*)malloc(alloc_size);
if (buf != nullptr) {
size_t initial_offset = sprintf(buf, "%d,%d,%d,%d:", offsetx1, offsety1, offsetx2 + 1, offsety2 + 1);
for (size_t i = 0; i < size; i++) {
size_t index = initial_offset + i * 3;
// we assume that the size of the color data is 16b
static_assert(sizeof(lv_color_t) == sizeof(uint16_t), "lv_color_t must be 16b wide");
encode_base64(buf, index, color_map[i].full);
}
buf[initial_offset + (size-1) * 3 + 1] = '\0';
event_occured("TFT_W", buf);
free(buf);
} else {
ESP_LOGE("tft_track_state", "buffer alloc failed!");
}
}
#endif
}
static void IRAM_ATTR lv_tick_task(void *param) {
@ -150,10 +198,10 @@ static void guiTask(void *pvParameter) {
ESP_ERROR_CHECK(esp_timer_create(&lvgl_tick_timer_args, &periodic_timer));
ESP_ERROR_CHECK(esp_timer_start_periodic(periodic_timer, LVGL_UPDATE_PERIOD_MS * 1000));
screen = lv_disp_get_scr_act(NULL);
screen = lv_scr_act();
lv_style_init(&style_screen);
lv_style_set_bg_color(&style_screen, lv_color_black());
lv_obj_add_style(lv_scr_act(), &style_screen, LV_STATE_DEFAULT);
lv_obj_add_style(screen, &style_screen, LV_STATE_DEFAULT);
while (1) {
/* Delay 1 tick (assumes FreeRTOS tick is 10ms */
@ -169,14 +217,6 @@ static void guiTask(void *pvParameter) {
vTaskDelete(NULL);
}
static void tick_timer_task(void* arg) {
while (1)
{
lv_task_handler();
vTaskDelay(pdMS_TO_TICKS(10));
}
}
void init_tft() {
ESP_LOGI(TAG, "Initializing TFT...");
@ -184,7 +224,5 @@ void init_tft() {
initialize_display();
xTaskCreatePinnedToCore(guiTask, "gui", 4096*2, NULL, 5, NULL, 1);
// xTaskCreatePinnedToCore(tick_timer_task, "tick_lvgl", 4096, NULL, 5, NULL, 1);
ESP_LOGI(TAG, "TFT initialized!");
}

View File

@ -5,6 +5,7 @@
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "esp_rom_gpio.h"
#include "esp_heap_caps.h"
#include "drivers/all.h"
#include "drivers/state_tracking.h"
@ -35,6 +36,15 @@ extern "C" void app_main(void) {
init_wires();
vTaskDelay(pdMS_TO_TICKS(1000));
char* str = (char*) heap_caps_malloc(10 * sizeof(char), MALLOC_CAP_SPIRAM);
if (str == nullptr) {
ESP_LOGI("main", "aww.");
} else {
sprintf(str, "mitchell");
ESP_LOGI("main", "Hello %s", str);
heap_caps_free(str);
}
// set_recording_source(stdout, false);
FILE* record_file = fopen(MOUNT_POINT "/record.txt", "w");
if (record_file == nullptr) {
@ -46,7 +56,6 @@ extern "C" void app_main(void) {
clean_bomb();
step0();
stop_recording();
set_game_time(initial_game_time);
start_game_timer();
@ -55,6 +64,7 @@ extern "C" void app_main(void) {
current_step = 1;
if (skip_to_step <= 1) step1();
step_finish_times[current_step-1] = get_game_time();
stop_recording();
clean_bomb();
current_step = 2;
if (skip_to_step <= 2) step2();