update star code references
This commit is contained in:
@@ -8,6 +8,7 @@ set(SOURCES
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"char_lcd.cpp"
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"game_timer.cpp"
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"i2c_lcd_pcf8574.c"
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"i2c.cpp"
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"leds.cpp"
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"power.cpp"
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"sd.cpp"
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@@ -1,7 +1,5 @@
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#include "all.h"
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static const char *TAG = "driver_all";
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void init_drivers() {
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init_i2c();
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// init char_lcd so we can use it to report other initialization errors.
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@@ -5,11 +5,6 @@
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static const char *TAG = "bottom_half";
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volatile bool doing_starcode = false;
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static uint16_t starcode_waiting_on_release;
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static char current_starcode[STARCODE_MAX_LEN + 1];
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static size_t current_starcode_idx;
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static uint16_t keypad_state;
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static uint8_t button_state;
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static uint8_t switch_state;
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@@ -78,12 +73,14 @@ static uint8_t receive_delta(void) {
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esp_err_t result = i2c_master_write_read_device(BOTTOM_I2C_NUM, BOTTOM_I2C_ADDR, ®, 1, buf, 1, (100 / portTICK_PERIOD_MS));
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ESP_ERROR_CHECK_WITHOUT_ABORT(result);
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if (result != ESP_OK) {
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return;
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return 0;
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}
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return buf[0];
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}
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static void receive_keypad(void) {
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// TODO: use mutex
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// TODO: change the bottom half polling scheme from a state-based protocol to an event based protocol
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uint8_t reg = 2;
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esp_err_t result = i2c_master_write_read_device(BOTTOM_I2C_NUM, BOTTOM_I2C_ADDR, ®, 1, buf, 2, (100 / portTICK_PERIOD_MS));
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ESP_ERROR_CHECK_WITHOUT_ABORT(result);
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@@ -105,34 +102,7 @@ static void receive_keypad(void) {
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event_occured("KP_RELEASE", buf);
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}
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if (handling_new_starcodes && (just_pressed | (1 << KeypadKey::star))) {
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current_starcode_idx = 0;
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current_starcode[current_starcode_idx] = '\0';
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doing_starcode = true;
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}
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if (doing_starcode) {
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// If we get a press while handling a starcode, we also want to capture the release of that key.
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starcode_waiting_on_release |= just_pressed;
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KeypadKey key;
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while (_take_key(&key, &just_pressed)) {
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if (key == KeypadKey::star) {
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current_starcode_idx = 0;
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current_starcode[current_starcode_idx] = '\0';
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} else if (key == KeypadKey::pound) {
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doing_starcode = false;
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trigger_star_code(current_starcode);
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} else if (current_starcode_idx < STARCODE_MAX_LEN) {
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current_starcode[current_starcode_idx++] = char_of_keypad_key(key);
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current_starcode[current_starcode_idx] = '\0';
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}
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}
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}
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// capture any releases from starcodes
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uint16_t new_just_released = just_released & (~starcode_waiting_on_release);
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starcode_waiting_on_release = starcode_waiting_on_release & (~just_released);
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just_released = new_just_released;
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star_code_handle_keypad(&just_pressed, &just_released);
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keypad_pressed |= just_pressed;
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keypad_released |= just_released;
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@@ -261,7 +231,8 @@ void clear_all_pressed_released(void) {
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touch_released = 0;
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}
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static bool _take_key(KeypadKey* kp, uint16_t* keypad_bitfield) {
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// TODO: this is public, but it won't need to be after the event-based protocol refactor
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bool take_key(KeypadKey* kp, uint16_t* keypad_bitfield) {
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for (int i = 0; i < 16; i++) {
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int bit_selector = (1 << i);
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if ((*keypad_bitfield) & bit_selector) {
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@@ -277,10 +248,10 @@ static bool _take_key(KeypadKey* kp, uint16_t* keypad_bitfield) {
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}
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bool get_keypad_pressed(KeypadKey* kp) {
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return _take_key(kp, &keypad_pressed);
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return take_key(kp, &keypad_pressed);
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}
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bool get_keypad_released(KeypadKey* kp) {
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return _take_key(kp, &keypad_released);
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return take_key(kp, &keypad_released);
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}
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char char_of_keypad_key(KeypadKey kp) {
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@@ -12,9 +12,6 @@
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#define DELTA_BIT_BUTTON_SWITCH 1
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#define DELTA_BIT_TOUCH 2
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/// @brief `true` if a starcode is currently being handled.
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extern volatile bool doing_starcode;
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/// @brief An enum for the possible keypad buttons.
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typedef enum {
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k1 = 0,
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@@ -129,6 +126,14 @@ bool get_touch_pressed();
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/// @return true if the touch sensor was just released
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bool get_touch_released();
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/// @brief A helper function for internal use.
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///
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/// Takes one key from the bitfield and sets the `kp` variable accordingly if the bitfield is not 0.
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/// @param kp Out. The keypad key to set.
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/// @param keypad_bitfield A pointer to the keypad bitfield to take a key from
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/// @return true if a key was taken from the bitfield
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bool take_key(KeypadKey* kp, uint16_t* keypad_bitfield);
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// TODO: add touch sensor for switch
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#endif /* BOTTOM_HALF_HPP */
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@@ -77,14 +77,9 @@ static bool replay_handler(const char* event, char* arg) {
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lcd_create_char(location, charmap);
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return true;
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}
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if (strcmp(event, "LCD_WRITE") == 0) {
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uint8_t value = atoi(arg);
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lcd_write(value);
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return true;
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}
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if (strcmp(event, "LCD_PRINT") == 0) {
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// TODO: handle \r and \n
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lcd_print(arg);
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lcd_print(&lcd, arg);
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return true;
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}
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@@ -44,7 +44,7 @@ void lcd_right_to_left();
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void lcd_set_autoscroll(bool autoscroll);
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// Set backlight brightness
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void lcd_set_backlight(uint8_t brightness);
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void lcd_set_backlight(bool backlight);
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// Create a custom character
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void lcd_create_char(uint8_t location, uint8_t charmap[]);
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@@ -1,11 +1,13 @@
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#include "i2c.h"
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#include "esp_log.h"
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#include "esp_err.h"
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#include "driver/i2c_master.h"
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#include "driver/i2c.h"
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static const char *TAG = "i2c";
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static void init_i2c() {
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SemaphoreHandle_t i2c0_mutex;
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void init_i2c() {
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ESP_LOGI(TAG, "Initializing i2c...");
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i2c_config_t conf = {
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+2
-2
@@ -1,11 +1,11 @@
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#ifndef I2C_H
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#define I2C_H
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#include "FreeRTOS.h"
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#include "freertos/FreeRTOS.h"
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#include "freertos/semphr.h"
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/// The mutex for accessing `I2C_NUM_0`.
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SemaphoreHandle_t i2c0_mutex;
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extern SemaphoreHandle_t i2c0_mutex;
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/// @brief Initializes `I2C_NUM_0`.
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///
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@@ -51,5 +51,5 @@ void init_power_board() {
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}
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uint16_t get_bat_voltage() {
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lipo.voltage();
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return lipo.voltage();
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}
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+51
-69
@@ -1,5 +1,4 @@
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#include "star_code.h"
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#include <vector>
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#include <algorithm>
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#include <string.h>
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@@ -10,85 +9,61 @@
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static const char* TAG = "star_code";
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volatile bool handling_new_starcodes = false;
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static bool system_initialized = false;
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static volatile bool system_initialized = false;
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static volatile SemaphoreHandle_t star_codes_sem;
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static std::vector<StarCodeEntry> star_codes;
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static TaskHandle_t task_handle;
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static volatile bool doing_starcode = false;
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static uint16_t starcode_waiting_on_release;
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static char current[STARCODE_MAX_LEN + 1];
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static size_t current_idx;
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static void star_code_task(void* param) {
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KeypadKey key;
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int current_idx = 0;
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char current[STRING_MAX_LEN+1] = {0};
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while (1) {
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while (get_keypad_pressed(&key)) {
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if (key == KeypadKey::star) {
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current[0] = '*';
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for (int i = 1; i < STRING_MAX_LEN; i++) {
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current[i] = 0;
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}
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current_idx = 1;
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} else if (key == KeypadKey::pound) {
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// submit
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if (current[0] == '\0') {
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continue;
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}
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bool hit = false;
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for (int i = 0; i < star_codes_len; i++) {
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StarCodeHandler sch = star_codes[i];
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if (strcmp(current, sch.code) == 0) {
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hit = true;
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lcd_print(1, 2, sch.display_text);
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vTaskDelay(pdMS_TO_TICKS(2000));
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if (sch.callback != nullptr) {
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(sch.callback)();
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}
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if (sch.should_exit) {
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return;
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}
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break;
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}
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}
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if (!hit) {
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lcd_print(1, 2, "Invalid Star Code");
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vTaskDelay(pdMS_TO_TICKS(2000));
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}
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// clear
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for (int i = 0; i < STRING_MAX_LEN; i++) {
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current[i] = 0;
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}
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current_idx = 0;
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} else {
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// out of room. skip
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if (current_idx >= STRING_MAX_LEN) break;
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// no code started.
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if (current[0] != '*') continue;
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char c = char_of_keypad_key(key);
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current[current_idx++] = c;
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}
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// ESP_LOGI(STEP0_TAG, "Pressed: %c", c);
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lcd_clear();
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lcd_print(1, 1, current);
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}
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vTaskDelay(pdMS_TO_TICKS(10));
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void star_code_handle_keypad(uint16_t* just_pressed, uint16_t* just_released) {
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if (handling_new_starcodes && (*just_pressed | (1 << KeypadKey::star))) {
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current_idx = 0;
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current[current_idx] = '\0';
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doing_starcode = true;
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}
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if (doing_starcode) {
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// If we get a press while handling a starcode, we also want to capture the release of that key.
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starcode_waiting_on_release |= *just_pressed;
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KeypadKey key;
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while (take_key(&key, just_pressed)) {
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if (key == KeypadKey::star) {
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current_idx = 0;
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current[current_idx] = '\0';
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} else if (key == KeypadKey::pound) {
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doing_starcode = false;
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if (current_idx != 0) {
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trigger_star_code(current);
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}
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} else {
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// shift the digits left if neccesary
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if (current_idx >= STARCODE_MAX_LEN) {
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for (int i = 1; i < current_idx; i++) {
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current[i-1] = current[i];
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}
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current_idx--;
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}
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// append the character
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current[current_idx++] = char_of_keypad_key(key);
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current[current_idx] = '\0';
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}
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}
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}
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// capture any releases from starcodes
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uint16_t new_just_released = (*just_released) & (~starcode_waiting_on_release);
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starcode_waiting_on_release = starcode_waiting_on_release & (~*just_released);
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*just_released = new_just_released;
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}
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void init_star_code_system() {
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star_codes_sem = xSemaphoreCreateBinary();
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xSemaphoreGive(star_codes_sem);
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xTaskCreate(star_code_task, "star_code", 2048, nullptr, 1, &task_handle);
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handling_new_starcodes = true;
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system_initialized = true;
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}
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@@ -191,15 +166,22 @@ bool trigger_star_code(const char* code) {
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return false;
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}
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// TODO: do display text
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// TODO: do delay ticks
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if (it->triggered_sem != nullptr)
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xSemaphoreGive(it->triggered_sem);
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if (it->callback != nullptr)
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(it->callback)();
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return true;
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}
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void pause_star_code_system() {
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doing_starcode = false;
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handling_new_starcodes = false;
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}
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void resume_star_code_system() {
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handling_new_starcodes = system_initialized;
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}
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}
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@@ -8,8 +8,6 @@
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/// The max length of a starcode (not counting the star)
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#define STARCODE_MAX_LEN 8
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extern volatile bool handling_new_starcodes;
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/// @brief A handler for a specific star code
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struct StarCodeEntry {
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/// @brief The star code without the star
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@@ -35,6 +33,9 @@ struct StarCodeEntry {
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/// @brief Initializes the star code system.
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void init_star_code_system();
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/// @brief Handles any keypad presses and releases before they bubble up to the rest of the BLK_BOX.
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void star_code_handle_keypad(uint16_t* just_pressed, uint16_t* just_released);
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/// @brief Adds a star code to be handled.
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/// @param code the star code to add
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/// @return true iff the star code was added
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@@ -72,7 +73,8 @@ void clear_star_codes();
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bool trigger_star_code(const char* code);
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/// @brief Tempararilly starts/stops the star code system from handling new star codes.
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/// @brief Starts/stops the star code system from handling new star codes.
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/// If one is being handled currently, it is canceled.
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void set_star_code_sys_enabled(bool enable);
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/// @brief Gets weather or not the star code system is handling new star codes.
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