Step 5
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+8
-8
@@ -24,14 +24,14 @@ typedef enum {
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rfid = 10,
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keypad = 11,
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char_lcd = 12,
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s4 = 13,
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s3 = 14,
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s2 = 15,
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s1 = 16,
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b1 = 17,
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b2 = 18,
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b3 = 19,
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b4 = 20,
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switch4 = 13,
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switch3 = 14,
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switch2 = 15,
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switch1 = 16,
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button1 = 17,
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button2 = 18,
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button3 = 19,
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button4 = 20,
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} Led;
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void init_leds(void);
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+10
-10
@@ -8,18 +8,18 @@ void init_sseg() {
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sseg = new TM1640(SSEG_PIN_DATA, SSEG_PIN_CLK, 8);
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}
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void set_game_sseg_raw(uint8_t* digits) {
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sseg->setSegments(0, digits[0]);
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sseg->setSegments(1, digits[1]);
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sseg->setSegments(2, digits[2]);
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sseg->setSegments(3, digits[3]);
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void set_game_sseg_raw(const uint8_t* digits) {
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sseg->setSegments(digits[0], 0);
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sseg->setSegments(digits[1], 1);
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sseg->setSegments(digits[2], 2);
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sseg->setSegments(digits[3], 3);
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}
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void set_module_sseg_raw(uint8_t* digits) {
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sseg->setSegments(4, digits[0]);
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sseg->setSegments(5, digits[1]);
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sseg->setSegments(6, digits[2]);
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sseg->setSegments(7, digits[3]);
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void set_module_sseg_raw(const uint8_t* digits) {
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sseg->setSegments(digits[0], 4);
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sseg->setSegments(digits[1], 5);
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sseg->setSegments(digits[2], 6);
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sseg->setSegments(digits[3], 7);
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}
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void set_game_sseg_num(unsigned int value, int dot_pos) {
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+2
-2
@@ -17,14 +17,14 @@ void init_sseg();
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/// the bits 0-6 map to segments A-G, and bit 7 is DP.
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///
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/// `digits` must have len >= 4.
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void set_game_sseg_raw(uint8_t* digits);
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void set_game_sseg_raw(const uint8_t* digits);
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/// sets the module seven segment to the value of the digits
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///
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/// the bits 0-6 map to segments A-G, and bit 7 is DP.
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///
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/// `digits` must have len >= 4.
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void set_module_sseg_raw(uint8_t* digits);
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void set_module_sseg_raw(const uint8_t* digits);
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/// sets the game timer to the given number, with the dot at position `dot_pos` from the right (0 => right-most digit).
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void set_game_sseg_num(unsigned int value, int dot_pos);
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+97
-1
@@ -1,10 +1,106 @@
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#ifndef STEP_5_HPP
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#define STEP_5_HPP
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#include "../drivers/bottom_half.h"
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#include <iostream>
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#include <random>
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static const char *STEP5_TAG = "step5";
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Led speaker_led = speaker;
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const uint8_t SSEG_NUMS[10] = {0b00111111, 0b00000110, 0b01011011, 0b01001111, 0b01100110, 0b01101101, 0b01111101, 0b00000111, 0b01111111, 0b01101111};
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const uint8_t SSEG_MAPS[5][4] = {
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{0b0101101, 0b1111010, 0b1000010, 0b1010100},
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{0b01000101, 0b00100100, 0b00110110, 0b01111011},
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{0b00101010, 0b00000010, 0b00010111, 0b00111100},
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{0b00111000, 0b01010010, 0b00101011, 0b00111010},
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{0b01000111, 0b00011001, 0b01111000, 0b00111110}
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};
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const int INDICATOR_RED[5] = {60, 0, 0, 35, 20};
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const int INDICATOR_GREEN[5] = {0, 0, 60, 25, 20};
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const int INDICATOR_BLUE[5] = {0, 60, 0, 0, 20};
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// random number generators
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std::random_device rd;
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std::mt19937 gen(rd());
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std::uniform_int_distribution<> answer_dist(0, 9);
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std::uniform_int_distribution<> map_dist(0, 4);
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std::uniform_int_distribution<> display_dist(0, 3);
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std::uniform_int_distribution<> random_segment_dist(0, 127);
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int answer = 0;
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uint8_t answer_sseg = SSEG_NUMS[0];
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char answer_char = '0';
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uint8_t display_map[4] = {0b00000000, 0b00000000, 0b00000000, 0b00000000};
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int chosen_map = 0;
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void new_puzzle(void) {
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// scramble lights
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for (int i = 0; i < 5; i++) {
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led_strip_set_pixel(leds, speaker_led, INDICATOR_RED[map_dist(gen)], INDICATOR_GREEN[map_dist(gen)], INDICATOR_BLUE[map_dist(gen)]);
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led_strip_refresh(leds);
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uint8_t random_segments[4] = {0, 0, 0, 0};
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for (int i = 0; i < 4; i++) {
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random_segments[i] = random_segment_dist(gen);
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}
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set_module_sseg_raw(random_segments);
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vTaskDelay(pdMS_TO_TICKS(100));
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}
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answer = answer_dist(gen);
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answer_sseg = SSEG_NUMS[answer];
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answer_char = '0' + answer;
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// ESP_LOGI(STEP5_TAG, "Answer: %i", answer);
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chosen_map = map_dist(gen);
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for (int i = 0; i < 4; ++i) {
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display_map[i] = SSEG_MAPS[chosen_map][i];
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}
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// ESP_LOGI(STEP5_TAG, "Chosen Map: %i", chosen_map);
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ESP_ERROR_CHECK(led_strip_set_pixel(leds, speaker_led, INDICATOR_RED[chosen_map], INDICATOR_GREEN[chosen_map], INDICATOR_BLUE[chosen_map]));
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ESP_ERROR_CHECK(led_strip_refresh(leds));
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for (int i = 0; i < 8; i++) {
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bool bit = (answer_sseg >> i) & 1;
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if (bit == 1) {
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// choose display and flip bit
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int display = display_dist(gen);
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display_map[display] ^= (1 << i);
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// ESP_LOGI(STEP5_TAG, "Flipping bit %i on display %i", i, display);
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}
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}
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}
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void step5(void) {
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KeypadKey key;
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int solved_times = 0;
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new_puzzle();
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while(solved_times < 3) {
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// for every bit in the answer-
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set_module_sseg_raw(display_map);
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if (get_pressed_keypad(&key)) {
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char c = char_of_keypad_key(key);
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// ESP_LOGI(STEP0_TAG, "Pressed: %c", c);
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if (c == answer_char) {
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solved_times++;
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if (solved_times < 3) {
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new_puzzle();
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} else {
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uint8_t display_tmp[4] = {0b00000000, 0b00000000, 0b00000000, 0b00000000};
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set_module_sseg_raw(display_tmp);
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}
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} else {
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strike("Incorrect Character!");
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}
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}
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vTaskDelay(pdMS_TO_TICKS(10));
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}
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}
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#endif /* STEP_5_HPP */
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