16 Commits
Author SHA1 Message Date
mitchell d03a208272 switch to event based expander interface (WIP) 2026-04-08 21:54:13 -05:00
mitchell 202b926eb7 starcode updates 2025-08-21 20:15:29 -05:00
mitchell 8bddceca66 update starcodes 2025-08-21 20:03:16 -05:00
mitchell cfc307ee72 rev 2.0 updates 2025-08-21 19:32:27 -05:00
mitchell a9e44145f0 more LCD Header work 2025-07-17 17:02:31 -05:00
mitchell 15e8630a88 update resources 2025-07-13 14:44:14 -05:00
mitchell 4e75aeb69c work on header 2025-07-13 14:37:03 -05:00
mitchell 4a47558ef6 some header work 2025-07-12 18:53:52 -05:00
mitchell e27fb6f015 update star code references 2025-07-12 18:16:15 -05:00
mitchell 1267d1356d impl i2c mutex and some work on global star code handler 2025-07-12 16:39:28 -05:00
mitchell 9cc1a93e73 some bottom_half side star code work 2025-07-06 22:52:39 -05:00
mitchell 72ff92b444 update steps 3 & 5 2025-06-05 16:48:03 -05:00
mitchell e1ce43d57c start impl on generic starcode handler 2025-06-05 16:24:07 -05:00
mitchell ee30fce074 set partition table for OTA 2025-04-24 14:46:26 -05:00
mitchell 219f1f1507 small wlvgl work 2025-04-05 00:20:38 -05:00
mitchell 10648045a3 start wlvgl 2025-04-04 23:52:48 -05:00
101 changed files with 1430 additions and 5642 deletions
+6 -2
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@@ -5,19 +5,23 @@ set(SOURCES
"SparkFunBQ27441/SparkFunBQ27441.cpp" "SparkFunBQ27441/SparkFunBQ27441.cpp"
"esp_lcd_ili9488/esp_lcd_ili9488.c" "esp_lcd_ili9488/esp_lcd_ili9488.c"
# "bottom_half.cpp" # "bottom_half.cpp"
"event_based_bottom_half.cpp"
"inputs.cpp"
"char_lcd.cpp" "char_lcd.cpp"
"game_info.cpp"
"game_timer.cpp" "game_timer.cpp"
"i2c_lcd_pcf8574.c" "i2c_lcd_pcf8574.c"
"i2c.cpp"
"inputs.cpp"
"leds.cpp" "leds.cpp"
"perh.cpp"
"power.cpp" "power.cpp"
"sd.cpp" "sd.cpp"
"speaker.cpp" "speaker.cpp"
"sseg.cpp" "sseg.cpp"
"starcode.cpp"
"state_tracking.cpp" "state_tracking.cpp"
"tft.cpp" "tft.cpp"
"wires.cpp" "wires.cpp"
"wlvgl.cpp"
) )
target_sources(${COMPONENT_LIB} PRIVATE ${SOURCES}) target_sources(${COMPONENT_LIB} PRIVATE ${SOURCES})
@@ -32,6 +32,7 @@ Arduino Uno (any 'duino should do)
******************************************************************************/ ******************************************************************************/
#include "SparkFunBQ27441.h" #include "SparkFunBQ27441.h"
#include "../i2c.h"
/***************************************************************************** /*****************************************************************************
************************** Initialization Functions ************************* ************************** Initialization Functions *************************
@@ -710,7 +711,9 @@ bool BQ27441::writeExtendedData(uint8_t classID, uint8_t offset, uint8_t * data,
int16_t BQ27441::i2cReadBytes(uint8_t subAddress, uint8_t * dest, uint8_t count) int16_t BQ27441::i2cReadBytes(uint8_t subAddress, uint8_t * dest, uint8_t count)
{ {
int16_t timeout = BQ72441_I2C_TIMEOUT; int16_t timeout = BQ72441_I2C_TIMEOUT;
xSemaphoreTake(main_i2c_mutex, portMAX_DELAY);
i2c_master_write_read_device(BQ72441_I2C_NUM, _deviceAddress, &subAddress, 1, dest, count, timeout); i2c_master_write_read_device(BQ72441_I2C_NUM, _deviceAddress, &subAddress, 1, dest, count, timeout);
xSemaphoreGive(main_i2c_mutex);
return timeout; return timeout;
} }
+2 -34
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@@ -1,12 +1,10 @@
#include "all.h" #include "all.h"
static const char *TAG = "driver_all";
static void init_i2c();
void init_drivers() { void init_drivers() {
init_i2c(); init_i2c();
// init char_lcd so we can use it to report other initialization errors. // init char_lcd so we can use it to report other initialization errors.
init_lcd(); init_lcd();
init_star_code_system();
// init the bottom half so that we can get user input. // init the bottom half so that we can get user input.
init_bottom_half(); init_bottom_half();
init_sd(); init_sd();
@@ -16,36 +14,6 @@ void init_drivers() {
init_tft(); init_tft();
init_leds(); init_leds();
init_power_board(); init_power_board();
}
/// @brief Initializes I2C_NUM_0. set_lcd_header_enabled(true);
///
/// This is hooked up the to:
/// - The bottom half
/// - The char lcd
/// - The power board
/// - The MPU6050
/// - The PERH port
/// - The Capacitive Touch Panel
static void init_i2c() {
ESP_LOGI(TAG, "Initializing i2c...");
i2c_config_t conf = {
.mode = I2C_MODE_MASTER,
.sda_io_num = PIN_I2C_SDA,
.scl_io_num = PIN_I2C_SCL,
.sda_pullup_en = GPIO_PULLUP_DISABLE,
.scl_pullup_en = GPIO_PULLUP_DISABLE,
// .sda_pullup_en = GPIO_PULLUP_ENABLE,
// .scl_pullup_en = GPIO_PULLUP_ENABLE,
.master = {
.clk_speed = 100*1000,
},
.clk_flags = I2C_SCLK_SRC_FLAG_FOR_NOMAL
};
ESP_ERROR_CHECK(i2c_param_config(I2C_NUM_0, &conf));
ESP_ERROR_CHECK(i2c_driver_install(I2C_NUM_0, conf.mode, 0, 0, 0));
ESP_LOGI(TAG, "i2c initialized!");
} }
+10 -8
View File
@@ -1,17 +1,19 @@
#ifndef ALL_H #ifndef ALL_H
#define ALL_H #define ALL_H
#define PIN_I2C_SDA GPIO_NUM_7
#define PIN_I2C_SCL GPIO_NUM_15
#include "char_lcd.h"
#include "bottom_half.h" #include "bottom_half.h"
#include "char_lcd.h"
#include "game_timer.h"
#include "i2c.h"
#include "leds.h"
#include "power.h"
#include "sd.h" #include "sd.h"
#include "speaker.h" #include "speaker.h"
#include "game_timer.h" #include "sseg.h"
#include "drivers/tft.h" #include "starcode.h"
#include "drivers/leds.h" #include "state_tracking.h"
#include "drivers/power.h" #include "tft.h"
#include "wires.h"
void init_drivers(); void init_drivers();
+36 -17
View File
@@ -1,6 +1,7 @@
#include "bottom_half.h" #include "bottom_half.h"
#include <esp_log.h> #include <esp_log.h>
#include "state_tracking.h" #include "state_tracking.h"
#include "starcode.h"
static const char *TAG = "bottom_half"; static const char *TAG = "bottom_half";
@@ -45,8 +46,14 @@ static bool replay_handler(const char* event, char* arg) {
void init_bottom_half() { void init_bottom_half() {
ESP_LOGI(TAG, "Initializing bottom half..."); ESP_LOGI(TAG, "Initializing bottom half...");
ESP_ERROR_CHECK(gpio_set_direction(BOTTOM_PIN_INTERUPT, GPIO_MODE_INPUT)); gpio_config_t int_conf = {
ESP_ERROR_CHECK(gpio_set_pull_mode(BOTTOM_PIN_INTERUPT, GPIO_PULLUP_ONLY)); .pin_bit_mask = 1ULL << BOTTOM_PIN_INTERUPT,
.mode = GPIO_MODE_INPUT,
.pull_up_en = GPIO_PULLUP_ENABLE,
.pull_down_en = GPIO_PULLDOWN_DISABLE,
.intr_type = GPIO_INTR_DISABLE,
};
ESP_ERROR_CHECK(gpio_config(&int_conf));
// TODO: do interupt stuff. // TODO: do interupt stuff.
// ESP_ERROR_CHECK(gpio_intr_enable(BOTTOM_PIN_INTERUPT)); // ESP_ERROR_CHECK(gpio_intr_enable(BOTTOM_PIN_INTERUPT));
@@ -69,20 +76,25 @@ void init_bottom_half() {
static uint8_t receive_delta(void) { static uint8_t receive_delta(void) {
uint8_t reg = 1; uint8_t reg = 1;
buf[0] = 0; esp_err_t result = i2c_master_write_read_device(BOTTOM_I2C_NUM, BOTTOM_I2C_ADDR, &reg, 1, buf, 1, (100 / portTICK_PERIOD_MS));
ESP_ERROR_CHECK_WITHOUT_ABORT(i2c_master_write_read_device(BOTTOM_I2C_NUM, BOTTOM_I2C_ADDR, &reg, 1, buf, 1, (100 / portTICK_PERIOD_MS))); ESP_ERROR_CHECK_WITHOUT_ABORT(result);
if (result != ESP_OK) {
return 0;
}
return buf[0]; return buf[0];
} }
static void receive_keypad(void) { static void receive_keypad(void) {
// TODO: use mutex
// TODO: change the bottom half polling scheme from a state-based protocol to an event based protocol
uint8_t reg = 2; uint8_t reg = 2;
buf[0] = 0; esp_err_t result = i2c_master_write_read_device(BOTTOM_I2C_NUM, BOTTOM_I2C_ADDR, &reg, 1, buf, 2, (100 / portTICK_PERIOD_MS));
buf[1] = 0; ESP_ERROR_CHECK_WITHOUT_ABORT(result);
ESP_ERROR_CHECK_WITHOUT_ABORT(i2c_master_write_read_device(BOTTOM_I2C_NUM, BOTTOM_I2C_ADDR, &reg, 1, buf, 2, (100 / portTICK_PERIOD_MS))); if (result != ESP_OK) {
return;
}
uint16_t new_keypad_state = buf[0] | (buf[1] << 8); uint16_t new_keypad_state = buf[0] | (buf[1] << 8);
uint16_t just_pressed = new_keypad_state & ~keypad_state; uint16_t just_pressed = new_keypad_state & ~keypad_state;
keypad_pressed |= just_pressed;
if (is_state_tracking() && just_pressed) { if (is_state_tracking() && just_pressed) {
char buf[6]; char buf[6];
sprintf(buf, "%d", just_pressed); sprintf(buf, "%d", just_pressed);
@@ -90,19 +102,27 @@ static void receive_keypad(void) {
} }
uint16_t just_released = ~new_keypad_state & keypad_state; uint16_t just_released = ~new_keypad_state & keypad_state;
keypad_released |= just_released;
if (is_state_tracking() && just_released) { if (is_state_tracking() && just_released) {
char buf[6]; char buf[6];
sprintf(buf, "%d", just_released); sprintf(buf, "%d", just_released);
event_occured("KP_RELEASE", buf); event_occured("KP_RELEASE", buf);
} }
star_code_handle_keypad(&just_pressed, &just_released);
keypad_pressed |= just_pressed;
keypad_released |= just_released;
keypad_state = new_keypad_state; keypad_state = new_keypad_state;
} }
static void receive_button_switch(void) { static void receive_button_switch(void) {
uint8_t reg = 3; uint8_t reg = 3;
ESP_ERROR_CHECK_WITHOUT_ABORT(i2c_master_write_read_device(BOTTOM_I2C_NUM, BOTTOM_I2C_ADDR, &reg, 1, buf, 2, (100 / portTICK_PERIOD_MS))); esp_err_t result = i2c_master_write_read_device(BOTTOM_I2C_NUM, BOTTOM_I2C_ADDR, &reg, 1, buf, 2, (100 / portTICK_PERIOD_MS));
ESP_ERROR_CHECK_WITHOUT_ABORT(result);
if (result != ESP_OK) {
return;
}
uint8_t new_button_state = buf[1] & 0xF; uint8_t new_button_state = buf[1] & 0xF;
uint8_t new_switch_state = (~buf[0]) & 0xF; uint8_t new_switch_state = (~buf[0]) & 0xF;
uint8_t new_switch_touch_state = (buf[1] >> 4) & 0xF; uint8_t new_switch_touch_state = (buf[1] >> 4) & 0xF;
@@ -190,12 +210,10 @@ static void poll_bottom_task(void *arg) {
// TODO: if using an interupt, switch this to use a queue // TODO: if using an interupt, switch this to use a queue
while (1) { while (1) {
bool new_data = gpio_get_level(BOTTOM_PIN_INTERUPT) == 0; bool new_data = gpio_get_level(BOTTOM_PIN_INTERUPT) == 0;
// bool new_data = 1;
if (new_data) { if (new_data) {
uint8_t delta = receive_delta(); uint8_t delta = receive_delta();
// ESP_LOGI(_TAG, "delta: %d", delta); // ESP_LOGI(_TAG, "delta: %d", delta);
// if (delta == 0) ESP_LOGW(TAG, "delta pin was low, but delta register returned 0"); if (delta == 0) ESP_LOGW(TAG, "delta pin was low, but delta register returned 0");
if (delta != 0) ESP_LOGI(TAG, "delta!");
if (delta & (1 << DELTA_BIT_KP)) receive_keypad(); if (delta & (1 << DELTA_BIT_KP)) receive_keypad();
if (delta & (1 << DELTA_BIT_BUTTON_SWITCH)) receive_button_switch(); if (delta & (1 << DELTA_BIT_BUTTON_SWITCH)) receive_button_switch();
@@ -219,7 +237,8 @@ void clear_all_pressed_released(void) {
touch_released = 0; touch_released = 0;
} }
static bool _take_key(KeypadKey* kp, uint16_t* keypad_bitfield) { // TODO: this is public, but it won't need to be after the event-based protocol refactor
bool take_key(KeypadKey* kp, uint16_t* keypad_bitfield) {
for (int i = 0; i < 16; i++) { for (int i = 0; i < 16; i++) {
int bit_selector = (1 << i); int bit_selector = (1 << i);
if ((*keypad_bitfield) & bit_selector) { if ((*keypad_bitfield) & bit_selector) {
@@ -235,10 +254,10 @@ static bool _take_key(KeypadKey* kp, uint16_t* keypad_bitfield) {
} }
bool get_keypad_pressed(KeypadKey* kp) { bool get_keypad_pressed(KeypadKey* kp) {
return _take_key(kp, &keypad_pressed); return take_key(kp, &keypad_pressed);
} }
bool get_keypad_released(KeypadKey* kp) { bool get_keypad_released(KeypadKey* kp) {
return _take_key(kp, &keypad_released); return take_key(kp, &keypad_released);
} }
char char_of_keypad_key(KeypadKey kp) { char char_of_keypad_key(KeypadKey kp) {
+20 -12
View File
@@ -14,22 +14,22 @@
/// @brief An enum for the possible keypad buttons. /// @brief An enum for the possible keypad buttons.
typedef enum { typedef enum {
k1 = 0, kd = 0,
k4 = 1, pound = 1,
k7 = 2, k0 = 2,
star = 3, star = 3,
k2 = 4, kc = 4,
k5 = 5, k9 = 5,
k8 = 6, k8 = 6,
k0 = 7, k7 = 7,
k3 = 8, kb = 8,
k6 = 9, k6 = 9,
k9 = 10, k5 = 10,
pound = 11, k4 = 11,
ka = 12, ka = 12,
kb = 13, k3 = 13,
kc = 14, k2 = 14,
kd = 15, k1 = 15,
} KeypadKey; } KeypadKey;
/// @brief An enum for the possible buttons. /// @brief An enum for the possible buttons.
@@ -126,6 +126,14 @@ bool get_touch_pressed();
/// @return true if the touch sensor was just released /// @return true if the touch sensor was just released
bool get_touch_released(); bool get_touch_released();
/// @brief A helper function for internal use.
///
/// Takes one key from the bitfield and sets the `kp` variable accordingly if the bitfield is not 0.
/// @param kp Out. The keypad key to set.
/// @param keypad_bitfield A pointer to the keypad bitfield to take a key from
/// @return true if a key was taken from the bitfield
bool take_key(KeypadKey* kp, uint16_t* keypad_bitfield);
// TODO: add touch sensor for switch // TODO: add touch sensor for switch
#endif /* BOTTOM_HALF_HPP */ #endif /* BOTTOM_HALF_HPP */
+80 -33
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@@ -4,13 +4,28 @@
#include <esp_log.h> #include <esp_log.h>
#include "state_tracking.h" #include "state_tracking.h"
#include <cstring> #include <cstring>
#include "power.h"
#include "starcode.h"
#include "game_info.h"
i2c_lcd_pcf8574_handle_t lcd; i2c_lcd_pcf8574_handle_t lcd;
static volatile bool header_enabled = false;
static const char *TAG = "char_lcd"; static const char *TAG = "char_lcd";
static const char* EMPTY_ROW = " ";
static char buf[65]; static char buf[65];
static void monitor_battery_task(void* _arg) {
(void) _arg;
while (true) {
vTaskDelay(pdMS_TO_TICKS(1'000));
lcd_print_header_bat();
}
}
static bool replay_handler(const char* event, char* arg) { static bool replay_handler(const char* event, char* arg) {
if (strcmp(event, "LCD_CLEAR") == 0) { if (strcmp(event, "LCD_CLEAR") == 0) {
lcd_clear(); lcd_clear();
@@ -57,8 +72,7 @@ static bool replay_handler(const char* event, char* arg) {
return true; return true;
} }
if (strcmp(event, "LCD_BACKLIGHT") == 0) { if (strcmp(event, "LCD_BACKLIGHT") == 0) {
uint32_t brightness = atoi(arg); lcd_set_backlight(strcmp(arg, "true") == 0);
lcd_set_backlight(brightness);
return true; return true;
} }
if (strcmp(event, "LCD_CREATE_CHAR") == 0) { if (strcmp(event, "LCD_CREATE_CHAR") == 0) {
@@ -74,14 +88,9 @@ static bool replay_handler(const char* event, char* arg) {
lcd_create_char(location, charmap); lcd_create_char(location, charmap);
return true; return true;
} }
if (strcmp(event, "LCD_WRITE") == 0) {
uint8_t value = atoi(arg);
lcd_write(value);
return true;
}
if (strcmp(event, "LCD_PRINT") == 0) { if (strcmp(event, "LCD_PRINT") == 0) {
// TODO: handle \r and \n // TODO: handle \r and \n
lcd_print(arg); lcd_print(&lcd, arg);
return true; return true;
} }
@@ -98,25 +107,31 @@ void init_lcd() {
register_replay_fn(replay_handler); register_replay_fn(replay_handler);
xTaskCreate(monitor_battery_task, "bat_monitor", 1024*2, nullptr, 0, nullptr);
ESP_LOGI(TAG, "LCD initialized!"); ESP_LOGI(TAG, "LCD initialized!");
} }
void lcd_clear() { void lcd_clear() {
if (!header_enabled) {
lcd_clear(&lcd); lcd_clear(&lcd);
if (is_state_tracking()) { if (is_state_tracking()) {
event_occured("LCD_CLEAR", NULL); event_occured("LCD_CLEAR", NULL);
} }
} } else {
lcd_print(0, 1, EMPTY_ROW);
void lcd_cursor_home() { lcd_print(0, 2, EMPTY_ROW);
lcd_home(&lcd); lcd_print(0, 3, EMPTY_ROW);
if (is_state_tracking()) {
event_occured("LCD_CURSOR", "0,0");
} }
} }
// TODO: rm
void lcd_cursor_home() {
lcd_set_cursor_pos(0, 0);
}
// TODO: with print requiring you to set a pos every time, this function is not helpful
void lcd_set_cursor_pos(uint8_t col, uint8_t row) { void lcd_set_cursor_pos(uint8_t col, uint8_t row) {
lcd_set_cursor(&lcd, col, row); lcd_set_cursor(&lcd, col, row);
@@ -204,16 +219,16 @@ void lcd_set_autoscroll(bool autoscroll) {
} }
} }
void lcd_set_backlight(uint8_t brightness) { void lcd_set_backlight(bool backlight) {
lcd_set_backlight(&lcd, brightness); lcd_set_backlight(&lcd, backlight);
if (is_state_tracking()) { if (is_state_tracking()) {
sprintf(buf, "%d", brightness); sprintf(buf, "%d", backlight);
event_occured("LCD_BACKLIGHT", buf); event_occured("LCD_BACKLIGHT", backlight ? "true" : "false");
} }
} }
void lcd_create_char(uint8_t location, uint8_t* charmap) { void lcd_create_char(uint8_t location, const uint8_t charmap[]) {
lcd_create_char(&lcd, location, charmap); lcd_create_char(&lcd, location, charmap);
if (is_state_tracking()) { if (is_state_tracking()) {
@@ -225,16 +240,9 @@ void lcd_create_char(uint8_t location, uint8_t* charmap) {
} }
} }
void lcd_write(uint8_t value) { // TODO: switch to row, col
lcd_write(&lcd, value); void lcd_print(uint8_t col, uint8_t row, const char* str) {
lcd_set_cursor_pos(col, row);
if (is_state_tracking()) {
sprintf(buf, "%d", value);
event_occured("LCD_WRITE", buf);
}
}
void lcd_print(const char* str) {
lcd_print(&lcd, str); lcd_print(&lcd, str);
if (is_state_tracking()) { if (is_state_tracking()) {
@@ -243,7 +251,46 @@ void lcd_print(const char* str) {
} }
} }
void lcd_print(uint8_t col, uint8_t row, const char* str) { void set_lcd_header_enabled(bool enable) {
lcd_set_cursor_pos(col, row); bool old_header_enabled = header_enabled;
lcd_print(str); header_enabled = enable;
// update header in response to enabling/disabling the header
if (enable && !old_header_enabled) {
lcd_print_header();
} else if (!enable && old_header_enabled) {
lcd_print(0, 0, EMPTY_ROW);
}
}
bool lcd_header_enabled() {
return header_enabled;
}
void lcd_print_header() {
lcd_print_header_star_code();
lcd_print_header_step();
lcd_print_header_bat();
}
void lcd_do_splash() {
const uint8_t custom_char[6][8] = {
{ 0x01, 0x01, 0x02, 0x02, 0x07, 0x07, 0x0F, 0x0D },
{ 0x10, 0x10, 0x18, 0x18, 0x1C, 0x0C, 0x0E, 0x06 },
{ 0x00, 0x00, 0x01, 0x01, 0x03, 0x03, 0x07, 0x07 },
{ 0x19, 0x1B, 0x13, 0x17, 0x07, 0x0F, 0x0F, 0x1F },
{ 0x13, 0x1B, 0x1F, 0x1F, 0x00, 0x1F, 0x1F, 0x1F },
{ 0x00, 0x00, 0x10, 0x10, 0x00, 0x18, 0x1C, 0x1C },
};
// TODO: make the lcd_lib somehow support the custom character 0 which would otherwise be a null terminator
lcd_create_char(1, custom_char[0]);
lcd_create_char(2, custom_char[1]);
lcd_create_char(3, custom_char[2]);
lcd_create_char(4, custom_char[3]);
lcd_create_char(5, custom_char[4]);
lcd_create_char(6, custom_char[5]);
lcd_print(6, 1, "\x01\x02Marino");
lcd_print(5, 2, "\x03\x04\x05\x06""DEV");
} }
+20 -9
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@@ -44,18 +44,29 @@ void lcd_right_to_left();
void lcd_set_autoscroll(bool autoscroll); void lcd_set_autoscroll(bool autoscroll);
// Set backlight brightness // Set backlight brightness
void lcd_set_backlight(uint8_t brightness); void lcd_set_backlight(bool backlight);
// Create a custom character // Create a custom character
void lcd_create_char(uint8_t location, uint8_t charmap[]); void lcd_create_char(uint8_t location, const uint8_t charmap[]);
// Write a character to the LCD /// @brief Print a string to the LCD at a given pos.
void lcd_write(uint8_t value); /// @param col the column to print the string at.
/// @param row the row the print the string at.
// Print a string to the LCD /// @param str the string to print.
void lcd_print(const char* str);
// Print a string to the LCD at a given pos
void lcd_print(uint8_t col, uint8_t row, const char* str); void lcd_print(uint8_t col, uint8_t row, const char* str);
/// @brief Enables or disables the header on the LCD.
/// @param enable `true` to enable the header, `false` to disable.
void set_lcd_header_enabled(bool enable);
/// @brief Returns weather or not the lcd_header is enabled.
/// @return `true` if the header is enabled, `false` otherwise.
bool lcd_header_enabled();
/// @brief Prints the header in the LCD.
void lcd_print_header();
/// @brief Prints the splash screen for the BLK_BOX.
void lcd_do_splash();
#endif /* CHAR_LCD_H */ #endif /* CHAR_LCD_H */
@@ -128,7 +128,7 @@ static esp_err_t panel_ili9488_init(esp_lcd_panel_t *panel)
// ORIGINAL // ORIGINAL
lcd_init_cmd_t ili9488_init[] = lcd_init_cmd_t ili9488_init[] =
{ {
#if CONFIG_USE_NEW_DISPLAY || 1 #if CONFIG_USE_NEW_DISPLAY
{ ILI9488_POSITIVE_GAMMA_CTL, { 0x00, 0x08, 0x0c, 0x02, 0x0e, 0x04, 0x30, 0x45, 0x47, 0x04, 0x0C, 0x0a, 0x2e, 0x34, 0x0F }, 15 }, { ILI9488_POSITIVE_GAMMA_CTL, { 0x00, 0x08, 0x0c, 0x02, 0x0e, 0x04, 0x30, 0x45, 0x47, 0x04, 0x0C, 0x0a, 0x2e, 0x34, 0x0F }, 15 },
{ ILI9488_NEGATIVE_GAMMA_CTL, { 0x00, 0x11, 0x0d, 0x01, 0x0f, 0x05, 0x39, 0x36, 0x51, 0x06, 0x0f, 0x0d, 0x33, 0x37, 0x0F }, 15 }, { ILI9488_NEGATIVE_GAMMA_CTL, { 0x00, 0x11, 0x0d, 0x01, 0x0f, 0x05, 0x39, 0x36, 0x51, 0x06, 0x0f, 0x0d, 0x33, 0x37, 0x0F }, 15 },
#else #else
-326
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@@ -1,326 +0,0 @@
#include "bottom_half.h"
#include "inputs.hpp"
#include <array>
static uint8_t reverse_4_bits(uint8_t value) {
return static_cast<uint8_t>(((value & 0x1) << 3) |
((value & 0x2) << 1) |
((value & 0x4) >> 1) |
((value & 0x8) >> 3));
}
static KeypadKey map_input_keypad_key(InputKeypadKey key) {
switch (key) {
case InputKeypadKey::K0: return KeypadKey::k0;
case InputKeypadKey::K1: return KeypadKey::k1;
case InputKeypadKey::K2: return KeypadKey::k2;
case InputKeypadKey::K3: return KeypadKey::k3;
case InputKeypadKey::K4: return KeypadKey::k4;
case InputKeypadKey::K5: return KeypadKey::k5;
case InputKeypadKey::K6: return KeypadKey::k6;
case InputKeypadKey::K7: return KeypadKey::k7;
case InputKeypadKey::K8: return KeypadKey::k8;
case InputKeypadKey::K9: return KeypadKey::k9;
case InputKeypadKey::A: return KeypadKey::ka;
case InputKeypadKey::B: return KeypadKey::kb;
case InputKeypadKey::C: return KeypadKey::kc;
case InputKeypadKey::D: return KeypadKey::kd;
case InputKeypadKey::STAR: return KeypadKey::star;
case InputKeypadKey::POUND: return KeypadKey::pound;
default: return KeypadKey::k0;
}
}
static uint8_t get_fingerprint_touch_state() {
InputsState current = InputsController::get_input_state();
return static_cast<uint8_t>((current.touch_state >> 4) & 0x1);
}
static bool touch_state_initialized = false;
static bool touch_state_last = false;
static bool update_fingerprint_transition(bool want_pressed) {
bool current = get_fingerprint_touch_state();
if (!touch_state_initialized) {
touch_state_last = current;
touch_state_initialized = true;
return false;
}
bool transition = want_pressed ? (current && !touch_state_last)
: (!current && touch_state_last);
touch_state_last = current;
return transition;
}
static std::array<SwitchFlip, 8> pending_switch_flips;
static size_t pending_switch_flip_count = 0;
static void push_pending_switch_flip(const SwitchFlip& event) {
if (pending_switch_flip_count < pending_switch_flips.size()) {
pending_switch_flips[pending_switch_flip_count++] = event;
return;
}
// Drop the oldest event if the buffer is full.
for (size_t i = 1; i < pending_switch_flips.size(); ++i) {
pending_switch_flips[i - 1] = pending_switch_flips[i];
}
pending_switch_flips.back() = event;
}
static bool pop_pending_switch_flip(bool want_up, SwitchFlip& out) {
for (size_t i = 0; i < pending_switch_flip_count; ++i) {
if (pending_switch_flips[i].is_up() == want_up) {
out = pending_switch_flips[i];
for (size_t j = i + 1; j < pending_switch_flip_count; ++j) {
pending_switch_flips[j - 1] = pending_switch_flips[j];
}
--pending_switch_flip_count;
return true;
}
}
return false;
}
static void clear_pending_switch_flips() {
pending_switch_flip_count = 0;
}
static std::array<SwitchTouch, 8> pending_switch_touches;
static size_t pending_switch_touch_count = 0;
static void push_pending_switch_touch(const SwitchTouch& event) {
if (pending_switch_touch_count < pending_switch_touches.size()) {
pending_switch_touches[pending_switch_touch_count++] = event;
return;
}
for (size_t i = 1; i < pending_switch_touches.size(); ++i) {
pending_switch_touches[i - 1] = pending_switch_touches[i];
}
pending_switch_touches.back() = event;
}
static bool pop_pending_switch_touch(bool want_touched, SwitchTouch& out) {
for (size_t i = 0; i < pending_switch_touch_count; ++i) {
if (pending_switch_touches[i].is_touched() == want_touched) {
out = pending_switch_touches[i];
for (size_t j = i + 1; j < pending_switch_touch_count; ++j) {
pending_switch_touches[j - 1] = pending_switch_touches[j];
}
--pending_switch_touch_count;
return true;
}
}
return false;
}
static void clear_pending_switch_touches() {
pending_switch_touch_count = 0;
}
void init_bottom_half() {
init_expander();
clear_all_pressed_released();
}
void clear_all_pressed_released() {
InputsController::clear_all_events();
clear_pending_switch_flips();
clear_pending_switch_touches();
touch_state_initialized = false;
}
bool get_keypad_pressed(KeypadKey* kp) {
auto opt = InputsController::get_keypad_press();
if (!opt.has_value()) {
return false;
}
if (kp != nullptr) {
*kp = map_input_keypad_key(opt.value());
}
return true;
}
bool get_keypad_released(KeypadKey* kp) {
auto opt = InputsController::get_keypad_release();
if (!opt.has_value()) {
return false;
}
if (kp != nullptr) {
*kp = map_input_keypad_key(opt.value());
}
return true;
}
char char_of_keypad_key(KeypadKey kp) {
switch (kp) {
case KeypadKey::k1: return '1';
case KeypadKey::k2: return '2';
case KeypadKey::k3: return '3';
case KeypadKey::k4: return '4';
case KeypadKey::k5: return '5';
case KeypadKey::k6: return '6';
case KeypadKey::k7: return '7';
case KeypadKey::k8: return '8';
case KeypadKey::k9: return '9';
case KeypadKey::k0: return '0';
case KeypadKey::ka: return 'A';
case KeypadKey::kb: return 'B';
case KeypadKey::kc: return 'C';
case KeypadKey::kd: return 'D';
case KeypadKey::star: return '*';
case KeypadKey::pound: return '#';
default: return ' ';
}
}
static bool take_button(ButtonKey* button, std::optional<Button> opt) {
if (!opt.has_value()) {
return false;
}
if (button != nullptr) {
*button = static_cast<ButtonKey>(static_cast<uint8_t>(opt.value()));
}
return true;
}
bool get_button_pressed(ButtonKey* button) {
return take_button(button, InputsController::get_button_press());
}
bool get_button_released(ButtonKey* button) {
return take_button(button, InputsController::get_button_release());
}
uint8_t get_button_state() {
return reverse_4_bits(InputsController::button_state() & 0xF);
}
static bool take_switch_key(SwitchKey* switch_, const SwitchFlip& event) {
if (switch_ != nullptr) {
*switch_ = static_cast<SwitchKey>(static_cast<uint8_t>(event.get_switch()));
}
return true;
}
bool get_switch_flipped_up(SwitchKey* switch_) {
SwitchFlip event;
if (pop_pending_switch_flip(true, event)) {
return take_switch_key(switch_, event);
}
while (true) {
auto opt = InputsController::get_switch_flip();
if (!opt.has_value()) {
return false;
}
if (opt->is_up()) {
return take_switch_key(switch_, *opt);
}
push_pending_switch_flip(*opt);
}
}
bool get_switch_flipped_down(SwitchKey* switch_) {
SwitchFlip event;
if (pop_pending_switch_flip(false, event)) {
return take_switch_key(switch_, event);
}
while (true) {
auto opt = InputsController::get_switch_flip();
if (!opt.has_value()) {
return false;
}
if (!opt->is_up()) {
return take_switch_key(switch_, *opt);
}
push_pending_switch_flip(*opt);
}
}
bool get_switch_flipped(SwitchKey* switch_) {
if (pending_switch_flip_count > 0) {
SwitchFlip event = pending_switch_flips[0];
for (size_t i = 1; i < pending_switch_flip_count; ++i) {
pending_switch_flips[i - 1] = pending_switch_flips[i];
}
--pending_switch_flip_count;
return take_switch_key(switch_, event);
}
auto opt = InputsController::get_switch_flip();
if (!opt.has_value()) {
return false;
}
return take_switch_key(switch_, *opt);
}
uint8_t get_switch_state() {
return reverse_4_bits(InputsController::switch_state() & 0xF);
}
static bool take_switch_touch(SwitchKey* switch_, const SwitchTouch& event) {
if (switch_ != nullptr) {
*switch_ = static_cast<SwitchKey>(static_cast<uint8_t>(event.get_switch()));
}
return true;
}
bool get_switch_touch_pressed(SwitchKey* switch_) {
SwitchTouch event;
if (pop_pending_switch_touch(true, event)) {
return take_switch_touch(switch_, event);
}
while (true) {
auto opt = InputsController::get_switch_touch();
if (!opt.has_value()) {
return false;
}
if (opt->is_touched()) {
return take_switch_touch(switch_, *opt);
}
push_pending_switch_touch(*opt);
}
}
bool get_switch_touch_released(SwitchKey* switch_) {
SwitchTouch event;
if (pop_pending_switch_touch(false, event)) {
return take_switch_touch(switch_, event);
}
while (true) {
auto opt = InputsController::get_switch_touch();
if (!opt.has_value()) {
return false;
}
if (!opt->is_touched()) {
return take_switch_touch(switch_, *opt);
}
push_pending_switch_touch(*opt);
}
}
uint8_t get_switch_touch_state() {
return reverse_4_bits(InputsController::switch_touch_state() & 0xF);
}
bool get_touch_state() {
return get_fingerprint_touch_state() != 0;
}
bool get_touch_pressed() {
return update_fingerprint_transition(true);
}
bool get_touch_released() {
return update_fingerprint_transition(false);
}
+21
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@@ -0,0 +1,21 @@
#include "game_info.h"
#include "starcode.h"
#include <stdio.h>
#include "char_lcd.h"
static char game_state[GAME_STATE_MAX_LEN+2] = " MENU ";
void set_game_state(const char* new_state) {
snprintf(game_state, sizeof(game_state), " %-5s", new_state);
}
void reset_game_state() {
set_game_state("");
}
void lcd_print_header_step() {
if (!lcd_header_enabled()) return;
if (lcd_starcode_displaying_result()) return;
lcd_print(10, 0, game_state);
}
+17
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@@ -0,0 +1,17 @@
#ifndef GAME_INFO_H
#define GAME_INFO_H
#define GAME_STATE_MAX_LEN 5
/// @brief Sets the game state, used for the header.
///
/// Must be <= 5 characters
void set_game_state(const char* new_state);
/// @brief Resets the game state to be blank.
void reset_game_state();
/// @brief Prints the game state section of the header to the char_lcd. (row 0, columns 11-15)
void lcd_print_header_step();
#endif /* GAME_INFO_H */
+35
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@@ -0,0 +1,35 @@
#include "i2c.h"
#include "esp_log.h"
#include "esp_err.h"
#include "driver/i2c.h"
static const char *TAG = "i2c";
SemaphoreHandle_t main_i2c_mutex;
void init_i2c() {
ESP_LOGI(TAG, "Initializing i2c...");
i2c_config_t conf = {
.mode = I2C_MODE_MASTER,
.sda_io_num = PIN_I2C_SDA,
.scl_io_num = PIN_I2C_SCL,
.sda_pullup_en = GPIO_PULLUP_DISABLE,
.scl_pullup_en = GPIO_PULLUP_DISABLE,
// .sda_pullup_en = GPIO_PULLUP_ENABLE,
// .scl_pullup_en = GPIO_PULLUP_ENABLE,
.master = {
// TODO: 400k?
.clk_speed = 100*1000,
},
.clk_flags = I2C_SCLK_SRC_FLAG_FOR_NOMAL
};
ESP_ERROR_CHECK(i2c_param_config(MAIN_I2C_BUS_NUM, &conf));
ESP_ERROR_CHECK(i2c_driver_install(MAIN_I2C_BUS_NUM, conf.mode, 0, 0, 0));
main_i2c_mutex = xSemaphoreCreateMutex();
assert(main_i2c_mutex != NULL);
ESP_LOGI(TAG, "i2c initialized!");
}
+26
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@@ -0,0 +1,26 @@
#ifndef I2C_H
#define I2C_H
#include "freertos/FreeRTOS.h"
#include "freertos/semphr.h"
#define MAIN_I2C_BUS_NUM I2C_NUM_0
#define PIN_I2C_SDA GPIO_NUM_7
#define PIN_I2C_SCL GPIO_NUM_15
/// The mutex for accessing `I2C_NUM_0`.
extern SemaphoreHandle_t main_i2c_mutex;
/// @brief Initializes `I2C_NUM_0`.
///
/// This is hooked up the to:
/// - The bottom half
/// - The char lcd
/// - The power board
/// - The MPU6050
/// - The PERH port
/// - The Capacitive Touch Panel
void init_i2c();
#endif /* I2C_H */
+10 -3
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@@ -12,6 +12,7 @@
#include "esp_check.h" #include "esp_check.h"
#include "freertos/FreeRTOS.h" #include "freertos/FreeRTOS.h"
#include "freertos/task.h" #include "freertos/task.h"
#include "i2c.h"
#define TAG "I2C_LCD_PCF8574" #define TAG "I2C_LCD_PCF8574"
@@ -58,6 +59,7 @@ void lcd_begin(i2c_lcd_pcf8574_handle_t* lcd, uint8_t cols, uint8_t rows) {
lcd->entrymode = 0x02; lcd->entrymode = 0x02;
// The following are the reset sequence: Please see "Initialization instruction in the PCF8574 datasheet." // The following are the reset sequence: Please see "Initialization instruction in the PCF8574 datasheet."
xSemaphoreTake(main_i2c_mutex, portMAX_DELAY);
i2c_cmd_handle_t cmd = i2c_cmd_link_create(); i2c_cmd_handle_t cmd = i2c_cmd_link_create();
i2c_master_start(cmd); i2c_master_start(cmd);
// We left-shift the device addres and add the read/write command // We left-shift the device addres and add the read/write command
@@ -95,6 +97,7 @@ void lcd_begin(i2c_lcd_pcf8574_handle_t* lcd, uint8_t cols, uint8_t rows) {
i2c_master_stop(cmd); i2c_master_stop(cmd);
i2c_master_cmd_begin(lcd->i2c_port, cmd, I2C_MASTER_TIMEOUT_MS / portTICK_PERIOD_MS); i2c_master_cmd_begin(lcd->i2c_port, cmd, I2C_MASTER_TIMEOUT_MS / portTICK_PERIOD_MS);
i2c_cmd_link_delete(cmd); i2c_cmd_link_delete(cmd);
xSemaphoreGive(main_i2c_mutex);
// Instruction: function set = 0x20 // Instruction: function set = 0x20
lcd_send(lcd, 0x20 | (rows > 1 ? 0x08 : 0x00), false); lcd_send(lcd, 0x20 | (rows > 1 ? 0x08 : 0x00), false);
@@ -110,7 +113,7 @@ void lcd_clear(i2c_lcd_pcf8574_handle_t* lcd) {
// Instruction: Clear display = 0x01 // Instruction: Clear display = 0x01
lcd_send(lcd, 0x01, false); lcd_send(lcd, 0x01, false);
// Clearing the display takes a while: takes approx. 1.5ms // Clearing the display takes a while: takes approx. 1.5ms
esp_rom_delay_us(1600); esp_rom_delay_us(2000);
} // lcd_clear() } // lcd_clear()
// Set the display to home // Set the display to home
@@ -118,7 +121,7 @@ void lcd_home(i2c_lcd_pcf8574_handle_t* lcd) {
// Instruction: Return home = 0x02 // Instruction: Return home = 0x02
lcd_send(lcd, 0x02, false); lcd_send(lcd, 0x02, false);
// Same as clearing the display: takes approx. 1.5ms // Same as clearing the display: takes approx. 1.5ms
esp_rom_delay_us(1600); esp_rom_delay_us(2000);
} // lcd_home() } // lcd_home()
// Set the cursor to a new position. // Set the cursor to a new position.
@@ -238,7 +241,7 @@ void lcd_set_backlight(i2c_lcd_pcf8574_handle_t* lcd, uint8_t brightness) {
} // lcd_set_backlight() } // lcd_set_backlight()
// Custom character creation: allows us to create up to 8 custom characters in the CGRAM locations // Custom character creation: allows us to create up to 8 custom characters in the CGRAM locations
void lcd_create_char(i2c_lcd_pcf8574_handle_t* lcd, uint8_t location, uint8_t charmap[]) { void lcd_create_char(i2c_lcd_pcf8574_handle_t* lcd, uint8_t location, const uint8_t charmap[]) {
location &= 0x7; // Only 8 locations are available location &= 0x7; // Only 8 locations are available
// Set the CGRAM address // Set the CGRAM address
lcd_send(lcd, 0x40 | (location << 3), false); lcd_send(lcd, 0x40 | (location << 3), false);
@@ -295,6 +298,7 @@ void lcd_print_number(i2c_lcd_pcf8574_handle_t* lcd, uint8_t col, uint8_t row, u
static void lcd_send(i2c_lcd_pcf8574_handle_t* lcd, uint8_t value, bool is_data) { static void lcd_send(i2c_lcd_pcf8574_handle_t* lcd, uint8_t value, bool is_data) {
xSemaphoreTake(main_i2c_mutex, portMAX_DELAY);
i2c_cmd_handle_t cmd = i2c_cmd_link_create(); i2c_cmd_handle_t cmd = i2c_cmd_link_create();
i2c_master_start(cmd); i2c_master_start(cmd);
i2c_master_write_byte(cmd, (lcd->i2c_addr << 1) | I2C_MASTER_WRITE, true); i2c_master_write_byte(cmd, (lcd->i2c_addr << 1) | I2C_MASTER_WRITE, true);
@@ -303,6 +307,7 @@ static void lcd_send(i2c_lcd_pcf8574_handle_t* lcd, uint8_t value, bool is_data)
i2c_master_stop(cmd); i2c_master_stop(cmd);
esp_err_t ret = i2c_master_cmd_begin(lcd->i2c_port, cmd, I2C_MASTER_TIMEOUT_MS / portTICK_PERIOD_MS); esp_err_t ret = i2c_master_cmd_begin(lcd->i2c_port, cmd, I2C_MASTER_TIMEOUT_MS / portTICK_PERIOD_MS);
i2c_cmd_link_delete(cmd); i2c_cmd_link_delete(cmd);
xSemaphoreGive(main_i2c_mutex);
if (ret != ESP_OK) { if (ret != ESP_OK) {
ESP_LOGE(TAG, "Failed to send data to LCD: %s", esp_err_to_name(ret)); ESP_LOGE(TAG, "Failed to send data to LCD: %s", esp_err_to_name(ret));
@@ -341,6 +346,7 @@ static void lcd_write_i2c(i2c_lcd_pcf8574_handle_t* lcd, uint8_t data, bool is_d
data |= lcd->backlight_mask; data |= lcd->backlight_mask;
} }
xSemaphoreTake(main_i2c_mutex, portMAX_DELAY);
i2c_cmd_handle_t cmd = i2c_cmd_link_create(); i2c_cmd_handle_t cmd = i2c_cmd_link_create();
i2c_master_start(cmd); i2c_master_start(cmd);
i2c_master_write_byte(cmd, (lcd->i2c_addr << 1) | I2C_MASTER_WRITE, true); i2c_master_write_byte(cmd, (lcd->i2c_addr << 1) | I2C_MASTER_WRITE, true);
@@ -348,6 +354,7 @@ static void lcd_write_i2c(i2c_lcd_pcf8574_handle_t* lcd, uint8_t data, bool is_d
i2c_master_stop(cmd); i2c_master_stop(cmd);
esp_err_t ret = i2c_master_cmd_begin(lcd->i2c_port, cmd, I2C_MASTER_TIMEOUT_MS / portTICK_PERIOD_MS); esp_err_t ret = i2c_master_cmd_begin(lcd->i2c_port, cmd, I2C_MASTER_TIMEOUT_MS / portTICK_PERIOD_MS);
i2c_cmd_link_delete(cmd); i2c_cmd_link_delete(cmd);
xSemaphoreGive(main_i2c_mutex);
if (ret != ESP_OK) { if (ret != ESP_OK) {
ESP_LOGE(TAG, "Failed to write to LCD: %s", esp_err_to_name(ret)); ESP_LOGE(TAG, "Failed to write to LCD: %s", esp_err_to_name(ret));
+1 -1
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@@ -94,7 +94,7 @@ void lcd_no_autoscroll(i2c_lcd_pcf8574_handle_t* lcd);
void lcd_set_backlight(i2c_lcd_pcf8574_handle_t* lcd, uint8_t brightness); void lcd_set_backlight(i2c_lcd_pcf8574_handle_t* lcd, uint8_t brightness);
// Create a custom character // Create a custom character
void lcd_create_char(i2c_lcd_pcf8574_handle_t* lcd, uint8_t location, uint8_t charmap[]); void lcd_create_char(i2c_lcd_pcf8574_handle_t* lcd, uint8_t location, const uint8_t charmap[]);
// Write a character to the LCD // Write a character to the LCD
void lcd_write(i2c_lcd_pcf8574_handle_t* lcd, uint8_t value); void lcd_write(i2c_lcd_pcf8574_handle_t* lcd, uint8_t value);
+31 -20
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@@ -1,4 +1,6 @@
#include "inputs.hpp" #include "blk_box_drivers/inputs.hpp"
#include "bottom_half.h"
#include "pins.h" #include "pins.h"
#include "driver/i2c.h" #include "driver/i2c.h"
#include "driver/gpio.h" #include "driver/gpio.h"
@@ -11,6 +13,8 @@ static const char *TAG = "INPUTS";
static TaskHandle_t expander_task_handle = NULL; static TaskHandle_t expander_task_handle = NULL;
static i2c_master_dev_handle_t expander_i2c_dev_handle;
const static uint8_t REG_WHOAMI = 0x01; const static uint8_t REG_WHOAMI = 0x01;
const static uint8_t REG_SW_VERSION = 0x02; const static uint8_t REG_SW_VERSION = 0x02;
const static uint8_t REG_EVENT_QUEUE_POP = 0x10; const static uint8_t REG_EVENT_QUEUE_POP = 0x10;
@@ -73,12 +77,19 @@ static void IRAM_ATTR expander_isr_handler(void *arg) {
void init_expander() { void init_expander() {
ESP_LOGI(TAG, "Initializing expander..."); ESP_LOGI(TAG, "Initializing expander...");
// legacy I2C driver: use the shared I2C_NUM_0 bus already configured elsewhere. i2c_device_config_t dev_config = {
// TODO: replace all these ESP_ERROR_CHECK with proper error handling that doesn't just crash the program .dev_addr_length = I2C_ADDR_BIT_LEN_7,
.device_address = EXPANDER_I2C_ADDR,
.scl_speed_hz = EXPANDER_I2C_SPEED,
.scl_wait_us = 0, // default
.flags = {
.disable_ack_check = 0,
}
};
// setup interrupt on PIN_EXPANDER_INT // setup interrupt on BOTTOM_PIN_INTERUPT
gpio_config_t io_conf = { gpio_config_t io_conf = {
.pin_bit_mask = (1ULL << PIN_EXPANDER_INT), .pin_bit_mask = (1ULL << BOTTOM_PIN_INTERUPT),
.mode = GPIO_MODE_INPUT, .mode = GPIO_MODE_INPUT,
.pull_up_en = GPIO_PULLUP_ENABLE, .pull_up_en = GPIO_PULLUP_ENABLE,
.pull_down_en = GPIO_PULLDOWN_DISABLE, .pull_down_en = GPIO_PULLDOWN_DISABLE,
@@ -91,12 +102,12 @@ void init_expander() {
ESP_ERROR_CHECK(gpio_install_isr_service(0)); ESP_ERROR_CHECK(gpio_install_isr_service(0));
// Attach the ISR to the expander pin // Attach the ISR to the expander pin
ESP_ERROR_CHECK(gpio_isr_handler_add(PIN_EXPANDER_INT, expander_isr_handler, NULL)); ESP_ERROR_CHECK(gpio_isr_handler_add(BOTTOM_PIN_INTERUPT, expander_isr_handler, NULL));
// verify the expander connection status by reading the WHOAMI register // verify the expander connection status by reading the WHOAMI register
uint8_t read_buf[2] = {0}; uint8_t read_buf[2] = {0};
ESP_ERROR_CHECK(i2c_master_write_read_device(I2C_NUM_0, EXPANDER_I2C_ADDR, &REG_WHOAMI, 1, read_buf, 1, pdMS_TO_TICKS(EXPANDER_TIMEOUT_MS))); i2c_master_write_read_device(I2C_NUM_0, BOTTOM_I2C_ADDR, &REG_WHOAMI, 1, read_buf, 1, 1000);
if (read_buf[0] != EXPANDER_WHOAMI_VALUE) { if (read_buf[0] != EXPANDER_WHOAMI_VALUE) {
ESP_LOGE(TAG, "WHOAMI mismatch, expected 0x%02X, got 0x%02X", EXPANDER_WHOAMI_VALUE, read_buf[0]); ESP_LOGE(TAG, "WHOAMI mismatch, expected 0x%02X, got 0x%02X", EXPANDER_WHOAMI_VALUE, read_buf[0]);
@@ -105,7 +116,7 @@ void init_expander() {
ESP_LOGD(TAG, "Expander WHOAMI check passed"); ESP_LOGD(TAG, "Expander WHOAMI check passed");
ESP_ERROR_CHECK(i2c_master_write_read_device(I2C_NUM_0, EXPANDER_I2C_ADDR, &REG_SW_VERSION, 1, read_buf, 2, pdMS_TO_TICKS(EXPANDER_TIMEOUT_MS))); ESP_ERROR_CHECK(i2c_master_transmit_receive(expander_i2c_dev_handle, &REG_SW_VERSION, 1, read_buf, 2, EXPANDER_TIMEOUT_MS));
// init the peripheral struct // init the peripheral struct
expander_peripheral_singleton.state_mutex = xSemaphoreCreateMutex(); expander_peripheral_singleton.state_mutex = xSemaphoreCreateMutex();
@@ -114,8 +125,8 @@ void init_expander() {
expander_peripheral_singleton.switch_flip_events= xQueueCreate(EXPANDER_EVENT_QUEUE_SIZE, sizeof(SwitchFlip)); expander_peripheral_singleton.switch_flip_events= xQueueCreate(EXPANDER_EVENT_QUEUE_SIZE, sizeof(SwitchFlip));
expander_peripheral_singleton.switch_touch_events= xQueueCreate(EXPANDER_EVENT_QUEUE_SIZE, sizeof(SwitchTouch)); expander_peripheral_singleton.switch_touch_events= xQueueCreate(EXPANDER_EVENT_QUEUE_SIZE, sizeof(SwitchTouch));
expander_peripheral_singleton.touch_events= xQueueCreate(EXPANDER_EVENT_QUEUE_SIZE, sizeof(TouchedReleased)); expander_peripheral_singleton.touch_events= xQueueCreate(EXPANDER_EVENT_QUEUE_SIZE, sizeof(TouchedReleased));
expander_peripheral_singleton.keypad_press_events= xQueueCreate(EXPANDER_KEYPAD_QUEUE_SIZE, sizeof(InputKeypadKey)); expander_peripheral_singleton.keypad_press_events= xQueueCreate(EXPANDER_KEYPAD_QUEUE_SIZE, sizeof(KeypadKey));
expander_peripheral_singleton.keypad_release_events= xQueueCreate(EXPANDER_KEYPAD_QUEUE_SIZE, sizeof(InputKeypadKey)); expander_peripheral_singleton.keypad_release_events= xQueueCreate(EXPANDER_KEYPAD_QUEUE_SIZE, sizeof(KeypadKey));
ESP_LOGI(TAG, "Expander initialized! SW version: v%d.%d", read_buf[0], read_buf[1]); ESP_LOGI(TAG, "Expander initialized! SW version: v%d.%d", read_buf[0], read_buf[1]);
@@ -148,7 +159,7 @@ static void expander_task(void *arg) {
static void get_events() { static void get_events() {
uint8_t recv; uint8_t recv;
while (gpio_get_level(PIN_EXPANDER_INT) == 0) { while (gpio_get_level(PIN_EXPANDER_INT) == 0) {
ESP_ERROR_CHECK(i2c_master_write_read_device(I2C_NUM_0, EXPANDER_I2C_ADDR, &REG_EVENT_QUEUE_POP, 1, &recv, 1, pdMS_TO_TICKS(EXPANDER_TIMEOUT_MS))); ESP_ERROR_CHECK(i2c_master_transmit_receive(expander_i2c_dev_handle, &REG_EVENT_QUEUE_POP, 1, &recv, 1, EXPANDER_TIMEOUT_MS));
handle_event(recv); handle_event(recv);
} }
} }
@@ -238,7 +249,7 @@ static void handle_keypad_event(uint8_t event) {
bool pressed = (event & PRESSED_NOT_RELEASED_BIT) != 0; bool pressed = (event & PRESSED_NOT_RELEASED_BIT) != 0;
uint8_t number = event & KEY_MASK; uint8_t number = event & KEY_MASK;
InputKeypadKey key = static_cast<InputKeypadKey>(number); KeypadKey key = static_cast<KeypadKey>(number);
// starcode system gets first dibs // starcode system gets first dibs
// TODO: do starcode inbetweener // TODO: do starcode inbetweener
@@ -429,8 +440,8 @@ bool InputsController::has_keypad_press() {
} }
/// Gets the next keypad press event (if any). /// Gets the next keypad press event (if any).
std::optional<InputKeypadKey> InputsController::get_keypad_press() { std::optional<KeypadKey> InputsController::get_keypad_press() {
InputKeypadKey k; KeypadKey k;
if (xQueueReceive(expander_peripheral_singleton.keypad_press_events, &k, 0) == pdTRUE) { if (xQueueReceive(expander_peripheral_singleton.keypad_press_events, &k, 0) == pdTRUE) {
return k; return k;
} }
@@ -438,8 +449,8 @@ std::optional<InputKeypadKey> InputsController::get_keypad_press() {
} }
/// Gets the next keypad press event, waiting if neccesary. /// Gets the next keypad press event, waiting if neccesary.
InputKeypadKey InputsController::wait_keypad_press() { KeypadKey InputsController::wait_keypad_press() {
InputKeypadKey k; KeypadKey k;
xQueueReceive(expander_peripheral_singleton.keypad_press_events, &k, portMAX_DELAY); xQueueReceive(expander_peripheral_singleton.keypad_press_events, &k, portMAX_DELAY);
return k; return k;
} }
@@ -450,8 +461,8 @@ bool InputsController::has_keypad_release() {
} }
/// Gets the next keypad release event (if any). /// Gets the next keypad release event (if any).
std::optional<InputKeypadKey> InputsController::get_keypad_release() { std::optional<KeypadKey> InputsController::get_keypad_release() {
InputKeypadKey k; KeypadKey k;
if (xQueueReceive(expander_peripheral_singleton.keypad_release_events, &k, 0) == pdTRUE) { if (xQueueReceive(expander_peripheral_singleton.keypad_release_events, &k, 0) == pdTRUE) {
return k; return k;
} }
@@ -459,8 +470,8 @@ std::optional<InputKeypadKey> InputsController::get_keypad_release() {
} }
/// Gets the next keypad release event, waiting if neccesary. /// Gets the next keypad release event, waiting if neccesary.
InputKeypadKey InputsController::wait_keypad_release() { KeypadKey InputsController::wait_keypad_release() {
InputKeypadKey k; KeypadKey k;
xQueueReceive(expander_peripheral_singleton.keypad_release_events, &k, portMAX_DELAY); xQueueReceive(expander_peripheral_singleton.keypad_release_events, &k, portMAX_DELAY);
return k; return k;
} }
-275
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@@ -1,275 +0,0 @@
#ifndef INPUTS_H
#define INPUTS_H
#include <freertos/FreeRTOS.h>
#include <freertos/queue.h>
#include <freertos/semphr.h>
#include <optional>
#define EXPANDER_I2C_ADDR (0x7E)
#define EXPANDER_I2C_SPEED (400000)
// the actual transaction takes ~0.3ms, but for some reason a timout of ~10 or lower causes issues.
#define EXPANDER_TIMEOUT_MS (100)
#define EXPANDER_WHOAMI_VALUE (0x85)
// queue sizes
#define EXPANDER_EVENT_QUEUE_SIZE 4
#define EXPANDER_KEYPAD_QUEUE_SIZE 16
void init_expander();
/// The four buttons on the bottom half.
enum class Button: uint8_t {
B1 = 0,
B2 = 1,
B3 = 2,
B4 = 3,
GREEN = 0,
RED = 1,
YELLOW = 2,
BLUE = 3,
};
constexpr uint8_t raw_value(Button v) { return static_cast<uint8_t>(v); }
constexpr Button button_from_raw(uint8_t raw) { return static_cast<Button>(raw & 0b11); }
/// The four switches on the bottom half.
enum class Switch: uint8_t {
S1 = 0,
S2 = 1,
S3 = 2,
S4 = 3,
};
constexpr uint8_t raw_value(Switch v) { return static_cast<uint8_t>(v); }
constexpr Switch switch_from_raw(uint8_t raw) { return static_cast<Switch>(raw & 0b11); }
enum class TouchedReleased: uint8_t {
Released = 0,
Touched = 1,
};
constexpr uint8_t raw_value(TouchedReleased v) { return static_cast<uint8_t>(v); }
constexpr TouchedReleased touched_released_from_raw(uint8_t raw) { return static_cast<TouchedReleased>(raw & 0b1); }
/// One of the keys on the keypad.
enum class InputKeypadKey: uint8_t {
K0 = 0,
K1 = 1,
K2 = 2,
K3 = 3,
K4 = 4,
K5 = 5,
K6 = 6,
K7 = 7,
K8 = 8,
K9 = 9,
A = 10,
B = 11,
C = 12,
D = 13,
STAR = 14,
POUND = 15,
};
constexpr uint8_t raw_value(InputKeypadKey v) { return static_cast<uint8_t>(v); }
constexpr InputKeypadKey keypad_key_from_raw(uint8_t raw) { return static_cast<InputKeypadKey>(raw & 0b1111); }
constexpr char keypad_key_to_char(InputKeypadKey key) {
static constexpr char lookup[16] = {
'0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', 'A', 'B', 'C', 'D', '*', '#'
};
return lookup[static_cast<uint8_t>(key) & 0b1111];
}
struct SwitchFlip {
private:
// [bit2: up] [bit1-0: switch]
uint8_t data;
public:
// Constructor
SwitchFlip(Switch sw, bool up)
: data((static_cast<uint8_t>(sw) & 0b11) |
((up ? 1 : 0) << 2)) {}
// Default constructor
SwitchFlip() : data(0) {}
// Raw value constructor
explicit SwitchFlip(uint8_t raw_data) : data(raw_data) {}
// Raw value getter
uint8_t raw() const { return data; }
// Getters
Switch get_switch() const {
return static_cast<Switch>(data & 0b11);
}
bool is_up() const {
return (data >> 2) & 1;
}
// Setters
void set_switch(Switch sw) {
data = (data & ~0b11) | (static_cast<uint8_t>(sw) & 0b11);
}
void set_up(bool up) {
data = (data & ~(1 << 2)) | ((up ? 1 : 0) << 2);
}
};
static_assert(sizeof(SwitchFlip) == 1);
struct SwitchTouch {
private:
// [bit2: touched] [bit1-0: switch]
uint8_t data;
public:
// Constructor
SwitchTouch(Switch sw, bool touched)
: data((static_cast<uint8_t>(sw) & 0b11) |
((touched ? 1 : 0) << 2)) {}
// Default constructor
SwitchTouch() : data(0) {}
// Raw value constructor
explicit SwitchTouch(uint8_t raw_data) : data(raw_data) {}
// Raw value getter
uint8_t raw() const { return data; }
// Getters
Switch get_switch() const {
return static_cast<Switch>(data & 0b11);
}
bool is_touched() const {
return (data >> 2) & 1;
}
// Setters
void set_switch(Switch sw) {
data = (data & ~0b11) | (static_cast<uint8_t>(sw) & 0b11);
}
void set_touched(bool touched) {
data = (data & ~(1 << 2)) | ((touched ? 1 : 0) << 2);
}
};
static_assert(sizeof(SwitchTouch) == 1);
struct ButtonOrSwitch {
private:
// [bit2: is_switch] [bit1-0: number]
uint8_t data;
public:
// Constructor
ButtonOrSwitch(uint8_t number, bool is_switch)
: data((number & 0b11) |
((is_switch ? 1 : 0) << 2)) {}
ButtonOrSwitch() : data(0) {}
// Raw value constructor
explicit ButtonOrSwitch(uint8_t raw_data) : data(raw_data) {}
// Raw value getter
uint8_t raw() const { return data; }
// Getters
uint8_t number() const {
return data & 0b11;
}
bool is_switch() const {
return (data >> 2) & 1;
}
// Setters
void set_number(uint8_t number) {
data = (data & ~0b11) | (number & 0b11);
}
void set_is_switch(bool is_switch) {
data = (data & ~(1 << 2)) | ((is_switch ? 1 : 0) << 2);
}
};
static_assert(sizeof(ButtonOrSwitch) == 1);
/// @brief The state of the bottom half of the box.
struct InputsState {
/// The touch state of the switches in the lower 4 bits.
/// The touch pad state in bit 4.
uint8_t touch_state;
/// The current state of the buttons in the lower 4 bits.
uint8_t button_state;
/// The current state of the switches. Up switches are stored
/// in the lower 4 bits, switches that are down are stored in
/// the upper 4 bits. If switches are in the middle, the
/// corresponding bit will be `0` in the upper and lower 4.
uint8_t switch_state;
/// The state of the keypad.
uint16_t keypad_state;
/// The sensitivity of the `hal` value to auto update.
uint16_t hal_sense;
/// The sensitivity of the `close_hal` value to auto update.
uint16_t close_hal_sense;
/// A non-exact hal value reading.
/// This only gets updated when it changes by `hal_sense`
uint16_t hal;
/// A non-exact hal value reading.
/// This only gets updated when it changes by `close_hal_sense`
uint16_t close_hal;
/// The RFID card that was presented last.
uint32_t rfid_state;
InputsState() : touch_state(0), button_state(0), switch_state(0), keypad_state(0), hal_sense(0), close_hal_sense(0), hal(0), close_hal(0), rfid_state(0) {}
};
class InputsController {
public:
static void clear_all_events();
static InputsState get_input_state();
static bool has_button_press();
static std::optional<Button> get_button_press();
static Button wait_button_press();
static uint8_t button_state();
static bool has_button_release();
static std::optional<Button> get_button_release();
static Button wait_button_release();
static bool has_switch_flip();
static std::optional<SwitchFlip> get_switch_flip();
static SwitchFlip wait_switch_flip();
static uint8_t switch_state();
static bool has_switch_touch();
static std::optional<SwitchTouch> get_switch_touch();
static SwitchTouch wait_switch_touch();
static uint8_t switch_touch_state();
static bool has_keypad_press();
static std::optional<InputKeypadKey> get_keypad_press();
static InputKeypadKey wait_keypad_press();
static bool has_keypad_release();
static std::optional<InputKeypadKey> get_keypad_release();
static InputKeypadKey wait_keypad_release();
static uint16_t keypad_state();
// TODO: impl and add the hal and RFID stuff
};
#endif // INPUTS_H
+1 -1
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@@ -8,11 +8,11 @@ static const char* TAG = "leds";
static led_strip_handle_t leds; static led_strip_handle_t leds;
// TODO: rename these to playback_handler
static bool replay_handler(const char* event, char* arg) { static bool replay_handler(const char* event, char* arg) {
if (strcmp(event, "LED_SET") == 0) { if (strcmp(event, "LED_SET") == 0) {
uint32_t led = atoi(strtok(arg, ",")); uint32_t led = atoi(strtok(arg, ","));
uint32_t color = atoi(strtok(NULL, ",")); uint32_t color = atoi(strtok(NULL, ","));
ESP_LOGI("leds", "color: %ld", color);
led_set(led, color); led_set(led, color);
return true; return true;
} }
+1 -13
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@@ -1,23 +1,10 @@
#ifndef LEDS_H #ifndef LEDS_H
#define LEDS_H #define LEDS_H
#include "main.h"
#include <stdint.h> #include <stdint.h>
#define LED_COUNT 21 #define LED_COUNT 21
#ifdef CONTROL_REV_2_0
#define NEOPIXEL_PIN GPIO_NUM_0 #define NEOPIXEL_PIN GPIO_NUM_0
#endif
#ifdef CONTROL_REV_2_1
#define NEOPIXEL_PIN GPIO_NUM_21
#endif
#ifndef CONTROL_REV_2_0
#ifndef CONTROL_REV_2_1
#error "define rev2.0 or rev2.1"
#endif
#endif
// 10MHz resolution, 1 tick = 0.1us (led strip needs a high resolution) // 10MHz resolution, 1 tick = 0.1us (led strip needs a high resolution)
#define LED_STRIP_RMT_RES_HZ (10 * 1000 * 1000) #define LED_STRIP_RMT_RES_HZ (10 * 1000 * 1000)
@@ -39,6 +26,7 @@ enum LEDColor: uint32_t {
LED_COLOR_WHITE_STRONG = 0xFF'FF'FF, LED_COLOR_WHITE_STRONG = 0xFF'FF'FF,
}; };
// TODO: sepperate the indicator leds from the shape display.
enum IndicatorLED { enum IndicatorLED {
LED_SHAPE1 = 0u, LED_SHAPE1 = 0u,
LED_SHAPE2 = 1u, LED_SHAPE2 = 1u,
+2
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@@ -0,0 +1,2 @@
#include "perh.h"
+12
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@@ -0,0 +1,12 @@
#ifndef PERH_H
#define PERH_H
#include "driver/gpio.h"
#define PIN_PERH0 GPIO_NUM_6
#define PIN_PERH1 GPIO_NUM_5
#define PIN_PERH2 GPIO_NUM_4
#define PIN_PERH3 GPIO_NUM_2
#define PIN_PERH4 GPIO_NUM_1
#endif /* PERH_H */
-48
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@@ -1,48 +0,0 @@
#ifndef PINS_H
#define PINS_H
#include "driver/gpio.h"
// ONLY INPUTS.HPP uses this file
#define PIN_SDA (GPIO_NUM_7)
#define PIN_SCL (GPIO_NUM_15)
#define PIN_LCD_MISO (GPIO_NUM_16)
#define PIN_LCD_MOSI (GPIO_NUM_17)
#define PIN_LCD_CLK (GPIO_NUM_18)
#define PIN_LCD_RS (GPIO_NUM_8)
#define PIN_LCD_RST (GPIO_NUM_9)
#define PIN_USB_DM (GPIO_NUM_19)
#define PIN_USB_DP (GPIO_NUM_20)
#define PIN_I2S_DAT (GPIO_NUM_3)
#define PIN_I2S_BCLK (GPIO_NUM_11)
#define PIN_I2S_LRCLK (GPIO_NUM_12)
#define PIN_SSEG_DAT (GPIO_NUM_46)
#define PIN_SSEG_CLK (GPIO_NUM_48)
#define PIN_MPU_INT (GPIO_NUM_10)
#define PIN_EXPANDER_INT (GPIO_NUM_13)
#define PIN_IR_RCV (GPIO_NUM_14)
// #define PIN_NEOPIXEL (GPIO_NUM_21) // Rev 2.1
#define PIN_NEOPIXEL (GPIO_NUM_0) // Rev 2.0
#define PIN_SD_DAT0 (GPIO_NUM_38)
#define PIN_SD_DAT1 (GPIO_NUM_47)
#define PIN_SD_DAT2 (GPIO_NUM_42)
#define PIN_SD_DAT3 (GPIO_NUM_41)
#define PIN_SD_CMD (GPIO_NUM_40)
#define PIN_SD_CLK (GPIO_NUM_39)
#define PIN_PERH0 (GPIO_NUM_6)
#define PIN_PERH1 (GPIO_NUM_5)
#define PIN_PERH2 (GPIO_NUM_4)
#define PIN_PERH3 (GPIO_NUM_2)
#define PIN_PERH4 (GPIO_NUM_1)
#endif // PINS_H
+25
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@@ -1,5 +1,6 @@
#include "power.h" #include "power.h"
#include "char_lcd.h" #include "char_lcd.h"
#include "starcode.h"
#include <esp_log.h> #include <esp_log.h>
static const char* TAG = "power"; static const char* TAG = "power";
@@ -50,4 +51,28 @@ void init_power_board() {
ESP_LOGI(TAG, "Power board initialized!"); ESP_LOGI(TAG, "Power board initialized!");
} }
uint16_t get_bat_voltage() {
return lipo.voltage();
}
void lcd_print_header_bat() {
if (!lcd_header_enabled()) return;
if (lcd_starcode_displaying_result()) return;
uint8_t soc = lipo.soc();
uint8_t current = lipo.current();
char buf[6];
if (soc < 5 && current <= 0) {
snprintf(buf, sizeof(buf), " LOW");
} else if (soc == 100) {
snprintf(buf, sizeof(buf), " 100");
} else {
if (current > 0) {
snprintf(buf, sizeof(buf), " %2d+", soc);
} else {
snprintf(buf, sizeof(buf), " %2d%%", soc);
}
}
lcd_print(16, 0, buf);
}
+6 -1
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@@ -3,13 +3,18 @@
#include "SparkFunBQ27441/SparkFunBQ27441.h" #include "SparkFunBQ27441/SparkFunBQ27441.h"
extern volatile uint32_t battery_charge;
void bat_monitor_task(void* arg); void bat_monitor_task(void* arg);
/// Initializes the battery gas guage for getting battery stats. /// Initializes the battery gas guage for getting battery stats.
void init_power_board(); void init_power_board();
/// @brief Gets the battery voltage /// @brief Gets the battery voltage.
/// @return battery voltage in mV. /// @return battery voltage in mV.
uint16_t get_bat_voltage(); uint16_t get_bat_voltage();
/// @brief Prints the battery section of the header to the char_lcd. (row 0, columns 17-19)
void lcd_print_header_bat();
#endif /* POWER_H */ #endif /* POWER_H */
+1 -8
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@@ -1,7 +1,6 @@
#ifndef SD_H #ifndef SD_H
#define SD_H #define SD_H
#include "main.h"
#include <string.h> #include <string.h>
#include <sys/unistd.h> #include <sys/unistd.h>
#include <sys/stat.h> #include <sys/stat.h>
@@ -16,16 +15,10 @@ extern sdmmc_card_t *card;
#define SD_PIN_CLK GPIO_NUM_39 #define SD_PIN_CLK GPIO_NUM_39
#define SD_PIN_CMD GPIO_NUM_40 #define SD_PIN_CMD GPIO_NUM_40
#define SD_PIN_D0 GPIO_NUM_38 #define SD_PIN_D0 GPIO_NUM_38
#define SD_PIN_D1 GPIO_NUM_45
#define SD_PIN_D2 GPIO_NUM_42 #define SD_PIN_D2 GPIO_NUM_42
#define SD_PIN_D3 GPIO_NUM_41 #define SD_PIN_D3 GPIO_NUM_41
#ifdef CONTROL_REV_2_0
#define SD_PIN_D1 GPIO_NUM_45
#endif
#ifdef CONTROL_REV_2_1
#define SD_PIN_D1 GPIO_NUM_47
#endif
/// @brief Initializes the SD card /// @brief Initializes the SD card
/// ///
/// This requires the char_lcd to have been initialized. /// This requires the char_lcd to have been initialized.
+256
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@@ -0,0 +1,256 @@
#include "starcode.h"
#include <vector>
#include <algorithm>
#include <string.h>
#include <stdint.h>
#include <esp_log.h>
#include "drivers/bottom_half.h"
#include "char_lcd.h"
#include "esp_timer.h"
static const char* TAG = "star_code";
volatile bool handling_new_starcodes = false;
static volatile bool system_initialized = false;
// TODO: use the semaphore, convert to RWLock?
static volatile SemaphoreHandle_t star_codes_sem;
static std::vector<StarCodeEntry> star_codes;
static const char EMPTY_STAR_CODE_HEADER[] = " ";
esp_timer_handle_t starcode_delay_timer;
/// @brief `true` if we are delaying for a starcode
static volatile bool delaying_for_starcode;
static volatile StarCodeEntry* current_starcode = nullptr;
/// @brief `true` when we are handling user input for a starcode
static volatile bool doing_starcode = false;
static uint16_t starcode_waiting_on_release;
static char current[STARCODE_MAX_LEN + 1];
static size_t current_idx;
static void starcode_trigger_cb(void* arg) {
(void) arg;
delaying_for_starcode = false;
if (current_starcode != nullptr) {
if (current_starcode->triggered_sem != nullptr)
xSemaphoreGive(current_starcode->triggered_sem);
if (current_starcode->callback != nullptr)
(current_starcode->callback)();
current_starcode = nullptr;
}
// TODO: rename star code everywhere to starcode
lcd_print_header();
}
void star_code_handle_keypad(uint16_t* just_pressed, uint16_t* just_released) {
if ((!delaying_for_starcode) && handling_new_starcodes && (*just_pressed & (1 << KeypadKey::star))) {
current_idx = 0;
current[current_idx] = '\0';
doing_starcode = true;
}
if (doing_starcode) {
// If we get a press while handling a starcode, we also want to capture the release of that key.
starcode_waiting_on_release |= *just_pressed;
KeypadKey key;
while (take_key(&key, just_pressed)) {
if (key == KeypadKey::star) {
current_idx = 0;
current[current_idx] = '\0';
} else if (key == KeypadKey::pound) {
doing_starcode = false;
if (current_idx != 0) {
trigger_star_code(current);
}
} else {
// shift the digits left if neccesary
if (current_idx >= STARCODE_MAX_LEN) {
for (int i = 1; i < current_idx; i++) {
current[i-1] = current[i];
}
current_idx--;
}
// append the character
current[current_idx++] = char_of_keypad_key(key);
current[current_idx] = '\0';
}
lcd_print_header_star_code();
}
}
// capture any releases from starcodes
uint16_t new_just_released = (*just_released) & (~starcode_waiting_on_release);
starcode_waiting_on_release = starcode_waiting_on_release & (~*just_released);
*just_released = new_just_released;
}
void init_star_code_system() {
star_codes_sem = xSemaphoreCreateBinary();
xSemaphoreGive(star_codes_sem);
const esp_timer_create_args_t timer_args = {
.callback = &starcode_trigger_cb,
.arg = nullptr,
.dispatch_method = ESP_TIMER_TASK,
.name = "starcode_trigger",
.skip_unhandled_events = false,
};
ESP_ERROR_CHECK(esp_timer_create(&timer_args, &starcode_delay_timer));
handling_new_starcodes = true;
system_initialized = true;
}
/// Checks if a triggered code matches an expected code.
/// @return true iff the codes match, where '*'s in the expected code can match any character in the triggered code
static bool check_code_match(const char* triggered, const char* expected) {
size_t triggered_len = strlen(triggered);
size_t match_len = strlen(triggered);
if (triggered_len != match_len)
return false;
for (int i = 0; i < triggered_len; i++) {
if (!(expected[i] == '*' || expected[i] == triggered[i])) {
return false;
}
}
return true;
}
bool add_star_code(StarCodeEntry code) {
ESP_LOGI(TAG, "Adding starcode: %s", code.code);
if (code.code == nullptr || strlen(code.code) > STARCODE_MAX_LEN) {
ESP_LOGW(TAG, "invalid code");
return false;
}
if (code.display_text != nullptr && strlen(code.display_text) > STARCODE_DISPLAY_TEXT_MAX_LEN) {
ESP_LOGW(TAG, "invalid display_text");
return false;
}
// check for a existing entry
auto it = std::find_if(star_codes.begin(), star_codes.end(), [&](const StarCodeEntry& other) {
return check_code_match(code.code, other.code);
});
if (it != star_codes.end()) {
// existing star code found!
ESP_LOGW(TAG, "Duplicate starcode %s", code.code);
return false;
}
star_codes.push_back(code);
return true;
}
bool add_star_codes(const StarCodeEntry* codes, size_t len) {
bool success = true;
for (int i = 0; i < len; i++) {
if (!add_star_code(codes[i])) {
success = false;
}
}
return success;
}
bool rm_star_code(const char* code) {
ESP_LOGI(TAG, "Removing starcode: %s", code);
auto it = std::find_if(star_codes.begin(), star_codes.end(), [&](const StarCodeEntry& star_code) {
return strcmp(code, star_code.code) == 0;
});
if (it == star_codes.end()) {
ESP_LOGW(TAG, "Failed to remove star code %s", code);
return false;
}
star_codes.erase(it);
return true;
}
bool rm_star_codes(const StarCodeEntry* codes, size_t len) {
bool success = true;
for (int i = 0; i < len; i++) {
if (!rm_star_code(codes[i].code)) {
success = false;
}
}
return success;
}
bool rm_star_codes_str(const char** codes, size_t len) {
bool success = true;
for (int i = 0; i < len; i++) {
if (!rm_star_code(codes[i])) {
success = false;
}
}
return success;
}
void clear_star_codes() {
star_codes.clear();
}
bool trigger_star_code(const char* code) {
auto it = std::find_if(star_codes.begin(), star_codes.end(), [&](const StarCodeEntry& other) {
return check_code_match(code, other.code);
});
uint64_t delay_us = 2'000'000;
delaying_for_starcode = true;
if (it != star_codes.end()) {
current_starcode = &*it;
delay_us = current_starcode->delay_us;
}
ESP_ERROR_CHECK(esp_timer_start_once(starcode_delay_timer, delay_us));
return current_starcode != nullptr;
}
void pause_star_code_system() {
doing_starcode = false;
handling_new_starcodes = false;
}
void resume_star_code_system() {
handling_new_starcodes = system_initialized;
}
void lcd_print_header_star_code() {
if (!lcd_header_enabled()) return;
// TODO: consider upping the display text size to be able to overwrite the game_state area.
if (delaying_for_starcode) {
if (current_starcode == nullptr) {
lcd_print(0, 0, "Invalid starcode ");
} else if (current_starcode->display_text != nullptr) {
char buf[21];
snprintf(buf, sizeof(buf), "%-20s", current_starcode->display_text);
lcd_print(0, 0, buf);
} else {
lcd_print(0, 0, EMPTY_STAR_CODE_HEADER);
}
} else if (doing_starcode) {
char buf[STARCODE_MAX_LEN + 2];
snprintf(buf, sizeof(buf), "*%-9s", current);
lcd_print(0, 0, buf);
} else {
lcd_print(0, 0, EMPTY_STAR_CODE_HEADER);
}
}
bool lcd_starcode_displaying_result() {
return delaying_for_starcode;
}
+90
View File
@@ -0,0 +1,90 @@
#ifndef STAR_CODE_H
#define STAR_CODE_H
#include <stddef.h>
#include <freertos/FreeRTOS.h>
#include <freertos/semphr.h>
/// The max length of a starcode (not counting the star)
#define STARCODE_MAX_LEN 9
#define STARCODE_DISPLAY_TEXT_MAX_LEN 20
/// @brief A handler for a specific star code
struct StarCodeEntry {
/// @brief The star code without the star
///
/// This must be <= 9 characters.
///
/// You may include a * in the code to match on any character
const char* code;
/// @brief The text to display when the star code is entered (or null).
///
/// This must be <= 20 characters.
const char* display_text;
/// @brief The number of microseconds to delay when the star code is entered before calling the handler.
uint64_t delay_us;
/// @brief The function to call when the star code is entered.
/// Can be null.
void (*callback)(void);
/// @brief The binary semaphore that will be given when this star code is triggered.
/// Can be null.
SemaphoreHandle_t triggered_sem;
};
/// @brief Initializes the star code system.
void init_star_code_system();
/// @brief Handles any keypad presses and releases before they bubble up to the rest of the BLK_BOX.
void star_code_handle_keypad(uint16_t* just_pressed, uint16_t* just_released);
/// @brief Adds a star code to be handled.
/// @param code the star code to add
/// @return true iff the star code was added
bool add_star_code(StarCodeEntry code);
/// @brief Adds a list of star codes to be handled.
/// @param codes the list of star codes to add
/// @param len the length of the list
/// @return true iff all the star codes were added
bool add_star_codes(const StarCodeEntry* codes, size_t len);
/// @brief removes a star code to stop handling it.
/// @param code the star code to remove
/// @return true iff the star code was removed
bool rm_star_code(const char* code);
/// @brief removes all given star codes to stop handling them.
/// @param codes the list of star codes to remove
/// @param len the length of the list
/// @return true iff all star codes were removed
bool rm_star_codes(const StarCodeEntry* codes, size_t len);
/// @brief removes all given star codes to stop handling them.
/// @param codes the list of star codes to remove
/// @param len the length of the list
/// @return true iff all star codes were removed
bool rm_star_codes_str(const char** codes, size_t len);
/// @brief clears all star codes.
void clear_star_codes();
/// @brief Triggers the given star code.
/// @param code the star code to trigger (without the *)
/// @return true iff a star code was triggered
bool trigger_star_code(const char* code);
/// @brief Starts/stops the star code system from handling new star codes.
/// If one is being handled currently, it is canceled.
void set_star_code_sys_enabled(bool enable);
/// @return `true` iff the star code system is handling star codes.
bool star_code_sys_enabled();
/// @brief Prints the star code section of the header to the char_lcd. (row 0, columns 0-9)
void lcd_print_header_star_code();
/// @return `true` iff the starcode system is using the full header.
bool lcd_starcode_displaying_result();
#endif /* STAR_CODE_H */
+3 -1
View File
@@ -1,6 +1,7 @@
#include "state_tracking.h" #include "state_tracking.h"
#include <unistd.h> #include <unistd.h>
#include <vector> #include <vector>
#include "wlvgl.h"
static const char* PLAYBACK_TAG = "playback"; static const char* PLAYBACK_TAG = "playback";
@@ -24,7 +25,6 @@ TaskHandle_t playback_task_handle;
static volatile state_t state = STATE_IDLE; static volatile state_t state = STATE_IDLE;
/// @brief Periodically flushes and syncs (if neccesary) the output stream. /// @brief Periodically flushes and syncs (if neccesary) the output stream.
/// @param arg unused. /// @param arg unused.
static void flush_file_task(void* arg) { static void flush_file_task(void* arg) {
@@ -171,6 +171,7 @@ bool start_recording() {
state = STATE_RECORDING; state = STATE_RECORDING;
recording_start_time = xTaskGetTickCount(); recording_start_time = xTaskGetTickCount();
xTaskCreate(flush_file_task, "flush_recording", 2048, NULL, 2, &flush_file_task_handle); xTaskCreate(flush_file_task, "flush_recording", 2048, NULL, 2, &flush_file_task_handle);
reset_wlv_tables(); // TODO: generify this
return true; return true;
} }
@@ -198,6 +199,7 @@ bool start_playback() {
state = STATE_PLAYBACK; state = STATE_PLAYBACK;
playback_start_time = xTaskGetTickCount(); playback_start_time = xTaskGetTickCount();
xTaskCreate(playback_task, "playback", 4096, NULL, 2, &playback_task_handle); xTaskCreate(playback_task, "playback", 4096, NULL, 2, &playback_task_handle);
reset_wlv_tables(); // TODO: generify this
return true; return true;
} }
+1 -1
View File
@@ -26,7 +26,7 @@ static bool notify_lvgl_flush_ready(
esp_lcd_panel_io_event_data_t *edata, esp_lcd_panel_io_event_data_t *edata,
void *user_ctx void *user_ctx
) { ) {
lv_disp_drv_t *disp_driver = (lv_disp_drv_t *)user_ctx; lv_disp_drv_t* disp_driver = (lv_disp_drv_t *)user_ctx;
lv_disp_flush_ready(disp_driver); lv_disp_flush_ready(disp_driver);
return false; return false;
} }
+1 -1
View File
@@ -32,7 +32,7 @@ void init_wires(void) {
.scl_pullup_en = GPIO_PULLUP_ENABLE, .scl_pullup_en = GPIO_PULLUP_ENABLE,
.master = { .master = {
.clk_speed = 100000, .clk_speed = 100000,
} },
}; };
gpio_reset_pin(PIN_WIRES_SDA); gpio_reset_pin(PIN_WIRES_SDA);
+1 -7
View File
@@ -8,13 +8,7 @@
#include "drivers/char_lcd.h" #include "drivers/char_lcd.h"
#include "drivers/game_timer.h" #include "drivers/game_timer.h"
#include "main.h" #include "main.h"
#include "perh.h"
#define PIN_PERH0 GPIO_NUM_6
#define PIN_PERH1 GPIO_NUM_5
#define PIN_PERH2 GPIO_NUM_4
#define PIN_PERH3 GPIO_NUM_2
#define PIN_PERH4 GPIO_NUM_1
#define WIRES_PIN_DELTA PIN_PERH3 #define WIRES_PIN_DELTA PIN_PERH3
#define PIN_WIRES_SDA PIN_PERH1 #define PIN_WIRES_SDA PIN_PERH1
+152
View File
@@ -0,0 +1,152 @@
#include "wlvgl.h"
#include <vector>
/// A table that maps an incrementing integer to a style reference
static std::vector<lv_style_t*> style_table;
/// A table that maps an incrementing integer to a style reference
static std::vector<lv_obj_t*> obj_table;
static int index_of_style(lv_style_t* style) {
for (size_t i = 0; i < style_table.size(); i++) {
if (style_table[i] == style) {
return i;
}
}
return -1;
}
static int index_of_obj(lv_obj_t* obj) {
for (size_t i = 0; i < obj_table.size(); i++) {
if (obj_table[i] == obj) {
return i;
}
}
return -1;
}
void reset_wlv_tables() {
style_table.clear();
obj_table.clear();
}
lv_obj_t * wlv_obj_create(lv_obj_t* parent) {
// initialize the obj
lv_obj_t* value = lv_obj_create(parent);
if (is_state_tracking()) {
// add the style to the table
obj_table.push_back(value);
size_t obj_index = obj_table.size();
char buf[8];
sprintf(buf, "%d", obj_index);
event_occured("lv_obj_create", buf);
}
return value;
}
void wlv_style_init(lv_style_t* style) {
// initialize the style
lv_style_init(style);
if (is_state_tracking()) {
// add the style to the table
style_table.push_back(style);
size_t style_index = style_table.size();
char buf[8];
sprintf(buf, "%d", style_index);
event_occured("lv_style_init", buf);
}
}
void wlv_obj_set_style_bg_color(lv_obj_t* obj, lv_color_t value, lv_style_selector_t selector) {
lv_obj_set_style_bg_color(obj, value, selector);
if (is_state_tracking()) {
int obj_index = index_of_obj(obj);
char buf[64];
sprintf(buf, "%d,%d,%ld", obj_index, value.full, selector);
event_occured("lv_obj_set_style_bg_color", buf);
}
}
void wlv_style_set_text_color() {
}
void wlv_style_set_text_align() {
}
void wlv_obj_align() {
}
void wlv_obj_set_size() {
}
void wlv_obj_add_style() {
}
void wlv_obj_set_style_text_align() {
}
void wlv_label_set_text() {
}
void wlv_scr_load() {
}
void wlv_scr_act() {
}
void wlv_style_set_bg_color() {
}
void wlv_style_set_bg_opa() {
}
void wlv_obj_set_width() {
}
void wlv_style_set_text_font() {
}
void wlv_label_create() {
}
void wlv_obj_del() {
}
void wlv_obj_center() {
}
void wlv_obj_remove_style() {
}
void wlv_obj_add_flag() {
}
void wlv_obj_clear_flag() {
}
+32
View File
@@ -0,0 +1,32 @@
#ifndef WLVGL_H
#define WLVGL_H
#include "lvgl.h"
#include "state_tracking.h"
void reset_wlv_tables();
lv_obj_t* wlv_obj_create(lv_obj_t* parent);
void wlv_style_init(lv_style_t* style);
void wlv_obj_set_style_bg_color(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void wlv_style_set_text_color();
void wlv_style_set_text_align();
void wlv_obj_align();
void wlv_obj_set_size();
void wlv_obj_add_style();
void wlv_obj_set_style_text_align();
void wlv_label_set_text();
void wlv_scr_load();
void wlv_scr_act();
void wlv_style_set_bg_color();
void wlv_style_set_bg_opa();
void wlv_obj_set_width();
void wlv_style_set_text_font();
void wlv_label_create();
void wlv_obj_del();
void wlv_obj_center();
void wlv_obj_remove_style();
void wlv_obj_add_flag();
void wlv_obj_clear_flag();
#endif /* WLVGL_H */
+1 -68
View File
@@ -17,76 +17,10 @@ void clean_bomb(void) {
set_module_sseg_raw(clear); set_module_sseg_raw(clear);
// clear char lcd // clear char lcd
lcd_clear();
lcd_set_cursor_vis(false); lcd_set_cursor_vis(false);
lcd_cursor_home();
}
static const int STRING_MAX_LEN = 8;
void do_star_codes(StarCodeHandler* star_codes, int star_codes_len) {
KeypadKey key;
int current_idx = 0;
char current[STRING_MAX_LEN+1] = {0};
while (1) {
while (get_keypad_pressed(&key)) {
if (key == KeypadKey::star) {
current[0] = '*';
for (int i = 1; i < STRING_MAX_LEN; i++) {
current[i] = 0;
}
current_idx = 1;
} else if (key == KeypadKey::pound) {
// submit
if (current[0] == '\0') {
continue;
}
bool hit = false;
for (int i = 0; i < star_codes_len; i++) {
StarCodeHandler sch = star_codes[i];
if (strcmp(current, sch.code) == 0) {
hit = true;
lcd_print(1, 2, sch.display_text);
vTaskDelay(pdMS_TO_TICKS(2000));
if (sch.callback != nullptr) {
(sch.callback)();
}
if (sch.should_exit) {
return;
}
break;
}
}
if (!hit) {
lcd_print(1, 2, "Invalid Star Code");
vTaskDelay(pdMS_TO_TICKS(2000));
}
// clear
for (int i = 0; i < STRING_MAX_LEN; i++) {
current[i] = 0;
}
current_idx = 0;
} else {
// out of room. skip
if (current_idx >= STRING_MAX_LEN) break;
// no code started.
if (current[0] != '*') continue;
char c = char_of_keypad_key(key);
current[current_idx++] = c;
}
// ESP_LOGI(STEP0_TAG, "Pressed: %c", c);
lcd_clear(); lcd_clear();
lcd_print(1, 1, current);
}
vTaskDelay(pdMS_TO_TICKS(10)); // TODO: add stuff for starcode system
}
} }
static lv_obj_t* old_scr; static lv_obj_t* old_scr;
@@ -120,7 +54,6 @@ void display_game_results(void) {
lv_style_init(&game_results_style); lv_style_init(&game_results_style);
lv_style_set_text_color(&game_results_style, lv_color_white()); lv_style_set_text_color(&game_results_style, lv_color_white());
// lv_style_set_bg_color(&game_results_style, lv_color_black());
lv_style_set_text_align(&game_results_style, LV_TEXT_ALIGN_LEFT); lv_style_set_text_align(&game_results_style, LV_TEXT_ALIGN_LEFT);
overall_results_label = lv_label_create(scr); overall_results_label = lv_label_create(scr);
-9
View File
@@ -10,20 +10,11 @@
#include "drivers/speaker.h" #include "drivers/speaker.h"
#include "drivers/tft.h" #include "drivers/tft.h"
struct StarCodeHandler {
const char* code;
const char* display_text;
bool should_exit;
void (*callback)(void);
};
// TODO: add something for RNG. // TODO: add something for RNG.
// TODO: add something for colors, to make everything consistant.
/// Clears most persistant bomb state /// Clears most persistant bomb state
void clean_bomb(void); void clean_bomb(void);
void poster_child_task(void* arg); void poster_child_task(void* arg);
void do_star_codes(StarCodeHandler* star_codes, int star_codes_len);
void display_game_results(); void display_game_results();
#endif /* HELPER_H */ #endif /* HELPER_H */
+51 -93
View File
@@ -13,102 +13,19 @@
#include "helper.h" #include "helper.h"
#include "steps/step0.h" #include "steps/step0.h"
#include "steps/p001_step1.h" #include "steps/step1.h"
#include "steps/p001_step2.h" #include "steps/step2.h"
#include "steps/p001_step3.h" #include "steps/step3.h"
#include "steps/p001_step4.h" #include "steps/step4.h"
#include "steps/p001_step5.h" #include "steps/step5.h"
#include "steps/p001_step6.h" #include "steps/step6.h"
#include "steps/p002_step1.h"
#include "steps/p002_step2.h"
#include "steps/p002_step3.h"
#include "steps/p002_step4.h"
#include "steps/p002_step5.h"
#include "steps/p002_step6.h"
static const char *TAG = "main"; static const char *TAG = "main";
uint32_t initial_game_time = 90*60*1000 + 1000; uint32_t initial_game_time = 90*60*1000 + 1000;
uint32_t skip_to_step = 0; uint32_t skip_to_step = 0;
uint32_t current_step = 0; uint32_t current_step = 0;
uint32_t puzzle = 0;
extern uint32_t total_strikes; extern uint32_t total_strikes;
static void do_p001() {
set_game_time(initial_game_time);
start_game_timer();
total_strikes = 0;
clean_bomb();
current_step = 1;
if (skip_to_step <= 1) p001_step1();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 2;
if (skip_to_step <= 2) p001_step2();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 3;
if (skip_to_step <= 3) p001_step3();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 4;
if (skip_to_step <= 4) p001_step4();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 5;
if (skip_to_step <= 5) p001_step5();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 6;
if (skip_to_step <= 6) p001_step6();
start_game_timer();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
stop_game_timer();
ESP_LOGI(TAG, "Bomb has been diffused. Counter-Terrorists win.");
play_clip_wav(MOUNT_POINT "/diffuse.wav", true, false, 3, 0);
display_game_results();
}
static void do_p002() {
set_game_time(initial_game_time);
start_game_timer();
total_strikes = 0;
clean_bomb();
current_step = 1;
if (skip_to_step <= 1) p002_step1();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 2;
if (skip_to_step <= 2) p002_step2();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 3;
if (skip_to_step <= 3) p002_step3();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 4;
if (skip_to_step <= 4) p002_step4();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 5;
if (skip_to_step <= 5) p002_step5();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 6;
if (skip_to_step <= 6) p002_step6();
start_game_timer();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
stop_game_timer();
ESP_LOGI(TAG, "Bomb has been diffused. Counter-Terrorists win.");
play_clip_wav(MOUNT_POINT "/diffuse.wav", true, false, 3, 0);
display_game_results();
}
extern "C" void app_main(void) { extern "C" void app_main(void) {
printf("app_main\n"); printf("app_main\n");
@@ -120,11 +37,52 @@ extern "C" void app_main(void) {
vTaskDelay(pdMS_TO_TICKS(1000)); vTaskDelay(pdMS_TO_TICKS(1000));
clean_bomb(); clean_bomb();
lcd_do_splash();
step0(); step0();
if (puzzle == 1) { // set_recording_source(stdout, false);
do_p001(); FILE* record_file = fopen(MOUNT_POINT "/record.txt", "w");
} else { if (record_file == nullptr) {
do_p002(); ESP_LOGE("main", "failed to open record.txt");
} }
set_recording_source(record_file, true);
start_recording();
set_game_time(initial_game_time);
start_game_timer();
total_strikes = 0;
clean_bomb();
current_step = 1;
if (skip_to_step <= 1) step1();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 2;
if (skip_to_step <= 2) step2();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 3;
if (skip_to_step <= 3) step3();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 4;
if (skip_to_step <= 4) step4();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 5;
if (skip_to_step <= 5) step5();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 6;
if (skip_to_step <= 6) step6();
start_game_timer();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
stop_game_timer();
ESP_LOGI(TAG, "Bomb has been diffused. Counter-Terrorists win.");
play_clip_wav(MOUNT_POINT "/diffuse.wav", true, false, 3, 0);
display_game_results();
stop_recording();
} }
-3
View File
@@ -1,9 +1,6 @@
#ifndef MAIN_H #ifndef MAIN_H
#define MAIN_H #define MAIN_H
#define CONTROL_REV_2_0
// #define CONTROL_REV_2_1
#include <cstddef> #include <cstddef>
constexpr size_t N_STEPS = 6; constexpr size_t N_STEPS = 6;
+6 -12
View File
@@ -1,18 +1,12 @@
set(SOURCES set(SOURCES
"setup_wires.cpp" "setup_wires.cpp"
"step0.cpp" "step0.cpp"
"p001_step1.cpp" "step1.cpp"
"p001_step2.cpp" "step2.cpp"
"p001_step3.cpp" "step3.cpp"
"p001_step4.cpp" "step4.cpp"
"p001_step5.cpp" "step5.cpp"
"p001_step6.cpp" "step6.cpp"
"p002_step1.cpp"
"p002_step2.cpp"
"p002_step3.cpp"
"p002_step4.cpp"
"p002_step5.cpp"
"p002_step6.cpp"
"wires_puzzle.cpp" "wires_puzzle.cpp"
) )
-10
View File
@@ -1,10 +0,0 @@
#ifndef P001_STEP_1_H
#define P001_STEP_1_H
#include <random>
#include "../drivers/all.h"
#include "../helper.h"
void p001_step1(void);
#endif /* P001_STEP_1_H */
-16
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@@ -1,16 +0,0 @@
#ifndef P001_STEP_2_H
#define P001_STEP_2_H
#include "../drivers/bottom_half.h"
#include "../drivers/wires.h"
#include "../drivers/game_timer.h"
#include "../drivers/leds.h"
#include "../drivers/speaker.h"
#include "../helper.h"
#include <iostream>
#include <random>
#include <map>
void p001_step2(void);
#endif /* P001_STEP_2_H */
-10
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@@ -1,10 +0,0 @@
#ifndef P001_STEP_3_H
#define P001_STEP_3_H
#include <random>
#include "../drivers/all.h"
#include "../helper.h"
void p001_step3(void);
#endif /* P001_STEP_3_H */
-18
View File
@@ -1,18 +0,0 @@
#ifndef P001_STEP_4_H
#define P001_STEP_4_H
#include <random>
#include "../drivers/tft.h"
#include "../drivers/speaker.h"
#include "../drivers/bottom_half.h"
#include "../drivers/game_timer.h"
#include "../drivers/wires.h"
#include "../drivers/char_lcd.h"
#include "../helper.h"
#define TETRIS_USE_FLASH_IMG
#define TETRIS_USE_FLASH_BG_IMG
void p001_step4(void);
#endif /* P001_STEP_4_H */
-20
View File
@@ -1,20 +0,0 @@
#ifndef P001_STEP_5_H
#define P001_STEP_5_H
#include "../drivers/bottom_half.h"
#include "../drivers/game_timer.h"
#include "../drivers/char_lcd.h"
#include "../drivers/leds.h"
#include "../drivers/wires.h"
#include "../helper.h"
#include <random>
#include <iostream>
#include <set>
#include <map>
#include <vector>
#include <cmath>
#include <array>
void p001_step5(void);
#endif /* P001_STEP_5_H */
-10
View File
@@ -1,10 +0,0 @@
#ifndef P001_STEP_6_H
#define P001_STEP_6_H
#include "wires_puzzle.h"
#include "../drivers/all.h"
#include "../helper.h"
void p001_step6(void);
#endif /* P001_STEP_6_H */
-8
View File
@@ -1,8 +0,0 @@
#include "p002_step1.h"
__attribute__((unused))
static const char *TAG = "step1";
void p002_step1(void) {
// TODO: implement step 1
}
-8
View File
@@ -1,8 +0,0 @@
#ifndef P002_STEP_1_H
#define P002_STEP_1_H
#include "../drivers/all.h"
void p002_step1(void);
#endif /* P002_STEP_1_H */
-272
View File
@@ -1,272 +0,0 @@
#include "p002_step2.h"
#include "helper.h"
#include <cstdio>
#include <cstring>
#include <random>
__attribute__((unused))
static const char *TAG = "step2";
static const uint8_t BOARD_COUNT = 9;
static const uint8_t BOARD_SIZE = 6;
static const uint8_t PART_SHOTS[3] = {20, 15, 12};
static const char *PART_LABELS[3] = {"Alpha", "Bravo", "Charlie"};
static const char ROW_LABELS[BOARD_SIZE] = {'A', 'B', 'C', 'D', 'E', 'F'};
static std::random_device random_device;
static std::mt19937 random_engine(random_device());
static std::uniform_int_distribution<int> random_board(0, BOARD_COUNT - 1);
static const uint8_t ALL_BOARDS[BOARD_COUNT][BOARD_SIZE][BOARD_SIZE] = {
{
{0,0,0,0,0,0},
{0,0,1,1,1,1},
{0,1,0,0,0,0},
{0,1,0,1,1,0},
{0,1,0,0,0,0},
{0,0,0,1,0,0},
},
{
{0,1,0,0,0,0},
{0,1,0,1,1,0},
{0,1,0,0,0,0},
{0,0,0,1,0,0},
{0,0,0,0,0,0},
{1,1,1,1,0,0},
},
{
{0,0,1,1,1,1},
{0,1,0,0,0,0},
{0,1,0,0,0,0},
{0,1,0,0,0,0},
{0,0,1,0,0,0},
{1,0,1,0,0,0},
},
{
{1,0,0,0,0,0},
{1,0,0,0,0,0},
{1,0,0,0,0,1},
{1,0,0,0,0,1},
{0,0,0,0,1,0},
{0,1,1,1,0,0},
},
{
{1,1,0,1,0,0},
{0,0,0,1,0,0},
{0,1,0,1,0,0},
{0,0,0,0,0,0},
{0,1,1,1,1,0},
{0,0,0,0,0,0},
},
{
{0,0,1,0,1,0},
{1,0,1,0,1,0},
{0,0,1,0,1,0},
{0,0,1,0,0,0},
{0,0,0,0,0,0},
{1,1,0,0,0,0},
},
{
{0,0,0,0,0,1},
{1,1,0,0,0,0},
{0,0,0,0,1,0},
{1,1,1,0,1,0},
{0,0,0,0,1,0},
{0,0,0,0,1,0},
},
{
{0,1,1,0,0,0},
{0,0,0,0,1,0},
{0,0,0,0,1,0},
{0,0,1,0,1,0},
{0,0,0,0,0,0},
{1,1,1,1,0,0},
},
{
{0,0,0,0,0,0},
{1,0,0,0,0,0},
{0,1,0,0,1,1},
{0,1,0,1,0,0},
{0,1,0,1,0,0},
{0,1,0,1,0,0},
},
};
static bool row_from_button_state(uint8_t state, uint8_t *row) {
switch (state) {
case 0b1100: *row = 0; return true; // B1 + B2 -> A
case 0b1010: *row = 1; return true; // B1 + B3 -> B
case 0b1001: *row = 2; return true; // B1 + B4 -> C
case 0b0110: *row = 3; return true; // B2 + B3 -> D
case 0b0101: *row = 4; return true; // B2 + B4 -> E
case 0b0011: *row = 5; return true; // B3 + B4 -> F
default: return false;
}
}
static bool column_from_switch_state(uint8_t state, uint8_t *col) {
uint8_t value = state & 0xF;
if (value >= 1 && value <= 6) {
*col = value - 1;
return true;
}
return false;
}
static int count_ship_segments(const uint8_t board[BOARD_SIZE][BOARD_SIZE]) {
int count = 0;
for (uint8_t row = 0; row < BOARD_SIZE; ++row) {
for (uint8_t col = 0; col < BOARD_SIZE; ++col) {
if (board[row][col] == 1) {
++count;
}
}
}
return count;
}
static void copy_board(uint8_t dest[BOARD_SIZE][BOARD_SIZE], const uint8_t src[BOARD_SIZE][BOARD_SIZE]) {
memcpy(dest, src, BOARD_SIZE * BOARD_SIZE);
}
static void render_status(const char *part_name,
int shots_left,
int hits,
int misses,
int row,
int col,
const char *info) {
char line0[21] = {0};
char line1[21] = {0};
char line2[21] = {0};
char line3[21] = {0};
snprintf(line0, sizeof(line0), "%s Shots:%2d", part_name, shots_left);
if (row >= 0 && col >= 0) {
snprintf(line1, sizeof(line1), "Row %c Col %d", ROW_LABELS[row], col + 1);
} else {
snprintf(line1, sizeof(line1), "Row - Col -");
}
snprintf(line2, sizeof(line2), "Hits:%2d Misses:%2d", hits, misses);
snprintf(line3, sizeof(line3), "%s", info);
lcd_clear();
lcd_print(0, 0, line0);
lcd_print(0, 1, line1);
lcd_print(0, 2, line2);
lcd_print(0, 3, line3);
}
void p002_step2(void) {
clean_bomb();
for (int part = 0; part < 3; ++part) {
const char *part_name = PART_LABELS[part];
const int max_shots = PART_SHOTS[part];
bool completed = false;
while (!completed) {
uint8_t board[BOARD_SIZE][BOARD_SIZE];
copy_board(board, ALL_BOARDS[random_board(random_engine)]);
int shots_taken = 0;
int hits = 0;
int misses = 0;
int current_row = -1;
int current_col = -1;
const char *status = "Hold 2 buttons + set switches";
render_status(part_name, max_shots - shots_taken, hits, misses, -1, -1, status);
clean_bomb();
while (true) {
uint8_t button_state = get_button_state();
uint8_t switch_state = get_switch_state();
uint8_t row = 0;
uint8_t col = 0;
bool row_valid = row_from_button_state(button_state, &row);
bool col_valid = column_from_switch_state(switch_state, &col);
if (row_valid) {
current_row = row;
} else {
current_row = -1;
}
if (col_valid) {
current_col = col;
} else {
current_col = -1;
}
KeypadKey key;
if (get_keypad_pressed(&key)) {
if (key == KeypadKey::k5) {
if (!row_valid) {
status = "Invalid row selection";
} else if (!col_valid) {
status = "Invalid column value";
} else {
uint8_t cell = board[row][col];
if (cell == 2 || cell == 3) {
status = "Already fired there";
} else {
shots_taken += 1;
if (cell == 1) {
board[row][col] = 3;
hits += 1;
status = "Hit!";
led_set(IndicatorLED::LED_LCD, LEDColor::LED_COLOR_RED);
} else {
board[row][col] = 2;
misses += 1;
status = "Miss!";
led_set(IndicatorLED::LED_LCD, LEDColor::LED_COLOR_WHITE);
}
leds_flush();
vTaskDelay(pdMS_TO_TICKS(250));
led_set(IndicatorLED::LED_LCD, LEDColor::LED_COLOR_OFF);
leds_flush();
}
}
}
}
render_status(part_name,
max_shots - shots_taken,
hits,
misses,
current_row,
current_col,
status);
if (count_ship_segments(board) == 0) {
completed = true;
break;
}
if (shots_taken >= max_shots) {
strike("Out of shots!");
status = "Out of shots! Retry";
render_status(part_name,
0,
hits,
misses,
current_row,
current_col,
status);
vTaskDelay(pdMS_TO_TICKS(2000));
break;
}
vTaskDelay(pdMS_TO_TICKS(50));
}
}
if (part < 2)
play_clip_wav(MOUNT_POINT "/partdone.wav", true, false, 0, 0);
clean_bomb();
}
play_clip_wav(MOUNT_POINT "/stepdone.wav", true, false, 1, 0);
lcd_clear();
}
-8
View File
@@ -1,8 +0,0 @@
#ifndef P002_STEP_2_H
#define P002_STEP_2_H
#include "../drivers/all.h"
void p002_step2(void);
#endif /* P002_STEP_2_H */
-8
View File
@@ -1,8 +0,0 @@
#include "p002_step3.h"
__attribute__((unused))
static const char *TAG = "step3";
void p002_step3(void) {
// TODO: implement step 3
}
-8
View File
@@ -1,8 +0,0 @@
#ifndef P002_STEP_3_H
#define P002_STEP_3_H
#include "../drivers/all.h"
void p002_step3(void);
#endif /* P002_STEP_3_H */
-8
View File
@@ -1,8 +0,0 @@
#include "p002_step4.h"
__attribute__((unused))
static const char *TAG = "step4";
void p002_step4(void) {
// TODO: implement step 4
}
-8
View File
@@ -1,8 +0,0 @@
#ifndef P002_STEP_4_H
#define P002_STEP_4_H
#include "../drivers/all.h"
void p002_step4(void);
#endif /* P002_STEP_4_H */
-8
View File
@@ -1,8 +0,0 @@
#include "p002_step5.h"
__attribute__((unused))
static const char *TAG = "step5";
void p002_step5(void) {
// TODO: implement step 5
}
-8
View File
@@ -1,8 +0,0 @@
#ifndef P002_STEP_5_H
#define P002_STEP_5_H
#include "../drivers/all.h"
void p002_step5(void);
#endif /* P002_STEP_5_H */
-8
View File
@@ -1,8 +0,0 @@
#include "p002_step6.h"
__attribute__((unused))
static const char *TAG = "step6";
void p002_step6(void) {
// TODO: implement step 6
}
-8
View File
@@ -1,8 +0,0 @@
#ifndef P002_STEP_6_H
#define P002_STEP_6_H
#include "../drivers/all.h"
void p002_step6(void);
#endif /* P002_STEP_6_H */
+83 -69
View File
@@ -5,7 +5,6 @@ static const char* TAG = "step0";
extern uint32_t initial_game_time; extern uint32_t initial_game_time;
extern uint32_t skip_to_step; extern uint32_t skip_to_step;
extern uint32_t puzzle;
static void set_game_time(); static void set_game_time();
static void skip_to_step1() { skip_to_step = 1; } static void skip_to_step1() { skip_to_step = 1; }
@@ -14,12 +13,12 @@ static void skip_to_step3() { skip_to_step = 3; }
static void skip_to_step4() { skip_to_step = 4; } static void skip_to_step4() { skip_to_step = 4; }
static void skip_to_step5() { skip_to_step = 5; } static void skip_to_step5() { skip_to_step = 5; }
static void skip_to_step6() { skip_to_step = 6; } static void skip_to_step6() { skip_to_step = 6; }
static void try_step1() { clean_bomb(); p001_step1(); } static void try_step1() { clean_bomb(); step1(); }
static void try_step2() { clean_bomb(); p001_step2(); } static void try_step2() { clean_bomb(); step2(); }
static void try_step3() { clean_bomb(); p001_step3(); } static void try_step3() { clean_bomb(); step3(); }
static void try_step4() { clean_bomb(); p001_step4(); } static void try_step4() { clean_bomb(); step4(); }
static void try_step5() { clean_bomb(); p001_step5(); } static void try_step5() { clean_bomb(); step5(); }
static void try_step6() { clean_bomb(); p001_step6(); } static void try_step6() { clean_bomb(); step6(); }
static void issue_strike() { strike("Strike Issued"); } static void issue_strike() { strike("Strike Issued"); }
static void flashbang(); static void flashbang();
static void debug_switches(); static void debug_switches();
@@ -46,151 +45,166 @@ static void replay_last() {
start_playback(); start_playback();
} }
static void do_p001() {
puzzle = 1;
}
static void do_p002() {
puzzle = 2;
}
/// Wait for "*9819"
void step0() { void step0() {
led_set(IndicatorLED::LED_SPEAKER, LEDColor::LED_COLOR_BLUE); led_set(IndicatorLED::LED_SPEAKER, LEDColor::LED_COLOR_BLUE);
leds_flush(); leds_flush();
StarCodeHandler star_codes[] = { SemaphoreHandle_t continue_sem = xSemaphoreCreateBinary();
if (continue_sem == nullptr) {
ESP_LOGE(TAG, "could not create semaphore");
return;
}
StarCodeEntry star_codes[] = {
{ {
.code = "*9819", .code = "9819",
.display_text = "Start P001", .display_text = "Diffusal Initiated",
.should_exit = true, .delay_us = 2'000'000,
.callback = do_p001, .callback = nullptr,
.triggered_sem = continue_sem,
}, },
{ {
.code = "*3141", .code = "59861",
.display_text = "Start P002",
.should_exit = true,
.callback = do_p002,
},
{
.code = "*59861",
.display_text = "Setup Wires", .display_text = "Setup Wires",
.should_exit = false, .delay_us = 10'000'000,
.callback = setup_wires, .callback = setup_wires,
.triggered_sem = nullptr,
}, },
{ {
.code = "*59862", .code = "59862",
.display_text = "Set Game Time", .display_text = "Set Game Time",
.should_exit = false, .delay_us = 2'000'000,
.callback = set_game_time, .callback = set_game_time,
.triggered_sem = nullptr,
}, },
{ {
.code = "*59863", .code = "59863",
.display_text = "Debug Switches", .display_text = "Debug switches",
.should_exit = false, .delay_us = 2'000'000,
.callback = debug_switches, .callback = debug_switches,
.triggered_sem = nullptr,
}, },
{ {
.code = "*59864", .code = "59864",
.display_text = "Battery Stats", .display_text = "Battery Stats",
.should_exit = false, .delay_us = 2'000'000,
.callback = battery_stats, .callback = battery_stats,
.triggered_sem = nullptr,
}, },
{ {
.code = "*59871", .code = "59871",
.display_text = "Try Step 1", .display_text = "Try Step 1",
.should_exit = false, .delay_us = 2'000'000,
.callback = try_step1, .callback = try_step1,
.triggered_sem = nullptr,
}, },
{ {
.code = "*59872", .code = "59872",
.display_text = "Try Step 2", .display_text = "Try Step 2",
.should_exit = false, .delay_us = 2'000'000,
.callback = try_step2, .callback = try_step2,
.triggered_sem = nullptr,
}, },
{ {
.code = "*59873", .code = "59873",
.display_text = "Try Step 3", .display_text = "Try Step 3",
.should_exit = false, .delay_us = 2'000'000,
.callback = try_step3, .callback = try_step3,
.triggered_sem = nullptr,
}, },
{ {
.code = "*59874", .code = "59874",
.display_text = "Try Step 4", .display_text = "Try Step 4",
.should_exit = false, .delay_us = 2'000'000,
.callback = try_step4, .callback = try_step4,
.triggered_sem = nullptr,
}, },
{ {
.code = "*59875", .code = "59875",
.display_text = "Try Step 5", .display_text = "Try Step 5",
.should_exit = false, .delay_us = 2'000'000,
.callback = try_step5, .callback = try_step5,
.triggered_sem = nullptr,
}, },
{ {
.code = "*59876", .code = "59876",
.display_text = "Try Step 6", .display_text = "Try Step 6",
.should_exit = false, .delay_us = 2'000'000,
.callback = try_step6, .callback = try_step6,
.triggered_sem = nullptr,
}, },
{ {
.code = "*59881", .code = "59881",
.display_text = "Skip To Step 1", .display_text = "Skip To Step 1",
.should_exit = true, .delay_us = 2'000'000,
.callback = skip_to_step1, .callback = skip_to_step1,
.triggered_sem = continue_sem,
}, },
{ {
.code = "*59882", .code = "59882",
.display_text = "Skip To Step 2", .display_text = "Skip To Step 2",
.should_exit = true, .delay_us = 2'000'000,
.callback = skip_to_step2, .callback = skip_to_step2,
.triggered_sem = continue_sem,
}, },
{ {
.code = "*59883", .code = "59883",
.display_text = "Skip To Step 3", .display_text = "Skip To Step 3",
.should_exit = true, .delay_us = 2'000'000,
.callback = skip_to_step3, .callback = skip_to_step3,
.triggered_sem = continue_sem,
}, },
{ {
.code = "*59884", .code = "59884",
.display_text = "Skip To Step 4", .display_text = "Skip To Step 4",
.should_exit = true, .delay_us = 2'000'000,
.callback = skip_to_step4, .callback = skip_to_step4,
.triggered_sem = continue_sem,
}, },
{ {
.code = "*59885", .code = "59885",
.display_text = "Skip To Step 5", .display_text = "Skip To Step 5",
.should_exit = true, .delay_us = 2'000'000,
.callback = skip_to_step5, .callback = skip_to_step5,
.triggered_sem = continue_sem,
}, },
{ {
.code = "*59886", .code = "59886",
.display_text = "Skip To Step 6", .display_text = "Skip To Step 6",
.should_exit = true, .delay_us = 2'000'000,
.callback = skip_to_step6, .callback = skip_to_step6,
.triggered_sem = continue_sem,
}, },
{ {
.code = "*1111", .code = "1111",
.display_text = "Issue Strike", .display_text = "Issue Strike",
.should_exit = false, .delay_us = 2'000'000,
.callback = issue_strike, .callback = issue_strike,
.triggered_sem = nullptr,
}, },
{ {
.code = "*1112", .code = "1112",
.display_text = "????", .display_text = "????",
.should_exit = false, .delay_us = 2'000'000,
.callback = flashbang, .callback = flashbang,
.triggered_sem = nullptr,
}, },
{ {
.code = "*1113", .code = "1113",
.display_text = "replay_last", .display_text = "replay",
.should_exit = false, .delay_us = 2'000'000,
.callback = replay_last, .callback = replay_last,
.triggered_sem = continue_sem,
}, },
}; };
int len = sizeof(star_codes)/sizeof(StarCodeHandler); size_t len = sizeof(star_codes)/sizeof(star_codes[0]);
do_star_codes(star_codes, len);
}
add_star_codes(star_codes, len);
xSemaphoreTake(continue_sem, portMAX_DELAY);
rm_star_codes(star_codes, len);
vSemaphoreDelete(continue_sem);
}
static const int CURSOR_POS_MAP[5] = {1, 3, 4, 6, 7}; static const int CURSOR_POS_MAP[5] = {1, 3, 4, 6, 7};
static char str_buf[18] = {0}; static char str_buf[18] = {0};
+8 -12
View File
@@ -1,19 +1,15 @@
#ifndef STEP_0_H #ifndef STEP_0_H
#define STEP_0_H #define STEP_0_H
#include "../drivers/bottom_half.h" #include "../drivers/all.h"
#include "../drivers/char_lcd.h"
#include "../drivers/wires.h"
#include "../drivers/power.h"
#include "setup_wires.h"
#include "../helper.h"
#include "p001_step1.h" #include "setup_wires.h"
#include "p001_step2.h" #include "step1.h"
#include "p001_step3.h" #include "step2.h"
#include "p001_step4.h" #include "step3.h"
#include "p001_step5.h" #include "step4.h"
#include "p001_step6.h" #include "step5.h"
#include "step6.h"
/// Wait for "*9819" /// Wait for "*9819"
void step0(void); void step0(void);
@@ -1,4 +1,4 @@
#include "p001_step1.h" #include "step1.h"
__attribute__((unused)) __attribute__((unused))
static const char *TAG = "step1"; static const char *TAG = "step1";
@@ -206,18 +206,17 @@ static bool play_part(uint32_t time) {
set_module_time(time); set_module_time(time);
lcd_clear(); lcd_clear();
lcd_set_cursor_pos(1, 1);
switch (part) { switch (part) {
case 0: case 0:
lcd_print("COLOR"); lcd_print(1, 1, "COLOR");
led_set(IndicatorLED::LED_LCD, LEDColor::LED_COLOR_PINK); led_set(IndicatorLED::LED_LCD, LEDColor::LED_COLOR_PINK);
break; break;
case 1: case 1:
lcd_print("NUMBER"); lcd_print(1, 1, "NUMBER");
led_set(IndicatorLED::LED_LCD, LEDColor::LED_COLOR_BLUE); led_set(IndicatorLED::LED_LCD, LEDColor::LED_COLOR_BLUE);
break; break;
case 2: case 2:
lcd_print("SWITCH"); lcd_print(1, 1, "SWITCH");
led_set(IndicatorLED::LED_LCD, LEDColor::LED_COLOR_YELLOW); led_set(IndicatorLED::LED_LCD, LEDColor::LED_COLOR_YELLOW);
break; break;
} }
@@ -276,7 +275,7 @@ static bool play_part(uint32_t time) {
return true; return true;
} }
void p001_step1(void) { void step1(void) {
while (get_switch_flipped(nullptr)); while (get_switch_flipped(nullptr));
init_step(); init_step();
+10
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@@ -0,0 +1,10 @@
#ifndef STEP_1_H
#define STEP_1_H
#include <random>
#include "../drivers/all.h"
#include "../helper.h"
void step1(void);
#endif /* STEP_1_H */
@@ -1,4 +1,4 @@
#include "p001_step2.h" #include "step2.h"
__attribute__((unused)) __attribute__((unused))
static const char *TAG = "step2"; static const char *TAG = "step2";
@@ -91,7 +91,7 @@ static void new_puzzle(void) {
set_module_sseg_raw(display_map); set_module_sseg_raw(display_map);
} }
void p001_step2(void) { void step2(void) {
KeypadKey key; KeypadKey key;
int solved_times = 0; int solved_times = 0;
+12
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@@ -0,0 +1,12 @@
#ifndef STEP_2_H
#define STEP_2_H
#include "../drivers/all.h"
#include "../helper.h"
#include <iostream>
#include <random>
#include <map>
void step2(void);
#endif /* STEP_2_H */
@@ -1,4 +1,4 @@
#include "p001_step3.h" #include "step3.h"
#define ONE_SECOND_TIME 90'000 #define ONE_SECOND_TIME 90'000
#define THREE_SECOND_TIME 90'000 #define THREE_SECOND_TIME 90'000
@@ -21,6 +21,8 @@ static const char* TONE_FILES[] = {
MOUNT_POINT "/high-6.wav", MOUNT_POINT "/high-6.wav",
}; };
static const size_t LCD_STRING_SOMETHING = 0;
static const size_t LCD_STRING_NOTHING = 1;
static const char* LCD_STRINGS[] = { static const char* LCD_STRINGS[] = {
"something", "something",
"nothing", "nothing",
@@ -49,13 +51,20 @@ static std::uniform_int_distribution<> lcd_rand_char_dist(0, sizeof(lcd_random_c
static std::uniform_int_distribution<> has_coconut_dist(0, 2); static std::uniform_int_distribution<> has_coconut_dist(0, 2);
static std::uniform_int_distribution<> coconut_position_dist(0, 13); static std::uniform_int_distribution<> coconut_position_dist(0, 13);
const static uint32_t NEOPIXEL_COLOR_IDX_RED = 0;
const static uint32_t NEOPIXEL_COLOR_IDX_YELLOW = 1;
const static uint32_t NEOPIXEL_COLOR_IDX_GREEN = 2;
const static uint32_t NEOPIXEL_COLOR_IDX_BLUE = 3;
const static uint32_t NEOPIXEL_COLOR_IDX_PINK = 4;
const static uint32_t NEOPIXEL_COLOR_IDX_WHITE = 5;
const static uint32_t NEOPIXEL_COLOR_IDX_OFF = 6;
static uint32_t NEOPIXEL_COLORS[7] = { static uint32_t NEOPIXEL_COLORS[7] = {
LEDColor::LED_COLOR_RED, LEDColor::LED_COLOR_RED,
LEDColor::LED_COLOR_ORANGE,
LEDColor::LED_COLOR_YELLOW, LEDColor::LED_COLOR_YELLOW,
LEDColor::LED_COLOR_GREEN, LEDColor::LED_COLOR_GREEN,
LEDColor::LED_COLOR_BLUE, LEDColor::LED_COLOR_BLUE,
LEDColor::LED_COLOR_PINK, LEDColor::LED_COLOR_PINK,
LEDColor::LED_COLOR_WHITE,
LEDColor::LED_COLOR_OFF, LEDColor::LED_COLOR_OFF,
}; };
@@ -63,17 +72,25 @@ static bool one_second();
static bool three_second(); static bool three_second();
static bool six_second(); static bool six_second();
void p001_step3(void) { void step3(void) {
StarCodeHandler star_codes[] = { SemaphoreHandle_t continue_sem = xSemaphoreCreateBinary();
{ if (continue_sem == nullptr) {
.code = "*1642", ESP_LOGE(TAG, "could not create semaphore");
return;
}
StarCodeEntry start_code = {
.code = "1642",
.display_text = "Starting...", .display_text = "Starting...",
.should_exit = true, .delay_us = 2'000'000,
.callback = nullptr, .callback = nullptr,
}, .triggered_sem = continue_sem,
}; };
int len = sizeof(star_codes)/sizeof(StarCodeHandler);
do_star_codes(star_codes, len); add_star_code(start_code);
xSemaphoreTake(continue_sem, portMAX_DELAY);
rm_star_code(start_code.code);
vSemaphoreDelete(continue_sem);
while (times < TIMES_TO_COMPLETE) { while (times < TIMES_TO_COMPLETE) {
tone = tone_dist(gen); tone = tone_dist(gen);
@@ -82,7 +99,7 @@ void p001_step3(void) {
play_clip_wav(MOUNT_POINT "/ready.wav", true, false, 3, 0); play_clip_wav(MOUNT_POINT "/ready.wav", true, false, 3, 0);
// The high pitched tones need to be scaled down by 3 more // The high pitched tones need to be scaled down by 3 more
play_clip_wav(TONE_FILES[tone], false, false, 2 + (tone/3) * 3, 0); play_clip_wav(TONE_FILES[tone], false, false, 1 + (tone/3) * 4, 0);
bool correct = false; bool correct = false;
switch (tone % 3) { switch (tone % 3) {
@@ -221,16 +238,16 @@ static bool one_second() {
int red_led_count = 0; int red_led_count = 0;
int blue_led_count = 0; int blue_led_count = 0;
for (int i = 0; i < LED_COUNT; i++) { for (int i = 0; i < LED_COUNT; i++) {
if (indicator_led_idxs[i] == 0) { if (indicator_led_idxs[i] == NEOPIXEL_COLOR_IDX_RED) {
red_led_count++; red_led_count++;
} else if (indicator_led_idxs[i] == 4) { } else if (indicator_led_idxs[i] == NEOPIXEL_COLOR_IDX_BLUE) {
blue_led_count++; blue_led_count++;
} }
} }
uint8_t correct_switches = four_bit_flag( uint8_t correct_switches = four_bit_flag(
speaker_color == 0 || speaker_color == 1 || speaker_color == 2, speaker_color == NEOPIXEL_COLOR_IDX_RED || speaker_color == NEOPIXEL_COLOR_IDX_YELLOW || speaker_color == NEOPIXEL_COLOR_IDX_PINK,
lcd_string_idx == 0 || lcd_string_idx == 1, lcd_string_idx == LCD_STRING_SOMETHING || lcd_string_idx == LCD_STRING_NOTHING,
was_high, was_high,
!was_high !was_high
); );
@@ -280,9 +297,9 @@ static bool three_second() {
int red_led_count = 0; int red_led_count = 0;
int blue_led_count = 0; int blue_led_count = 0;
for (int i = 0; i < LED_COUNT; i++) { for (int i = 0; i < LED_COUNT; i++) {
if (indicator_led_idxs[i] == 0) { if (indicator_led_idxs[i] == NEOPIXEL_COLOR_IDX_RED) {
red_led_count++; red_led_count++;
} else if (indicator_led_idxs[i] == 4) { } else if (indicator_led_idxs[i] == NEOPIXEL_COLOR_IDX_BLUE) {
blue_led_count++; blue_led_count++;
} }
} }
@@ -345,7 +362,7 @@ static bool six_second() {
bool was_high = (tone / 3) == 1; bool was_high = (tone / 3) == 1;
bool second_switch_correct_state = (indicator_led_idxs[IndicatorLED::LED_S2] == 0) || (indicator_led_idxs[IndicatorLED::LED_S2] == 6); bool second_switch_correct_state = (indicator_led_idxs[IndicatorLED::LED_S2] == NEOPIXEL_COLOR_IDX_RED) || (indicator_led_idxs[IndicatorLED::LED_S2] == NEOPIXEL_COLOR_IDX_OFF);
second_switch_correct_state = second_switch_correct_state || was_high; second_switch_correct_state = second_switch_correct_state || was_high;
rng_leds(); rng_leds();
@@ -354,16 +371,16 @@ static bool six_second() {
int green_led_count = 0; int green_led_count = 0;
int blue_led_count = 0; int blue_led_count = 0;
for (int i = 0; i < LED_COUNT; i++) { for (int i = 0; i < LED_COUNT; i++) {
if (indicator_led_idxs[i] == 4) { if (indicator_led_idxs[i] == NEOPIXEL_COLOR_IDX_BLUE) {
blue_led_count++; blue_led_count++;
} else if (indicator_led_idxs[i] == 3) { } else if (indicator_led_idxs[i] == NEOPIXEL_COLOR_IDX_GREEN) {
green_led_count++; green_led_count++;
} }
} }
int pink_led_on_bottom_count = 0; int pink_led_on_bottom_count = 0;
for (int i = IndicatorLED::LED_RFID; i < LED_COUNT; i++) { for (int i = IndicatorLED::LED_RFID; i < LED_COUNT; i++) {
if (indicator_led_idxs[i] == 5) { if (indicator_led_idxs[i] == NEOPIXEL_COLOR_IDX_PINK) {
pink_led_on_bottom_count++; pink_led_on_bottom_count++;
} }
} }
+10
View File
@@ -0,0 +1,10 @@
#ifndef STEP_3_H
#define STEP_3_H
#include <random>
#include "../drivers/all.h"
#include "../helper.h"
void step3(void);
#endif /* STEP_3_H */
@@ -1,4 +1,4 @@
#include "p001_step4.h" #include "step4.h"
__attribute__((unused)) __attribute__((unused))
static const char *TAG = "step4"; static const char *TAG = "step4";
@@ -233,8 +233,8 @@ bool play_game(int time, int required_score) {
target_score = required_score; target_score = required_score;
score = 0; score = 0;
update_score(); update_score();
// set_module_time(time); set_module_time(time);
// start_module_timer(); start_module_timer();
clear_board(); clear_board();
@@ -272,7 +272,7 @@ bool play_game(int time, int required_score) {
show_board(); show_board();
if (score >= required_score) { if (score >= required_score) {
// stop_module_timer(); stop_module_timer();
return true; return true;
} }
} }
@@ -307,19 +307,18 @@ bool play_game(int time, int required_score) {
show_board(); show_board();
if (score >= required_score) { if (score >= required_score) {
// stop_module_timer(); stop_module_timer();
return true; return true;
} }
} }
} }
} }
// if (get_module_time() <= 0) { if (get_module_time() <= 0) {
// stop_module_timer(); stop_module_timer();
// strike("Out of time"); strike("Out of time");
// return false; return false;
// } }
// if (get_switch_flipped(&switch_)) { // if (get_switch_flipped(&switch_)) {
// printf("%d\n", piece); // printf("%d\n", piece);
// for (int i = 0; i < sizeof(piece_nodes)/sizeof(piece_nodes[0]); i++) { // for (int i = 0; i < sizeof(piece_nodes)/sizeof(piece_nodes[0]); i++) {
@@ -334,7 +333,7 @@ bool play_game(int time, int required_score) {
// game over // game over
ESP_LOGI(TAG, "Game Over. Score: %d", score); ESP_LOGI(TAG, "Game Over. Score: %d", score);
// stop_module_timer(); stop_module_timer();
strike("Out of room"); strike("Out of room");
return false; return false;
} }
@@ -380,23 +379,36 @@ static void fail() {
} }
} }
void p001_step4() { void step4() {
StarCodeHandler star_code = { // TODO: extract to helper function
.code = "*3850", SemaphoreHandle_t continue_sem = xSemaphoreCreateBinary();
if (continue_sem == nullptr) {
ESP_LOGE(TAG, "could not create semaphore");
}
StarCodeEntry start_code = {
.code = "3850",
.display_text = "Starting...", .display_text = "Starting...",
.should_exit = true, .delay_us = 2'000'000,
.callback = nullptr, .callback = nullptr,
.triggered_sem = continue_sem,
}; };
do_star_codes(&star_code, 1);
add_star_code(start_code);
xSemaphoreTake(continue_sem, portMAX_DELAY);
rm_star_code(start_code.code);
vSemaphoreDelete(continue_sem);
init_screen(); init_screen();
while (!play_game(4*60*1000, 2)) fail(); while (!play_game(4*60*1000, 2)) fail();
// TODO: create constants for common assets, and put them in a folder.
play_clip_wav(MOUNT_POINT "/partdone.wav", true, false, 0, 0); play_clip_wav(MOUNT_POINT "/partdone.wav", true, false, 0, 0);
complete(); complete();
while (!play_game(4*60*1000, 5)) fail(); while (!play_game(4*60*1000, 4)) fail();
play_clip_wav(MOUNT_POINT "/partdone.wav", true, false, 0, 0); play_clip_wav(MOUNT_POINT "/partdone.wav", true, false, 0, 0);
complete(); complete();
while (!play_game(7*60*1000, 12)) fail(); while (!play_game(7*60*1000, 8)) fail();
play_clip_wav(MOUNT_POINT "/stepdone.wav", true, false, 1, 0); play_clip_wav(MOUNT_POINT "/stepdone.wav", true, false, 1, 0);
complete(); complete();
+14
View File
@@ -0,0 +1,14 @@
#ifndef STEP_4_H
#define STEP_4_H
#include <random>
#include "../drivers/all.h"
#include "../helper.h"
#include "esp_log.h"
#define TETRIS_USE_FLASH_IMG
#define TETRIS_USE_FLASH_BG_IMG
void step4(void);
#endif /* STEP_4_H */
@@ -1,4 +1,4 @@
#include "p001_step5.h" #include "step5.h"
#define TIME_CLEAR 30'000 #define TIME_CLEAR 30'000
#define TIME_PLANK 40'000 #define TIME_PLANK 40'000
@@ -7,6 +7,7 @@
#define TIME_BLINK 35'000 #define TIME_BLINK 35'000
#define TIME_UMMM 35'000 #define TIME_UMMM 35'000
#define TIME_BLANK 40'000 #define TIME_BLANK 40'000
#define TIME_WHAT 60'000
#define TIME_PLINK 40'000 #define TIME_PLINK 40'000
__attribute__((unused)) __attribute__((unused))
@@ -177,17 +178,24 @@ bool submit_6(bool* buttons_cycling, bool button_turned_on, int led_off) {
return true; return true;
} }
void p001_step5(void) { void step5(void) {
StarCodeHandler star_codes[] = { SemaphoreHandle_t continue_sem = xSemaphoreCreateBinary();
{ if (continue_sem == nullptr) {
.code = "*2648", ESP_LOGE(TAG, "could not create semaphore");
}
StarCodeEntry start_code = {
.code = "2648",
.display_text = "Starting...", .display_text = "Starting...",
.should_exit = true, .delay_us = 2'000'000,
.callback = nullptr, .callback = nullptr,
}, .triggered_sem = continue_sem,
}; };
int len = sizeof(star_codes)/sizeof(StarCodeHandler);
do_star_codes(star_codes, len); add_star_code(start_code);
xSemaphoreTake(continue_sem, portMAX_DELAY);
rm_star_code(start_code.code);
vSemaphoreDelete(continue_sem);
std::vector<int> all_leds; std::vector<int> all_leds;
@@ -221,15 +229,13 @@ void p001_step5(void) {
clean_bomb(); clean_bomb();
int solved_puzzles = 0; int solved_puzzles = 0;
while (solved_puzzles < TIMES_TO_SOLVE) { while (solved_puzzles < TIMES_TO_SOLVE) {
lcd_set_cursor_pos(1, 1);
bool solved_correctly = false; bool solved_correctly = false;
int puzzle = puzzle_dist(gen); int puzzle = puzzle_dist(gen);
// int puzzle = 2;
switch (puzzle) { switch (puzzle) {
case 0: { case 0: {
lcd_print("Clear"); lcd_print(1, 1, "Clear");
set_module_time(TIME_CLEAR); set_module_time(TIME_CLEAR);
start_module_timer(); start_module_timer();
@@ -264,7 +270,7 @@ void p001_step5(void) {
break; break;
} }
case 1: { case 1: {
lcd_print("Blank"); lcd_print(1, 1, "Blank");
set_module_time(TIME_BLANK); set_module_time(TIME_BLANK);
start_module_timer(); start_module_timer();
@@ -378,7 +384,7 @@ void p001_step5(void) {
break; break;
} }
case 3: { case 3: {
lcd_print("Nothing"); lcd_print(1, 1, "Nothing");
set_module_time(TIME_NOTHING); set_module_time(TIME_NOTHING);
start_module_timer(); start_module_timer();
@@ -437,7 +443,7 @@ void p001_step5(void) {
break; break;
} }
case 4: { case 4: {
lcd_print("Blink"); lcd_print(1, 1, "Blink");
set_module_time(TIME_BLINK); set_module_time(TIME_BLINK);
start_module_timer(); start_module_timer();
@@ -501,7 +507,7 @@ void p001_step5(void) {
break; break;
} }
case 5: { case 5: {
lcd_print("Ummm"); lcd_print(1, 1, "Ummm");
set_module_time(TIME_UMMM); set_module_time(TIME_UMMM);
start_module_timer(); start_module_timer();
@@ -557,7 +563,7 @@ void p001_step5(void) {
break; break;
} }
case 6: { case 6: {
lcd_print("Plank"); lcd_print(1, 1, "Plank");
set_module_time(TIME_PLANK); set_module_time(TIME_PLANK);
start_module_timer(); start_module_timer();
@@ -650,7 +656,155 @@ void p001_step5(void) {
break; break;
} }
case 7: { case 7: {
lcd_print("Plink"); lcd_print(1, 1, "What");
set_module_time(TIME_WHAT);
start_module_timer();
std::uniform_int_distribution<> math_number_dist(1, 9);
std::vector<float> math_numbers;
std::vector<int> math_operations;
std::map<int, char> operation_map = {
{0, '+'},
{1, '-'},
{2, '*'},
{3, '/'},
};
int expression_answer = -1;
std::string display_expression;
while (expression_answer < 0) {
math_numbers = {static_cast<float>(math_number_dist(gen)), static_cast<float>(math_number_dist(gen)), static_cast<float>(math_number_dist(gen)), static_cast<float>(math_number_dist(gen))};
std::vector<int> possible_math_operations = {0, 1, 2, 3};
math_operations = unique_values(possible_math_operations, 3);
display_expression = std::to_string(static_cast<int>(math_numbers[0]));
for (int i = 0; i < 3; i++) {
display_expression += operation_map[math_operations[i]];
display_expression += std::to_string(static_cast<int>(math_numbers[i + 1]));
}
// Solve
for (int j = 0; j < 3; j++) {
bool found = false;
for (int i = 0; i < math_operations.size(); i++) {
if (math_operations[i] == 2) {
// ESP_LOGI(TAG, "i = %i, condensing %f * %f to %f", i, math_numbers[i], math_numbers[i + 1], (math_numbers[i] * math_numbers[i+1]));
math_numbers[i] = math_numbers[i] * math_numbers[i + 1];
math_numbers.erase(math_numbers.begin() + i + 1);
math_operations.erase(math_operations.begin() + i);
found = true;
break;
} else if (math_operations[i] == 3) {
// ESP_LOGI(TAG, "i = %i, condensing %f / %f to %f", i, math_numbers[i], math_numbers[i + 1], (math_numbers[i] / math_numbers[i+1]));
math_numbers[i] = math_numbers[i] / math_numbers[i + 1];
math_numbers.erase(math_numbers.begin() + i + 1);
math_operations.erase(math_operations.begin() + i);
found = true;
break;
}
}
if (found) continue;
for (int i = 0; i < math_operations.size(); i++) {
if (math_operations[i] == 0) {
// ESP_LOGI(TAG, "i = %i, condensing %f + %f to %f", i, math_numbers[i], math_numbers[i + 1], (math_numbers[i] + math_numbers[i+1]));
math_numbers[i] = math_numbers[i] + math_numbers[i + 1];
math_numbers.erase(math_numbers.begin() + i + 1);
math_operations.erase(math_operations.begin() + i);
found = true;
break;
} else if (math_operations[i] == 1) {
// ESP_LOGI(TAG, "i = %i, condensing %f - %f to %f", i, math_numbers[i], math_numbers[i + 1], (math_numbers[i] - math_numbers[i+1]));
math_numbers[i] = math_numbers[i] - math_numbers[i + 1];
math_numbers.erase(math_numbers.begin() + i + 1);
math_operations.erase(math_operations.begin() + i);
found = true;
break;
}
}
}
expression_answer = static_cast<int>(std::floor(math_numbers[0]));
}
// display expression
lcd_print(1, 2, display_expression.c_str());
// set LEDs
const uint32_t COLORS[] = {
LEDColor::LED_COLOR_BLUE,
LEDColor::LED_COLOR_RED,
LEDColor::LED_COLOR_GREEN,
LEDColor::LED_COLOR_YELLOW,
};
std::uniform_int_distribution<> add_sub_indicator_dist(1, 6);
std::uniform_int_distribution<> mult_div_indicator_dist(1, 3);
int modifier_indicators[4] = {add_sub_indicator_dist(gen), add_sub_indicator_dist(gen), mult_div_indicator_dist(gen), mult_div_indicator_dist(gen)};
while ((((expression_answer + (modifier_indicators[0] * 3) - modifier_indicators[1]) * std::pow(3, modifier_indicators[2])) / std::pow(2, modifier_indicators[3])) < 0) {
modifier_indicators[0] = add_sub_indicator_dist(gen);
modifier_indicators[1] = add_sub_indicator_dist(gen);
modifier_indicators[2] = mult_div_indicator_dist(gen);
modifier_indicators[3] = mult_div_indicator_dist(gen);
}
expression_answer += modifier_indicators[0] * 3;
expression_answer -= modifier_indicators[1];
expression_answer *= std::pow(3, modifier_indicators[2]);
expression_answer /= std::pow(2, modifier_indicators[3]);
std::vector<int> led_options = all_leds;
for (int i = 0; i < 4; i++) {
set_unique_leds(led_options, modifier_indicators[i], COLORS[i]);
}
leds_flush();
std::string answer_string = std::to_string(expression_answer);
std::string entered_string = "";
ESP_LOGI(TAG, "Solved full answer: %s", answer_string.c_str());
KeypadKey key;
while (1) {
if (get_keypad_pressed(&key)) {
if (key == KeypadKey::star) {
// clear
entered_string = "";
} else if (key == KeypadKey::pound) {
// submit
if (entered_string != answer_string) {
strike("Incorrect answer!");
} else {
solved_correctly = true;
}
break;
} else {
entered_string += char_of_keypad_key(key);
}
lcd_clear();
lcd_print(1, 1, "What");
lcd_print(1, 2, display_expression.c_str());
lcd_print(1, 3, entered_string.c_str());
}
if (get_module_time() <= 0) {
strike("Ran out of time!");
break;
}
vTaskDelay(pdMS_TO_TICKS(10));
}
break;
}
case 8: {
lcd_print(1, 1, "Plink");
set_module_time(TIME_PLINK); set_module_time(TIME_PLINK);
start_module_timer(); start_module_timer();
@@ -744,22 +898,20 @@ void p001_step5(void) {
if (!failed) { if (!failed) {
solved_correctly = true; solved_correctly = true;
} }
break;
}
default: {
ESP_LOGE(TAG, "Invalid puzzle number %d", puzzle);
} }
} }
stop_module_timer(); stop_module_timer();
if (solved_correctly) { if (solved_correctly) {
solved_puzzles++; solved_puzzles++;
play_clip_wav(MOUNT_POINT "/correct.wav", true, false, 3, 0); play_clip_wav(MOUNT_POINT "/partdone.wav", true, false, 0, 0);
vTaskDelay(pdMS_TO_TICKS(500)); vTaskDelay(pdMS_TO_TICKS(500));
solved_correctly = false; solved_correctly = false;
} else { } else {
vTaskDelay(pdMS_TO_TICKS(3000)); vTaskDelay(pdMS_TO_TICKS(3000));
} }
clear_all_pressed_released(); play_clip_wav(MOUNT_POINT "/stepdone.wav", true, false, 1, 0);
clean_bomb(); clean_bomb();
} }
} }
+16
View File
@@ -0,0 +1,16 @@
#ifndef STEP_5_H
#define STEP_5_H
#include "../drivers/all.h"
#include "../helper.h"
#include <random>
#include <iostream>
#include <set>
#include <map>
#include <vector>
#include <cmath>
#include <array>
void step5(void);
#endif /* STEP_5_H */
@@ -1,11 +1,11 @@
#include "p001_step6.h" #include "step6.h"
__attribute__((unused)) __attribute__((unused))
static const char *TAG = "step6"; static const char *TAG = "step6";
static uint8_t cut_wires = 0; static uint8_t cut_wires = 0;
void p001_step6(void) { void step6(void) {
get_cut_wires(); get_cut_wires();
clear_all_pressed_released(); clear_all_pressed_released();
+10
View File
@@ -0,0 +1,10 @@
#ifndef STEP_6_H
#define STEP_6_H
#include "wires_puzzle.h"
#include "../drivers/all.h"
#include "../helper.h"
void step6(void);
#endif /* STEP_6_H */
+8
View File
@@ -0,0 +1,8 @@
# ESP-IDF Partition Table
# Name, Type, SubType, Offset, Size, Flags
nvs,data,nvs,0x9000,0x6000,,
phy_init,data,phy,0xf000,0x1000,,
ota,data,ota,0x10000,0x2000,,
factory,app,factory,0x20000,2M,,
ota0,app,ota_0,0x220000,2M,,
ota1,app,ota_1,0x420000,2M,,
1 # ESP-IDF Partition Table
2 # Name, Type, SubType, Offset, Size, Flags
3 nvs,data,nvs,0x9000,0x6000,,
4 phy_init,data,phy,0xf000,0x1000,,
5 ota,data,ota,0x10000,0x2000,,
6 factory,app,factory,0x20000,2M,,
7 ota0,app,ota_0,0x220000,2M,,
8 ota1,app,ota_1,0x420000,2M,,
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-550
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-3366
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