#include "sseg.h" static const char *TAG = "sseg_driver"; void init_sseg() { sseg = new TM1640(SSEG_PIN_DATA, SSEG_PIN_CLK, 8); } void set_game_sseg_raw(uint8_t* digits) { sseg->setSegments(0, digits[0]); sseg->setSegments(1, digits[1]); sseg->setSegments(2, digits[2]); sseg->setSegments(3, digits[3]); } void set_module_sseg_raw(uint8_t* digits) { sseg->setSegments(4, digits[0]); sseg->setSegments(5, digits[1]); sseg->setSegments(6, digits[2]); sseg->setSegments(7, digits[3]); } void set_game_sseg_num(unsigned int value, int dot_pos) { for (int i = 0; i < 4; i++) { auto idx = value % 10; sseg->sendChar(3-i, TM16XX_NUMBER_FONT[idx], i == dot_pos); value = value / 10; } } void set_module_sseg_num(unsigned int value, int dot_pos) { for (int i = 0; i < 4; i++) { auto idx = value % 10; sseg->sendChar(7-i, TM16XX_NUMBER_FONT[idx], i == dot_pos); value = value / 10; } }