#ifndef HELPER_H #define HELPER_H #include "drivers/game_timer.h" #include "drivers/sseg.h" #include "drivers/bottom_half.h" #include "drivers/wires.h" #include "drivers/char_lcd.h" #include "drivers/leds.h" #include "drivers/speaker.h" #include "drivers/tft.h" // TODO: add something for RNG. /// Clears most persistant bomb state void clean_bomb(void); void poster_child_task(void* arg); void display_game_results(); #endif /* HELPER_H */