300 lines
9.1 KiB
C++
300 lines
9.1 KiB
C++
#include "step0.h"
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static const char* TAG = "step0";
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extern uint32_t initial_game_time;
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extern uint32_t skip_to_step;
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static void set_game_time(void);
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static void skip_to_step1(void) { skip_to_step = 1; }
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static void skip_to_step2(void) { skip_to_step = 2; }
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static void skip_to_step3(void) { skip_to_step = 3; }
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static void skip_to_step4(void) { skip_to_step = 4; }
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static void skip_to_step5(void) { skip_to_step = 5; }
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static void skip_to_step6(void) { skip_to_step = 6; }
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static void try_step1(void) { clean_bomb(); step1(); }
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static void try_step2(void) { clean_bomb(); step2(); }
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static void try_step3(void) { clean_bomb(); step3(); }
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static void try_step4(void) { clean_bomb(); step4(); }
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static void try_step5(void) { clean_bomb(); step5(); }
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static void try_step6(void) { clean_bomb(); step6(); }
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static void issue_strike(void) { strike("Strike Issued"); }
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static void debug_switches(void);
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static void battery_stats(void) {
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BaseType_t xReturned;
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TaskHandle_t xHandle = NULL;
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xReturned = xTaskCreate(bat_monitor_task, "bat_monitor", 4096, NULL, 5, &xHandle);
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KeypadKey k;
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while (!get_pressed_keypad(&k) || k != KeypadKey::pound) vTaskDelay(pdMS_TO_TICKS(10));
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if (xReturned == pdPASS) {
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vTaskDelete(xHandle);
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}
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}
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/// Wait for "*9819"
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void step0(void) {
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led_strip_set_pixel(leds, Led::speaker, 0, 0, 20);
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led_strip_refresh(leds);
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StarCodeHandler star_codes[] = {
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{
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.code = "*9819",
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.display_text = "Diffusal Initiated",
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.should_exit = true,
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.callback = nullptr,
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},
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{
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.code = "*59861",
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.display_text = "Set Up Wires",
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.should_exit = false,
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.callback = setup_wires,
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},
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{
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.code = "*59862",
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.display_text = "Set Game Time",
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.should_exit = false,
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.callback = set_game_time,
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},
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{
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.code = "*59863",
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.display_text = "Debug Switches",
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.should_exit = false,
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.callback = debug_switches,
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},
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{
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.code = "*59864",
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.display_text = "Battery Stats",
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.should_exit = false,
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.callback = battery_stats,
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},
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{
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.code = "*59871",
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.display_text = "Try Step 1",
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.should_exit = false,
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.callback = try_step1,
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},
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{
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.code = "*59872",
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.display_text = "Try Step 2",
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.should_exit = false,
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.callback = try_step2,
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},
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{
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.code = "*59873",
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.display_text = "Try Step 3",
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.should_exit = false,
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.callback = try_step3,
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},
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{
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.code = "*59874",
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.display_text = "Try Step 4",
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.should_exit = false,
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.callback = try_step4,
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},
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{
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.code = "*59875",
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.display_text = "Try Step 5",
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.should_exit = false,
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.callback = try_step5,
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},
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{
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.code = "*59876",
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.display_text = "Try Step 6",
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.should_exit = false,
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.callback = try_step6,
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},
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{
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.code = "*59881",
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.display_text = "Skip To Step 1",
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.should_exit = true,
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.callback = skip_to_step1,
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},
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{
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.code = "*59882",
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.display_text = "Skip To Step 2",
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.should_exit = true,
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.callback = skip_to_step2,
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},
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{
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.code = "*59883",
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.display_text = "Skip To Step 3",
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.should_exit = true,
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.callback = skip_to_step3,
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},
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{
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.code = "*59884",
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.display_text = "Skip To Step 4",
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.should_exit = true,
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.callback = skip_to_step4,
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},
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{
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.code = "*59885",
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.display_text = "Skip To Step 5",
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.should_exit = true,
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.callback = skip_to_step5,
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},
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{
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.code = "*59886",
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.display_text = "Skip To Step 6",
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.should_exit = true,
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.callback = skip_to_step6,
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},
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{
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.code = "*1111",
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.display_text = "Issue Strike",
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.should_exit = false,
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.callback = issue_strike,
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},
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};
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int len = sizeof(star_codes)/sizeof(StarCodeHandler);
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do_star_codes(star_codes, len);
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}
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static const int CURSOR_POS_MAP[5] = {1, 3, 4, 6, 7};
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static char str_buf[18] = {0};
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static void _update_display(uint8_t* digits, uint8_t cursor_pos) {
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sprintf(str_buf, "%d:%d%d:%d%d", digits[0], digits[1], digits[2], digits[3], digits[4]);
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lcd_clear(&lcd);
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lcd_set_cursor(&lcd, 1, 1);
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lcd_print(&lcd, str_buf);
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cursor_pos = MAX(0, MIN(4, cursor_pos));
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int mapped_cursor_pos = CURSOR_POS_MAP[cursor_pos];
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lcd_set_cursor(&lcd, mapped_cursor_pos, 1);
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}
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static void set_game_time(void) {
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uint8_t hours = (initial_game_time / (1000*60*60)) % 10;
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uint8_t minutes = (initial_game_time / (1000*60)) % 60;
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uint8_t seconds = (initial_game_time / (1000)) % 60;
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uint8_t digits[5] = {hours, (uint8_t)(minutes / 10), (uint8_t)(minutes % 10), (uint8_t)(seconds / 10), (uint8_t)(seconds % 10)};
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uint8_t cursor_pos = 0;
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lcd_cursor(&lcd);
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_update_display(digits, cursor_pos);
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KeypadKey key;
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ButtonKey button;
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while (1) {
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while (get_pressed_keypad(&key)) {
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if (key == KeypadKey::star) {
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digits[0] = 0;
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digits[1] = 0;
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digits[2] = 0;
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digits[3] = 0;
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digits[4] = 0;
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cursor_pos = 0;
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} else if (key == KeypadKey::pound) {
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// submit
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if (digits[0] != 0 || digits[1] != 0 || digits[2] != 0 || digits[3] != 0 || digits[4] != 0) {
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uint32_t new_game_time = 0;
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new_game_time += digits[0] * (1000*60*60);
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new_game_time += (digits[1] * 10 + digits[2]) * (1000*60);
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new_game_time += (digits[3] * 10 + digits[4]) * (1000);
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initial_game_time = new_game_time;
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}
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clean_bomb();
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led_strip_set_pixel(leds, Led::speaker, 0, 0, 20);
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led_strip_refresh(leds);
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return;
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} else {
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int just_pressed = -1;
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switch (key) {
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case KeypadKey::k0:
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just_pressed = 0;
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break;
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case KeypadKey::k1:
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just_pressed = 1;
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break;
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case KeypadKey::k2:
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just_pressed = 2;
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break;
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case KeypadKey::k3:
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just_pressed = 3;
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break;
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case KeypadKey::k4:
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just_pressed = 4;
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break;
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case KeypadKey::k5:
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just_pressed = 5;
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break;
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case KeypadKey::k6:
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just_pressed = 6;
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break;
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case KeypadKey::k7:
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just_pressed = 7;
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break;
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case KeypadKey::k8:
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just_pressed = 8;
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break;
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case KeypadKey::k9:
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just_pressed = 9;
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break;
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default:
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break;
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}
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if (just_pressed != -1) {
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digits[cursor_pos] = just_pressed;
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cursor_pos = MIN(4, cursor_pos+1);
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}
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}
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_update_display(digits, cursor_pos);
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}
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while (get_pressed_button(&button)) {
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if (button == ButtonKey::b1) {
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cursor_pos = MAX(0, cursor_pos-1);
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} else if (button == ButtonKey::b2) {
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cursor_pos = MIN(4, cursor_pos+1);
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}
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_update_display(digits, cursor_pos);
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}
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vTaskDelay(pdMS_TO_TICKS(10));
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}
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}
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static void print_bin(char* out_str, uint8_t n) {
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out_str[0] = ((n & 0b1000) ? '1' : '0');
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out_str[1] = ((n & 0b0100) ? '1' : '0');
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out_str[2] = ((n & 0b0010) ? '1' : '0');
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out_str[3] = ((n & 0b0001) ? '1' : '0');
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}
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static void debug_switches(void) {
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clean_bomb();
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uint8_t switch_state = 0;
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uint8_t button_state = 0;
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char buff[5] = {0};
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KeypadKey key;
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while (1) {
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uint8_t new_button_state = get_button_state();
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if (new_button_state != button_state) {
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button_state = new_button_state;
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print_bin(buff, button_state);
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ESP_LOGI("main", "b: 0b%s", buff);
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}
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uint8_t new_switch_state = get_switch_state();
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if (new_switch_state != switch_state) {
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switch_state = new_switch_state;
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print_bin(buff, switch_state);
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ESP_LOGI("main", "s: 0b%s", buff);
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}
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if (get_pressed_keypad(&key) && key == KeypadKey::pound) {
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return;
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}
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vTaskDelay(pdMS_TO_TICKS(10));
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}
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}
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