blk_box_tc/main/helper.cpp
2025-04-04 23:52:48 -05:00

194 lines
6.7 KiB
C++

#include "helper.h"
// TODO: move to driver
void clean_bomb(void) {
// clear pending inputs
clear_all_pressed_released();
clear_wires_pressed_released_cut();
// clear leds
leds_clear();
leds_flush();
// clear module timer
stop_module_timer();
set_module_time(0);
uint8_t clear[4] = {0};
set_module_sseg_raw(clear);
// clear char lcd
lcd_clear();
lcd_set_cursor_vis(false);
lcd_cursor_home();
}
static const int STRING_MAX_LEN = 8;
void do_star_codes(StarCodeHandler* star_codes, int star_codes_len) {
KeypadKey key;
int current_idx = 0;
char current[STRING_MAX_LEN+1] = {0};
while (1) {
while (get_keypad_pressed(&key)) {
if (key == KeypadKey::star) {
current[0] = '*';
for (int i = 1; i < STRING_MAX_LEN; i++) {
current[i] = 0;
}
current_idx = 1;
} else if (key == KeypadKey::pound) {
// submit
if (current[0] == '\0') {
continue;
}
bool hit = false;
for (int i = 0; i < star_codes_len; i++) {
StarCodeHandler sch = star_codes[i];
if (strcmp(current, sch.code) == 0) {
hit = true;
lcd_print(1, 2, sch.display_text);
vTaskDelay(pdMS_TO_TICKS(2000));
if (sch.callback != nullptr) {
(sch.callback)();
}
if (sch.should_exit) {
return;
}
break;
}
}
if (!hit) {
lcd_print(1, 2, "Invalid Star Code");
vTaskDelay(pdMS_TO_TICKS(2000));
}
// clear
for (int i = 0; i < STRING_MAX_LEN; i++) {
current[i] = 0;
}
current_idx = 0;
} else {
// out of room. skip
if (current_idx >= STRING_MAX_LEN) break;
// no code started.
if (current[0] != '*') continue;
char c = char_of_keypad_key(key);
current[current_idx++] = c;
}
// ESP_LOGI(STEP0_TAG, "Pressed: %c", c);
lcd_clear();
lcd_print(1, 1, current);
}
vTaskDelay(pdMS_TO_TICKS(10));
}
}
static lv_obj_t* old_scr;
static lv_obj_t* scr;
static lv_style_t game_results_style;
static lv_obj_t* overall_results_label;
static lv_obj_t* breakdown_results_label;
static lv_obj_t* strike_numbers_label;
static lv_obj_t* step_times_label;
static void write_time(char* buf, int32_t game_time) {
char minus[2] = "\0";
if (game_time < 0) {
minus[0] = '-';
game_time = -game_time;
}
uint8_t hours = (game_time / (1000*60*60)) % 10;
uint8_t minutes = (game_time / (1000*60)) % 60;
uint8_t seconds = (game_time / (1000)) % 60;
sprintf(buf, "%s%d:%02d:%02d", minus, hours, minutes, seconds);
}
extern uint32_t initial_game_time;
void display_game_results(void) {
while (xSemaphoreTake(xGuiSemaphore, portMAX_DELAY) == pdFALSE) vTaskDelay(pdMS_TO_TICKS(10));
scr = lv_obj_create(NULL);
lv_obj_set_style_bg_color(scr, lv_color_black(), LV_STATE_DEFAULT);
lv_style_init(&game_results_style);
lv_style_set_text_color(&game_results_style, lv_color_white());
lv_style_set_text_align(&game_results_style, LV_TEXT_ALIGN_LEFT);
overall_results_label = lv_label_create(scr);
lv_obj_align(overall_results_label, LV_ALIGN_TOP_LEFT, 20, 20);
lv_obj_set_size(overall_results_label, 460, 140);
lv_obj_add_style(overall_results_label, &game_results_style, LV_STATE_DEFAULT);
breakdown_results_label = lv_label_create(scr);
lv_obj_align(breakdown_results_label, LV_ALIGN_BOTTOM_LEFT, 20, 0);
lv_obj_set_size(breakdown_results_label, 460, 140);
lv_obj_add_style(breakdown_results_label, &game_results_style, LV_STATE_DEFAULT);
strike_numbers_label = lv_label_create(scr);
lv_obj_align(strike_numbers_label, LV_ALIGN_BOTTOM_LEFT, 90, 0);
lv_obj_set_size(strike_numbers_label, 60, 140);
lv_obj_add_style(strike_numbers_label, &game_results_style, LV_STATE_DEFAULT);
lv_obj_set_style_text_align(strike_numbers_label, LV_TEXT_ALIGN_RIGHT, LV_STATE_DEFAULT);
step_times_label = lv_label_create(scr);
lv_obj_align(step_times_label, LV_ALIGN_BOTTOM_LEFT, 140, 0);
lv_obj_set_size(step_times_label, 80, 140);
lv_obj_add_style(step_times_label, &game_results_style, LV_STATE_DEFAULT);
lv_obj_set_style_text_align(step_times_label, LV_TEXT_ALIGN_RIGHT, LV_STATE_DEFAULT);
char buf[1024] = {0};
char time_buf_1[32] = {0};
char time_buf_2[32] = {0};
char time_buf_3[32] = {0};
char time_buf_4[32] = {0};
char time_buf_5[32] = {0};
char time_buf_6[32] = {0};
int32_t time_left = get_game_time();
int32_t time_spent = initial_game_time - time_left;
int32_t true_time_spent = time_spent - (total_strikes * STRIKE_TIME_PENALTY);
write_time(time_buf_1, time_left);
write_time(time_buf_2, time_spent);
write_time(time_buf_3, true_time_spent);
sprintf(buf,
"Finished!\n\tTotal Strikes: %ld\n\tTime Left (w/ penalties): %s\n\tTime Spent (w/ penalties): %s\n\tTrue Time Spent: %s\n\n",
total_strikes, time_buf_1, time_buf_2, time_buf_3
);
lv_label_set_text(overall_results_label, buf);
lv_label_set_text(breakdown_results_label, "Step Breakdown:\n\tStep 1: \n\tStep 2:\n\tStep 3:\n\tStep 4:\n\tStep 5:\n\tStep 6:");
sprintf(buf,
"\n%ld strikes\n%ld strikes\n%ld strikes\n%ld strikes\n%ld strikes\n%ld strikes",
step_strikes[0], step_strikes[1], step_strikes[2], step_strikes[3], step_strikes[4], step_strikes[5]
);
lv_label_set_text(strike_numbers_label, buf);
write_time(time_buf_1, initial_game_time - step_finish_times[0]);
write_time(time_buf_2, step_finish_times[0] - step_finish_times[1]);
write_time(time_buf_3, step_finish_times[1] - step_finish_times[2]);
write_time(time_buf_4, step_finish_times[2] - step_finish_times[3]);
write_time(time_buf_5, step_finish_times[3] - step_finish_times[4]);
write_time(time_buf_6, step_finish_times[4] - step_finish_times[5]);
sprintf(buf,
"\n%s\n%s\n%s\n%s\n%s\n%s",
time_buf_1, time_buf_2, time_buf_3, time_buf_4, time_buf_5, time_buf_6
);
lv_label_set_text(step_times_label, buf);
old_scr = lv_scr_act();
lv_scr_load(scr);
xSemaphoreGive(xGuiSemaphore);
}