blk_box_tc/main/drivers/sseg.cpp

58 lines
1.4 KiB
C++

#include "sseg.h"
#include "esp_log.h"
TM1640* sseg = nullptr;
static const char *TAG = "sseg";
void init_sseg() {
ESP_LOGI(TAG, "Initializing sseg...");
sseg = new TM1640(SSEG_PIN_DATA, SSEG_PIN_CLK, 8);
ESP_LOGI(TAG, "Sseg initialized!");
}
void set_game_sseg_raw(const uint8_t* segments) {
sseg->setSegments(segments[0], 0);
sseg->setSegments(segments[1], 1);
sseg->setSegments(segments[2], 2);
sseg->setSegments(segments[3], 3);
}
void clear_game_sseg() {
sseg->setSegments(0, 0);
sseg->setSegments(0, 1);
sseg->setSegments(0, 2);
sseg->setSegments(0, 3);
}
void set_module_sseg_raw(const uint8_t* segments) {
sseg->setSegments(segments[0], 4);
sseg->setSegments(segments[1], 5);
sseg->setSegments(segments[2], 6);
sseg->setSegments(segments[3], 7);
}
void clear_module_sseg() {
sseg->setSegments(0, 4);
sseg->setSegments(0, 5);
sseg->setSegments(0, 6);
sseg->setSegments(0, 7);
}
void set_game_sseg_num(uint32_t value, uint8_t dot_pos) {
for (int i = 0; i < 4; i++) {
auto idx = value % 10;
sseg->sendChar(3-i, TM16XX_NUMBER_FONT[idx], i == dot_pos);
value = value / 10;
}
}
void set_module_sseg_num(uint32_t value, uint8_t dot_pos) {
for (int i = 0; i < 4; i++) {
auto idx = value % 10;
sseg->sendChar(7-i, TM16XX_NUMBER_FONT[idx], i == dot_pos);
value = value / 10;
}
}