blk_box_tc/main/drivers/game_info.h

17 lines
417 B
C

#ifndef GAME_INFO_H
#define GAME_INFO_H
#define GAME_STATE_MAX_LEN 5
/// @brief Sets the game state, used for the header.
///
/// Must be <= 5 characters
void set_game_state(char* new_state);
/// @brief Resets the game state to be blank.
void reset_game_state();
/// @brief Prints the game state section of the header to the char_lcd. (row 0, columns 10-14)
void lcd_print_header_step();
#endif /* GAME_INFO_H */