58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
#include "sseg.h"
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#include "esp_log.h"
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TM1640* sseg = nullptr;
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static const char *TAG = "sseg";
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void init_sseg() {
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ESP_LOGI(TAG, "Initializing sseg...");
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sseg = new TM1640(SSEG_PIN_DATA, SSEG_PIN_CLK, 8);
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ESP_LOGI(TAG, "Sseg initialized!");
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}
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void set_game_sseg_raw(const uint8_t* segments) {
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sseg->setSegments(segments[0], 0);
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sseg->setSegments(segments[1], 1);
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sseg->setSegments(segments[2], 2);
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sseg->setSegments(segments[3], 3);
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}
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void clear_game_sseg() {
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sseg->setSegments(0, 0);
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sseg->setSegments(0, 1);
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sseg->setSegments(0, 2);
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sseg->setSegments(0, 3);
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}
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void set_module_sseg_raw(const uint8_t* segments) {
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sseg->setSegments(segments[0], 4);
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sseg->setSegments(segments[1], 5);
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sseg->setSegments(segments[2], 6);
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sseg->setSegments(segments[3], 7);
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}
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void clear_module_sseg() {
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sseg->setSegments(0, 4);
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sseg->setSegments(0, 5);
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sseg->setSegments(0, 6);
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sseg->setSegments(0, 7);
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}
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void set_game_sseg_num(uint32_t value, uint8_t dot_pos) {
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for (int i = 0; i < 4; i++) {
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auto idx = value % 10;
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sseg->sendChar(3-i, TM16XX_NUMBER_FONT[idx], i == dot_pos);
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value = value / 10;
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}
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}
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void set_module_sseg_num(uint32_t value, uint8_t dot_pos) {
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for (int i = 0; i < 4; i++) {
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auto idx = value % 10;
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sseg->sendChar(7-i, TM16XX_NUMBER_FONT[idx], i == dot_pos);
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value = value / 10;
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}
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}
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