From 764252b0c4dc03a3ab1ec5d7fb5239847bb79c71 Mon Sep 17 00:00:00 2001 From: DragonDuck24 Date: Sat, 23 May 2026 15:06:10 -0500 Subject: [PATCH] first working --- .gitignore | 1 + .idea/.gitignore | 10 + .idea/chess_dragon.iml | 15 + .idea/copilot.data.migration.agent.xml | 6 + .idea/copilot.data.migration.ask.xml | 6 + .idea/copilot.data.migration.ask2agent.xml | 6 + .idea/copilot.data.migration.edit.xml | 6 + .idea/modules.xml | 8 + .idea/vcs.xml | 6 + Cargo.lock | 7461 ++++++++++++++++++++ Cargo.toml | 4 + cli/Cargo.toml | 8 + cli/src/commands.rs | 3 + cli/src/commands/benchmark.rs | 1 + cli/src/commands/play.rs | 0 cli/src/commands/train.rs | 4 + cli/src/main.rs | 16 + engine/Cargo.toml | 12 + engine/src/lib.rs | 70 + engine/src/main.rs | 104 + engine/src/mcts.rs | 416 ++ engine/src/net.rs | 2 + engine/src/net/encoding.rs | 299 + engine/src/net/model.rs | 338 + engine/src/rl/classification.rs | 59 + engine/src/train.rs | 134 + engine/src/training.rs | 1 + 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b/cli/src/commands.rs @@ -0,0 +1,3 @@ +pub mod benchmark; +pub mod play; +pub mod train; diff --git a/cli/src/commands/benchmark.rs b/cli/src/commands/benchmark.rs new file mode 100644 index 0000000..8b13789 --- /dev/null +++ b/cli/src/commands/benchmark.rs @@ -0,0 +1 @@ + diff --git a/cli/src/commands/play.rs b/cli/src/commands/play.rs new file mode 100644 index 0000000..e69de29 diff --git a/cli/src/commands/train.rs b/cli/src/commands/train.rs new file mode 100644 index 0000000..216f632 --- /dev/null +++ b/cli/src/commands/train.rs @@ -0,0 +1,4 @@ +pub fn run() { + + // train(TrainingConfig {}, ); +} diff --git a/cli/src/main.rs b/cli/src/main.rs new file mode 100644 index 0000000..399b57e --- /dev/null +++ b/cli/src/main.rs @@ -0,0 +1,16 @@ +mod commands; + +use std::env; + +fn main() { + let args: Vec = env::args().collect(); + + match args.get(1).map(|s| s.as_str()) { + Some("train") => commands::train::run(), + Some("selfplay") => commands::selfplay::run(), + Some("benchmark") => commands::benchmark::run(), + _ => { + println!("unknown command"); + } + } +} diff --git a/engine/Cargo.toml b/engine/Cargo.toml new file mode 100644 index 0000000..c858ba0 --- /dev/null +++ b/engine/Cargo.toml @@ -0,0 +1,12 @@ +[package] +name = "engine" +version = "0.1.0" +edition = "2024" + +[dependencies] +chess = "3.2.0" +burn = { version = "0.21.0", features = ["std", "tui", "train", "cuda", "fusion", "wgpu", "ndarray"], default-features = false } +burn-ndarray = "0.21.0" +rand_distr = "0.6.0" +rand = "0.10.1" +ctrlc = "3.5.2" diff --git a/engine/src/lib.rs b/engine/src/lib.rs new file mode 100644 index 0000000..8f87ede --- /dev/null +++ b/engine/src/lib.rs @@ -0,0 +1,70 @@ +pub mod mcts; +mod net; +mod train; +pub mod training; + +use chess::Game; + +pub const DEFAULT_MAX_DEPTH: u16 = 6; +pub const DEFAULT_PLAYER_TIME_REMAINING_MS: u64 = 120_000; // 2 minutes +pub const DEFAULT_PLAYER_INCREMENT_MS: u64 = 0; + +pub struct Engine { + pub game: Game, + pub search_settings: SearchSettings, +} + +pub struct SearchSettings { + pub wtime: u64, + pub btime: u64, + pub winc: u64, + pub binc: u64, + pub movetime: Option, + pub max_depth: Option, + pub max_nodes: Option, +} + +impl Default for SearchSettings { + fn default() -> Self { + SearchSettings::new(None, None, None, None, None, None, None) + } +} + +impl SearchSettings { + pub fn new( + wtime: Option, + btime: Option, + winc: Option, + binc: Option, + movetime: Option, + max_depth: Option, + max_nodes: Option, + ) -> Self { + SearchSettings { + wtime: wtime.unwrap_or(DEFAULT_PLAYER_TIME_REMAINING_MS), + btime: btime.unwrap_or(DEFAULT_PLAYER_TIME_REMAINING_MS), + winc: winc.unwrap_or(DEFAULT_PLAYER_INCREMENT_MS), + binc: binc.unwrap_or(DEFAULT_PLAYER_INCREMENT_MS), + movetime, + max_depth, + max_nodes, + } + } +} + +impl Default for Engine { + fn default() -> Self { + Engine::new(None) + } +} + +impl Engine { + pub fn new(search_settings: Option) -> Self { + Engine { + game: Game::new(), + search_settings: search_settings.unwrap_or(SearchSettings::default()), + } + } + + pub fn go(&mut self) {} +} diff --git a/engine/src/main.rs b/engine/src/main.rs new file mode 100644 index 0000000..dbaead3 --- /dev/null +++ b/engine/src/main.rs @@ -0,0 +1,104 @@ +#![recursion_limit = "256"] + +use burn::backend::{Autodiff, Cuda}; +use burn::optim::AdamConfig; +use engine::mcts::MctsConfig; +use engine::training::train::{train, TrainingConfig}; +// fn main() { +// type MyBackend = Wgpu; +// +// let device = Default::default(); +// let model = ChessModelConfig::new(10, 512).init::(&device); +// +// println!("{model}"); +// } + +fn main() { + // type MyBackend = Wgpu; + type MyBackend = Cuda; + // type MyBackend = NdArray; + type MyAutodiffBackend = Autodiff; + // let device = burn::backend::wgpu::WgpuDevice::default(); + // let device = burn::backend::ndarray::NdArrayDevice::default(); + let device = burn::backend::cuda::CudaDevice::default(); + + let mcts_config = MctsConfig::new(10, 1.0, 0.05, 0.25); + + let adam_config = AdamConfig::new(); + + let training_config = TrainingConfig { + max_time_s: None, + num_iters: None, + max_depth: 100, // unused + model_name: String::from("Test1"), + load_model: false, + hidden_channels: 64, + num_blocks: 4, + batch_size: 128, // num positions sampled to a batch (2048) + num_episodes: 10, // num games generated per iteration (5000) + buffer_max_size: 200_000, // max number of samples in the buffer + mcts_config, + optimizer: adam_config, + lr: 2e-4, + }; + + train::(training_config, device); + + // let mut board_state: Option = Some(BoardState::new( + // Board::default(), + // 0, + // HashMap::::new(), + // )); + // + // + // // let start = Instant::now(); + // // rollout(&board, &PolicyNetwork::new()); + // // let end = Instant::now(); + // // println!("Rollout: {:?}", end - start); + // let mut previous_state = board_state.clone().unwrap(); + // + // let mut move_history: String = String::new(); + // + // let mut mcts = MctsConfig::new() + // + // while board_state.is_some() { + // // mcts now returns Option<(BoardState, String)> + // let results = Mcts::search(&previous_state, 1000000, 0); + // if !results.move_dist.is_empty() { + // let mut best_prob: f32 = -1.0; + // let mut best_move: &ChessMove = &ChessMove::default(); + // + // for m in results.move_dist.iter() { + // if m.1 > &best_prob { + // best_move = m.0; + // } + // } + // + // previous_state = results.board_state; + // previous_state.board = previous_state.board.make_move_new(*best_move); + // board_state = Some(previous_state.clone()); + // + // println!( + // "Chosen move: {}, board state: {}", + // best_move.to_string(), + // previous_state.board + // ); + // move_history += &*best_move.to_string(); + // move_history += " "; + // } else { + // board_state = None; + // } + // } + // + // println!("Finished game w/ board state: {}", previous_state.board); + // println!("Move history: {}", move_history); + // println!( + // "Game ended! status: {:?}, clock: {}, 3-fold: {}", + // previous_state.board.status(), + // previous_state.halfmove_clock, + // previous_state + // .repetition_table + // .iter() + // .any(|(_, ct)| ct >= &3u8) + // ); +} diff --git a/engine/src/mcts.rs b/engine/src/mcts.rs new file mode 100644 index 0000000..133fe04 --- /dev/null +++ b/engine/src/mcts.rs @@ -0,0 +1,416 @@ +// use crate::networks::PolicyNetwork; +use crate::mcts::BoardStateStatus::{FiftyMove, Ongoing, Threefold}; +use crate::net::encoding::{encode_board_state_perspective, encode_move}; +use crate::net::model::ChessModel; +use burn::prelude::Backend; +use burn::Tensor; +use chess::BoardStatus::{Checkmate, Stalemate}; +use chess::Color::White; +use chess::Piece::{Bishop, Knight, Pawn, Queen, Rook}; +use chess::{Board, ChessMove, Color, MoveGen, Piece, ALL_COLORS, ALL_PIECES}; +use std::collections::HashMap; +use std::marker::PhantomData; +use std::time::Instant; + +pub struct Node { + pub prior: f32, + pub children: Vec, + pub visit_count: u32, + pub value_sum: f32, + pub board_state: BoardState, + pub last_move: Option, // move that produced this node from its parent +} + +impl Node { + pub fn new(prior: f32, board_state: BoardState, last_move: Option) -> Node { + Node { + prior, + children: vec![], + visit_count: 0, + value_sum: 0.0, + board_state, + last_move, + } + } + + pub fn value(&self) -> f32 { + self.value_sum / self.visit_count as f32 + } + + pub fn select_child(&self, arena: &[Node], c_puct: &f32) -> usize { + self.children + .iter() + .copied() + .max_by(|&a, &b| { + ucb_score(self, &arena[a], c_puct) + .partial_cmp(&ucb_score(self, &arena[b], c_puct)) + .unwrap() + }) + .expect("select_child on leaf") + } +} + +impl Clone for Node { + fn clone(&self) -> Self { + Self::new(self.prior, self.board_state.clone(), self.last_move.clone()) + } +} + +#[derive(Clone, Debug)] +pub struct MctsResults { + pub board_state: BoardState, + pub move_dist: HashMap, + pub value: f32, +} + +impl MctsResults { + pub fn new( + board_state: BoardState, + move_dist: HashMap, + value: f32, + ) -> MctsResults { + MctsResults { + board_state, + move_dist, + value, + } + } +} + +#[derive(Debug)] +pub struct MctsConfig { + pub num_simulations: usize, + pub c_puct: f32, + pub dirichlet_alpha: f32, + pub dirichlet_epsilon: f32, +} + +impl MctsConfig { + pub fn new( + num_simulations: usize, + c_puct: f32, + dirichlet_alpha: f32, + dirichlet_epsilon: f32, + ) -> MctsConfig { + MctsConfig { + num_simulations, + c_puct, + dirichlet_alpha, + dirichlet_epsilon, + } + } +} + +impl Default for MctsConfig { + fn default() -> MctsConfig { + MctsConfig::new(400, 1.0, 0.05, 0.25) + } +} + +pub struct Mcts { + pub config: MctsConfig, + pub _marker: PhantomData, // if B not otherwise stored +} + +impl Mcts { + pub fn search( + &mut self, + board_state: &BoardState, + model: &ChessModel, + device: &B::Device, + ) -> MctsResults { + let mut nodes = Vec::::new(); + + let root = 0; + nodes.push(Node::new(0.0, board_state.clone(), None)); + + self.expand(root, &mut nodes, model, device); + + // 👇 APPLY DIRICHLET NOISE HERE + self.add_dirichlet_noise(root, &mut nodes); + + for i in 0..self.config.num_simulations { + // if i % 10 == 0 { + // println!("mcts sim #{}", i); + // } + let mut path = vec![root]; + let mut current = root; + + while !nodes[current].children.is_empty() { + current = nodes[current].select_child(&nodes, &self.config.c_puct); + path.push(current); + } + + let value: f32 = self.expand(current, &mut nodes, model, device); + + let color = nodes[current].board_state.board.side_to_move(); + self.backpropagate(&mut nodes, &path, value, color); + } + + let mut move_dist: HashMap = HashMap::new(); // TODO: make vec<(Chessmove, f32)> + for idx in nodes[root].children.iter() { + move_dist.insert( + nodes[*idx].last_move.expect("move didnt exist"), + nodes[*idx].visit_count as f32 / self.config.num_simulations as f32, + ); + } + + MctsResults::new(board_state.clone(), move_dist, nodes[root].value()) + } + + fn expand( + &mut self, + node_idx: usize, + arena: &mut Vec, + model: &ChessModel, + device: &B::Device, + ) -> f32 { + let state: Tensor = + encode_board_state_perspective(&arena[node_idx].board_state, device) + .reshape([1, 18, 8, 8]); + let start = Instant::now(); + let (policy_head, value_head) = model.forward(state); + println!("time: {:?}", start.elapsed()); + + let legal_moves: Vec = + MoveGen::new_legal(&arena[node_idx].board_state.board).collect(); + + let policy = policy_head.into_data().to_vec::().unwrap(); + + for mv in legal_moves { + let stm = arena[node_idx].board_state.board.side_to_move(); + let idx = encode_move(mv, stm); + let prior = policy[idx]; + + let mut new_board = arena[node_idx].board_state.clone(); + new_board.apply_move(mv); + + let child_idx = arena.len(); + + arena.push(Node::new(prior, new_board, Some(mv))); + arena[node_idx].children.push(child_idx); + } + + value_head.into_data().to_vec().unwrap()[0] + } + + fn backpropagate(&mut self, nodes: &mut [Node], path: &[usize], value: f32, color: Color) { + for &idx in path { + let node = &mut nodes[idx]; + + if node.board_state.board.side_to_move() == color { + node.value_sum += value; + } else { + node.value_sum -= value; + } + + node.visit_count += 1; + } + } + + fn add_dirichlet_noise(&mut self, node_id: usize, nodes: &mut Vec) { + let node_children = &nodes[node_id].children.clone(); + + let n = node_children.len(); + if n == 0 { + return; + } + + let alpha = self.config.dirichlet_alpha; + let epsilon = self.config.dirichlet_epsilon; + + let noise = dirichlet_sample(n, alpha); + + for (node_idx, noise_val) in node_children.iter().zip(noise) { + let prev_prior = nodes[*node_idx].prior; + nodes[*node_idx].prior = (1.0 - epsilon) * prev_prior + epsilon * noise_val; + } + } +} + +fn dirichlet_sample(size: usize, alpha: f32) -> Vec { + use rand_distr::{Distribution, Gamma}; + + let gamma = Gamma::new(alpha as f64, 1.0).unwrap(); + + let mut samples: Vec = (0..size) + .map(|_| gamma.sample(&mut rand::rng()) as f32) + .collect(); + + let sum: f32 = samples.iter().sum(); + + for x in &mut samples { + *x /= sum; + } + + samples +} + +fn ucb_score(parent: &Node, child: &Node, c_puct: &f32) -> f32 { + let prior_score = c_puct * child.prior * (parent.visit_count as f32).sqrt() + / (1.0 + child.visit_count as f32); + + let value_score: f32; + if child.visit_count > 0 { + value_score = -child.value(); // value from opposing side + } else { + value_score = 0.0; + } + + value_score + prior_score +} + +pub fn find_best_move(nodes: &[Node], root: usize) -> Option<(BoardState, String)> { + // Choose best child of root by visit count (standard MCTS behavior) + let root_node = &nodes[root]; + if root_node.children.is_empty() { + return None; + } + + let mut best_visits = 0u32; + let mut best_child_idx: Option = None; + for &child_idx in &root_node.children { + let child = &nodes[child_idx]; + if child.visit_count > best_visits { + best_visits = child.visit_count; + best_child_idx = Some(child_idx); + } + } + + let child_idx = match best_child_idx { + Some(i) => i, + None => return None, + }; + + let bn = &nodes[child_idx]; + + println!("best_child visits: {}", bn.visit_count); + let uci_move = bn.last_move?.to_string(); + Some((bn.board_state.clone(), uci_move)) +} + +pub fn print_tree_arena(nodes: &[Node], root: usize, depth: usize) { + let node = &nodes[root]; + + println!( + "{}- Value: {:.2}, Visits: {}, Prior: {:.2}, Side: {:?}", + " ".repeat(depth), + node.value_sum, + node.visit_count, + node.prior, + node.board_state.board.side_to_move() + ); + + for &child_idx in &node.children { + print_tree_arena(nodes, child_idx, depth + 1); + } +} + +fn material_of(piece: Piece) -> f32 { + match piece { + Queen => 9.0, + Rook => 5.0, + Bishop => 3.0, + Knight => 3.0, + Pawn => 1.0, + _ => 0.0, + } +} + +const MATERIAL_VALUE_DIVISOR: f32 = 40.0; + +pub fn heuristic_eval(board: &Board, perspective: Color) -> f32 { + let mut value = 0.0; + + // material + for color in ALL_COLORS { + for piece in ALL_PIECES { + let bitboard = board.color_combined(color).0 & board.pieces(piece).0; + let total_val = + (bitboard.count_ones() as f32 * material_of(piece)) / MATERIAL_VALUE_DIVISOR; + + if color == perspective { + value += total_val; + } else { + value -= total_val; + } + } + } + + value + + // board.checkers() +} + +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +pub enum BoardStateStatus { + Ongoing, + Stalemate, + WhiteWinner, + BlackWinner, + Threefold, + FiftyMove, +} + +#[derive(Clone, Debug)] +pub struct BoardState { + pub board: Board, + pub halfmove_clock: u8, + pub repetition_table: HashMap, + pub status: BoardStateStatus, +} + +impl BoardState { + pub fn new(board: Board, halfmove_clock: u8, repetition_table: HashMap) -> BoardState { + BoardState { + board, + halfmove_clock, + repetition_table: repetition_table, + status: Ongoing, + } + } + + pub fn apply_move(&mut self, mv: ChessMove) { + self.halfmove_clock += 1; + if self.board.piece_on(mv.get_source()) == Some(Pawn) + || self.board.piece_on(mv.get_dest()).is_some() + { + self.halfmove_clock = 0; + } + self.board = self.board.make_move_new(mv); + + let board_hash = self.board.get_hash(); + + let current_rep = self.repetition_table.get(&board_hash); + let mut new_rep = 1; + if current_rep.is_some() { + new_rep = current_rep.unwrap() + 1; + } + self.repetition_table.insert(board_hash, new_rep); + + if self.board.status() == Checkmate { + if self.board.side_to_move() == White { + // white's move after black played the mating move + self.status = BoardStateStatus::BlackWinner; + } else { + self.status = BoardStateStatus::WhiteWinner; + } + } else if self.board.status() == Stalemate { + self.status = BoardStateStatus::Stalemate; + } + + if self.halfmove_clock >= 100 { + self.status = FiftyMove; + } + + if new_rep >= 3 { + self.status = Threefold; + } + } +} + +impl Default for BoardState { + fn default() -> BoardState { + BoardState::new(Board::default(), 0, HashMap::new()) + } +} diff --git a/engine/src/net.rs b/engine/src/net.rs new file mode 100644 index 0000000..6dcdb81 --- /dev/null +++ b/engine/src/net.rs @@ -0,0 +1,2 @@ +pub mod encoding; +pub mod model; diff --git a/engine/src/net/encoding.rs b/engine/src/net/encoding.rs new file mode 100644 index 0000000..f4cdb13 --- /dev/null +++ b/engine/src/net/encoding.rs @@ -0,0 +1,299 @@ +use crate::mcts::BoardState; +use burn::prelude::*; +use chess::{ChessMove, Color, File, Piece, Rank, Square, ALL_SQUARES}; +/* +Input planes: +1-6: your pieces (Pawn, Knight, Bishop, Rook, Queen, King) +7-12: opponent pieces +13: your kingside +14: your queenside +15: opponent kingside +16: opponent queenside +17: rep >= 2 +18: En passant square (gap pass over) + + +Output: +4672 moves represented through planes +1-56: sliding moves +57-64: Knight moves +65-73: underpromotions +*/ + +pub fn encode_board_state_perspective( + state: &BoardState, + device: &B::Device, +) -> Tensor { + let mut planes = vec![0.0f32; 18 * 64]; + + let board = &state.board; + let us = board.side_to_move(); + let them = !us; + + let idx = |plane: usize, rank: usize, file: usize| -> usize { plane * 64 + rank * 8 + file }; + + let flip = us == Color::Black; + + for &square in ALL_SQUARES.iter() { + if let Some(piece) = board.piece_on(square) { + let color = board.color_on(square).unwrap(); + + let piece_index = match piece { + Piece::Pawn => 0, + Piece::Knight => 1, + Piece::Bishop => 2, + Piece::Rook => 3, + Piece::Queen => 4, + Piece::King => 5, + }; + + // Determine plane based on perspective + let plane = if color == us { + piece_index + } else { + piece_index + 6 + }; + + let mut rank = square.get_rank().to_index(); + let mut file = square.get_file().to_index(); + + // Flip board if black to move + if flip { + rank = 7 - rank; + file = 7 - file; + } + + planes[idx(plane, rank, file)] = 1.0; + } + } + + // ------------------------- + // Castling Rights (planes 12–15) + // From perspective + // ------------------------- + let (us_castle, them_castle) = (board.castle_rights(us), board.castle_rights(them)); + + if us_castle.has_kingside() { + fill_plane(&mut planes, 12); + } + if us_castle.has_queenside() { + fill_plane(&mut planes, 13); + } + if them_castle.has_kingside() { + fill_plane(&mut planes, 14); + } + if them_castle.has_queenside() { + fill_plane(&mut planes, 15); + } + + // ------------------------- + // Repetition plane (16) + // ------------------------- + let current_hash = board.get_hash(); + if let Some(count) = state.repetition_table.get(¤t_hash) { + if *count >= 2 { + fill_plane(&mut planes, 16); + } + } + + let en_passant = board.en_passant(); + if let Some(ep) = en_passant { + let mut rank = ep.get_rank().to_index(); + let mut file = ep.get_file().to_index(); + + // Flip board if black to move + if flip { + rank = 7 - rank; + file = 7 - file; + } + + planes[idx(17, rank, file)] = 1.0; + } + + Tensor::::from_floats(TensorData::new(planes, [18, 8, 8]), device) +} + +fn fill_plane(buffer: &mut [f32], plane: usize) { + let start = plane * 64; + for i in 0..64 { + buffer[start + i] = 1.0; + } +} + +pub fn encode_move(mv: ChessMove, side_to_move: Color) -> usize { + let from = mv.get_source().to_index(); + let to = mv.get_dest().to_index(); + + let mut from_rank = from / 8; + let mut from_file = from % 8; + let mut to_rank = to / 8; + let mut to_file = to % 8; + + if side_to_move == Color::Black { + from_rank = 7 - from_rank; + from_file = 7 - from_file; + + to_rank = 7 - to_rank; + to_file = 7 - to_file; + } + + let delta_rank = to_rank as i32 - from_rank as i32; + let delta_file = to_file as i32 - from_file as i32; + + let plane = encode_move_type(delta_rank, delta_file, mv.get_promotion()); + + plane * 64 + (from_rank * 8 + from_file) +} + +fn encode_move_type(dr: i32, df: i32, promotion: Option) -> usize { + // Knight moves + const KNIGHT_DELTAS: [(i32, i32); 8] = [ + (2, 1), + (1, 2), + (-1, 2), + (-2, 1), + (-2, -1), + (-1, -2), + (1, -2), + (2, -1), + ]; + + for (i, (r, f)) in KNIGHT_DELTAS.iter().enumerate() { + if dr == *r && df == *f { + return 56 + i; + } + } + + // UNDERPromotions + if let Some(promo) = promotion { + if promo != Piece::Queen { + let dir = if df == 0 { + 0 + } else if df < 0 { + 1 + } else { + 2 + }; + + let piece_index = match promo { + // Piece::Queen => 0, + Piece::Rook => 0, + Piece::Bishop => 1, + Piece::Knight => 2, + _ => unreachable!(), + }; + + return 64 + dir * 3 + piece_index; + } + } + + // Sliding + let direction_index = match (dr.signum(), df.signum()) { + (1, 0) => 0, // N + (1, 1) => 1, + (0, 1) => 2, + (-1, 1) => 3, + (-1, 0) => 4, + (-1, -1) => 5, + (0, -1) => 6, + (1, -1) => 7, + _ => panic!("Invalid move delta"), + }; + + let distance = dr.abs().max(df.abs()) as usize - 1; + + direction_index * 7 + distance +} + +pub fn decode_move(index: usize, side_to_move: Color) -> ChessMove { + let from_index = index % 64; + let plane = index / 64; + + // Perspective-space coordinates + let mut from_rank = from_index / 8; + let mut from_file = from_index % 8; + + let (mut dr, mut df, promotion) = decode_move_type(plane); + + // Convert from perspective coordinates back to absolute board coordinates + if side_to_move == Color::Black { + from_rank = 7 - from_rank; + from_file = 7 - from_file; + + dr = -dr; + df = -df; + } + + let to_rank = (from_rank as i32 + dr) as usize; + let to_file = (from_file as i32 + df) as usize; + + let from = Square::make_square(Rank::from_index(from_rank), File::from_index(from_file)); + + let to = Square::make_square(Rank::from_index(to_rank), File::from_index(to_file)); + + ChessMove::new(from, to, promotion) +} + +fn decode_move_type(plane: usize) -> (i32, i32, Option) { + // Knight moves + const KNIGHT_DELTAS: [(i32, i32); 8] = [ + (2, 1), + (1, 2), + (-1, 2), + (-2, 1), + (-2, -1), + (-1, -2), + (1, -2), + (2, -1), + ]; + + // 0–55: sliding moves + if plane < 56 { + let direction = plane / 7; + let distance = (plane % 7) + 1; + + let (dr, df) = match direction { + 0 => (1, 0), + 1 => (1, 1), + 2 => (0, 1), + 3 => (-1, 1), + 4 => (-1, 0), + 5 => (-1, -1), + 6 => (0, -1), + 7 => (1, -1), + _ => unreachable!(), + }; + + return (dr * distance as i32, df * distance as i32, None); + } + + // 56–63: knight moves + if plane < 64 { + let (dr, df) = KNIGHT_DELTAS[plane - 56]; + return (dr, df, None); + } + + // 64–72: underpromotions + let promo_plane = plane - 64; + + let dir = promo_plane / 3; + let piece_index = promo_plane % 3; + + let df = match dir { + 0 => 0, + 1 => -1, + 2 => 1, + _ => unreachable!(), + }; + + let dr = 1; // always forward (important: assumes white perspective) + + let promotion = Some(match piece_index { + 0 => Piece::Rook, + 1 => Piece::Bishop, + 2 => Piece::Knight, + _ => unreachable!(), + }); + + (dr, df, promotion) +} diff --git a/engine/src/net/model.rs b/engine/src/net/model.rs new file mode 100644 index 0000000..3b87bcc --- /dev/null +++ b/engine/src/net/model.rs @@ -0,0 +1,338 @@ +use crate::mcts::{BoardState, MctsResults}; +use crate::net::encoding::{encode_board_state_perspective, encode_move}; +use burn::data::dataloader::batcher::Batcher; +use burn::nn::conv::Conv2dConfig; +use burn::nn::loss::{MseLoss, Reduction}; +use burn::nn::{BatchNorm, BatchNormConfig, LinearConfig, PaddingConfig2d}; +use burn::tensor::activation::log_softmax; +use burn::tensor::backend::AutodiffBackend; +use burn::tensor::Transaction; +use burn::train::{InferenceStep, ItemLazy, TrainOutput, TrainStep}; +use burn::{ + nn::{conv::Conv2d, Linear, Relu}, + prelude::*, +}; +use burn_ndarray::NdArray; +use chess::ChessMove; +use std::collections::HashMap; +/* +Input planes: +1-6: your pieces (Pawn, Knight, Bishop, Rook, Queen, King) +7-12: opponent pieces +13: your kingside +14: your queenside +15: opponent kingside +16: opponent queenside +17: rep >= 2 +18: En passant square (gap pass over) + + +Output: +4672 moves represented through planes +1-56: sliding moves +57-64: Knight moves +65-73: underpromotions +*/ + +#[derive(Module, Debug)] +pub struct ResidualBlock { + conv1: Conv2d, + bn1: BatchNorm, + conv2: Conv2d, + bn2: BatchNorm, + activation: Relu, +} + +#[derive(Config, Debug)] +pub struct ResidualBlockConfig { + channels: usize, +} + +impl ResidualBlock { + pub fn new(channels: usize, device: &B::Device) -> Self { + Self { + conv1: Conv2dConfig::new([channels, channels], [3, 3]) + .with_padding(PaddingConfig2d::Explicit(1, 1, 1, 1)) + .init(device), + bn1: BatchNormConfig::new(channels).init(device), + conv2: Conv2dConfig::new([channels, channels], [3, 3]) + .with_padding(PaddingConfig2d::Explicit(1, 1, 1, 1)) + .init(device), + bn2: BatchNormConfig::new(channels).init(device), + activation: Relu::new(), + } + } + pub fn forward(&self, x: Tensor) -> Tensor { + let residual = x.clone(); + + let x = self.conv1.forward(x); + let x = self.bn1.forward(x); + let x = self.activation.forward(x); + + let x = self.conv2.forward(x); + let x = self.bn2.forward(x); + + self.activation.forward(x + residual) + } +} + +#[derive(Module, Debug)] +pub struct ChessModel { + // Initial convolution + conv: Conv2d, + bn: BatchNorm, + + // Residual tower + residual_blocks: Vec>, + + // Policy head + policy_conv: Conv2d, + policy_bn: BatchNorm, + policy_fc: Linear, + + // Value head + value_conv: Conv2d, + value_bn: BatchNorm, + value_fc1: Linear, + value_fc2: Linear, + + activation: Relu, +} + +#[derive(Config, Debug)] +pub struct ChessModelConfig { + num_blocks: usize, + channels: usize, +} + +impl ChessModelConfig { + pub fn init( + num_blocks: usize, + channels: usize, + device: &B::Device, + ) -> ChessModel { + ChessModel { + conv: Conv2dConfig::new([18, channels], [3, 3]) // 18 plane input + .with_padding(PaddingConfig2d::Explicit(1, 1, 1, 1)) + .init(device), + bn: BatchNormConfig::new(channels).init(device), + + residual_blocks: (0..num_blocks) + .map(|_| ResidualBlock::new(channels, device)) + .collect(), + + // Policy head + policy_conv: Conv2dConfig::new([channels, 2], [1, 1]).init(device), + policy_bn: BatchNormConfig::new(2).init(device), + policy_fc: LinearConfig::new(2 * 8 * 8, 8 * 8 * 73).init(device), // 4672 typical chess move space + + // Value head + value_conv: Conv2dConfig::new([channels, 1], [1, 1]).init(device), + value_bn: BatchNormConfig::new(1).init(device), + value_fc1: LinearConfig::new(1 * 8 * 8, 256).init(device), + value_fc2: LinearConfig::new(256, 1).init(device), + + activation: Relu::new(), + } + } +} + +impl ChessModel { + pub fn forward(&self, x: Tensor) -> (Tensor, Tensor) { + let mut x = self.conv.forward(x); + x = self.bn.forward(x); + x = self.activation.forward(x); + + for block in &self.residual_blocks { + x = block.forward(x); + } + + let batch_size = x.dims()[0]; + + // -------- Policy Head -------- + let mut p = self.policy_conv.forward(x.clone()); + p = self.policy_bn.forward(p); + p = self.activation.forward(p); + let mut p = p.reshape([batch_size, 2 * 8 * 8]); + p = self.policy_fc.forward(p); + + // -------- Value Head -------- + let mut v = self.value_conv.forward(x); + v = self.value_bn.forward(v); + v = self.activation.forward(v); + let mut v = v.reshape([batch_size, 8 * 8]); + v = self.activation.forward(self.value_fc1.forward(v)); + v = self.value_fc2.forward(v).tanh(); + + (p, v) + } + + pub fn forward_chess( + &self, + boards: Tensor, // e.g. [batch, channels, 8, 8] + policy_targets: Tensor, // move distribution (make sure is normalized) + value_targets: Tensor, // scalar evaluation + ) -> ChessOutput { + let (policy_logits, value) = self.forward(boards); + + let log_probs = log_softmax(policy_logits.clone(), 1); + let policy_loss = policy_targets + .clone() + .mul(log_probs) + .neg() + .sum_dim(1) + .mean(); + + let value_loss = + MseLoss::new().forward(value.clone(), value_targets.clone(), Reduction::Mean); + + let total_loss = policy_loss + 0.5 * value_loss; + + ChessOutput { + policy_logits, + value, + policy_targets, + value_targets, + loss: total_loss, + } + } +} + +pub struct ChessOutput { + pub policy_logits: Tensor, // [sample, num_moves (4672)] + pub value: Tensor, // [sample, 1 value] + pub policy_targets: Tensor, + pub value_targets: Tensor, // kept 2d for consistency? + pub loss: Tensor, // [sample] +} + +impl ItemLazy for ChessOutput { + type ItemSync = ChessOutput; + + fn sync(self) -> Self::ItemSync { + let [policy_logits, value, policy_targets, value_targets, loss] = Transaction::default() + .register(self.policy_logits) + .register(self.value) + .register(self.policy_targets) + .register(self.value_targets) + .register(self.loss) + .execute() + .try_into() + .expect("Correct amount of tensor data"); + + let device = &Default::default(); + + ChessOutput { + policy_logits: Tensor::from_data(policy_logits, device), + value: Tensor::from_data(value, device), + policy_targets: Tensor::from_data(policy_targets, device), + value_targets: Tensor::from_data(value_targets, device), + loss: Tensor::from_data(loss, device), + } + } +} + +impl TrainStep for ChessModel { + type Input = ChessBatch; + type Output = ChessOutput; + + fn step(&self, batch: ChessBatch) -> TrainOutput> { + let item = self.forward_chess(batch.states, batch.policy_targets, batch.value_targets); + + TrainOutput::new(self, item.loss.backward(), item) + } +} + +impl InferenceStep for ChessModel { + type Input = ChessBatch; + type Output = ChessOutput; + + fn step(&self, batch: ChessBatch) -> ChessOutput { + self.forward_chess(batch.states, batch.policy_targets, batch.value_targets) + } +} + +#[derive(Clone)] +pub struct TrainingSample { + pub board_state: BoardState, + pub policy_target: HashMap, + pub value_target: f32, +} + +impl TrainingSample { + pub fn new( + board_state: BoardState, + policy_target: HashMap, + value_target: f32, + ) -> Self { + TrainingSample { + board_state, + policy_target, + value_target, + } + } + + pub fn from_mcts_with_outcome(mcts_results: MctsResults, outcome: f32) -> Self { + TrainingSample::new(mcts_results.board_state, mcts_results.move_dist, outcome) + } +} + +#[derive(Clone, Default)] +pub struct ChessBatcher {} + +#[derive(Clone, Debug)] +pub struct ChessBatch { + pub states: Tensor, + pub policy_targets: Tensor, + pub value_targets: Tensor, +} + +impl Batcher> for ChessBatcher { + fn batch(&self, items: Vec, device: &B::Device) -> ChessBatch { + let state_tensors = items + .iter() + .map(|item| { + encode_board_state_perspective(&item.board_state, device).reshape([1, 18, 8, 8]) + }) + .collect::>(); + + let policy_target_tensors = items + .iter() + .cloned() + .map(|item| { + let mut policy = vec![0.0f32; 4672]; + let stm = item.board_state.board.side_to_move(); + for (mv, prob) in item.policy_target { + policy[encode_move(mv, stm)] = prob; + } + + // Normalize + let sum: f32 = policy.iter().sum(); + if sum > 0.0 { + for p in &mut policy { + *p /= sum; + } + } + Tensor::::from_floats(TensorData::new(policy, [4672]), device).unsqueeze() + }) + .collect::>(); + + let value_target_tensors = items + .iter() + .map(|item| { + Tensor::::from_floats(TensorData::new(vec![item.value_target], [1]), device) + .reshape([1, 1]) + }) + .collect::>(); + + let states = Tensor::cat(state_tensors, 0); // [B, 18, 8, 8] + let policy_targets = Tensor::cat(policy_target_tensors, 0); // [B, 4672] + let value_targets = Tensor::cat(value_target_tensors, 0); // [B, 1] + + ChessBatch { + states, + policy_targets, + value_targets, + } + } +} diff --git a/engine/src/rl/classification.rs b/engine/src/rl/classification.rs new file mode 100644 index 0000000..60fde81 --- /dev/null +++ b/engine/src/rl/classification.rs @@ -0,0 +1,59 @@ +/// Multi-label classification output adapted for multiple metrics. +/// +/// Supported metrics: +/// - HammingScore +/// - Precision (via ConfusionStatsInput) +/// - Recall (via ConfusionStatsInput) +/// - FBetaScore (via ConfusionStatsInput) +/// - Loss +#[derive(new)] +pub struct MultiLabelSoftClassificationOutput { + /// The loss. + pub loss: Tensor, + + /// The label logits or probabilities. Shape: \[batch_size, num_classes\]. + pub output: Tensor, + + /// The ground truth labels (target values). Shape: \[batch_size, num_classes\]. + pub targets: Tensor, +} + +impl ItemLazy for MultiLabelSoftClassificationOutput { + type ItemSync = MultiLabelSoftClassificationOutput; + + fn sync(self) -> Self::ItemSync { + let [output, loss, targets] = Transaction::default() + .register(self.output) + .register(self.loss) + .register(self.targets) + .execute() + .try_into() + .expect("Correct amount of tensor data"); + + let device = &Default::default(); + + MultiLabelSoftClassificationOutput { + output: Tensor::from_data(output, device), + loss: Tensor::from_data(loss, device), + targets: Tensor::from_data(targets, device), + } + } +} + +impl Adaptor> for MultiLabelSoftClassificationOutput { + fn adapt(&self) -> HammingScoreInput { + HammingScoreInput::new(self.output.clone(), self.targets.clone()) + } +} + +impl Adaptor> for MultiLabelSoftClassificationOutput { + fn adapt(&self) -> LossInput { + LossInput::new(self.loss.clone()) + } +} + +impl Adaptor> for MultiLabelSoftClassificationOutput { + fn adapt(&self) -> ConfusionStatsInput { + ConfusionStatsInput::new(self.output.clone(), self.targets.clone().bool()) + } +} diff --git a/engine/src/train.rs b/engine/src/train.rs new file mode 100644 index 0000000..0bf9df9 --- /dev/null +++ b/engine/src/train.rs @@ -0,0 +1,134 @@ +// use crate::model::{ChessBatcher, ChessModel, ChessModelConfig}; +// use burn::config::Config; +// use burn::data::dataloader::batcher::Batcher; +// use burn::optim::{Adam, AdamConfig, Optimizer, SimpleOptimizer}; +// use burn::optim::adaptor::OptimizerAdaptor; +// use burn::prelude::Backend; +// use burn::tensor::backend::AutodiffBackend; +// use burn::train::TrainStep; +// use crate::mcts::MctsResults; +// +// #[derive(Config, Debug)] +// pub struct ChessTrainerConfig { +// pub model: ChessModelConfig, +// pub optimizer: AdamConfig, +// #[config(default = 10)] +// pub num_epochs: usize, +// #[config(default = 64)] +// pub batch_size: usize, +// #[config(default = 4)] +// pub num_workers: usize, +// #[config(default = 42)] +// pub seed: u64, +// #[config(default = 1.0e-4)] +// pub learning_rate: f64, +// } +// +// impl ChessTrainerConfig { +// pub fn init( +// model_config: ChessModelConfig, +// optimizer: AdamConfig, +// num_epochs: usize, +// batch_size: usize, +// num_workers: usize, +// seed: u64, +// learning_rate: f64, +// ) -> ChessTrainer { +// ChessTrainer { +// model: model_config::init(), +// optimizer: optimizer.init(), +// num_epochs, +// +// +// } +// } +// } +// +// pub struct ChessTrainer { +// pub model: ChessModel, +// pub optimizer: Adam, +// learning_rate: f64, +// pub batcher: ChessBatcher, +// pub device: B::Device, +// } +// +// impl ChessTrainer { +// pub fn new(model: ChessModel, device: B::Device) -> Self { +// let optimizer = AdamConfig::new().init(); +// +// Self { +// model, +// optimizer, +// batcher: ChessBatcher::default(), +// device, +// } +// } +// +// pub fn train_step(&mut self, batch_data: Vec) -> f32 { +// // 1. Convert to tensors +// let batch = self.batcher.batch(batch_data, &self.device); +// +// // 2. Forward + backward (your TrainStep impl) +// let output = self.model.step(batch); +// +// // 3. Update weights +// self.optimizer.step(, &mut self.model, output.grads); +// +// // 4. Return loss (for logging) +// let loss_tensor = output.item.loss.clone().into_data(); +// let loss = loss_tensor.to_vec::().unwrap()[0]; +// +// loss +// } +// } + +// fn create_artifact_dir(artifact_dir: &str) { +// // Remove existing artifacts before to get an accurate learner summary +// std::fs::remove_dir_all(artifact_dir).ok(); +// std::fs::create_dir_all(artifact_dir).ok(); +// } +// +// pub fn train( +// artifact_dir: &str, +// config: ChessTrainingConfig, +// device: B::Device, +// ) { +// create_artifact_dir(artifact_dir); +// config +// .save(format!("{artifact_dir}/config.json")) +// .expect("Config should be saved successfully"); +// +// B::seed(&device, config.seed); +// +// let batcher = ChessBatcher::default(); + +// let dataloader_train = DataLoaderBuilder::new(batcher.clone()) +// .batch_size(config.batch_size) +// .shuffle(config.seed) +// .num_workers(config.num_workers) +// .build(MnistDataset::train()); +// +// let dataloader_test = DataLoaderBuilder::new(batcher) +// .batch_size(config.batch_size) +// .shuffle(config.seed) +// .num_workers(config.num_workers) +// .build(MnistDataset::test()); +// +// let training = SupervisedTraining::new(artifact_dir, dataloader_train, dataloader_test) +// .metrics((AccuracyMetric::new(), LossMetric::new())) +// .with_file_checkpointer(CompactRecorder::new()) +// .num_epochs(config.num_epochs) +// .summary(); +// +// let model = config.model.init::(&device); +// let result = training.launch(Learner::new( +// model, +// config.optimizer.init(), +// config.learning_rate, +// )); +// +// result +// .model +// .save_file(format!("{artifact_dir}/model"), &CompactRecorder::new()) +// .expect("Trained model should be saved successfully"); +// } diff --git a/engine/src/training.rs b/engine/src/training.rs new file mode 100644 index 0000000..48b7c99 --- /dev/null +++ b/engine/src/training.rs @@ -0,0 +1 @@ +pub mod train; diff --git a/engine/src/training/train.rs b/engine/src/training/train.rs new file mode 100644 index 0000000..e2203e5 --- /dev/null +++ b/engine/src/training/train.rs @@ -0,0 +1,236 @@ +use crate::mcts::{BoardState, BoardStateStatus, Mcts, MctsConfig, MctsResults}; +use crate::net::model::{ChessBatcher, ChessModel, ChessModelConfig, TrainingSample}; +use burn::data::dataloader::batcher::Batcher; +use burn::module::{AutodiffModule, Module}; +use burn::optim::{AdamConfig, GradientsParams, Optimizer}; +use burn::record::{FullPrecisionSettings, NamedMpkFileRecorder}; +use burn::tensor::backend::AutodiffBackend; +use chess::ChessMove; +use rand::rngs::ThreadRng; +use rand::seq::SliceRandom; +use rand::RngExt; +use std::collections::{HashMap, VecDeque}; +use std::marker::PhantomData; +use std::sync::atomic::{AtomicBool, Ordering}; +use std::sync::Arc; +use std::time::Instant; + +pub struct TrainingConfig { + pub max_time_s: Option, + pub num_iters: Option, + pub max_depth: u16, // unused + pub model_name: String, + pub load_model: bool, + pub hidden_channels: usize, + pub num_blocks: usize, + pub batch_size: usize, // num positions sampled to a batch (2048) + pub num_episodes: usize, // num games generated per iteration (5000) + pub buffer_max_size: usize, // max number of samples in the buffer + pub mcts_config: MctsConfig, + pub optimizer: AdamConfig, + pub lr: f64, +} + +pub fn train(training_config: TrainingConfig, device: B::Device) { + let model_path = format!("artifacts/{}", training_config.model_name.as_str()); + println!("Creating model..."); + let mut model: ChessModel = ChessModelConfig::init( + training_config.hidden_channels, + training_config.num_blocks, + &device, + ); + if training_config.load_model { + println!("Loading model {}...", model_path); + // Load model in full precision from MessagePack file + let recorder = NamedMpkFileRecorder::::new(); + model = model + .load_file(&model_path, &recorder, &device) + .expect("Should be able to load the model weights from the provided file"); + } + + let train = Arc::new(AtomicBool::new(true)); + let train_signal = Arc::clone(&train); + + let mut iter: u32 = 0; + let start_time = Instant::now(); + + ctrlc::set_handler(move || { + train_signal.store(false, Ordering::Relaxed); + println!("Finishing batch before exiting..."); + }) + .expect("Error setting Ctrl-C handler"); + + let mut replay_buffer: VecDeque = VecDeque::new(); + + let mut mcts: Mcts = Mcts { + config: training_config.mcts_config, + _marker: PhantomData, + }; + + let mut rng = rand::rng(); + + println!("Starting training..."); + while train.load(Ordering::Relaxed) { + let infer_model = model.valid(); + // Gen samples + println!("Generating {} games...", training_config.num_episodes); + for episode in 0..training_config.num_episodes { + println!("Episode: {}", episode); + let mut board_state = BoardState::default(); + let mut episode_buffer: Vec = vec![]; + + while board_state.status == BoardStateStatus::Ongoing { + let results = mcts.search(&board_state, &infer_model, &device); + episode_buffer.push(results); + + let temp = if board_state.halfmove_clock < 30 { + 1.0 + } else { + 0.0 + }; + + let adjusted = apply_temperature(&episode_buffer.last().unwrap().move_dist, temp); + + let mv = sample_move(&adjusted, &mut rng).unwrap(); + println!("playing move: {}", mv); + board_state.apply_move(mv) + } + + for result in episode_buffer.iter().enumerate() { + if board_state.status == BoardStateStatus::Stalemate + || board_state.status == BoardStateStatus::Threefold + || board_state.status == BoardStateStatus::FiftyMove + { + replay_buffer.push_back(TrainingSample::from_mcts_with_outcome( + result.1.clone(), + 0.0, + )); + } else if board_state.status == BoardStateStatus::WhiteWinner { + replay_buffer.push_back(TrainingSample::from_mcts_with_outcome( + result.1.clone(), + ((result.0 % 2) as f32 * -2.0) + 1.0, + )); + } else if board_state.status == BoardStateStatus::BlackWinner { + replay_buffer.push_back(TrainingSample::from_mcts_with_outcome( + result.1.clone(), + ((result.0 % 2) as f32 * 2.0) - 1.0, + )); + } + if replay_buffer.len() > training_config.buffer_max_size { + replay_buffer.pop_front(); + } + } + } + // train + + println!( + "Finished! Training on {} samples...", + training_config.batch_size + ); + let mut indices: Vec = (0..replay_buffer.len()).collect(); + indices.shuffle(&mut rng); + + let samples = indices + .into_iter() + .take(training_config.batch_size) + .map(|i| replay_buffer[i].clone()) + .collect::>(); + + let batcher = ChessBatcher {}; + + let batch = batcher.batch(samples, &device); + + let mut optim = training_config.optimizer.init(); + + let output = model.forward_chess(batch.states, batch.policy_targets, batch.value_targets); + + let grads = output.loss.backward(); + let grads = GradientsParams::from_grads(grads, &model); + + model = optim.step(training_config.lr, model, grads); + + iter += 1; + + if iter % 100 == 0 { + println!("Completed {} iterations", iter); + } + + if training_config.max_time_s.is_some() + && start_time.elapsed().as_secs() > training_config.max_time_s.unwrap() + { + println!("Training stopping due to time limit..."); + break; + } + + if training_config.num_iters.is_some() && iter >= training_config.num_iters.unwrap() { + println!( + "Training stopping due to iteration limit ({} iters completed)...", + iter + ); + break; + } + } + + println!("Saving model..."); + // Save model in MessagePack format with full precision + let recorder = NamedMpkFileRecorder::::new(); + model + .save_file(&model_path, &recorder) + .expect("Should be able to save the model"); + println!("Model saved in {:?}, exiting training.", model_path); + return; +} + +fn apply_temperature( + visits: &HashMap, + temperature: f32, +) -> HashMap { + if visits.is_empty() { + return HashMap::new(); + } + + // Special case: deterministic selection + if temperature == 0.0 { + let (&best_move, _) = visits + .iter() + .max_by(|a, b| a.1.partial_cmp(b.1).unwrap()) + .unwrap(); + + let mut out = HashMap::new(); + out.insert(best_move.clone(), 1.0); + return out; + } + + let inv_temp = 1.0 / temperature; + + // Step 1: apply exponent + let mut adjusted: HashMap = + visits.iter().map(|(m, v)| (*m, v.powf(inv_temp))).collect(); + + // Step 2: normalize + let sum: f32 = adjusted.values().sum(); + + if sum <= 0.0 { + return adjusted; // fallback (shouldn't happen in normal MCTS) + } + + for v in adjusted.values_mut() { + *v /= sum; + } + + adjusted +} + +fn sample_move(dist: &HashMap, rng: &mut ThreadRng) -> Option { + let mut r: f32 = rng.random_range(0.0..1.0); + + for (m, p) in dist { + r -= p; + if r <= 0.0 { + return Some(m.clone()); + } + } + + // fallback due to floating point drift + dist.keys().next().cloned() +} diff --git a/uci/Cargo.toml b/uci/Cargo.toml new file mode 100644 index 0000000..8ec65a8 --- /dev/null +++ b/uci/Cargo.toml @@ -0,0 +1,8 @@ +[package] +name = "uci" +version = "0.1.0" +edition = "2024" + +[dependencies] +engine = { path = "../engine" } +chess = "3.2.0" diff --git a/uci/src/main.rs b/uci/src/main.rs new file mode 100644 index 0000000..fd1ab14 --- /dev/null +++ b/uci/src/main.rs @@ -0,0 +1,216 @@ +use chess::{ChessMove, Game}; +use engine::{legal_action_mask, Engine}; +use std::io; +use std::str::FromStr; + +const ENGINE_NAME: &str = "Chess Dragon"; +const ENGINE_AUTHOR: &str = "Drake Marino"; + + + +pub fn uci_loop() { + let stdin = io::stdin(); + + let mut game = Game::new(); + let mut engine = Engine::default(); + + + loop { + let mut input = String::new(); + if stdin.read_line(&mut input).is_err() { + break; + } + + let input = input.trim(); + if input.is_empty() { + continue; + } + + let parts: Vec<&str> = input.split_whitespace().collect(); + let command = parts[0]; + match command { + "uci" => uci_uci(), + "id" => uci_id(), + "option" => uci_option(), + "setoption" => uci_setoption(input), + "ucinewgame" => uci_ucinewgame(&mut game), + "position" => uci_position(input, &mut game), + "go" => uci_go(input, &mut game, &mut engine), + _ => panic!("Invalid command!"), + } + + + + + + } +} + +// UCI Commands + +fn uci_id() { + println!("id name {}", ENGINE_NAME); + println!("id author {}", ENGINE_AUTHOR); +} + +fn uci_option() { + // none currently implemented +} + +fn uci_uci() { + uci_id(); + uci_option(); + println!("uciok"); +} + +fn uci_setoption(input: &str) { + // TODO +} + +fn uci_ucinewgame(game: &mut Game) { + *game = Game::new(); +} + +fn uci_position(input: &str, game: &mut Game) { + let mut tokens = input.split_whitespace(); + + if tokens.next().unwrap() != "position" { + panic!("position command not provided!"); + } + + let moves: Vec; + + match tokens.next().unwrap() { + "startpos" => { + *game = Game::new(); + moves = tokens.skip_while(|&t| t != "moves").skip(1).map(|s| s.to_string()).collect(); + } + "fen" => { + // FEN has 6 space-separated fields + let fen_fields: Vec<&str> = tokens.by_ref().take(6).collect(); + if fen_fields.len() != 6 { + panic!("fen field invalid!"); + } + let fen = fen_fields.join(" "); + *game = Game::from_str(&fen).expect("Invalid board position"); + moves = tokens.skip_while(|&t| t != "moves").skip(1).map(|s| s.to_string()).collect(); + } + _ => panic!("Position command invalid!"), + } + + for mv in moves { + game.make_move(ChessMove::from_str(&mv).expect("Invalid move!")); + } + +} + +fn uci_go(input: &str, game: &mut Game, engine: &mut Engine) { + let parts: Vec<&str> = input.split_whitespace().collect(); + + let mut wtime = None; + let mut btime = None; + let mut winc = None; + let mut binc = None; + let mut movetime = None; + let mut max_depth = None; + let mut max_nodes = None; + + let mut i = 1; // Skip "go" + while i < parts.len() { + match parts[i] { + "wtime" => { + if i + 1 < parts.len() { + wtime = parts[i + 1].parse::().ok(); + i += 2; + } else { + i += 1; + } + } + "btime" => { + if i + 1 < parts.len() { + btime = parts[i + 1].parse::().ok(); + i += 2; + } else { + i += 1; + } + } + "winc" => { + if i + 1 < parts.len() { + winc = parts[i + 1].parse::().ok(); + i += 2; + } else { + i += 1; + } + } + "binc" => { + if i + 1 < parts.len() { + binc = parts[i + 1].parse::().ok(); + i += 2; + } else { + i += 1; + } + } + "movetime" => { + if i + 1 < parts.len() { + movetime = parts[i + 1].parse::().ok(); + i += 2; + } else { + i += 1; + } + } + "depth" => { + if i + 1 < parts.len() { + max_depth = parts[i + 1].parse::().ok(); + i += 2; + } else { + i += 1; + } + } + "infinite" => { + max_depth = Some(100); + i += 1; + } + "nodes" => { + if i + 1 < parts.len() { + max_nodes = parts[i + 1].parse::().ok(); + i += 2; + } else { + i += 1; + } + } + _ => { + i += 1; + } + } + } + + // Update search settings + if let Some(wt) = wtime { + engine.search_settings.wtime = wt; + } + if let Some(bt) = btime { + engine.search_settings.btime = bt; + } + if let Some(wi) = winc { + engine.search_settings.winc = wi; + } + if let Some(bi) = binc { + engine.search_settings.binc = bi; + } + if let Some(mt) = movetime { + engine.search_settings.movetime = Some(mt); + } + if let Some(max_depth) = max_depth { + engine.search_settings.max_depth = Some(max_depth); + } + if let Some(nodes) = max_nodes { + engine.search_settings.max_nodes = Some(nodes); + } + +} + + + +fn main() { + uci_loop(); +} diff --git a/web/Cargo.toml b/web/Cargo.toml new file mode 100644 index 0000000..52dfac4 --- /dev/null +++ b/web/Cargo.toml @@ -0,0 +1,6 @@ +[package] +name = "web" +version = "0.1.0" +edition = "2024" + +[dependencies] diff --git a/web/src/main.rs b/web/src/main.rs new file mode 100644 index 0000000..e7a11a9 --- /dev/null +++ b/web/src/main.rs @@ -0,0 +1,3 @@ +fn main() { + println!("Hello, world!"); +}