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4 Commits
Author SHA1 Message Date
drake c40a9667bd Updates 2026-06-12 19:31:44 -05:00
drake b9961d5645 history store 2026-05-25 16:15:23 -05:00
drake ba3b962e86 batched mcts 2026-05-24 15:43:14 -05:00
drake 23135b4386 Fixes 2026-05-24 13:28:33 -05:00
8 changed files with 468 additions and 249 deletions
+8
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@@ -0,0 +1,8 @@
# for Linux
[target.x86_64-unknown-linux-gnu]
linker = "clang"
rustflags = ["-C", "link-arg=-fuse-ld=lld"]
# for Windows
[target.x86_64-pc-windows-msvc]
linker = "rust-lld.exe"
Generated
+2
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@@ -2167,6 +2167,8 @@ dependencies = [
"ctrlc", "ctrlc",
"rand 0.10.1", "rand 0.10.1",
"rand_distr 0.6.0", "rand_distr 0.6.0",
"serde",
"serde_json",
] ]
[[package]] [[package]]
+2
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@@ -10,3 +10,5 @@ burn-ndarray = "0.21.0"
rand_distr = "0.6.0" rand_distr = "0.6.0"
rand = "0.10.1" rand = "0.10.1"
ctrlc = "3.5.2" ctrlc = "3.5.2"
serde_json = "1.0.150"
serde = { version = "1.0.228", features = ["derive"] }
+7 -6
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@@ -1,6 +1,6 @@
#![recursion_limit = "256"] #![recursion_limit = "256"]
use burn::backend::{Autodiff, Wgpu}; use burn::backend::{Autodiff, Cuda};
use burn::optim::AdamConfig; use burn::optim::AdamConfig;
use engine::mcts::MctsConfig; use engine::mcts::MctsConfig;
use engine::training::train::{train, TrainingConfig}; use engine::training::train::{train, TrainingConfig};
@@ -14,15 +14,15 @@ use engine::training::train::{train, TrainingConfig};
// } // }
fn main() { fn main() {
type MyBackend = Wgpu<f32, i32>; // type MyBackend = Wgpu<f32, i32>;
// type MyBackend = Cuda<f32, i32>; type MyBackend = Cuda<f32, i32>;
// type MyBackend = NdArray<f32, i32>; // type MyBackend = NdArray<f32, i32>;
type MyAutodiffBackend = Autodiff<MyBackend>; type MyAutodiffBackend = Autodiff<MyBackend>;
let device = burn::backend::wgpu::WgpuDevice::default(); // let device = burn::backend::wgpu::WgpuDevice::default();
// let device = burn::backend::ndarray::NdArrayDevice::default(); // let device = burn::backend::ndarray::NdArrayDevice::default();
// let device = burn::backend::cuda::CudaDevice::default(); let device = burn::backend::cuda::CudaDevice::default();
let mcts_config = MctsConfig::new(100, 1.0, 0.05, 0.25); let mcts_config = MctsConfig::new(400, 1.0, 0.05, 0.25, 128);
let adam_config = AdamConfig::new(); let adam_config = AdamConfig::new();
@@ -40,6 +40,7 @@ fn main() {
mcts_config, mcts_config,
optimizer: adam_config, optimizer: adam_config,
lr: 2e-4, lr: 2e-4,
seed: None,
}; };
train::<MyAutodiffBackend>(training_config, device); train::<MyAutodiffBackend>(training_config, device);
+155 -25
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@@ -5,9 +5,10 @@ use crate::net::model::ChessModel;
use burn::prelude::Backend; use burn::prelude::Backend;
use burn::Tensor; use burn::Tensor;
use chess::BoardStatus::{Checkmate, Stalemate}; use chess::BoardStatus::{Checkmate, Stalemate};
use chess::Color::White; use chess::Color::{Black, White};
use chess::Piece::{Bishop, Knight, Pawn, Queen, Rook}; use chess::Piece::{Bishop, Knight, Pawn, Queen, Rook};
use chess::{Board, ChessMove, Color, MoveGen, Piece, ALL_COLORS, ALL_PIECES}; use chess::{Board, ChessMove, Color, MoveGen, Piece, ALL_COLORS, ALL_PIECES};
use rand::SeedableRng;
use std::collections::HashMap; use std::collections::HashMap;
use std::marker::PhantomData; use std::marker::PhantomData;
@@ -58,16 +59,13 @@ impl Clone for Node {
#[derive(Clone, Debug)] #[derive(Clone, Debug)]
pub struct MctsResults { pub struct MctsResults {
pub board_state: BoardState, pub board_state: BoardState,
pub move_dist: HashMap<ChessMove, f32>, // Compact encoded move distribution: (encoded_move_index, probability)
pub move_dist: Vec<(usize, f32)>,
pub value: f32, pub value: f32,
} }
impl MctsResults { impl MctsResults {
pub fn new( pub fn new(board_state: BoardState, move_dist: Vec<(usize, f32)>, value: f32) -> MctsResults {
board_state: BoardState,
move_dist: HashMap<ChessMove, f32>,
value: f32,
) -> MctsResults {
MctsResults { MctsResults {
board_state, board_state,
move_dist, move_dist,
@@ -82,6 +80,7 @@ pub struct MctsConfig {
pub c_puct: f32, pub c_puct: f32,
pub dirichlet_alpha: f32, pub dirichlet_alpha: f32,
pub dirichlet_epsilon: f32, pub dirichlet_epsilon: f32,
pub batch_max: usize,
} }
impl MctsConfig { impl MctsConfig {
@@ -90,19 +89,21 @@ impl MctsConfig {
c_puct: f32, c_puct: f32,
dirichlet_alpha: f32, dirichlet_alpha: f32,
dirichlet_epsilon: f32, dirichlet_epsilon: f32,
batch_max: usize,
) -> MctsConfig { ) -> MctsConfig {
MctsConfig { MctsConfig {
num_simulations, num_simulations,
c_puct, c_puct,
dirichlet_alpha, dirichlet_alpha,
dirichlet_epsilon, dirichlet_epsilon,
batch_max,
} }
} }
} }
impl Default for MctsConfig { impl Default for MctsConfig {
fn default() -> MctsConfig { fn default() -> MctsConfig {
MctsConfig::new(400, 1.0, 0.05, 0.25) MctsConfig::new(400, 1.0, 0.05, 0.25, 64)
} }
} }
@@ -123,12 +124,23 @@ impl<B: Backend> Mcts<B> {
let root = 0; let root = 0;
nodes.push(Node::new(0.0, board_state.clone(), None)); nodes.push(Node::new(0.0, board_state.clone(), None));
// Expand root to create initial children and priors
self.expand(root, &mut nodes, model, device); self.expand(root, &mut nodes, model, device);
// 👇 APPLY DIRICHLET NOISE HERE // Apply Dirichlet noise to root children
self.add_dirichlet_noise(root, &mut nodes); self.add_dirichlet_noise(root, &mut nodes);
for _ in 0..self.config.num_simulations { // We'll batch leaf evaluations to reduce per-leaf model calls and device-host syncs.
let mut sims_done: usize = 0;
let num_sims = self.config.num_simulations;
while sims_done < num_sims {
// Collect a batch of leaf nodes (and their selection paths)
let mut leaf_nodes: Vec<usize> = Vec::new();
let mut leaf_paths: Vec<Vec<usize>> = Vec::new();
let mut leaf_states: Vec<Tensor<B, 4>> = Vec::new();
while leaf_nodes.len() < std::cmp::min(self.config.batch_max, num_sims - sims_done) {
let mut path = vec![root]; let mut path = vec![root];
let mut current = root; let mut current = root;
@@ -137,18 +149,114 @@ impl<B: Backend> Mcts<B> {
path.push(current); path.push(current);
} }
let value: f32 = self.expand(current, &mut nodes, model, device); // Record leaf node and its path
leaf_nodes.push(current);
leaf_paths.push(path.clone());
let color = nodes[current].board_state.board.side_to_move(); // Prepare state tensor for this leaf
self.backpropagate(&mut nodes, &path, value, color); let state: Tensor<B, 4> =
encode_board_state_perspective(&nodes[current].board_state, device)
.reshape([1, 18, 8, 8]);
leaf_states.push(state);
sims_done += 1;
} }
let mut move_dist: HashMap<ChessMove, f32> = HashMap::new(); // TODO: make vec<(Chessmove, f32)> if leaf_nodes.is_empty() {
for idx in nodes[root].children.iter() { break;
move_dist.insert( }
nodes[*idx].last_move.expect("move didnt exist"),
nodes[*idx].visit_count as f32 / self.config.num_simulations as f32, // Batch evaluate the collected leaf states
); let batch = Tensor::cat(leaf_states, 0);
let (policy_batch, value_batch) = model.forward(batch);
// Move tensors to host once per batch
let policy_data = policy_batch.into_data().to_vec::<f32>().unwrap();
let value_data = value_batch.into_data().to_vec::<f32>().unwrap();
let num_moves = policy_data.len() / leaf_nodes.len();
// Process each evaluated leaf: expand and backpropagate
for (i, &node_idx) in leaf_nodes.iter().enumerate() {
let path = &leaf_paths[i];
// slice for this sample's logits
let start = i * num_moves;
let end = start + num_moves;
let logits = &policy_data[start..end];
// Convert logits to probabilities with a numerically-stable softmax on host
let mut max_logit = f32::NEG_INFINITY;
for &v in logits.iter() {
if v > max_logit {
max_logit = v;
}
}
if logits.is_empty() {
println!("logits empty")
}
if !max_logit.is_finite() {
println!("max logits not finite")
}
let mut exps_sum = 0.0f32;
let mut probs = vec![0.0f32; num_moves];
for (j, &v) in logits.iter().enumerate() {
let x = (v - max_logit).exp();
if !x.is_finite() {
probs[j] = 0.0;
} else {
probs[j] = x;
exps_sum += x;
}
}
if exps_sum > 0.0 && exps_sum.is_finite() {
for p in &mut probs {
*p /= exps_sum;
}
} else {
// fallback: uniform or zero
let uniform = 1.0 / num_moves as f32;
for p in &mut probs {
*p = uniform;
}
}
// Expand: add legal moves as children with prior from probs
let legal_moves: Vec<ChessMove> =
MoveGen::new_legal(&nodes[node_idx].board_state.board).collect();
for mv in legal_moves {
let stm = nodes[node_idx].board_state.board.side_to_move();
let idx = encode_move(mv, stm).expect("Invalid move");
let prior = probs[idx];
let mut new_board = nodes[node_idx].board_state.clone();
new_board.apply_move(mv);
let child_idx = nodes.len();
nodes.push(Node::new(prior, new_board, Some(mv)));
nodes[node_idx].children.push(child_idx);
}
// Backpropagate the value for this leaf
let value = value_data[i];
let color = nodes[node_idx].board_state.board.side_to_move();
self.backpropagate(&mut nodes, path, value, color);
}
}
// Build compact move distribution: encoded move index -> probability (visits / num_simulations)
let mut move_dist: Vec<(usize, f32)> = Vec::with_capacity(nodes[root].children.len());
let stm = board_state.board.side_to_move();
let denom = self.config.num_simulations as f32;
for child_idx in nodes[root].children.iter() {
let mv = nodes[*child_idx].last_move.expect("move didnt exist");
let enc = encode_move(mv, stm).expect("Invalid move");
let prob = nodes[*child_idx].visit_count as f32 / denom;
move_dist.push((enc, prob));
} }
MctsResults::new(board_state.clone(), move_dist, nodes[root].value()) MctsResults::new(board_state.clone(), move_dist, nodes[root].value())
@@ -161,6 +269,24 @@ impl<B: Backend> Mcts<B> {
model: &ChessModel<B>, model: &ChessModel<B>,
device: &B::Device, device: &B::Device,
) -> f32 { ) -> f32 {
if arena[node_idx].board_state.status == BoardStateStatus::Stalemate
|| arena[node_idx].board_state.status == BoardStateStatus::Threefold
|| arena[node_idx].board_state.status == BoardStateStatus::FiftyMove
{
0.0
} else if arena[node_idx].board_state.status == BoardStateStatus::WhiteWinner {
if arena[node_idx].board_state.board.side_to_move() == Black {
1.0
} else {
-1.0
}
} else if arena[node_idx].board_state.status == BoardStateStatus::BlackWinner {
if arena[node_idx].board_state.board.side_to_move() == White {
1.0
} else {
-1.0
}
} else {
let state: Tensor<B, 4> = let state: Tensor<B, 4> =
encode_board_state_perspective(&arena[node_idx].board_state, device) encode_board_state_perspective(&arena[node_idx].board_state, device)
.reshape([1, 18, 8, 8]); .reshape([1, 18, 8, 8]);
@@ -175,7 +301,7 @@ impl<B: Backend> Mcts<B> {
for mv in legal_moves { for mv in legal_moves {
let stm = arena[node_idx].board_state.board.side_to_move(); let stm = arena[node_idx].board_state.board.side_to_move();
let idx = encode_move(mv, stm); let idx = encode_move(mv, stm).expect("Invalid move");
let prior = policy[idx]; let prior = policy[idx];
let mut new_board = arena[node_idx].board_state.clone(); let mut new_board = arena[node_idx].board_state.clone();
@@ -189,6 +315,7 @@ impl<B: Backend> Mcts<B> {
value_head.into_data().to_vec().unwrap()[0] value_head.into_data().to_vec().unwrap()[0]
} }
}
fn backpropagate(&mut self, nodes: &mut [Node], path: &[usize], value: f32, color: Color) { fn backpropagate(&mut self, nodes: &mut [Node], path: &[usize], value: f32, color: Color) {
for &idx in path { for &idx in path {
@@ -229,9 +356,14 @@ fn dirichlet_sample(size: usize, alpha: f32) -> Vec<f32> {
let gamma = Gamma::new(alpha as f64, 1.0).unwrap(); let gamma = Gamma::new(alpha as f64, 1.0).unwrap();
let mut samples: Vec<f32> = (0..size) // Use a single SmallRng seeded from system time (avoid depending on thread_rng helper)
.map(|_| gamma.sample(&mut rand::rng()) as f32) let now = std::time::SystemTime::now()
.collect(); .duration_since(std::time::UNIX_EPOCH)
.unwrap();
let seed = now.as_nanos() as u64;
let mut rng = rand::rngs::SmallRng::seed_from_u64(seed);
let mut samples: Vec<f32> = (0..size).map(|_| gamma.sample(&mut rng) as f32).collect();
let sum: f32 = samples.iter().sum(); let sum: f32 = samples.iter().sum();
@@ -334,8 +466,6 @@ pub fn heuristic_eval(board: &Board, perspective: Color) -> f32 {
} }
value value
// board.checkers()
} }
#[derive(Debug, Clone, Copy, PartialEq, Eq)] #[derive(Debug, Clone, Copy, PartialEq, Eq)]
+164 -149
View File
@@ -20,6 +20,38 @@ Output:
65-73: underpromotions 65-73: underpromotions
*/ */
const PLANES_PER_SQUARE: usize = 73;
const SLIDING_DIRS: [(i8, i8); 8] = [
(0, 1), // N
(1, 1), // NE
(1, 0), // E
(1, -1), // SE
(0, -1), // S
(-1, -1), // SW
(-1, 0), // W
(-1, 1), // NW
];
const KNIGHT_DIRS: [(i8, i8); 8] = [
(1, 2),
(2, 1),
(2, -1),
(1, -2),
(-1, -2),
(-2, -1),
(-2, 1),
(-1, 2),
];
const UNDERPROMO_DIRS: [(i8, i8); 3] = [
(-1, 1), // capture left
(0, 1), // forward
(1, 1), // capture right
];
const UNDERPROMO_PIECES: [Piece; 3] = [Piece::Knight, Piece::Bishop, Piece::Rook];
pub fn encode_board_state_perspective<B: Backend>( pub fn encode_board_state_perspective<B: Backend>(
state: &BoardState, state: &BoardState,
device: &B::Device, device: &B::Device,
@@ -120,180 +152,163 @@ fn fill_plane(buffer: &mut [f32], plane: usize) {
} }
} }
pub fn encode_move(mv: ChessMove, side_to_move: Color) -> usize { /// Rotate a square into the side-to-move perspective.
let from = mv.get_source().to_index(); fn orient_square(sq: Square, stm: Color) -> (i8, i8) {
let to = mv.get_dest().to_index(); let file = sq.get_file().to_index() as i8;
let rank = sq.get_rank().to_index() as i8;
let mut from_rank = from / 8; match stm {
let mut from_file = from % 8; Color::White => (file, rank),
let mut to_rank = to / 8; Color::Black => (7 - file, 7 - rank),
let mut to_file = to % 8;
if side_to_move == Color::Black {
from_rank = 7 - from_rank;
from_file = 7 - from_file;
to_rank = 7 - to_rank;
to_file = 7 - to_file;
} }
let delta_rank = to_rank as i32 - from_rank as i32;
let delta_file = to_file as i32 - from_file as i32;
let plane = encode_move_type(delta_rank, delta_file, mv.get_promotion());
plane * 64 + (from_rank * 8 + from_file)
} }
fn encode_move_type(dr: i32, df: i32, promotion: Option<Piece>) -> usize { /// Convert a perspective-space coordinate back into a real square.
// Knight moves fn deorient_square(file: i8, rank: i8, stm: Color) -> Square {
const KNIGHT_DELTAS: [(i32, i32); 8] = [ let (file, rank) = match stm {
(2, 1), Color::White => (file, rank),
(1, 2), Color::Black => (7 - file, 7 - rank),
(-1, 2), };
(-2, 1),
(-2, -1),
(-1, -2),
(1, -2),
(2, -1),
];
for (i, (r, f)) in KNIGHT_DELTAS.iter().enumerate() { Square::make_square(
if dr == *r && df == *f { Rank::from_index(rank as usize),
return 56 + i; File::from_index(file as usize),
} )
} }
// UNDERPromotions /// Encode a move into [0, 4672).
if let Some(promo) = promotion { pub fn encode_move(mv: ChessMove, stm: Color) -> Option<usize> {
let (ff, fr) = orient_square(mv.get_source(), stm);
let (tf, tr) = orient_square(mv.get_dest(), stm);
let dx = tf - ff;
let dy = tr - fr;
let plane = if let Some(promo) = mv.get_promotion() {
if promo != Piece::Queen { if promo != Piece::Queen {
let dir = if df == 0 { let dir = UNDERPROMO_DIRS
0 .iter()
} else if df < 0 { .position(|&(x, y)| x == dx && y == dy)?;
1
let piece = UNDERPROMO_PIECES.iter().position(|&p| p == promo)?;
64 + piece * 3 + dir
} else { } else {
2 encode_non_underpromo(dx, dy)?
};
let piece_index = match promo {
// Piece::Queen => 0,
Piece::Rook => 0,
Piece::Bishop => 1,
Piece::Knight => 2,
_ => unreachable!(),
};
return 64 + dir * 3 + piece_index;
} }
} } else {
encode_non_underpromo(dx, dy)?
// Sliding
let direction_index = match (dr.signum(), df.signum()) {
(1, 0) => 0, // N
(1, 1) => 1,
(0, 1) => 2,
(-1, 1) => 3,
(-1, 0) => 4,
(-1, -1) => 5,
(0, -1) => 6,
(1, -1) => 7,
_ => panic!("Invalid move delta"),
}; };
let distance = dr.abs().max(df.abs()) as usize - 1; let from_sq = (fr as usize) * 8 + (ff as usize);
Some(from_sq * PLANES_PER_SQUARE + plane)
direction_index * 7 + distance
} }
pub fn decode_move(index: usize, side_to_move: Color) -> ChessMove { fn encode_non_underpromo(dx: i8, dy: i8) -> Option<usize> {
let from_index = index % 64; // Knight planes: 56..63
let plane = index / 64; if let Some(idx) = KNIGHT_DIRS.iter().position(|&(x, y)| x == dx && y == dy) {
return Some(56 + idx);
// Perspective-space coordinates
let mut from_rank = from_index / 8;
let mut from_file = from_index % 8;
let (mut dr, mut df, promotion) = decode_move_type(plane);
// Convert from perspective coordinates back to absolute board coordinates
if side_to_move == Color::Black {
from_rank = 7 - from_rank;
from_file = 7 - from_file;
dr = -dr;
df = -df;
} }
let to_rank = (from_rank as i32 + dr) as usize; // Sliding planes: 0..55
let to_file = (from_file as i32 + df) as usize; for (dir_idx, &(sx, sy)) in SLIDING_DIRS.iter().enumerate() {
for dist in 1..=7 {
if dx == sx * dist && dy == sy * dist {
return Some(dir_idx * 7 + (dist as usize - 1));
}
}
}
let from = Square::make_square(Rank::from_index(from_rank), File::from_index(from_file)); None
let to = Square::make_square(Rank::from_index(to_rank), File::from_index(to_file));
ChessMove::new(from, to, promotion)
} }
fn decode_move_type(plane: usize) -> (i32, i32, Option<Piece>) { /// Decode an index in [0, 4672) back into a ChessMove.
// Knight moves pub fn decode_move(idx: usize, stm: Color) -> Option<ChessMove> {
const KNIGHT_DELTAS: [(i32, i32); 8] = [ if idx >= 4672 {
(2, 1), return None;
(1, 2),
(-1, 2),
(-2, 1),
(-2, -1),
(-1, -2),
(1, -2),
(2, -1),
];
// 055: sliding moves
if plane < 56 {
let direction = plane / 7;
let distance = (plane % 7) + 1;
let (dr, df) = match direction {
0 => (1, 0),
1 => (1, 1),
2 => (0, 1),
3 => (-1, 1),
4 => (-1, 0),
5 => (-1, -1),
6 => (0, -1),
7 => (1, -1),
_ => unreachable!(),
};
return (dr * distance as i32, df * distance as i32, None);
} }
// 5663: knight moves let from_idx = idx / PLANES_PER_SQUARE;
if plane < 64 { let plane = idx % PLANES_PER_SQUARE;
let (dr, df) = KNIGHT_DELTAS[plane - 56];
return (dr, df, None);
}
// 6472: underpromotions let ff = (from_idx % 8) as i8;
let promo_plane = plane - 64; let fr = (from_idx / 8) as i8;
let dir = promo_plane / 3; let (dx, dy, promo) = if plane < 56 {
let piece_index = promo_plane % 3; let dir = plane / 7;
let dist = (plane % 7 + 1) as i8;
let df = match dir { let (sx, sy) = SLIDING_DIRS[dir];
0 => 0, (sx * dist, sy * dist, None)
1 => -1, } else if plane < 64 {
2 => 1, let k = plane - 56;
_ => unreachable!(), let (dx, dy) = KNIGHT_DIRS[k];
(dx, dy, None)
} else {
let p = plane - 64;
let piece = UNDERPROMO_PIECES[p / 3];
let (dx, dy) = UNDERPROMO_DIRS[p % 3];
(dx, dy, Some(piece))
}; };
let dr = 1; // always forward (important: assumes white perspective) let tf = ff + dx;
let tr = fr + dy;
let promotion = Some(match piece_index { if !(0..8).contains(&tf) || !(0..8).contains(&tr) {
0 => Piece::Rook, return None;
1 => Piece::Bishop, }
2 => Piece::Knight,
_ => unreachable!(),
});
(dr, df, promotion) let from = deorient_square(ff, fr, stm);
let to = deorient_square(tf, tr, stm);
Some(ChessMove::new(from, to, promo))
}
#[cfg(test)]
mod tests {
use super::*;
use chess::ALL_COLORS;
#[test]
fn encoding_roundtrips() {
for color in ALL_COLORS {
for action in 0..4672 {
let decoded = decode_move(action, color);
if decoded.is_none() {
continue;
}
let decoded = decoded.unwrap();
let encoded = encode_move(decoded, color).unwrap();
// eprintln!(
// "orig idx = {}, plane={}, from_idx={}",
// action,
// action / 64,
// action % 64
// );
// eprintln!(
// "move = {}, from={}, to={}, promo={:?}",
// decoded,
// decoded.get_source(),
// decoded.get_dest(),
// decoded.get_promotion()
// );
// eprintln!(
// "decoded = {}, from={}, to={}, promo={:?}",
// decoded,
// decoded.get_source(),
// decoded.get_dest(),
// decoded.get_promotion()
// );
// eprintln!(
// "re-encoded idx = {}, plane={}, from_idx={}",
// encoded,
// encoded / 64,
// encoded % 64
// );
assert_eq!(action, encoded);
}
}
}
} }
+13 -8
View File
@@ -1,5 +1,5 @@
use crate::mcts::{BoardState, MctsResults}; use crate::mcts::{BoardState, MctsResults};
use crate::net::encoding::{encode_board_state_perspective, encode_move}; use crate::net::encoding::encode_board_state_perspective;
use burn::data::dataloader::batcher::Batcher; use burn::data::dataloader::batcher::Batcher;
use burn::nn::conv::Conv2dConfig; use burn::nn::conv::Conv2dConfig;
use burn::nn::loss::{MseLoss, Reduction}; use burn::nn::loss::{MseLoss, Reduction};
@@ -13,8 +13,6 @@ use burn::{
prelude::*, prelude::*,
}; };
use burn_ndarray::NdArray; use burn_ndarray::NdArray;
use chess::ChessMove;
use std::collections::HashMap;
/* /*
Input planes: Input planes:
1-6: your pieces (Pawn, Knight, Bishop, Rook, Queen, King) 1-6: your pieces (Pawn, Knight, Bishop, Rook, Queen, King)
@@ -34,6 +32,12 @@ Output:
65-73: underpromotions 65-73: underpromotions
*/ */
#[derive(serde::Serialize, serde::Deserialize)]
pub struct ModelMetadata {
pub(crate) name: String,
pub(crate) iterations: usize,
}
#[derive(Module, Debug)] #[derive(Module, Debug)]
pub struct ResidualBlock<B: Backend> { pub struct ResidualBlock<B: Backend> {
conv1: Conv2d<B>, conv1: Conv2d<B>,
@@ -255,14 +259,15 @@ impl<B: Backend> InferenceStep for ChessModel<B> {
#[derive(Clone)] #[derive(Clone)]
pub struct TrainingSample { pub struct TrainingSample {
pub board_state: BoardState, pub board_state: BoardState,
pub policy_target: HashMap<ChessMove, f32>, // Compact representation: list of (encoded_move_index, probability)
pub policy_target: Vec<(usize, f32)>,
pub value_target: f32, pub value_target: f32,
} }
impl TrainingSample { impl TrainingSample {
pub fn new( pub fn new(
board_state: BoardState, board_state: BoardState,
policy_target: HashMap<ChessMove, f32>, policy_target: Vec<(usize, f32)>,
value_target: f32, value_target: f32,
) -> Self { ) -> Self {
TrainingSample { TrainingSample {
@@ -273,6 +278,7 @@ impl TrainingSample {
} }
pub fn from_mcts_with_outcome(mcts_results: MctsResults, outcome: f32) -> Self { pub fn from_mcts_with_outcome(mcts_results: MctsResults, outcome: f32) -> Self {
// move_dist is already a compact Vec<(encoded_move_index, prob)>
TrainingSample::new(mcts_results.board_state, mcts_results.move_dist, outcome) TrainingSample::new(mcts_results.board_state, mcts_results.move_dist, outcome)
} }
} }
@@ -301,9 +307,8 @@ impl<B: Backend> Batcher<B, TrainingSample, ChessBatch<B>> for ChessBatcher {
.cloned() .cloned()
.map(|item| { .map(|item| {
let mut policy = vec![0.0f32; 4672]; let mut policy = vec![0.0f32; 4672];
let stm = item.board_state.board.side_to_move(); for (idx, prob) in item.policy_target.iter() {
for (mv, prob) in item.policy_target { policy[*idx] = *prob;
policy[encode_move(mv, stm)] = prob;
} }
// Normalize // Normalize
+88 -32
View File
@@ -1,23 +1,29 @@
use crate::mcts::{BoardState, BoardStateStatus, Mcts, MctsConfig, MctsResults}; use crate::mcts::{BoardState, BoardStateStatus, Mcts, MctsConfig, MctsResults};
use crate::net::model::{ChessBatcher, ChessModel, ChessModelConfig, TrainingSample}; use crate::net::encoding::decode_move;
use crate::net::model::{
ChessBatcher, ChessModel, ChessModelConfig, ModelMetadata, TrainingSample,
};
use burn::data::dataloader::batcher::Batcher; use burn::data::dataloader::batcher::Batcher;
use burn::module::{AutodiffModule, Module}; use burn::module::{AutodiffModule, Module};
use burn::optim::{AdamConfig, GradientsParams, Optimizer}; use burn::optim::{AdamConfig, GradientsParams, Optimizer};
use burn::record::{FullPrecisionSettings, NamedMpkFileRecorder}; use burn::record::{FullPrecisionSettings, NamedMpkFileRecorder};
use burn::tensor::backend::AutodiffBackend; use burn::tensor::backend::AutodiffBackend;
use chess::ChessMove; use chess::{ChessMove, Color};
use rand::rngs::ThreadRng; use rand::rngs::SmallRng;
use rand::seq::SliceRandom; use rand::seq::SliceRandom;
use rand::RngExt; use rand::{RngExt, SeedableRng};
use std::collections::{HashMap, VecDeque}; use std::collections::VecDeque;
use std::fs::File;
use std::io::BufReader;
use std::marker::PhantomData; use std::marker::PhantomData;
use std::sync::atomic::{AtomicBool, Ordering}; use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc; use std::sync::Arc;
use std::time::Instant; use std::time::Instant;
use std::time::{SystemTime, UNIX_EPOCH};
pub struct TrainingConfig { pub struct TrainingConfig {
pub max_time_s: Option<u64>, pub max_time_s: Option<u64>,
pub num_iters: Option<u32>, pub num_iters: Option<usize>,
pub max_depth: u16, // unused pub max_depth: u16, // unused
pub model_name: String, pub model_name: String,
pub load_model: bool, pub load_model: bool,
@@ -29,14 +35,16 @@ pub struct TrainingConfig {
pub mcts_config: MctsConfig, pub mcts_config: MctsConfig,
pub optimizer: AdamConfig, pub optimizer: AdamConfig,
pub lr: f64, pub lr: f64,
pub seed: Option<u64>,
} }
pub fn train<B: AutodiffBackend>(training_config: TrainingConfig, device: B::Device) { pub fn train<B: AutodiffBackend>(training_config: TrainingConfig, device: B::Device) {
let model_path = format!("artifacts/{}", training_config.model_name.as_str()); let model_path = format!("artifacts/{}", training_config.model_name.as_str());
let metadata_path = format!("{}.json", model_path);
println!("Creating model..."); println!("Creating model...");
let mut model: ChessModel<B> = ChessModelConfig::init( let mut model: ChessModel<B> = ChessModelConfig::init(
training_config.hidden_channels,
training_config.num_blocks, training_config.num_blocks,
training_config.hidden_channels,
&device, &device,
); );
if training_config.load_model { if training_config.load_model {
@@ -51,7 +59,20 @@ pub fn train<B: AutodiffBackend>(training_config: TrainingConfig, device: B::Dev
let train = Arc::new(AtomicBool::new(true)); let train = Arc::new(AtomicBool::new(true));
let train_signal = Arc::clone(&train); let train_signal = Arc::clone(&train);
let mut iter: u32 = 0; let mut iter: usize = 0;
if training_config.load_model {
let file = File::open(&metadata_path).unwrap();
// 2. Use a buffered reader for efficiency
let reader = BufReader::new(file);
// 3. Deserialize JSON directly from the file reader
let metadata: ModelMetadata = serde_json::from_reader(reader).unwrap();
iter = metadata.iterations;
println!("Loaded model had {} iters", iter);
}
let start_time = Instant::now(); let start_time = Instant::now();
ctrlc::set_handler(move || { ctrlc::set_handler(move || {
@@ -67,10 +88,19 @@ pub fn train<B: AutodiffBackend>(training_config: TrainingConfig, device: B::Dev
_marker: PhantomData, _marker: PhantomData,
}; };
let mut rng = rand::rng(); // Create RNG once and reuse it for sampling and shuffling
// Seed from system time (platform default entropy may be unavailable in some contexts)
let now = SystemTime::now().duration_since(UNIX_EPOCH).unwrap();
let seed = training_config.seed.unwrap_or(now.as_nanos() as u64);
println!("using seed: {}", seed);
let mut rng = SmallRng::seed_from_u64(seed);
// Initialize optimizer once so state (moments) persist across steps
let mut optim = training_config.optimizer.init();
println!("Starting training..."); println!("Starting training...");
while train.load(Ordering::Relaxed) { while train.load(Ordering::Relaxed) {
println!("Iteration: {}", iter);
let infer_model = model.valid(); let infer_model = model.valid();
// Gen samples // Gen samples
println!("Generating {} games...", training_config.num_episodes); println!("Generating {} games...", training_config.num_episodes);
@@ -79,8 +109,12 @@ pub fn train<B: AutodiffBackend>(training_config: TrainingConfig, device: B::Dev
let mut board_state = BoardState::default(); let mut board_state = BoardState::default();
let mut episode_buffer: Vec<MctsResults> = vec![]; let mut episode_buffer: Vec<MctsResults> = vec![];
let mut game_hist = String::new();
while board_state.status == BoardStateStatus::Ongoing { while board_state.status == BoardStateStatus::Ongoing {
// let before = Instant::now();
let results = mcts.search(&board_state, &infer_model, &device); let results = mcts.search(&board_state, &infer_model, &device);
// println!("{}", before.elapsed().as_millis());
episode_buffer.push(results); episode_buffer.push(results);
let temp = if board_state.halfmove_clock < 30 { let temp = if board_state.halfmove_clock < 30 {
@@ -91,10 +125,19 @@ pub fn train<B: AutodiffBackend>(training_config: TrainingConfig, device: B::Dev
let adjusted = apply_temperature(&episode_buffer.last().unwrap().move_dist, temp); let adjusted = apply_temperature(&episode_buffer.last().unwrap().move_dist, temp);
let mv = sample_move(&adjusted, &mut rng).unwrap(); let stm = board_state.board.side_to_move();
println!("playing move: {}", mv); let mv = sample_move(&adjusted, &mut rng, stm).unwrap();
// println!("playing move: {}", mv);
if episode == 0 {
game_hist.push_str(mv.to_string().as_str());
game_hist.push(' ');
}
board_state.apply_move(mv) board_state.apply_move(mv)
} }
if episode == 0 {
println!("Game history of first game of iteration: {}", game_hist);
}
for result in episode_buffer.iter().enumerate() { for result in episode_buffer.iter().enumerate() {
if board_state.status == BoardStateStatus::Stalemate if board_state.status == BoardStateStatus::Stalemate
@@ -140,8 +183,6 @@ pub fn train<B: AutodiffBackend>(training_config: TrainingConfig, device: B::Dev
let batch = batcher.batch(samples, &device); let batch = batcher.batch(samples, &device);
let mut optim = training_config.optimizer.init();
let output = model.forward_chess(batch.states, batch.policy_targets, batch.value_targets); let output = model.forward_chess(batch.states, batch.policy_targets, batch.value_targets);
let grads = output.loss.backward(); let grads = output.loss.backward();
@@ -172,6 +213,19 @@ pub fn train<B: AutodiffBackend>(training_config: TrainingConfig, device: B::Dev
} }
println!("Saving model..."); println!("Saving model...");
let metadata = ModelMetadata {
name: training_config.model_name,
iterations: iter,
};
std::fs::write(
metadata_path,
serde_json::to_string_pretty(&metadata)
.expect("Should be able to convert metadata to JSON string"),
)
.expect("Should be able to write metadata");
// Save model in MessagePack format with full precision // Save model in MessagePack format with full precision
let recorder = NamedMpkFileRecorder::<FullPrecisionSettings>::new(); let recorder = NamedMpkFileRecorder::<FullPrecisionSettings>::new();
model model
@@ -181,56 +235,58 @@ pub fn train<B: AutodiffBackend>(training_config: TrainingConfig, device: B::Dev
return; return;
} }
fn apply_temperature( fn apply_temperature(visits: &[(usize, f32)], temperature: f32) -> Vec<(usize, f32)> {
visits: &HashMap<ChessMove, f32>,
temperature: f32,
) -> HashMap<ChessMove, f32> {
if visits.is_empty() { if visits.is_empty() {
return HashMap::new(); return Vec::new();
} }
// Special case: deterministic selection // Special case: deterministic selection
if temperature == 0.0 { if temperature == 0.0 {
let (&best_move, _) = visits let (&best_idx, _) = visits
.iter() .iter()
.max_by(|a, b| a.1.partial_cmp(b.1).unwrap()) .max_by(|a, b| a.1.partial_cmp(&b.1).unwrap())
.map(|(i, p)| (i, p))
.unwrap(); .unwrap();
let mut out = HashMap::new(); return vec![(best_idx, 1.0)];
out.insert(best_move.clone(), 1.0);
return out;
} }
let inv_temp = 1.0 / temperature; let inv_temp = 1.0 / temperature;
// Step 1: apply exponent // Step 1: apply exponent
let mut adjusted: HashMap<ChessMove, f32> = let mut adjusted: Vec<(usize, f32)> =
visits.iter().map(|(m, v)| (*m, v.powf(inv_temp))).collect(); visits.iter().map(|(i, v)| (*i, v.powf(inv_temp))).collect();
// Step 2: normalize // Step 2: normalize
let sum: f32 = adjusted.values().sum(); let sum: f32 = adjusted.iter().map(|(_, v)| *v).sum();
if sum <= 0.0 { if sum <= 0.0 {
return adjusted; // fallback (shouldn't happen in normal MCTS) return adjusted; // fallback (shouldn't happen in normal MCTS)
} }
for v in adjusted.values_mut() { for (_, v) in adjusted.iter_mut() {
*v /= sum; *v /= sum;
} }
adjusted adjusted
} }
fn sample_move(dist: &HashMap<ChessMove, f32>, rng: &mut ThreadRng) -> Option<ChessMove> { fn sample_move(
dist: &[(usize, f32)],
rng: &mut SmallRng,
side_to_move: Color,
) -> Option<ChessMove> {
let mut r: f32 = rng.random_range(0.0..1.0); let mut r: f32 = rng.random_range(0.0..1.0);
for (m, p) in dist { for (idx, p) in dist {
r -= p; r -= *p;
if r <= 0.0 { if r <= 0.0 {
return Some(m.clone()); return Some(decode_move(*idx, side_to_move).expect("Invalid move"));
} }
} }
// fallback due to floating point drift // fallback due to floating point drift
dist.keys().next().cloned() dist.get(0)
.map(|(idx, _)| decode_move(*idx, side_to_move).expect("Invalid move"))
} }