diff --git a/README.md b/README.md
index 4406b01..0326979 100644
--- a/README.md
+++ b/README.md
@@ -1,101 +1,59 @@
-
-
-
-
+# Code Submission
-# Leptos Axum Starter Template
+This project is a Leptos + Axum app for a multi-step code submission challenge. It exposes a small web UI where users enter a code, accepts challenge submissions for valid codes, and can toggle the server between offline and live mode for SMS-driven challenge flow testing.
-This is a template for use with the [Leptos](https://github.com/leptos-rs/leptos) web framework and the [cargo-leptos](https://github.com/akesson/cargo-leptos) tool using [Axum](https://github.com/tokio-rs/axum).
+## Overview
-## Creating your template repo
+The app supports:
-If you don't have `cargo-leptos` installed you can install it with
+- A home page for entering challenge codes.
+- A `/submit/:code` route that validates supported codes.
+- A `/manage` page to toggle the server between live and offline states.
+- A `/history` page for successful submission records.
+- A protected `POST /event/buzz` endpoint for challenge code 1, which validates a secret and timing window.
+- TextBee SMS notifications when the server is live.
-```bash
-cargo install cargo-leptos --locked
+This repository is not a generic template anymore; it is a working challenge server with specific code-handling behavior and operational configuration.
+
+## Project structure
+
+```text
+.
+├── Cargo.toml
+├── README.md
+├── dev.env
+├── LICENSE
+├── end2end/
+│ ├── package.json
+│ ├── playwright.config.ts
+│ └── tests/
+├── public/
+│ ├── challenge3.txt
+│ ├── challenge3_annotated.txt
+│ └── favicon.ico
+├── src/
+│ ├── app.rs
+│ ├── lib.rs
+│ ├── main.rs
+│ ├── manage.rs
+│ ├── secrets.rs
+│ └── codes/
+│ ├── code1.rs
+│ ├── code2.rs
+│ ├── code5.rs
+│ ├── history.rs
+│ └── mod.rs
+├── style/
+│ └── main.scss
+└── target/
```
-Then run
-```bash
-cargo leptos new --git https://github.com/leptos-rs/start-axum
-```
+## Features
-to generate a new project template.
+### Code 1
-```bash
-cd code_submission
-```
+Code 1 is the timed buzz challenge. It accepts a `POST /event/buzz` request with:
-to go to your newly created project.
-Feel free to explore the project structure, but the best place to start with your application code is in `src/app.rs`.
-Additionally, Cargo.toml may need updating as new versions of the dependencies are released, especially if things are not working after a `cargo update`.
-
-## Running your project
-
-```bash
-cargo leptos watch
-```
-
-Copy `dev.env` to `.env`, then replace the placeholder with a unique secret
-before starting the server. The `.env` file is loaded automatically at startup
-and is ignored by Git. Startup validates the required settings and stops with a
-clear error if any are missing or malformed. `DEV_SECRET_KEY` authorizes server
-status changes and submission-history access:
-
-```powershell
-Copy-Item dev.env .env
-```
-
-You can also provide `DEV_SECRET_KEY` through the process environment. Do not
-commit secrets or expose them in client-side code.
-
-Set `PROD=true` to make the server start in the live state. Truthy values are
-`1`, `true`, `yes`, and `on` (case-insensitive); an absent or other value starts
-the server offline.
-
-Code 1 sends an SMS through TextBee when the server is live. Set
-`TEXTBEE_API_KEY`, `RECIPIENT_SELF`, `RECIPIENT_1`, and `RECIPIENT_2` (each a
-single E.164 number) in `.env`; `TEXTBEE_DEVICE_ID` is optional and selects a
-specific paired device. When live, code 1 sends a notification to self, the
-congratulations message to recipients 1 and 2, then `CHALLENGE_1_FIRST` to
-recipient 1 and `CHALLENGE_1_SECOND` to recipient 2. The latter two are sent
-literally as written. When offline, the planned messages are logged instead.
-TextBee acceptance means a message was queued, not necessarily delivered.
-
-Code 2 uses the former manual code value (`QJ4EAN`). Code values are case
-insensitive. On successful submission, code 2 sends a notification to
-`RECIPIENT_SELF` while the server is live (and logs the notification instead
-while offline). The result page displays `NEXT_STEP_TEXT` from
-`src/codes/code2.rs`; replace its TODO text with the next step when ready.
-
-Code 5 uses the code value defined in `src/codes/code5.rs`. A successful
-submission sends a notification to `RECIPIENT_SELF` while the server is live
-(and logs the notification instead while offline), and displays the completion
-message without providing a download.
-
-The robot submits code 1 with `POST /event/buzz` and a JSON body containing
-`delay_ms` (a non-negative integer) and `secret` (the value of `CODE1_SECRET`).
-The server subtracts the target delay of 6430 ms from `delay_ms` to calculate
-the signed buzz delta. Deltas outside the inclusive range -500 to +500 ms are
-logged and ignored; the endpoint returns HTTP `200` and does not record the
-submission or send/log the submission actions. Accepted submissions return
-HTTP `202`. Correctly timed buzzes are only accepted between 11:00 AM and
-1:30 PM, inclusive, in the `America/Chicago` timezone. Requests outside that
-window are logged and return HTTP `200` without running submission actions.
-Set `CODE1_SECRET` to a unique random secret of at least 32 bytes in
-`.env`. For example, with the server running locally:
-
-```sh
-curl.exe -X POST http://127.0.0.1:3000/event/buzz -H "Content-Type: application/json" -d '{"delay_ms":6388,"secret":""}'
-```
-
-The server calculates `6388 - 6430 = -42` ms for the congratulations message.
-A valid request returns HTTP `202`.
-
-### Test code1 with Postman
-
-Create a `POST` request to `http://127.0.0.1:3000/event/buzz`, select **Body >
-raw > JSON**, and send:
```json
{
"delay_ms": 6388,
@@ -103,10 +61,129 @@ raw > JSON**, and send:
}
```
-### Test code1 with Node.js
+Behavior:
-With the server running and `CODE1_SECRET` set in your shell, this sends a
-single test event:
+- `delay_ms` must be a non-negative integer.
+- `secret` must match `CODE1_SECRET` exactly.
+- The request is only accepted in the `America/Chicago` window from 11:00 AM to 1:30 PM inclusive.
+- The server computes the signed delta from the target of `6430 ms`.
+- Deltas outside the inclusive range `-500` to `+500` are rejected and ignored.
+- Valid submissions return HTTP `202`.
+- When live, the app sends SMS notifications via TextBee to the configured recipients.
+- When offline, it logs the planned SMS actions instead.
+
+The challenge text includes the literal strings `CHALLENGE_1_FIRST` and `CHALLENGE_1_SECOND`, which are sent to the configured recipients once the buzz is accepted.
+
+### Code 2
+
+The code value is `QJ4EAN` and is case-insensitive.
+
+On successful submission:
+
+- It records the success in the submission history.
+- If the server is live, it sends a TextBee SMS to `RECIPIENT_SELF`.
+- If the server is offline, it logs the notification instead.
+
+### Code 5
+
+The code value is `V7MK2P` and is case-insensitive.
+
+On successful submission:
+
+- It records the success in the submission history.
+- If the server is live, it sends a TextBee SMS to `RECIPIENT_SELF`.
+- If the server is offline, it logs the notification instead.
+- It shows a completion message without providing a download.
+
+## Getting started
+
+### Prerequisites
+
+You need Rust, the Leptos toolchain, and the project dependencies.
+
+If you do not have `cargo-leptos` installed:
+
+```bash
+cargo install cargo-leptos --locked
+```
+
+If you need the additional tooling required by cargo-leptos:
+
+```bash
+rustup toolchain install nightly --allow-downgrade
+rustup target add wasm32-unknown-unknown
+cargo install cargo-generate
+npm install -g sass
+```
+
+Then install the end-to-end test dependencies:
+
+```bash
+cd end2end
+npm install
+```
+
+### Environment configuration
+
+Copy the sample environment file to `.env` before starting the app:
+
+```powershell
+Copy-Item dev.env .env
+```
+
+The app loads `.env` automatically at startup and validates the required values. The expected settings are defined in `src/secrets.rs` and include:
+
+- `DEV_SECRET_KEY` — required for admin actions such as toggling live/offline mode and accessing submission history.
+- `TEXTBEE_API_KEY` — required for sending SMS via TextBee.
+- `TEXTBEE_DEVICE_ID` — optional, selects a specific paired device.
+- `RECIPIENT_SELF`, `RECIPIENT_1`, `RECIPIENT_2` — each must be a valid E.164 phone number.
+- `CODE1_SECRET` — required and must be at least 32 bytes long.
+- `PROD` — set to `true` to start the server in the live state. Truthy values are `1`, `true`, `yes`, and `on` (case-insensitive); any other value starts the server offline.
+
+Do not commit secrets or expose them in client-side code.
+
+### Run the app
+
+```bash
+cargo leptos watch
+```
+
+Then open the local app in your browser as directed by cargo-leptos.
+
+## Management and admin flow
+
+The app includes a status management page at `/manage`.
+
+- It shows whether the server is currently live.
+- It lets an operator toggle the server status.
+- It requires the configured `DEV_SECRET_KEY` before changing state.
+
+This is how the system can be transitioned between testing/offline and live challenge operation without exposing the settings publicly.
+
+## Challenge testing
+
+### Test Code 1 with curl
+
+With the server running locally and `CODE1_SECRET` set in your shell:
+
+```sh
+curl.exe -X POST http://127.0.0.1:3000/event/buzz -H "Content-Type: application/json" -d '{"delay_ms":6388,"secret":""}'
+```
+
+The server calculates `6388 - 6430 = -42` ms, and a valid request returns HTTP `202`.
+
+### Test Code 1 with Postman
+
+Create a `POST` request to `http://127.0.0.1:3000/event/buzz`, select Body > raw > JSON, and send:
+
+```json
+{
+ "delay_ms": 6388,
+ "secret": ""
+}
+```
+
+### Test Code 1 with Node.js
```javascript
async function main() {
@@ -129,27 +206,20 @@ main().catch((error) => {
});
```
-When the server is live, a successful test event sends the configured TextBee
-SMS to the configured recipients. When it is offline, it only logs the message.
+When the server is live, a successful test event sends the configured TextBee SMS to the configured recipients. When it is offline, it logs the action instead.
-## Installing Additional Tools
+## Build, test, and release
-By default, `cargo-leptos` uses `nightly` Rust, `cargo-generate`, and `sass`. If you run into any trouble, you may need to install one or more of these tools.
+### Compile for release
-1. `rustup toolchain install nightly --allow-downgrade` - make sure you have Rust nightly
-2. `rustup target add wasm32-unknown-unknown` - add the ability to compile Rust to WebAssembly
-3. `cargo install cargo-generate` - install `cargo-generate` binary (should be installed automatically in future)
-4. `npm install -g sass` - install `dart-sass` (should be optional in future
-5. Run `npm install` in end2end subdirectory before test
-
-## Compiling for Release
```bash
cargo leptos build --release
```
-Will generate your server binary in target/release and your site package in target/site
+This will generate the server binary in `target/release` and the site bundle in `target/site`.
+
+### End-to-end tests
-## Testing Your Project
```bash
cargo leptos end-to-end
```
@@ -158,21 +228,24 @@ cargo leptos end-to-end
cargo leptos end-to-end --release
```
-Cargo-leptos uses Playwright as the end-to-end test tool.
-Tests are located in end2end/tests directory.
+Cargo-leptos uses Playwright for browser tests and the test files are under `end2end/tests`.
-## Executing a Server on a Remote Machine Without the Toolchain
-After running a `cargo leptos build --release` the minimum files needed are:
+## Remote deployment without the Rust toolchain
-1. The server binary located in `target/server/release`
-2. The `site` directory and all files within located in `target/site`
+After running `cargo leptos build --release`, the minimum files needed are:
+
+1. The server binary in `target/server/release`
+2. The `site` directory and all files inside it in `target/site`
+
+Copy these files to your remote server. The expected directory structure is:
-Copy these files to your remote server. The directory structure should be:
```text
code_submission
site/
```
-Set the following environment variables (updating for your project as needed):
+
+Set the appropriate environment variables before starting the binary:
+
```sh
export LEPTOS_OUTPUT_NAME="code_submission"
export LEPTOS_SITE_ROOT="site"
@@ -180,8 +253,9 @@ export LEPTOS_SITE_PKG_DIR="pkg"
export LEPTOS_SITE_ADDR="0.0.0.0:3000"
export LEPTOS_RELOAD_PORT="3001"
```
-Finally, run the server binary.
+
+Then run the server binary.
## Licensing
-This template itself is released under the Unlicense. You should replace the LICENSE for your own application with an appropriate license if you plan to release it publicly.
+This project is released under the repository's existing license. The default template license is present in `LICENSE`, and you should replace it with an appropriate license if you intend to distribute this project publicly.