(
  assets:
   [ 
    ("Player", File ( path: "blueprints/Player.glb" )),
    ("glasses.001", File ( path: "materials/glasses.001.glb" )),
    ("head.001", File ( path: "materials/head.001.glb" )),
    ("body.001", File ( path: "materials/body.001.glb" )),
    ("Hotel", File ( path: "blueprints/Hotel.glb" )),
    ("floor", File ( path: "materials/floor.glb" )),
   ]
)