add dolly
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@@ -2,9 +2,9 @@
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assets:
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[
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("Player", File ( path: "blueprints/Player.glb" )),
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("body.001", File ( path: "materials/body.001.glb" )),
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("head.001", File ( path: "materials/head.001.glb" )),
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("glasses.001", File ( path: "materials/glasses.001.glb" )),
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("body.001", File ( path: "materials/body.001.glb" )),
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("Hotel", File ( path: "blueprints/Hotel.glb" )),
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("floor", File ( path: "materials/floor.glb" )),
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]
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@@ -17206,6 +17206,17 @@
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"type": "object",
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"typeInfo": "Struct"
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},
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"crooks::PlayerHead": {
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"additionalProperties": false,
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"isComponent": true,
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"isResource": false,
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"long_name": "crooks::PlayerHead",
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"properties": {},
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"required": [],
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"short_name": "PlayerHead",
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"type": "object",
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"typeInfo": "Struct"
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},
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"f32": {
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"isComponent": false,
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"isResource": false,
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