add char controller

This commit is contained in:
2024-11-10 00:05:32 -06:00
parent c0384b6ada
commit eac5a15091
11 changed files with 211 additions and 136 deletions
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+2 -2
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@@ -2,9 +2,9 @@
assets:
[
("Player", File ( path: "blueprints/Player.glb" )),
("body.001", File ( path: "materials/body.001.glb" )),
("head.001", File ( path: "materials/head.001.glb" )),
("glasses.001", File ( path: "materials/glasses.001.glb" )),
("head.001", File ( path: "materials/head.001.glb" )),
("body.001", File ( path: "materials/body.001.glb" )),
("Hotel", File ( path: "blueprints/Hotel.glb" )),
("floor", File ( path: "materials/floor.glb" )),
]
+4 -4
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@@ -17195,22 +17195,22 @@
"type": "object",
"typeInfo": "Enum"
},
"crooks::Player": {
"crooks::setup::Player": {
"additionalProperties": false,
"isComponent": true,
"isResource": false,
"long_name": "crooks::Player",
"long_name": "crooks::setup::Player",
"properties": {},
"required": [],
"short_name": "Player",
"type": "object",
"typeInfo": "Struct"
},
"crooks::PlayerHead": {
"crooks::setup::PlayerHead": {
"additionalProperties": false,
"isComponent": true,
"isResource": false,
"long_name": "crooks::PlayerHead",
"long_name": "crooks::setup::PlayerHead",
"properties": {},
"required": [],
"short_name": "PlayerHead",