( assets: [ ("Player", File ( path: "blueprints/Player.glb" )), ("glasses.001", File ( path: "materials/glasses.001.glb" )), ("body.001", File ( path: "materials/body.001.glb" )), ("head.001", File ( path: "materials/head.001.glb" )), ("Hotel", File ( path: "blueprints/Hotel.glb" )), ("floor", File ( path: "materials/floor.glb" )), ] )