tile work

This commit is contained in:
Mitchell Marino 2025-12-20 04:14:32 -06:00
parent fdec2ae764
commit c9ceb5b2ab
3 changed files with 93 additions and 20 deletions

View File

@ -2,6 +2,7 @@
name = "tak_bot"
version = "0.1.0"
edition = "2024"
default-run = "tak_bot"
[dependencies]
tak_lib = { path = "../tak_lib" }

View File

@ -1,4 +1,4 @@
use std::fmt::Display;
use std::fmt::Debug;
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Debug, Hash)]
#[repr(u8)]
@ -7,7 +7,7 @@ pub enum Color {
Black = 1,
}
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
#[repr(u8)]
pub enum Piece {
None = 0,
@ -15,7 +15,7 @@ pub enum Piece {
Wall = 2,
Caps = 3,
}
impl Display for Piece {
impl Debug for Piece {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Piece::None => write!(f, "----"),
@ -50,6 +50,29 @@ impl ColoredPiece {
unsafe { std::mem::transmute(piece_val) }
}
/// Constructs a new `ColoredPiece` from the given raw value.
pub fn from_u8_opt(val: u8) -> Option<Self> {
if val <= 7 && val != 4 {
// safety: value is checked to be in range
Some(unsafe { std::mem::transmute(val) })
} else {
None
}
}
/// Constructs a new `ColoredPiece` from the given raw value.
///
/// ## Panics
/// This panics if `val` is outside the range `0..=7` or is `4`.
pub fn from_u8(val: u8) -> Self {
if val <= 7 && val != 4 {
// safety: value is checked to be in range
unsafe { std::mem::transmute(val) }
} else {
panic!("`val` ({}) was not in range for `ColoredPiece`!", val);
}
}
/// Gets the color of the piece,
/// returning `Color::White` if `self` is `None`.
pub fn color(&self) -> Color {

View File

@ -1,35 +1,84 @@
use std::fmt::Debug;
use crate::piece::Piece;
use crate::piece::ColoredPiece;
/// A tile on the board.
///
/// bits [2:0] represent the top piece (if any).
/// - bit [2] being the color.
/// - bits [1:0] being the piece type (if any).
/// bits [15:8] represent the number of pieces underneath the top piece.
/// bits [127:16] are the colors of the stacked pieces.
/// - bit [16] is the top-most piece, and bit [127] is the bottom-most piece.
#[derive(Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Tile {
/// The colors of the stacked pieces.
///
/// bit 0 represents the top of the stack (not counting the top piece).
stack: u64,
/// The length of the stack.
stack_len: u8,
/// The piece that is on the tile
piece: Piece,
}
pub struct Tile(u128);
impl Debug for Tile {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
if self.stack_len == 0 {
write!(f, "{}", self.piece)
if self.stack_len() == 0 {
self.top_piece().fmt(f)
} else {
let stack: String = (0..self.stack_len)
let stack = self.stack();
let stack: String = (0..self.stack_len())
.rev()
.map(|i| if (self.stack >> i) & 1 == 1 { 'w' } else { 'b' })
.map(|i| if (stack >> i) == 1 { 'b' } else { 'w' })
.collect();
write!(f, "{}{}", stack, self.piece)
write!(f, "{}:{:?}", stack, self.top_piece())
}
}
}
impl Tile {
/// An empty tile.
pub const EMPTY: Tile = Tile(0);
const PIECE_OFFSET: u8 = 0;
const PIECE_MASK: u128 = 0b111u128;
const LEN_OFFSET: u8 = 8;
const LEN_MASK: u128 = 0xFF00u128;
const STACK_OFFSET: u8 = 16;
const STACK_MASK: u128 = !0xFFFFu128;
/// Gets the top piece.
pub fn top_piece(&self) -> ColoredPiece {
ColoredPiece::from_u8((self.0 & 0b111) as u8)
}
/// Sets the top piece.
pub fn set_top_piece(&mut self, piece: ColoredPiece) {
// clear top_piece
self.0 &= !Self::PIECE_MASK;
// set top_piece
self.0 |= (piece as u128) << Self::PIECE_OFFSET;
}
/// Gets the length of the stack.
pub fn stack_len(&self) -> u8 {
self.stack_len
(self.0 >> 8) as u8
}
/// Sets the stack length.
pub fn set_stack_len(&mut self, len: u8) {
// clear stack_len
self.0 &= !Self::LEN_MASK;
// set stack_len
self.0 |= (len as u128) << Self::LEN_OFFSET;
}
/// Gets the stacked pieces as a bit array.
///
/// The LSB is the top-most piece, whereas the MSB is the bottom-most piece.
pub fn stack(&self) -> u128 {
self.0 >> Self::STACK_OFFSET
}
/// Sets the stacked pieces.
pub fn set_stack(&mut self, stack: u128) {
// clear stack
self.0 &= !Self::STACK_MASK;
// set stack
self.0 |= (stack as u128) << Self::STACK_OFFSET;
}
}