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5 Commits

Author SHA1 Message Date
5ffc2b609b add support for modifed game 2026-04-10 13:38:14 -05:00
3b2f8957e4 p2s2 2026-04-10 12:19:28 -05:00
852939830c Namespace the steps 2026-04-10 11:14:15 -05:00
f5c938d61f switch to event based input system (untested) 2026-04-10 07:58:31 -05:00
2f1ff23678 update pins and stuff to bump to rev 2.x 2026-04-10 07:15:51 -05:00
119 changed files with 6419 additions and 2466 deletions

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@ -4,25 +4,20 @@ set(SOURCES
"TM1640/TM1640.cpp"
"SparkFunBQ27441/SparkFunBQ27441.cpp"
"esp_lcd_ili9488/esp_lcd_ili9488.c"
"bottom_half.cpp"
# "bottom_half.cpp"
"event_based_bottom_half.cpp"
"inputs.cpp"
"char_lcd.cpp"
"game_info.cpp"
"game_timer.cpp"
"hwdata.cpp"
"i2c_lcd_pcf8574.c"
"i2c.cpp"
"leds.cpp"
"nvs.cpp"
"perh.cpp"
"power.cpp"
"sd.cpp"
"speaker.cpp"
"sseg.cpp"
"starcode.cpp"
"state_tracking.cpp"
"tft.cpp"
"wires.cpp"
"wlvgl.cpp"
)
target_sources(${COMPONENT_LIB} PRIVATE ${SOURCES})

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@ -32,7 +32,6 @@ Arduino Uno (any 'duino should do)
******************************************************************************/
#include "SparkFunBQ27441.h"
#include "../i2c.h"
/*****************************************************************************
************************** Initialization Functions *************************
@ -711,9 +710,7 @@ bool BQ27441::writeExtendedData(uint8_t classID, uint8_t offset, uint8_t * data,
int16_t BQ27441::i2cReadBytes(uint8_t subAddress, uint8_t * dest, uint8_t count)
{
int16_t timeout = BQ72441_I2C_TIMEOUT;
xSemaphoreTake(main_i2c_mutex, portMAX_DELAY);
i2c_master_write_read_device(BQ72441_I2C_NUM, _deviceAddress, &subAddress, 1, dest, count, timeout);
xSemaphoreGive(main_i2c_mutex);
return timeout;
}
@ -729,9 +726,7 @@ uint16_t BQ27441::i2cWriteBytes(uint8_t subAddress, uint8_t * src, uint8_t count
w_buff[i+1] = src[i];
}
xSemaphoreTake(main_i2c_mutex, portMAX_DELAY);
esp_err_t ret = i2c_master_write_to_device(BQ72441_I2C_NUM, _deviceAddress, src, count+1, timeout);
xSemaphoreGive(main_i2c_mutex);
return ret == ESP_OK;
}

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@ -1,11 +1,12 @@
#include "all.h"
static const char *TAG = "driver_all";
static void init_i2c();
void init_drivers() {
init_i2c();
// init char_lcd so we can use it to report other initialization errors.
init_lcd();
init_nvs();
init_star_code_system();
// init the bottom half so that we can get user input.
init_bottom_half();
init_sd();
@ -15,6 +16,36 @@ void init_drivers() {
init_tft();
init_leds();
init_power_board();
set_lcd_header_enabled(true);
}
/// @brief Initializes I2C_NUM_0.
///
/// This is hooked up the to:
/// - The bottom half
/// - The char lcd
/// - The power board
/// - The MPU6050
/// - The PERH port
/// - The Capacitive Touch Panel
static void init_i2c() {
ESP_LOGI(TAG, "Initializing i2c...");
i2c_config_t conf = {
.mode = I2C_MODE_MASTER,
.sda_io_num = PIN_I2C_SDA,
.scl_io_num = PIN_I2C_SCL,
.sda_pullup_en = GPIO_PULLUP_DISABLE,
.scl_pullup_en = GPIO_PULLUP_DISABLE,
// .sda_pullup_en = GPIO_PULLUP_ENABLE,
// .scl_pullup_en = GPIO_PULLUP_ENABLE,
.master = {
.clk_speed = 100*1000,
},
.clk_flags = I2C_SCLK_SRC_FLAG_FOR_NOMAL
};
ESP_ERROR_CHECK(i2c_param_config(I2C_NUM_0, &conf));
ESP_ERROR_CHECK(i2c_driver_install(I2C_NUM_0, conf.mode, 0, 0, 0));
ESP_LOGI(TAG, "i2c initialized!");
}

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@ -1,20 +1,17 @@
#ifndef ALL_H
#define ALL_H
#include "bottom_half.h"
#define PIN_I2C_SDA GPIO_NUM_7
#define PIN_I2C_SCL GPIO_NUM_15
#include "char_lcd.h"
#include "game_timer.h"
#include "i2c.h"
#include "leds.h"
#include "nvs.h"
#include "power.h"
#include "bottom_half.h"
#include "sd.h"
#include "speaker.h"
#include "sseg.h"
#include "starcode.h"
#include "state_tracking.h"
#include "tft.h"
#include "wires.h"
#include "game_timer.h"
#include "drivers/tft.h"
#include "drivers/leds.h"
#include "drivers/power.h"
void init_drivers();

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@ -1,7 +1,6 @@
#include "bottom_half.h"
#include <esp_log.h>
#include "state_tracking.h"
#include "starcode.h"
static const char *TAG = "bottom_half";
@ -46,14 +45,8 @@ static bool replay_handler(const char* event, char* arg) {
void init_bottom_half() {
ESP_LOGI(TAG, "Initializing bottom half...");
gpio_config_t int_conf = {
.pin_bit_mask = 1ULL << BOTTOM_PIN_INTERUPT,
.mode = GPIO_MODE_INPUT,
.pull_up_en = GPIO_PULLUP_ENABLE,
.pull_down_en = GPIO_PULLDOWN_DISABLE,
.intr_type = GPIO_INTR_DISABLE,
};
ESP_ERROR_CHECK(gpio_config(&int_conf));
ESP_ERROR_CHECK(gpio_set_direction(BOTTOM_PIN_INTERUPT, GPIO_MODE_INPUT));
ESP_ERROR_CHECK(gpio_set_pull_mode(BOTTOM_PIN_INTERUPT, GPIO_PULLUP_ONLY));
// TODO: do interupt stuff.
// ESP_ERROR_CHECK(gpio_intr_enable(BOTTOM_PIN_INTERUPT));
@ -76,27 +69,20 @@ void init_bottom_half() {
static uint8_t receive_delta(void) {
uint8_t reg = 1;
xSemaphoreTake(main_i2c_mutex, portMAX_DELAY);
esp_err_t result = i2c_master_write_read_device(BOTTOM_I2C_NUM, BOTTOM_I2C_ADDR, &reg, 1, buf, 1, (100 / portTICK_PERIOD_MS));
ESP_ERROR_CHECK_WITHOUT_ABORT(result);
if (result != ESP_OK) {
return 0;
}
buf[0] = 0;
ESP_ERROR_CHECK_WITHOUT_ABORT(i2c_master_write_read_device(BOTTOM_I2C_NUM, BOTTOM_I2C_ADDR, &reg, 1, buf, 1, (100 / portTICK_PERIOD_MS)));
return buf[0];
}
static void receive_keypad(void) {
// TODO: change the bottom half polling scheme from a state-based protocol to an event based protocol
uint8_t reg = 2;
xSemaphoreTake(main_i2c_mutex, portMAX_DELAY);
esp_err_t result = i2c_master_write_read_device(BOTTOM_I2C_NUM, BOTTOM_I2C_ADDR, &reg, 1, buf, 2, (100 / portTICK_PERIOD_MS));
xSemaphoreGive(main_i2c_mutex);
ESP_ERROR_CHECK_WITHOUT_ABORT(result);
if (result != ESP_OK) {
return;
}
buf[0] = 0;
buf[1] = 0;
ESP_ERROR_CHECK_WITHOUT_ABORT(i2c_master_write_read_device(BOTTOM_I2C_NUM, BOTTOM_I2C_ADDR, &reg, 1, buf, 2, (100 / portTICK_PERIOD_MS)));
uint16_t new_keypad_state = buf[0] | (buf[1] << 8);
uint16_t just_pressed = new_keypad_state & ~keypad_state;
keypad_pressed |= just_pressed;
if (is_state_tracking() && just_pressed) {
char buf[6];
sprintf(buf, "%d", just_pressed);
@ -104,29 +90,19 @@ static void receive_keypad(void) {
}
uint16_t just_released = ~new_keypad_state & keypad_state;
keypad_released |= just_released;
if (is_state_tracking() && just_released) {
char buf[6];
sprintf(buf, "%d", just_released);
event_occured("KP_RELEASE", buf);
}
star_code_handle_keypad(&just_pressed, &just_released);
keypad_pressed |= just_pressed;
keypad_released |= just_released;
keypad_state = new_keypad_state;
}
static void receive_button_switch(void) {
uint8_t reg = 3;
xSemaphoreTake(main_i2c_mutex, portMAX_DELAY);
esp_err_t result = i2c_master_write_read_device(BOTTOM_I2C_NUM, BOTTOM_I2C_ADDR, &reg, 1, buf, 2, (100 / portTICK_PERIOD_MS));
xSemaphoreGive(main_i2c_mutex);
ESP_ERROR_CHECK_WITHOUT_ABORT(result);
if (result != ESP_OK) {
return;
}
ESP_ERROR_CHECK_WITHOUT_ABORT(i2c_master_write_read_device(BOTTOM_I2C_NUM, BOTTOM_I2C_ADDR, &reg, 1, buf, 2, (100 / portTICK_PERIOD_MS)));
uint8_t new_button_state = buf[1] & 0xF;
uint8_t new_switch_state = (~buf[0]) & 0xF;
uint8_t new_switch_touch_state = (buf[1] >> 4) & 0xF;
@ -192,9 +168,7 @@ static void receive_button_switch(void) {
static void receive_touch(void) {
uint8_t reg = 4;
buf[0] = 0;
xSemaphoreTake(main_i2c_mutex, portMAX_DELAY);
ESP_ERROR_CHECK_WITHOUT_ABORT(i2c_master_write_read_device(BOTTOM_I2C_NUM, BOTTOM_I2C_ADDR, &reg, 1, buf, 1, (100 / portTICK_PERIOD_MS)));
xSemaphoreGive(main_i2c_mutex);
bool new_touch_state = buf[0] != 0;
bool just_pressed = new_touch_state & !touch_state;
@ -216,10 +190,12 @@ static void poll_bottom_task(void *arg) {
// TODO: if using an interupt, switch this to use a queue
while (1) {
bool new_data = gpio_get_level(BOTTOM_PIN_INTERUPT) == 0;
// bool new_data = 1;
if (new_data) {
uint8_t delta = receive_delta();
// ESP_LOGI(_TAG, "delta: %d", delta);
if (delta == 0) ESP_LOGW(TAG, "delta pin was low, but delta register returned 0");
// if (delta == 0) ESP_LOGW(TAG, "delta pin was low, but delta register returned 0");
if (delta != 0) ESP_LOGI(TAG, "delta!");
if (delta & (1 << DELTA_BIT_KP)) receive_keypad();
if (delta & (1 << DELTA_BIT_BUTTON_SWITCH)) receive_button_switch();
@ -243,8 +219,7 @@ void clear_all_pressed_released(void) {
touch_released = 0;
}
// TODO: this is public, but it won't need to be after the event-based protocol refactor
bool take_key(KeypadKey* kp, uint16_t* keypad_bitfield) {
static bool _take_key(KeypadKey* kp, uint16_t* keypad_bitfield) {
for (int i = 0; i < 16; i++) {
int bit_selector = (1 << i);
if ((*keypad_bitfield) & bit_selector) {
@ -260,10 +235,10 @@ bool take_key(KeypadKey* kp, uint16_t* keypad_bitfield) {
}
bool get_keypad_pressed(KeypadKey* kp) {
return take_key(kp, &keypad_pressed);
return _take_key(kp, &keypad_pressed);
}
bool get_keypad_released(KeypadKey* kp) {
return take_key(kp, &keypad_released);
return _take_key(kp, &keypad_released);
}
char char_of_keypad_key(KeypadKey kp) {

View File

@ -14,22 +14,22 @@
/// @brief An enum for the possible keypad buttons.
typedef enum {
kd = 0,
pound = 1,
k0 = 2,
k1 = 0,
k4 = 1,
k7 = 2,
star = 3,
kc = 4,
k9 = 5,
k2 = 4,
k5 = 5,
k8 = 6,
k7 = 7,
kb = 8,
k0 = 7,
k3 = 8,
k6 = 9,
k5 = 10,
k4 = 11,
k9 = 10,
pound = 11,
ka = 12,
k3 = 13,
k2 = 14,
k1 = 15,
kb = 13,
kc = 14,
kd = 15,
} KeypadKey;
/// @brief An enum for the possible buttons.
@ -126,14 +126,6 @@ bool get_touch_pressed();
/// @return true if the touch sensor was just released
bool get_touch_released();
/// @brief A helper function for internal use.
///
/// Takes one key from the bitfield and sets the `kp` variable accordingly if the bitfield is not 0.
/// @param kp Out. The keypad key to set.
/// @param keypad_bitfield A pointer to the keypad bitfield to take a key from
/// @return true if a key was taken from the bitfield
bool take_key(KeypadKey* kp, uint16_t* keypad_bitfield);
// TODO: add touch sensor for switch
#endif /* BOTTOM_HALF_HPP */

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@ -4,66 +4,64 @@
#include <esp_log.h>
#include "state_tracking.h"
#include <cstring>
#include "power.h"
#include "starcode.h"
#include "game_info.h"
i2c_lcd_pcf8574_handle_t lcd;
SemaphoreHandle_t lcd_mutex;
static volatile bool cursor_visible = false;
static volatile uint8_t cursor_resting_row = 0;
static volatile uint8_t cursor_resting_col = 0;
static volatile bool header_enabled = false;
static const char *TAG = "char_lcd";
static const char* EMPTY_ROW = " ";
static char buf[65];
// TODO: move this to power.cpp
static void monitor_battery_task(void* _arg) {
(void) _arg;
while (true) {
vTaskDelay(pdMS_TO_TICKS(1'000));
lcd_print_header_bat();
}
}
static bool replay_handler(const char* event, char* arg) {
if (strcmp(event, "LCD_CLEAR") == 0) {
lcd_clear();
return true;
}
else if (strcmp(event, "LCD_SET_DISPLAY") == 0) {
if (strcmp(event, "LCD_CURSOR") == 0) {
char* col_str = strtok(arg, ",");
char* row_str = strtok(NULL, ",");
uint32_t col = atoi(col_str);
uint32_t row = atoi(row_str);
lcd_set_cursor_pos(col, row);
return true;
}
if (strcmp(event, "LCD_SET_DISPLAY") == 0) {
lcd_set_display(strcmp(arg, "true") == 0);
return true;
}
else if (strcmp(event, "LCD_CURSOR_VIS") == 0) {
if (strcmp(event, "LCD_CURSOR_VIS") == 0) {
lcd_set_cursor_vis(strcmp(arg, "true") == 0);
return true;
}
else if (strcmp(event, "LCD_CURSOR_BLINK") == 0) {
if (strcmp(event, "LCD_CURSOR_BLINK") == 0) {
lcd_set_cursor_blink(strcmp(arg, "true") == 0);
return true;
}
else if (strcmp(event, "LCD_SCROLL_DISPLAY_LEFT") == 0) {
if (strcmp(event, "LCD_SCROLL_DISPLAY_LEFT") == 0) {
lcd_scroll_display_left();
return true;
}
else if (strcmp(event, "LCD_SCROLL_DISPLAY_RIGHT") == 0) {
if (strcmp(event, "LCD_SCROLL_DISPLAY_RIGHT") == 0) {
lcd_scroll_display_right();
return true;
}
else if (strcmp(event, "LCD_LEFT_TO_RIGHT") == 0) {
if (strcmp(event, "LCD_LEFT_TO_RIGHT") == 0) {
lcd_left_to_right();
return true;
}
else if (strcmp(event, "LCD_RIGHT_TO_LEFT") == 0) {
if (strcmp(event, "LCD_RIGHT_TO_LEFT") == 0) {
lcd_right_to_left();
return true;
}
else if (strcmp(event, "LCD_AUTOSCROLL") == 0) {
if (strcmp(event, "LCD_AUTOSCROLL") == 0) {
lcd_set_autoscroll(strcmp(arg, "true") == 0);
return true;
}
else if (strcmp(event, "LCD_BACKLIGHT") == 0) {
lcd_set_backlight(strcmp(arg, "true") == 0);
if (strcmp(event, "LCD_BACKLIGHT") == 0) {
uint32_t brightness = atoi(arg);
lcd_set_backlight(brightness);
return true;
}
else if (strcmp(event, "LCD_CREATE_CHAR") == 0) {
if (strcmp(event, "LCD_CREATE_CHAR") == 0) {
char* location_str = strtok(arg, ",");
uint8_t location = atoi(location_str);
@ -74,176 +72,152 @@ static bool replay_handler(const char* event, char* arg) {
}
lcd_create_char(location, charmap);
return true;
}
else if (strcmp(event, "LCD_PRINT") == 0) {
char* str = strtok(arg, ",");
uint8_t row = atoi(str);
str = strtok(NULL, ",");
uint8_t col = atoi(str);
// get remaining part of string.
str = strtok(NULL, "");
if (strcmp(event, "LCD_WRITE") == 0) {
uint8_t value = atoi(arg);
lcd_write(value);
return true;
}
if (strcmp(event, "LCD_PRINT") == 0) {
// TODO: handle \r and \n
lcd_print(row, col, str);
} else {
return false;
lcd_print(arg);
return true;
}
return true;
return false;
}
void init_lcd() {
ESP_LOGI(TAG, "Initializing LCD...");
lcd_mutex = xSemaphoreCreateMutex();
assert(lcd_mutex != NULL);
lcd_init(&lcd, LCD_ADDR, CHAR_LCD_I2C_NUM);
lcd_begin(&lcd, LCD_COLS, LCD_ROWS);
lcd_set_backlight_to(&lcd, 1);
lcd_set_backlight(&lcd, 255);
register_replay_fn(replay_handler);
xTaskCreate(monitor_battery_task, "bat_monitor", 1024*2, nullptr, 0, nullptr);
ESP_LOGI(TAG, "LCD initialized!");
}
void lcd_clear(bool no_lock) {
if (!header_enabled) {
if (!no_lock) xSemaphoreTake(lcd_mutex, portMAX_DELAY);
lcd_clear(&lcd);
if (!no_lock) xSemaphoreGive(lcd_mutex);
void lcd_clear() {
lcd_clear(&lcd);
if (is_state_tracking()) {
event_occured("LCD_CLEAR", NULL);
}
} else {
if (!no_lock) xSemaphoreTake(lcd_mutex, portMAX_DELAY);
lcd_print(1, 0, EMPTY_ROW, true);
lcd_print(2, 0, EMPTY_ROW, true);
lcd_print(3, 0, EMPTY_ROW, true);
if (!no_lock) xSemaphoreGive(lcd_mutex);
if (is_state_tracking()) {
event_occured("LCD_CLEAR", NULL);
}
}
void lcd_set_display(bool display, bool no_lock) {
if (!no_lock) xSemaphoreTake(lcd_mutex, portMAX_DELAY);
void lcd_cursor_home() {
lcd_home(&lcd);
if (is_state_tracking()) {
event_occured("LCD_CURSOR", "0,0");
}
}
void lcd_set_cursor_pos(uint8_t col, uint8_t row) {
lcd_set_cursor(&lcd, col, row);
if (is_state_tracking()) {
sprintf(buf, "%d,%d", col, row);
event_occured("LCD_CURSOR", buf);
}
}
void lcd_set_display(bool display) {
if (display) {
lcd_display(&lcd);
} else {
lcd_no_display(&lcd);
}
if (!no_lock) xSemaphoreGive(lcd_mutex);
if (is_state_tracking()) {
event_occured("LCD_SET_DISPLAY", display ? "true" : "false");
}
}
void lcd_set_cursor_vis(bool cursor, bool no_lock) {
if (!no_lock) xSemaphoreTake(lcd_mutex, portMAX_DELAY);
void lcd_set_cursor_vis(bool cursor) {
if (cursor) {
lcd_cursor(&lcd);
} else {
lcd_no_cursor(&lcd);
}
if (!no_lock) xSemaphoreGive(lcd_mutex);
cursor_visible = cursor;
if (is_state_tracking()) {
event_occured("LCD_CURSOR_VIS", cursor ? "true" : "false");
}
}
void lcd_set_cursor_blink(bool blink, bool no_lock) {
if (!no_lock) xSemaphoreTake(lcd_mutex, portMAX_DELAY);
void lcd_set_cursor_blink(bool blink) {
if (blink) {
lcd_blink(&lcd);
} else {
lcd_no_blink(&lcd);
}
if (!no_lock) xSemaphoreGive(lcd_mutex);
if (is_state_tracking()) {
event_occured("LCD_CURSOR_BLINK", blink ? "true" : "false");
}
}
void lcd_scroll_display_left(bool no_lock) {
if (!no_lock) xSemaphoreTake(lcd_mutex, portMAX_DELAY);
void lcd_scroll_display_left() {
lcd_scroll_display_left(&lcd);
if (!no_lock) xSemaphoreGive(lcd_mutex);
if (is_state_tracking()) {
event_occured("LCD_SCROLL_DISPLAY_LEFT", NULL);
}
}
void lcd_scroll_display_right(bool no_lock) {
if (!no_lock) xSemaphoreTake(lcd_mutex, portMAX_DELAY);
void lcd_scroll_display_right() {
lcd_scroll_display_right(&lcd);
if (!no_lock) xSemaphoreGive(lcd_mutex);
if (is_state_tracking()) {
event_occured("LCD_SCROLL_DISPLAY_RIGHT", NULL);
}
}
void lcd_left_to_right(bool no_lock) {
if (!no_lock) xSemaphoreTake(lcd_mutex, portMAX_DELAY);
void lcd_left_to_right() {
lcd_left_to_right(&lcd);
if (!no_lock) xSemaphoreGive(lcd_mutex);
if (is_state_tracking()) {
event_occured("LCD_LEFT_TO_RIGHT", NULL);
}
}
void lcd_right_to_left(bool no_lock) {
if (!no_lock) xSemaphoreTake(lcd_mutex, portMAX_DELAY);
void lcd_right_to_left() {
lcd_right_to_left(&lcd);
if (!no_lock) xSemaphoreGive(lcd_mutex);
if (is_state_tracking()) {
event_occured("LCD_RIGHT_TO_LEFT", NULL);
}
}
void lcd_set_autoscroll(bool autoscroll, bool no_lock) {
if (!no_lock) xSemaphoreTake(lcd_mutex, portMAX_DELAY);
void lcd_set_autoscroll(bool autoscroll) {
if (autoscroll) {
lcd_autoscroll(&lcd);
} else {
lcd_no_autoscroll(&lcd);
}
if (!no_lock) xSemaphoreGive(lcd_mutex);
if (is_state_tracking()) {
event_occured("LCD_AUTOSCROLL", autoscroll ? "true" : "false");
}
}
void lcd_set_backlight(bool backlight, bool no_lock) {
if (!no_lock) xSemaphoreTake(lcd_mutex, portMAX_DELAY);
lcd_set_backlight_to(&lcd, backlight);
if (!no_lock) xSemaphoreGive(lcd_mutex);
void lcd_set_backlight(uint8_t brightness) {
lcd_set_backlight(&lcd, brightness);
if (is_state_tracking()) {
sprintf(buf, "%d", backlight);
event_occured("LCD_BACKLIGHT", backlight ? "true" : "false");
sprintf(buf, "%d", brightness);
event_occured("LCD_BACKLIGHT", buf);
}
}
void lcd_create_char(uint8_t location, const uint8_t charmap[], bool no_lock) {
if (location == 8) location = 0;
if (!no_lock) xSemaphoreTake(lcd_mutex, portMAX_DELAY);
void lcd_create_char(uint8_t location, uint8_t* charmap) {
lcd_create_char(&lcd, location, charmap);
if (!no_lock) xSemaphoreGive(lcd_mutex);
if (is_state_tracking()) {
snprintf(buf, sizeof(buf),
snprintf(buf, 65,
"%d,%d,%d,%d,%d,%d,%d,%d,%d", location,
charmap[0], charmap[1], charmap[2], charmap[3], charmap[4], charmap[5], charmap[6], charmap[7]
);
@ -251,88 +225,25 @@ void lcd_create_char(uint8_t location, const uint8_t charmap[], bool no_lock) {
}
}
void lcd_print(uint8_t row, uint8_t col, const char* str, bool no_lock) {
if (!no_lock) xSemaphoreTake(lcd_mutex, portMAX_DELAY);
lcd_set_cursor(&lcd, col, row);
lcd_print(&lcd, str);
if (cursor_visible) {
lcd_set_cursor(&lcd, cursor_resting_col, cursor_resting_row);
}
if (!no_lock) xSemaphoreGive(lcd_mutex);
void lcd_write(uint8_t value) {
lcd_write(&lcd, value);
if (is_state_tracking()) {
// TODO: handle \r and \n and others
snprintf(buf, sizeof(buf), "%d,%d,%s", row, col, str);
event_occured("LCD_PRINT", buf);
sprintf(buf, "%d", value);
event_occured("LCD_WRITE", buf);
}
}
void set_lcd_header_enabled(bool enable) {
bool old_header_enabled = header_enabled;
header_enabled = enable;
void lcd_print(const char* str) {
lcd_print(&lcd, str);
// update header in response to enabling/disabling the header
if (enable && !old_header_enabled) {
lcd_print_header();
} else if (!enable && old_header_enabled) {
lcd_print(0, 0, EMPTY_ROW);
if (is_state_tracking()) {
// TODO: handle \r and \n
event_occured("LCD_PRINT", str);
}
}
bool lcd_header_enabled() {
return header_enabled;
void lcd_print(uint8_t col, uint8_t row, const char* str) {
lcd_set_cursor_pos(col, row);
lcd_print(str);
}
void lcd_print_header() {
lcd_print_header_star_code();
lcd_print_header_step();
lcd_print_header_bat();
}
void lcd_do_splash() {
const uint8_t custom_char[6][8] = {
{ 0x01, 0x01, 0x02, 0x02, 0x07, 0x07, 0x0F, 0x0D },
{ 0x10, 0x10, 0x18, 0x18, 0x1C, 0x0C, 0x0E, 0x06 },
{ 0x00, 0x00, 0x01, 0x01, 0x03, 0x03, 0x07, 0x07 },
{ 0x19, 0x1B, 0x13, 0x17, 0x07, 0x0F, 0x0F, 0x1F },
{ 0x13, 0x1B, 0x1F, 0x1F, 0x00, 0x1F, 0x1F, 0x1F },
{ 0x00, 0x00, 0x10, 0x10, 0x00, 0x18, 0x1C, 0x1C },
};
// TODO: make the lcd_lib somehow support the custom character 0 which would otherwise be a null terminator
xSemaphoreTake(lcd_mutex, portMAX_DELAY);
lcd_create_char(1, custom_char[0], true);
lcd_create_char(2, custom_char[1], true);
lcd_create_char(3, custom_char[2], true);
lcd_create_char(4, custom_char[3], true);
lcd_create_char(5, custom_char[4], true);
lcd_create_char(6, custom_char[5], true);
lcd_print(1, 6, "\x01\x02Marino", true);
lcd_print(2, 5, "\x03\x04\x05\x06""DEV", true);
xSemaphoreGive(lcd_mutex);
}
bool lcd_lock(uint32_t ticks_to_wait) {
return xSemaphoreTake(lcd_mutex, ticks_to_wait);
}
void lcd_unlock() {
xSemaphoreGive(lcd_mutex);
}
void lcd_set_cursor_resting_position(uint8_t row, uint8_t col) {
cursor_resting_row = row;
cursor_resting_col = col;
}
void lcd_get_cursor_resting_position(uint8_t* row, uint8_t* col) {
if (row) *row = cursor_resting_row;
if (col) *col = cursor_resting_col;
}
bool lcd_is_cursor_visible() {
return cursor_visible;
}

View File

@ -6,91 +6,56 @@
#define CHAR_LCD_I2C_NUM I2C_NUM_0
#define LCD_ADDR 0x27
#define LCD_ROWS 4
#define LCD_COLS 20
#define LCD_ROWS 4
/// @brief Initializes the 2004 Character LCD
/// Initializes the 2004 Character LCD
void init_lcd();
/// @brief Clear the LCD
void lcd_clear(bool no_lock = false);
/// Clear the LCD
void lcd_clear();
/// @brief Move cursor to home position
void lcd_cursor_home(bool no_lock = false);
/// Move cursor to home position
void lcd_cursor_home();
/// @brief Turn the display on/off
void lcd_set_display(bool display, bool no_lock = false);
/// Set cursor position
void lcd_set_cursor_pos(uint8_t col, uint8_t row);
/// @brief Turn the cursor's visibility on/off
void lcd_set_cursor_vis(bool cursor, bool no_lock = false);
/// Turn the display on/off
void lcd_set_display(bool display);
/// @brief Turn blinking cursor on/off
void lcd_set_cursor_blink(bool blink, bool no_lock = false);
/// Turn the cursor's visibility on/off
void lcd_set_cursor_vis(bool cursor);
/// @brief Scroll the display left
void lcd_scroll_display_left(bool no_lock = false);
/// @brief Scroll the display right
void lcd_scroll_display_right(bool no_lock = false);
/// Turn blinking cursor on/off
void lcd_set_cursor_blink(bool blink);
/// @brief Set the text to flows automatically left to right
void lcd_left_to_right(bool no_lock = false);
/// @brief Set the text to flows automatically right to left
void lcd_right_to_left(bool no_lock = false);
/// Scroll the display left
void lcd_scroll_display_left();
/// Scroll the display right
void lcd_scroll_display_right();
/// @brief Turn on/off autoscroll
void lcd_set_autoscroll(bool autoscroll, bool no_lock = false);
/// Set the text to flows automatically left to right
void lcd_left_to_right();
/// Set the text to flows automatically right to left
void lcd_right_to_left();
/// @brief Set backlight brightness
void lcd_set_backlight(bool backlight, bool no_lock = false);
// Turn on/off autoscroll
void lcd_set_autoscroll(bool autoscroll);
/// @brief Create a custom character. You get 8 custom characters.
/// You can print custom characters by using escape characters in strings:
/// use '\x01' - '\x07' for custom characters 1-7. Use '\x08' for custom char 0.
void lcd_create_char(uint8_t location, const uint8_t charmap[], bool no_lock = false);
// Set backlight brightness
void lcd_set_backlight(uint8_t brightness);
/// @brief Print a string to the LCD at a given pos.
/// @param row the row the print the string at.
/// @param col the column to print the string at.
/// @param str the string to print.
void lcd_print(uint8_t row, uint8_t col, const char* str, bool no_lock = false);
// Create a custom character
void lcd_create_char(uint8_t location, uint8_t charmap[]);
/// @brief Enables or disables the header on the LCD.
/// @param enable `true` to enable the header, `false` to disable.
void set_lcd_header_enabled(bool enable);
// Write a character to the LCD
void lcd_write(uint8_t value);
/// @brief Returns weather or not the lcd_header is enabled.
/// @return `true` if the header is enabled, `false` otherwise.
bool lcd_header_enabled();
// Print a string to the LCD
void lcd_print(const char* str);
/// @brief Prints the header in the LCD.
void lcd_print_header();
// Print a string to the LCD at a given pos
void lcd_print(uint8_t col, uint8_t row, const char* str);
/// @brief Prints the splash screen for the BLK_BOX.
void lcd_do_splash();
/// @brief Locks the LCD to allow chaining multiple commands without interuptions.
///
/// Commands you call while you lock the LCD, you must call with the `no_lock` flag set to true.
///
/// Do not hold this lock for an extended period of time.
/// @return `true` iff the lock was aquired.
bool lcd_lock(uint32_t ticks_to_wait);
/// @brief Unlocks the LCD to give away the mutex access to it.
void lcd_unlock();
/// @brief Set the resting position for the cursor
/// @param row the row where the cursor should rest
/// @param col the column where the cursor should rest
void lcd_set_cursor_resting_position(uint8_t row, uint8_t col);
/// @brief Get the current resting position of the cursor
/// @param row pointer to store the resting row
/// @param col pointer to store the resting column
void lcd_get_cursor_resting_position(uint8_t* row, uint8_t* col);
/// @brief Check if the cursor is currently visible
/// @return true if cursor is visible, false otherwise
bool lcd_is_cursor_visible();
#endif /* CHAR_LCD_H */
#endif /* CHAR_LCD_H */

View File

@ -128,7 +128,7 @@ static esp_err_t panel_ili9488_init(esp_lcd_panel_t *panel)
// ORIGINAL
lcd_init_cmd_t ili9488_init[] =
{
#if CONFIG_USE_NEW_DISPLAY
#if CONFIG_USE_NEW_DISPLAY || 1
{ ILI9488_POSITIVE_GAMMA_CTL, { 0x00, 0x08, 0x0c, 0x02, 0x0e, 0x04, 0x30, 0x45, 0x47, 0x04, 0x0C, 0x0a, 0x2e, 0x34, 0x0F }, 15 },
{ ILI9488_NEGATIVE_GAMMA_CTL, { 0x00, 0x11, 0x0d, 0x01, 0x0f, 0x05, 0x39, 0x36, 0x51, 0x06, 0x0f, 0x0d, 0x33, 0x37, 0x0F }, 15 },
#else

View File

@ -0,0 +1,326 @@
#include "bottom_half.h"
#include "inputs.hpp"
#include <array>
static uint8_t reverse_4_bits(uint8_t value) {
return static_cast<uint8_t>(((value & 0x1) << 3) |
((value & 0x2) << 1) |
((value & 0x4) >> 1) |
((value & 0x8) >> 3));
}
static KeypadKey map_input_keypad_key(InputKeypadKey key) {
switch (key) {
case InputKeypadKey::K0: return KeypadKey::k0;
case InputKeypadKey::K1: return KeypadKey::k1;
case InputKeypadKey::K2: return KeypadKey::k2;
case InputKeypadKey::K3: return KeypadKey::k3;
case InputKeypadKey::K4: return KeypadKey::k4;
case InputKeypadKey::K5: return KeypadKey::k5;
case InputKeypadKey::K6: return KeypadKey::k6;
case InputKeypadKey::K7: return KeypadKey::k7;
case InputKeypadKey::K8: return KeypadKey::k8;
case InputKeypadKey::K9: return KeypadKey::k9;
case InputKeypadKey::A: return KeypadKey::ka;
case InputKeypadKey::B: return KeypadKey::kb;
case InputKeypadKey::C: return KeypadKey::kc;
case InputKeypadKey::D: return KeypadKey::kd;
case InputKeypadKey::STAR: return KeypadKey::star;
case InputKeypadKey::POUND: return KeypadKey::pound;
default: return KeypadKey::k0;
}
}
static uint8_t get_fingerprint_touch_state() {
InputsState current = InputsController::get_input_state();
return static_cast<uint8_t>((current.touch_state >> 4) & 0x1);
}
static bool touch_state_initialized = false;
static bool touch_state_last = false;
static bool update_fingerprint_transition(bool want_pressed) {
bool current = get_fingerprint_touch_state();
if (!touch_state_initialized) {
touch_state_last = current;
touch_state_initialized = true;
return false;
}
bool transition = want_pressed ? (current && !touch_state_last)
: (!current && touch_state_last);
touch_state_last = current;
return transition;
}
static std::array<SwitchFlip, 8> pending_switch_flips;
static size_t pending_switch_flip_count = 0;
static void push_pending_switch_flip(const SwitchFlip& event) {
if (pending_switch_flip_count < pending_switch_flips.size()) {
pending_switch_flips[pending_switch_flip_count++] = event;
return;
}
// Drop the oldest event if the buffer is full.
for (size_t i = 1; i < pending_switch_flips.size(); ++i) {
pending_switch_flips[i - 1] = pending_switch_flips[i];
}
pending_switch_flips.back() = event;
}
static bool pop_pending_switch_flip(bool want_up, SwitchFlip& out) {
for (size_t i = 0; i < pending_switch_flip_count; ++i) {
if (pending_switch_flips[i].is_up() == want_up) {
out = pending_switch_flips[i];
for (size_t j = i + 1; j < pending_switch_flip_count; ++j) {
pending_switch_flips[j - 1] = pending_switch_flips[j];
}
--pending_switch_flip_count;
return true;
}
}
return false;
}
static void clear_pending_switch_flips() {
pending_switch_flip_count = 0;
}
static std::array<SwitchTouch, 8> pending_switch_touches;
static size_t pending_switch_touch_count = 0;
static void push_pending_switch_touch(const SwitchTouch& event) {
if (pending_switch_touch_count < pending_switch_touches.size()) {
pending_switch_touches[pending_switch_touch_count++] = event;
return;
}
for (size_t i = 1; i < pending_switch_touches.size(); ++i) {
pending_switch_touches[i - 1] = pending_switch_touches[i];
}
pending_switch_touches.back() = event;
}
static bool pop_pending_switch_touch(bool want_touched, SwitchTouch& out) {
for (size_t i = 0; i < pending_switch_touch_count; ++i) {
if (pending_switch_touches[i].is_touched() == want_touched) {
out = pending_switch_touches[i];
for (size_t j = i + 1; j < pending_switch_touch_count; ++j) {
pending_switch_touches[j - 1] = pending_switch_touches[j];
}
--pending_switch_touch_count;
return true;
}
}
return false;
}
static void clear_pending_switch_touches() {
pending_switch_touch_count = 0;
}
void init_bottom_half() {
init_expander();
clear_all_pressed_released();
}
void clear_all_pressed_released() {
InputsController::clear_all_events();
clear_pending_switch_flips();
clear_pending_switch_touches();
touch_state_initialized = false;
}
bool get_keypad_pressed(KeypadKey* kp) {
auto opt = InputsController::get_keypad_press();
if (!opt.has_value()) {
return false;
}
if (kp != nullptr) {
*kp = map_input_keypad_key(opt.value());
}
return true;
}
bool get_keypad_released(KeypadKey* kp) {
auto opt = InputsController::get_keypad_release();
if (!opt.has_value()) {
return false;
}
if (kp != nullptr) {
*kp = map_input_keypad_key(opt.value());
}
return true;
}
char char_of_keypad_key(KeypadKey kp) {
switch (kp) {
case KeypadKey::k1: return '1';
case KeypadKey::k2: return '2';
case KeypadKey::k3: return '3';
case KeypadKey::k4: return '4';
case KeypadKey::k5: return '5';
case KeypadKey::k6: return '6';
case KeypadKey::k7: return '7';
case KeypadKey::k8: return '8';
case KeypadKey::k9: return '9';
case KeypadKey::k0: return '0';
case KeypadKey::ka: return 'A';
case KeypadKey::kb: return 'B';
case KeypadKey::kc: return 'C';
case KeypadKey::kd: return 'D';
case KeypadKey::star: return '*';
case KeypadKey::pound: return '#';
default: return ' ';
}
}
static bool take_button(ButtonKey* button, std::optional<Button> opt) {
if (!opt.has_value()) {
return false;
}
if (button != nullptr) {
*button = static_cast<ButtonKey>(static_cast<uint8_t>(opt.value()));
}
return true;
}
bool get_button_pressed(ButtonKey* button) {
return take_button(button, InputsController::get_button_press());
}
bool get_button_released(ButtonKey* button) {
return take_button(button, InputsController::get_button_release());
}
uint8_t get_button_state() {
return reverse_4_bits(InputsController::button_state() & 0xF);
}
static bool take_switch_key(SwitchKey* switch_, const SwitchFlip& event) {
if (switch_ != nullptr) {
*switch_ = static_cast<SwitchKey>(static_cast<uint8_t>(event.get_switch()));
}
return true;
}
bool get_switch_flipped_up(SwitchKey* switch_) {
SwitchFlip event;
if (pop_pending_switch_flip(true, event)) {
return take_switch_key(switch_, event);
}
while (true) {
auto opt = InputsController::get_switch_flip();
if (!opt.has_value()) {
return false;
}
if (opt->is_up()) {
return take_switch_key(switch_, *opt);
}
push_pending_switch_flip(*opt);
}
}
bool get_switch_flipped_down(SwitchKey* switch_) {
SwitchFlip event;
if (pop_pending_switch_flip(false, event)) {
return take_switch_key(switch_, event);
}
while (true) {
auto opt = InputsController::get_switch_flip();
if (!opt.has_value()) {
return false;
}
if (!opt->is_up()) {
return take_switch_key(switch_, *opt);
}
push_pending_switch_flip(*opt);
}
}
bool get_switch_flipped(SwitchKey* switch_) {
if (pending_switch_flip_count > 0) {
SwitchFlip event = pending_switch_flips[0];
for (size_t i = 1; i < pending_switch_flip_count; ++i) {
pending_switch_flips[i - 1] = pending_switch_flips[i];
}
--pending_switch_flip_count;
return take_switch_key(switch_, event);
}
auto opt = InputsController::get_switch_flip();
if (!opt.has_value()) {
return false;
}
return take_switch_key(switch_, *opt);
}
uint8_t get_switch_state() {
return reverse_4_bits(InputsController::switch_state() & 0xF);
}
static bool take_switch_touch(SwitchKey* switch_, const SwitchTouch& event) {
if (switch_ != nullptr) {
*switch_ = static_cast<SwitchKey>(static_cast<uint8_t>(event.get_switch()));
}
return true;
}
bool get_switch_touch_pressed(SwitchKey* switch_) {
SwitchTouch event;
if (pop_pending_switch_touch(true, event)) {
return take_switch_touch(switch_, event);
}
while (true) {
auto opt = InputsController::get_switch_touch();
if (!opt.has_value()) {
return false;
}
if (opt->is_touched()) {
return take_switch_touch(switch_, *opt);
}
push_pending_switch_touch(*opt);
}
}
bool get_switch_touch_released(SwitchKey* switch_) {
SwitchTouch event;
if (pop_pending_switch_touch(false, event)) {
return take_switch_touch(switch_, event);
}
while (true) {
auto opt = InputsController::get_switch_touch();
if (!opt.has_value()) {
return false;
}
if (!opt->is_touched()) {
return take_switch_touch(switch_, *opt);
}
push_pending_switch_touch(*opt);
}
}
uint8_t get_switch_touch_state() {
return reverse_4_bits(InputsController::switch_touch_state() & 0xF);
}
bool get_touch_state() {
return get_fingerprint_touch_state() != 0;
}
bool get_touch_pressed() {
return update_fingerprint_transition(true);
}
bool get_touch_released() {
return update_fingerprint_transition(false);
}

View File

@ -1,21 +0,0 @@
#include "game_info.h"
#include "starcode.h"
#include <stdio.h>
#include "char_lcd.h"
static char game_state[GAME_STATE_MAX_LEN+2] = " MENU ";
void set_game_state(const char* new_state) {
snprintf(game_state, sizeof(game_state), " %-5s", new_state);
}
void reset_game_state() {
set_game_state("");
}
void lcd_print_header_step() {
if (!lcd_header_enabled()) return;
if (lcd_starcode_displaying_result()) return;
lcd_print(0, 10, game_state);
}

View File

@ -1,17 +0,0 @@
#ifndef GAME_INFO_H
#define GAME_INFO_H
#define GAME_STATE_MAX_LEN 5
/// @brief Sets the game state, used for the header.
///
/// Must be <= 5 characters
void set_game_state(const char* new_state);
/// @brief Resets the game state to be blank.
void reset_game_state();
/// @brief Prints the game state section of the header to the char_lcd. (row 0, columns 11-15)
void lcd_print_header_step();
#endif /* GAME_INFO_H */

View File

@ -1,494 +0,0 @@
#include "hwdata.h"
#include "esp_err.h"
#include "esp_log.h"
#include "bottom_half.h"
#include "char_lcd.h"
#include "../helper.h"
#include "nvs.h"
static const char* TAG = "hwdata";
HWData::HWData()
: compat_mode(true)
{}
HWData::HWData(HWData1 data, bool compat_mode)
: compat_mode(compat_mode),
inner(data)
{}
esp_err_t HWData::save(nvs_handle_t handle, bool force) {
if (compat_mode && !force) {
ESP_LOGW(TAG, "Not saving due to being in compatability mode.");
return ESP_OK;
}
return inner.save(handle);
}
HWData HWData::load(nvs_handle_t handle) {
esp_err_t err;
uint16_t stored_version = 0;
err = nvs_get_u16(handle, "version", &stored_version);
if (err == ESP_ERR_NVS_NOT_FOUND) {
ESP_LOGE(TAG, "No NVS data found! using defaults");
return HWData();
} else if (err != ESP_OK) {
ESP_ERROR_CHECK_WITHOUT_ABORT(err);
ESP_LOGE(TAG, "Other esp error! using defaults");
return HWData();
}
HWData1 data;
switch (stored_version) {
case 0:
ESP_LOGE(TAG, "HWData version was 0! using defaults");
return HWData();
case 1:
data.load(handle);
return HWData(data, false);
default:
ESP_LOGW(TAG, "Max currently supported version is %d, but saved version is %d. Loading version %d anyway!", CURRENT_HWDATA_VERSION, stored_version, CURRENT_HWDATA_VERSION);
data.load(handle);
return HWData(data, true);
}
}
HWData1::HWData1() {}
esp_err_t HWData1::save(nvs_handle_t handle) const {
ESP_ERROR_CHECK(nvs_set_u16(handle, "version", 1));
// Serial number
ESP_ERROR_CHECK(nvs_set_str(handle, "serial_num", serial_num.c_str()));
// Revisions
ESP_ERROR_CHECK(nvs_set_u8(handle, "rev_ctrl_maj", rev_ctrl_maj));
ESP_ERROR_CHECK(nvs_set_u8(handle, "rev_ctrl_min", rev_ctrl_min));
ESP_ERROR_CHECK(nvs_set_u8(handle, "rev_exp_maj", rev_exp_maj));
ESP_ERROR_CHECK(nvs_set_u8(handle, "rev_exp_min", rev_exp_min));
ESP_ERROR_CHECK(nvs_set_u8(handle, "rev_ft_maj", rev_ft_maj));
ESP_ERROR_CHECK(nvs_set_u8(handle, "rev_ft_min", rev_ft_min));
ESP_ERROR_CHECK(nvs_set_u8(handle, "rev_fb_maj", rev_fb_maj));
ESP_ERROR_CHECK(nvs_set_u8(handle, "rev_fb_min", rev_fb_min));
// Enums
ESP_ERROR_CHECK(nvs_set_u8(handle, "sseg_color_t", static_cast<uint8_t>(sseg_color_t)));
ESP_ERROR_CHECK(nvs_set_u8(handle, "sseg_color_b", static_cast<uint8_t>(sseg_color_b)));
ESP_ERROR_CHECK(nvs_set_u8(handle, "lcd_color", static_cast<uint8_t>(lcd_color)));
ESP_ERROR_CHECK(nvs_set_u8(handle, "button_type", static_cast<uint8_t>(button_type)));
ESP_ERROR_CHECK(nvs_set_u8(handle, "tft_type", static_cast<uint8_t>(tft_type)));
ESP_ERROR_CHECK(nvs_set_u8(handle, "bat_type", static_cast<uint8_t>(bat_type)));
ESP_ERROR_CHECK(nvs_set_u8(handle, "shape1", static_cast<uint8_t>(shape1)));
ESP_ERROR_CHECK(nvs_set_u8(handle, "shape2", static_cast<uint8_t>(shape2)));
ESP_ERROR_CHECK(nvs_set_u8(handle, "shape3", static_cast<uint8_t>(shape3)));
ESP_ERROR_CHECK(nvs_set_u8(handle, "shape4", static_cast<uint8_t>(shape4)));
// Other fields
ESP_ERROR_CHECK(nvs_set_u8(handle, "switch_pos", switch_pos));
ESP_ERROR_CHECK(nvs_set_u8(handle, "has_speaker", has_speaker));
ESP_ERROR_CHECK(nvs_set_u8(handle, "has_mic", has_mic));
ESP_ERROR_CHECK(nvs_set_u8(handle, "has_ir", has_ir));
ESP_ERROR_CHECK(nvs_set_u8(handle, "has_rfid", has_rfid));
ESP_ERROR_CHECK(nvs_set_u8(handle, "has_fp", has_fp));
ESP_ERROR_CHECK(nvs_set_u8(handle, "has_fp_hall", has_fp_hall));
ESP_ERROR_CHECK(nvs_set_u8(handle, "has_close_hall", has_close_hall));
// Battery capacity
ESP_ERROR_CHECK(nvs_set_u16(handle, "bat_cap", bat_cap));
return nvs_commit(handle);
}
void HWData1::load(nvs_handle_t handle) {
char buf[128];
size_t required_size = sizeof(buf);
esp_err_t err = nvs_get_str(handle, "serial_num", buf, &required_size);
serial_num = (err == ESP_OK) ? std::string(buf) : "";
nvs_get_u8(handle, "rev_ctrl_maj", &rev_ctrl_maj);
nvs_get_u8(handle, "rev_ctrl_min", &rev_ctrl_min);
nvs_get_u8(handle, "rev_exp_maj", &rev_exp_maj);
nvs_get_u8(handle, "rev_exp_min", &rev_exp_min);
nvs_get_u8(handle, "rev_ft_maj", &rev_ft_maj);
nvs_get_u8(handle, "rev_ft_min", &rev_ft_min);
nvs_get_u8(handle, "rev_fb_maj", &rev_fb_maj);
nvs_get_u8(handle, "rev_fb_min", &rev_fb_min);
uint8_t tmp;
if (nvs_get_u8(handle, "sseg_color_t", &tmp) == ESP_OK) sseg_color_t = static_cast<SSegColor>(tmp);
if (nvs_get_u8(handle, "sseg_color_b", &tmp) == ESP_OK) sseg_color_b = static_cast<SSegColor>(tmp);
if (nvs_get_u8(handle, "lcd_color", &tmp) == ESP_OK) lcd_color = static_cast<LCDColor>(tmp);
if (nvs_get_u8(handle, "button_type", &tmp) == ESP_OK) button_type = static_cast<ButtonType>(tmp);
if (nvs_get_u8(handle, "tft_type", &tmp) == ESP_OK) tft_type = static_cast<TFTType>(tmp);
if (nvs_get_u8(handle, "bat_type", &tmp) == ESP_OK) bat_type = static_cast<BatType>(tmp);
nvs_get_u16(handle, "bat_cap", &bat_cap);
if (nvs_get_u8(handle, "shape1", &tmp) == ESP_OK) shape1 = static_cast<ShapeType>(tmp);
if (nvs_get_u8(handle, "shape2", &tmp) == ESP_OK) shape2 = static_cast<ShapeType>(tmp);
if (nvs_get_u8(handle, "shape3", &tmp) == ESP_OK) shape3 = static_cast<ShapeType>(tmp);
if (nvs_get_u8(handle, "shape4", &tmp) == ESP_OK) shape4 = static_cast<ShapeType>(tmp);
nvs_get_u8(handle, "switch_pos", &switch_pos);
nvs_get_u8(handle, "has_speaker", &tmp); has_speaker = tmp;
nvs_get_u8(handle, "has_mic", &tmp); has_mic = tmp;
nvs_get_u8(handle, "has_ir", &tmp); has_ir = tmp;
nvs_get_u8(handle, "has_rfid", &tmp); has_rfid = tmp;
nvs_get_u8(handle, "has_fp", &tmp); has_fp = tmp;
nvs_get_u8(handle, "has_fp_hall", &tmp); has_fp_hall = tmp;
nvs_get_u8(handle, "has_close_hall", &tmp); has_close_hall = tmp;
}
static void handle_uint8(KeypadKey key, uint8_t& val) {
char key_c = char_of_keypad_key(key);
bool is_digit = std::isdigit(static_cast<unsigned char>(key_c));
uint8_t digit = is_digit ? static_cast<uint8_t>(key_c - '0') : 0;
if (key == KeypadKey::star) {
val = 0;
} else if (is_digit) {
uint16_t new_digit = ((uint16_t) val) * 10 + (uint16_t) digit;
if (new_digit < 255) val = new_digit;
}
}
static void handle_uint16(KeypadKey key, uint16_t& val) {
char key_c = char_of_keypad_key(key);
bool is_digit = std::isdigit(static_cast<unsigned char>(key_c));
uint8_t digit = is_digit ? static_cast<uint8_t>(key_c - '0') : 0;
if (key == KeypadKey::star) {
val = 0;
} else if (is_digit) {
uint32_t new_digit = ((uint32_t) val) * 10 + (uint32_t) digit;
if (new_digit < 65535) val = new_digit;
}
}
static void handle_enum(ButtonKey key, uint8_t& val, uint8_t n_items) {
if (key == ButtonKey::b1) {
// dec
val = (val + n_items - 1) % n_items;
} else if (key == ButtonKey::b2) {
// inc
val = (val + 1) % n_items;
}
}
void hardware_config() {
clean_bomb();
uint8_t current_item = 0;
const uint8_t n_items = 28;
HWData1& hwdata = get_hw_data().inner;
ButtonKey btn;
KeypadKey key;
bool dirty = true;
while (true) {
if (dirty) {
// display
char name[21];
char value[21];
switch (current_item) {
case 0: // serial_num
snprintf(name, sizeof(name), "%-20s", "serial_num");
snprintf(value, sizeof(value), "%s", hwdata.serial_num.c_str());
break;
case 1: // rev_ctrl_maj
snprintf(name, sizeof(name), "%-20s", "rev_ctrl_maj");
snprintf(value, sizeof(value), "%d", hwdata.rev_ctrl_maj);
break;
case 2: // rev_ctrl_min
snprintf(name, sizeof(name), "%-20s", "rev_ctrl_min");
snprintf(value, sizeof(value), "%d", hwdata.rev_ctrl_min);
break;
case 3: // rev_exp_maj
snprintf(name, sizeof(name), "%-20s", "rev_exp_maj");
snprintf(value, sizeof(value), "%d", hwdata.rev_exp_maj);
break;
case 4: // rev_exp_min
snprintf(name, sizeof(name), "%-20s", "rev_exp_min");
snprintf(value, sizeof(value), "%d", hwdata.rev_exp_min);
break;
case 5: // rev_ft_maj
snprintf(name, sizeof(name), "%-20s", "rev_ft_maj");
snprintf(value, sizeof(value), "%d", hwdata.rev_ft_maj);
break;
case 6: // rev_ft_min
snprintf(name, sizeof(name), "%-20s", "rev_ft_min");
snprintf(value, sizeof(value), "%d", hwdata.rev_ft_min);
break;
case 7: // rev_fb_maj
snprintf(name, sizeof(name), "%-20s", "rev_fb_maj");
snprintf(value, sizeof(value), "%d", hwdata.rev_fb_maj);
break;
case 8: // rev_fb_min
snprintf(name, sizeof(name), "%-20s", "rev_fb_min");
snprintf(value, sizeof(value), "%d", hwdata.rev_fb_min);
break;
case 9: // sseg_color_t
snprintf(name, sizeof(name), "%-20s", "sseg_color_t");
snprintf(value, sizeof(value), "%s", SSEG_COLOR_NAMES[static_cast<uint8_t>(hwdata.sseg_color_t)]);
break;
case 10: // sseg_color_b
snprintf(name, sizeof(name), "%-20s", "sseg_color_b");
snprintf(value, sizeof(value), "%s", SSEG_COLOR_NAMES[static_cast<uint8_t>(hwdata.sseg_color_b)]);
break;
case 11: // lcd_color
snprintf(name, sizeof(name), "%-20s", "lcd_color");
snprintf(value, sizeof(value), "%s", LCD_COLOR_NAMES[static_cast<uint8_t>(hwdata.lcd_color)]);
break;
case 12: // switch_pos
snprintf(name, sizeof(name), "%-20s", "switch_pos");
snprintf(value, sizeof(value), "%d", hwdata.switch_pos);
break;
case 13: // button_type
snprintf(name, sizeof(name), "%-20s", "button_type");
snprintf(value, sizeof(value), "%s", BUTTON_TYPE_NAMES[static_cast<uint8_t>(hwdata.button_type)]);
break;
case 14: // tft_type
snprintf(name, sizeof(name), "%-20s", "tft_type");
snprintf(value, sizeof(value), "%s", TFT_TYPE_NAMES[static_cast<uint8_t>(hwdata.tft_type)]);
break;
case 15: // bat_type
snprintf(name, sizeof(name), "%-20s", "bat_type");
snprintf(value, sizeof(value), "%s", BAT_TYPE_NAMES[static_cast<uint8_t>(hwdata.bat_type)]);
break;
case 16: // bat_cap
snprintf(name, sizeof(name), "%-20s", "bat_cap");
snprintf(value, sizeof(value), "%d", hwdata.bat_cap);
break;
case 17: // shape1
snprintf(name, sizeof(name), "%-20s", "shape1");
snprintf(value, sizeof(value), "%s", SHAPE_TYPE_NAMES[static_cast<uint8_t>(hwdata.shape1)]);
break;
case 18: // shape2
snprintf(name, sizeof(name), "%-20s", "shape2");
snprintf(value, sizeof(value), "%s", SHAPE_TYPE_NAMES[static_cast<uint8_t>(hwdata.shape2)]);
break;
case 19: // shape3
snprintf(name, sizeof(name), "%-20s", "shape3");
snprintf(value, sizeof(value), "%s", SHAPE_TYPE_NAMES[static_cast<uint8_t>(hwdata.shape3)]);
break;
case 20: // shape4
snprintf(name, sizeof(name), "%-20s", "shape4");
snprintf(value, sizeof(value), "%s", SHAPE_TYPE_NAMES[static_cast<uint8_t>(hwdata.shape4)]);
break;
case 21: // has_speaker
snprintf(name, sizeof(name), "%-20s", "has_speaker");
snprintf(value, sizeof(value), "%s", hwdata.has_speaker ? "true" : "false");
break;
case 22: // has_mic
snprintf(name, sizeof(name), "%-20s", "has_mic");
snprintf(value, sizeof(value), "%s", hwdata.has_mic ? "true" : "false");
break;
case 23: // has_ir
snprintf(name, sizeof(name), "%-20s", "has_ir");
snprintf(value, sizeof(value), "%s", hwdata.has_ir ? "true" : "false");
break;
case 24: // has_rfid
snprintf(name, sizeof(name), "%-20s", "has_rfid");
snprintf(value, sizeof(value), "%s", hwdata.has_rfid ? "true" : "false");
break;
case 25: // has_fp
snprintf(name, sizeof(name), "%-20s", "has_fp");
snprintf(value, sizeof(value), "%s", hwdata.has_fp ? "true" : "false");
break;
case 26: // has_fp_hall
snprintf(name, sizeof(name), "%-20s", "has_fp_hall");
snprintf(value, sizeof(value), "%s", hwdata.has_fp_hall ? "true" : "false");
break;
case 27: // has_close_hall
snprintf(name, sizeof(name), "%-20s", "has_close_hall");
snprintf(value, sizeof(value), "%s", hwdata.has_close_hall ? "true" : "false");
break;
default:
break;
}
lcd_print(1, 0, name);
lcd_print(2, 0, value);
dirty = false;
}
if (get_button_pressed(&btn)) {
dirty = true;
switch (btn) {
case ButtonKey::b3: // dec
current_item = (current_item + n_items - 1) % n_items;
break;
case ButtonKey::b4: // inc
current_item = (current_item + 1) % n_items;
break;
default:
switch (current_item) {
case 9: // sseg_color_t
handle_enum(btn, reinterpret_cast<uint8_t&>(hwdata.sseg_color_t), SSEG_COLOR_COUNT);
break;
case 10: // sseg_color_b
handle_enum(btn, reinterpret_cast<uint8_t&>(hwdata.sseg_color_b), SSEG_COLOR_COUNT);
break;
case 11: // lcd_color
handle_enum(btn, reinterpret_cast<uint8_t&>(hwdata.lcd_color), LCD_COLOR_COUNT);
break;
case 13: // button_type
handle_enum(btn, reinterpret_cast<uint8_t&>(hwdata.button_type), BUTTON_TYPE_COUNT);
break;
case 14: // tft_type
handle_enum(btn, reinterpret_cast<uint8_t&>(hwdata.tft_type), TFT_TYPE_COUNT);
break;
case 15: // bat_type
handle_enum(btn, reinterpret_cast<uint8_t&>(hwdata.bat_type), BAT_TYPE_COUNT);
break;
case 17: // shape1
handle_enum(btn, reinterpret_cast<uint8_t&>(hwdata.shape1), SHAPE_TYPE_COUNT);
break;
case 18: // shape2
handle_enum(btn, reinterpret_cast<uint8_t&>(hwdata.shape2), SHAPE_TYPE_COUNT);
break;
case 19: // shape3
handle_enum(btn, reinterpret_cast<uint8_t&>(hwdata.shape3), SHAPE_TYPE_COUNT);
break;
case 20: // shape4
handle_enum(btn, reinterpret_cast<uint8_t&>(hwdata.shape4), SHAPE_TYPE_COUNT);
break;
case 21: // has_speaker
hwdata.has_speaker = btn == ButtonKey::button_green;
break;
case 22: // has_mic
hwdata.has_mic = btn == ButtonKey::button_green;
break;
case 23: // has_ir
hwdata.has_ir = btn == ButtonKey::button_green;
break;
case 24: // has_rfid
hwdata.has_rfid = btn == ButtonKey::button_green;
break;
case 25: // has_fp
hwdata.has_fp = btn == ButtonKey::button_green;
break;
case 26: // has_fp_hall
hwdata.has_fp_hall = btn == ButtonKey::button_green;
break;
case 27: // has_close_hall
hwdata.has_close_hall = btn == ButtonKey::button_green;
break;
default:
break;
}
break;
}
}
if (get_keypad_pressed(&key)) {
dirty = true;
if (key == KeypadKey::pound) {
// TODO: ask the user to save
return; // done
}
char key_c = char_of_keypad_key(key);
bool is_digit = std::isdigit(static_cast<unsigned char>(key_c));
uint8_t digit = is_digit ? static_cast<uint8_t>(key_c - '0') : 0;
// update the current value
switch (current_item) {
case 0: // serial_num
if (key == KeypadKey::star) {
hwdata.serial_num.clear();
} else {
hwdata.serial_num.push_back(char_of_keypad_key(key));
}
break;
case 1: // rev_ctrl_maj
handle_uint8(key, hwdata.rev_ctrl_maj);
break;
case 2: // rev_ctrl_min
handle_uint8(key, hwdata.rev_ctrl_min);
break;
case 3: // rev_exp_maj
handle_uint8(key, hwdata.rev_exp_maj);
break;
case 4: // rev_exp_min
handle_uint8(key, hwdata.rev_exp_min);
break;
case 5: // rev_ft_maj
handle_uint8(key, hwdata.rev_ft_maj);
break;
case 6: // rev_ft_min
handle_uint8(key, hwdata.rev_ft_min);
break;
case 7: // rev_fb_maj
handle_uint8(key, hwdata.rev_fb_maj);
break;
case 8: // rev_fb_min
handle_uint8(key, hwdata.rev_fb_min);
break;
case 12: // switch_pos
if (digit == 2 || digit == 3) hwdata.switch_pos = digit;
break;
case 16: // bat_cap
handle_uint16(key, hwdata.bat_cap);
break;
default:
break;
}
}
vTaskDelay(pdMS_TO_TICKS(10));
}
}

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@ -1,199 +0,0 @@
#ifndef HWDATA_H
#define HWDATA_H
#include <string>
#include <cstdint>
#include <cstring>
#include "esp_err.h"
#include "nvs_flash.h"
#define CURRENT_HWDATA_VERSION 1
#define CURRENT_HWDATA_STRUCT HWData1
#define SSEG_COLOR_COUNT 10
static constexpr const char* SSEG_COLOR_NAMES[SSEG_COLOR_COUNT] = {
"UNKNOWN",
"NONE",
"OTHER",
"RED",
"ORANGE",
"YELLOW",
"GREEN",
"BLUE",
"PURPLE",
"WHITE"
};
enum class SSegColor : uint8_t {
UNKNOWN = 0,
NONE = 1,
OTHER = 2,
RED = 3,
ORANGE = 4,
YELLOW = 5,
GREEN = 6,
BLUE = 7,
PURPLE = 8,
WHITE = 9,
};
#define LCD_COLOR_COUNT 8
static constexpr const char* LCD_COLOR_NAMES[LCD_COLOR_COUNT] = {
"UNKNOWN",
"NONE",
"OTHER",
"BLACK_GREEN",
"WHITE_BLUE",
"BLACK_SKY",
"BLACK_WHITE",
"WHITE_BLACK"
};
enum class LCDColor : uint8_t {
UNKNOWN = 0,
NONE = 1,
OTHER = 2,
BLACK_GREEN = 3,
WHITE_BLUE = 4,
BLACK_SKY = 5,
BLACK_WHITE = 6,
WHITE_BLACK = 7,
};
#define BUTTON_TYPE_COUNT 6
static constexpr const char* BUTTON_TYPE_NAMES[BUTTON_TYPE_COUNT] = {
"UNKNOWN",
"NONE",
"OTHER",
"WHITE",
"BROWN",
"RED"
};
enum class ButtonType : uint8_t {
UNKNOWN = 0,
NONE = 1,
OTHER = 2,
WHITE = 3,
BROWN = 4,
RED = 5,
};
#define TFT_TYPE_COUNT 5
static constexpr const char* TFT_TYPE_NAMES[TFT_TYPE_COUNT] = {
"UNKNOWN",
"NONE",
"OTHER",
"EAST_RISING",
"SHENZHEN"
};
enum class TFTType : uint8_t {
UNKNOWN = 0,
NONE = 1,
OTHER = 2,
EAST_RISING = 3,
SHENZHEN = 4,
};
#define BAT_TYPE_COUNT 5
static constexpr const char* BAT_TYPE_NAMES[BAT_TYPE_COUNT] = {
"UNKNOWN",
"NONE",
"OTHER",
"BAT_18650",
"LIPO"
};
enum class BatType : uint8_t {
UNKNOWN = 0,
NONE = 1,
OTHER = 2,
BAT_18650 = 3,
LIPO = 4,
};
#define SHAPE_TYPE_COUNT 11
static constexpr const char* SHAPE_TYPE_NAMES[SHAPE_TYPE_COUNT] = {
"UNKNOWN",
"OTHER",
"CIRCLE",
"SQUARE",
"TRIANGLE",
"X",
"STAR",
"SPADE",
"DIAMOND",
"CLUB",
"HEART"
};
enum class ShapeType : uint8_t {
UNKNOWN = 0,
OTHER = 1,
CIRCLE = 2,
SQUARE = 3,
TRIANGLE = 4,
X = 5,
STAR = 6,
SPADE = 7,
DIAMOND = 8,
CLUB = 9,
HEART = 10,
};
/// @brief Version 1 of HWData, kept constant for migrations
struct HWData1 {
std::string serial_num;
uint8_t rev_ctrl_maj;
uint8_t rev_ctrl_min;
uint8_t rev_exp_maj;
uint8_t rev_exp_min;
uint8_t rev_ft_maj;
uint8_t rev_ft_min;
uint8_t rev_fb_maj;
uint8_t rev_fb_min;
SSegColor sseg_color_t;
SSegColor sseg_color_b;
LCDColor lcd_color;
uint8_t switch_pos;
ButtonType button_type;
TFTType tft_type;
BatType bat_type;
uint16_t bat_cap;
ShapeType shape1;
ShapeType shape2;
ShapeType shape3;
ShapeType shape4;
bool has_speaker;
bool has_mic;
bool has_ir;
bool has_rfid;
bool has_fp;
bool has_fp_hall;
bool has_close_hall;
HWData1();
esp_err_t save(nvs_handle_t handle) const;
void load(nvs_handle_t handle);
// Add migration method as necessary
};
/// @brief The current version of HWData, to be stored
struct HWData {
/// @brief `true` if there is some issue in loading, and we are doing a "best effort" to be compatible
/// We should make no writes to NVS if this is `true`.
volatile bool compat_mode;
HWData1 inner;
HWData();
HWData(HWData1 data, bool compat_mode);
esp_err_t save(nvs_handle_t handle, bool force = false);
static HWData load(nvs_handle_t handle);
};
void hardware_config();
#endif /* HWDATA_H */

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@ -1,35 +0,0 @@
#include "i2c.h"
#include "esp_log.h"
#include "esp_err.h"
#include "driver/i2c.h"
static const char *TAG = "i2c";
SemaphoreHandle_t main_i2c_mutex;
void init_i2c() {
ESP_LOGI(TAG, "Initializing i2c...");
i2c_config_t conf = {
.mode = I2C_MODE_MASTER,
.sda_io_num = PIN_I2C_SDA,
.scl_io_num = PIN_I2C_SCL,
.sda_pullup_en = GPIO_PULLUP_DISABLE,
.scl_pullup_en = GPIO_PULLUP_DISABLE,
// .sda_pullup_en = GPIO_PULLUP_ENABLE,
// .scl_pullup_en = GPIO_PULLUP_ENABLE,
.master = {
// TODO: 400k?
.clk_speed = 100*1000,
},
.clk_flags = I2C_SCLK_SRC_FLAG_FOR_NOMAL
};
ESP_ERROR_CHECK(i2c_param_config(MAIN_I2C_BUS_NUM, &conf));
ESP_ERROR_CHECK(i2c_driver_install(MAIN_I2C_BUS_NUM, conf.mode, 0, 0, 0));
main_i2c_mutex = xSemaphoreCreateMutex();
assert(main_i2c_mutex != NULL);
ESP_LOGI(TAG, "i2c initialized!");
}

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@ -1,26 +0,0 @@
#ifndef I2C_H
#define I2C_H
#include "freertos/FreeRTOS.h"
#include "freertos/semphr.h"
#define MAIN_I2C_BUS_NUM I2C_NUM_0
#define PIN_I2C_SDA GPIO_NUM_7
#define PIN_I2C_SCL GPIO_NUM_15
/// The mutex for accessing `I2C_NUM_0`.
extern SemaphoreHandle_t main_i2c_mutex;
/// @brief Initializes `I2C_NUM_0`.
///
/// This is hooked up the to:
/// - The bottom half
/// - The char lcd
/// - The power board
/// - The MPU6050
/// - The PERH port
/// - The Capacitive Touch Panel
void init_i2c();
#endif /* I2C_H */

View File

@ -12,7 +12,6 @@
#include "esp_check.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "i2c.h"
#define TAG "I2C_LCD_PCF8574"
@ -59,7 +58,6 @@ void lcd_begin(i2c_lcd_pcf8574_handle_t* lcd, uint8_t cols, uint8_t rows) {
lcd->entrymode = 0x02;
// The following are the reset sequence: Please see "Initialization instruction in the PCF8574 datasheet."
xSemaphoreTake(main_i2c_mutex, portMAX_DELAY);
i2c_cmd_handle_t cmd = i2c_cmd_link_create();
i2c_master_start(cmd);
// We left-shift the device addres and add the read/write command
@ -97,7 +95,6 @@ void lcd_begin(i2c_lcd_pcf8574_handle_t* lcd, uint8_t cols, uint8_t rows) {
i2c_master_stop(cmd);
i2c_master_cmd_begin(lcd->i2c_port, cmd, I2C_MASTER_TIMEOUT_MS / portTICK_PERIOD_MS);
i2c_cmd_link_delete(cmd);
xSemaphoreGive(main_i2c_mutex);
// Instruction: function set = 0x20
lcd_send(lcd, 0x20 | (rows > 1 ? 0x08 : 0x00), false);
@ -113,7 +110,7 @@ void lcd_clear(i2c_lcd_pcf8574_handle_t* lcd) {
// Instruction: Clear display = 0x01
lcd_send(lcd, 0x01, false);
// Clearing the display takes a while: takes approx. 1.5ms
esp_rom_delay_us(2000);
esp_rom_delay_us(1600);
} // lcd_clear()
// Set the display to home
@ -121,7 +118,7 @@ void lcd_home(i2c_lcd_pcf8574_handle_t* lcd) {
// Instruction: Return home = 0x02
lcd_send(lcd, 0x02, false);
// Same as clearing the display: takes approx. 1.5ms
esp_rom_delay_us(2000);
esp_rom_delay_us(1600);
} // lcd_home()
// Set the cursor to a new position.
@ -233,7 +230,7 @@ void lcd_no_autoscroll(i2c_lcd_pcf8574_handle_t* lcd) {
// Setting the backlight: It can only be turn on or off.
// Current backlight value is saved in the i2c_lcd_pcf8574_handle_t struct for further data transfers
void lcd_set_backlight_to(i2c_lcd_pcf8574_handle_t* lcd, uint8_t brightness) {
void lcd_set_backlight(i2c_lcd_pcf8574_handle_t* lcd, uint8_t brightness) {
// Place the backlight value in the lcd struct
lcd->backlight = brightness;
// Send no data
@ -241,7 +238,7 @@ void lcd_set_backlight_to(i2c_lcd_pcf8574_handle_t* lcd, uint8_t brightness) {
} // lcd_set_backlight()
// Custom character creation: allows us to create up to 8 custom characters in the CGRAM locations
void lcd_create_char(i2c_lcd_pcf8574_handle_t* lcd, uint8_t location, const uint8_t charmap[]) {
void lcd_create_char(i2c_lcd_pcf8574_handle_t* lcd, uint8_t location, uint8_t charmap[]) {
location &= 0x7; // Only 8 locations are available
// Set the CGRAM address
lcd_send(lcd, 0x40 | (location << 3), false);
@ -258,12 +255,7 @@ void lcd_write(i2c_lcd_pcf8574_handle_t* lcd, uint8_t value) {
// Print characters to the LCD: cursor set or clear instruction must preceded this instruction, or it will write on the current text.
void lcd_print(i2c_lcd_pcf8574_handle_t* lcd, const char* str) {
while (*str) {
if (*str == '\x08') {
lcd_write(lcd, '\x00');
str++;
} else {
lcd_write(lcd, *str++);
}
lcd_write(lcd, *str++);
}
} // lcd_print()
@ -301,16 +293,15 @@ void lcd_print_number(i2c_lcd_pcf8574_handle_t* lcd, uint8_t col, uint8_t row, u
// Private functions: derived from the esp32 i2c_master driver
static void lcd_send(i2c_lcd_pcf8574_handle_t* lcd, uint8_t value, bool is_data) {
i2c_cmd_handle_t cmd = i2c_cmd_link_create();
i2c_master_start(cmd);
i2c_master_write_byte(cmd, (lcd->i2c_addr << 1) | I2C_MASTER_WRITE, true);
xSemaphoreTake(main_i2c_mutex, portMAX_DELAY);
lcd_write_nibble(lcd, (value >> 4 & 0x0F), is_data, cmd);
lcd_write_nibble(lcd, (value & 0x0F), is_data, cmd);
i2c_master_stop(cmd);
esp_err_t ret = i2c_master_cmd_begin(lcd->i2c_port, cmd, I2C_MASTER_TIMEOUT_MS / portTICK_PERIOD_MS);
xSemaphoreGive(main_i2c_mutex);
i2c_cmd_link_delete(cmd);
if (ret != ESP_OK) {
@ -355,9 +346,7 @@ static void lcd_write_i2c(i2c_lcd_pcf8574_handle_t* lcd, uint8_t data, bool is_d
i2c_master_write_byte(cmd, (lcd->i2c_addr << 1) | I2C_MASTER_WRITE, true);
i2c_master_write_byte(cmd, data, true);
i2c_master_stop(cmd);
xSemaphoreTake(main_i2c_mutex, portMAX_DELAY);
esp_err_t ret = i2c_master_cmd_begin(lcd->i2c_port, cmd, I2C_MASTER_TIMEOUT_MS / portTICK_PERIOD_MS);
xSemaphoreGive(main_i2c_mutex);
i2c_cmd_link_delete(cmd);
if (ret != ESP_OK) {

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@ -91,10 +91,10 @@ void lcd_autoscroll(i2c_lcd_pcf8574_handle_t* lcd);
void lcd_no_autoscroll(i2c_lcd_pcf8574_handle_t* lcd);
// Set backlight brightness
void lcd_set_backlight_to(i2c_lcd_pcf8574_handle_t* lcd, uint8_t brightness);
void lcd_set_backlight(i2c_lcd_pcf8574_handle_t* lcd, uint8_t brightness);
// Create a custom character
void lcd_create_char(i2c_lcd_pcf8574_handle_t* lcd, uint8_t location, const uint8_t charmap[]);
void lcd_create_char(i2c_lcd_pcf8574_handle_t* lcd, uint8_t location, uint8_t charmap[]);
// Write a character to the LCD
void lcd_write(i2c_lcd_pcf8574_handle_t* lcd, uint8_t value);

475
main/drivers/inputs.cpp Normal file
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@ -0,0 +1,475 @@
#include "inputs.hpp"
#include "pins.h"
#include "driver/i2c.h"
#include "driver/gpio.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "esp_log.h"
#include "esp_err.h"
static const char *TAG = "INPUTS";
static TaskHandle_t expander_task_handle = NULL;
const static uint8_t REG_WHOAMI = 0x01;
const static uint8_t REG_SW_VERSION = 0x02;
const static uint8_t REG_EVENT_QUEUE_POP = 0x10;
const static uint8_t REG_EVENT_QUEUE_LEN = 0x11;
const static uint8_t REG_STATE_BUTTONS = 0x20;
const static uint8_t REG_STATE_SWITCHES = 0x21;
const static uint8_t REG_STATE_KEYPAD = 0x22;
const static uint8_t REG_STATE_TOUCH = 0x23;
const static uint8_t REG_STATE_RFID = 0x24;
const static uint8_t REG_STATE_HALL = 0x25;
const static uint8_t REG_STATE_CLOSE = 0x26;
const static uint8_t REG_RESET = 0x30;
const static uint8_t REG_HALL_SENSITIVITY = 0x31;
const static uint8_t REG_CLOSE_SENSITIVITY = 0x32;
const static uint8_t REG_SWITCH_TOUCH_EVENT = 0x33;
/// The global data for the expander peripheral.
class ExpanderPeripheral {
// TODO: change these to private
// or even make this class hidden
public:
SemaphoreHandle_t state_mutex;
InputsState state;
// channels
QueueHandle_t button_press_events;
QueueHandle_t button_release_events;
QueueHandle_t switch_flip_events;
QueueHandle_t switch_touch_events;
QueueHandle_t touch_events;
QueueHandle_t keypad_press_events;
QueueHandle_t keypad_release_events;
};
ExpanderPeripheral expander_peripheral_singleton;
// forward declarations
static void get_events();
static void handle_event(uint8_t event);
static void handle_button_switch_event(uint8_t event);
static void handle_keypad_event(uint8_t event);
static void handle_touch_event(uint8_t event);
static void handle_rfid_event(uint8_t event);
static void handle_close_hal_event(uint8_t event);
static void expander_task(void *arg);
// ISR handler
static void IRAM_ATTR expander_isr_handler(void *arg) {
BaseType_t xHigherPriorityTaskWoken = pdFALSE;
if (expander_task_handle != NULL) {
vTaskNotifyGiveFromISR(expander_task_handle, &xHigherPriorityTaskWoken);
}
if (xHigherPriorityTaskWoken == pdTRUE) {
portYIELD_FROM_ISR();
}
}
void init_expander() {
ESP_LOGI(TAG, "Initializing expander...");
// legacy I2C driver: use the shared I2C_NUM_0 bus already configured elsewhere.
// TODO: replace all these ESP_ERROR_CHECK with proper error handling that doesn't just crash the program
// setup interrupt on PIN_EXPANDER_INT
gpio_config_t io_conf = {
.pin_bit_mask = (1ULL << PIN_EXPANDER_INT),
.mode = GPIO_MODE_INPUT,
.pull_up_en = GPIO_PULLUP_ENABLE,
.pull_down_en = GPIO_PULLDOWN_DISABLE,
.intr_type = GPIO_INTR_NEGEDGE
};
ESP_ERROR_CHECK(gpio_config(&io_conf));
// Install ISR service (only call once in your program)
ESP_ERROR_CHECK(gpio_install_isr_service(0));
// Attach the ISR to the expander pin
ESP_ERROR_CHECK(gpio_isr_handler_add(PIN_EXPANDER_INT, expander_isr_handler, NULL));
// verify the expander connection status by reading the WHOAMI register
uint8_t read_buf[2] = {0};
ESP_ERROR_CHECK(i2c_master_write_read_device(I2C_NUM_0, EXPANDER_I2C_ADDR, &REG_WHOAMI, 1, read_buf, 1, pdMS_TO_TICKS(EXPANDER_TIMEOUT_MS)));
if (read_buf[0] != EXPANDER_WHOAMI_VALUE) {
ESP_LOGE(TAG, "WHOAMI mismatch, expected 0x%02X, got 0x%02X", EXPANDER_WHOAMI_VALUE, read_buf[0]);
return;
}
ESP_LOGD(TAG, "Expander WHOAMI check passed");
ESP_ERROR_CHECK(i2c_master_write_read_device(I2C_NUM_0, EXPANDER_I2C_ADDR, &REG_SW_VERSION, 1, read_buf, 2, pdMS_TO_TICKS(EXPANDER_TIMEOUT_MS)));
// init the peripheral struct
expander_peripheral_singleton.state_mutex = xSemaphoreCreateMutex();
expander_peripheral_singleton.button_press_events= xQueueCreate(EXPANDER_EVENT_QUEUE_SIZE, sizeof(Button));
expander_peripheral_singleton.button_release_events= xQueueCreate(EXPANDER_EVENT_QUEUE_SIZE, sizeof(Button));
expander_peripheral_singleton.switch_flip_events= xQueueCreate(EXPANDER_EVENT_QUEUE_SIZE, sizeof(SwitchFlip));
expander_peripheral_singleton.switch_touch_events= xQueueCreate(EXPANDER_EVENT_QUEUE_SIZE, sizeof(SwitchTouch));
expander_peripheral_singleton.touch_events= xQueueCreate(EXPANDER_EVENT_QUEUE_SIZE, sizeof(TouchedReleased));
expander_peripheral_singleton.keypad_press_events= xQueueCreate(EXPANDER_KEYPAD_QUEUE_SIZE, sizeof(InputKeypadKey));
expander_peripheral_singleton.keypad_release_events= xQueueCreate(EXPANDER_KEYPAD_QUEUE_SIZE, sizeof(InputKeypadKey));
ESP_LOGI(TAG, "Expander initialized! SW version: v%d.%d", read_buf[0], read_buf[1]);
// Create the expander background worker task
BaseType_t task_created = xTaskCreate(
expander_task,
"expander_task",
4096,
NULL,
tskIDLE_PRIORITY + 1,
&expander_task_handle
);
if (task_created != pdPASS) {
ESP_LOGE(TAG, "Failed to create expander task");
}
}
static void expander_task(void *arg) {
(void)arg;
while (true) {
get_events();
// Wait for interrupt notification (signal is sent when INT falls)
ulTaskNotifyTake(pdTRUE, portMAX_DELAY);
}
}
static void get_events() {
uint8_t recv;
while (gpio_get_level(PIN_EXPANDER_INT) == 0) {
ESP_ERROR_CHECK(i2c_master_write_read_device(I2C_NUM_0, EXPANDER_I2C_ADDR, &REG_EVENT_QUEUE_POP, 1, &recv, 1, pdMS_TO_TICKS(EXPANDER_TIMEOUT_MS)));
handle_event(recv);
}
}
static void handle_event(uint8_t event) {
const uint8_t BUTTON_SWITCH = 0b000;
const uint8_t KEYPAD = 0b001;
const uint8_t TOUCH = 0b010;
const uint8_t RFID = 0b011;
ESP_LOGD(TAG, "Expander event: 0b%08b (0x%02X)", event, event);
if (event == 0) {
ESP_LOGE(TAG, "We read from event queue while it was empty!");
return;
}
uint8_t type_bits = event >> 5;
switch (type_bits) {
case BUTTON_SWITCH:
handle_button_switch_event(event);
break;
case KEYPAD:
handle_keypad_event(event);
break;
case TOUCH:
handle_touch_event(event);
break;
case RFID:
handle_rfid_event(event);
break;
default:
handle_close_hal_event(event);
break;
}
}
static void handle_button_switch_event(uint8_t event) {
const uint8_t PRESSED_NOT_RELEASED_BIT = 0b10000;
const uint8_t SWITCH_NOT_BUTTON_BIT = 0b01000;
const uint8_t SWITCH_UP_NOT_DOWN_BIT = 0b00100;
const uint8_t NUMBER_MASK = 0b00011;
bool pressed = (event & PRESSED_NOT_RELEASED_BIT) != 0;
uint8_t number = event & NUMBER_MASK;
if ((event & SWITCH_NOT_BUTTON_BIT) != 0) {
// For now, we support two position switches by only looking at the switch up events
bool switch_up = (event & SWITCH_UP_NOT_DOWN_BIT) != 0;
if (!switch_up) {
return;
}
Switch sw = static_cast<Switch>(number);
SwitchFlip sw_flip = SwitchFlip(sw, pressed);
xQueueSendToBack(expander_peripheral_singleton.switch_flip_events, &sw_flip, 0);
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
if (pressed) {
// set
expander_peripheral_singleton.state.switch_state |= 1 << number;
} else {
// clear
expander_peripheral_singleton.state.switch_state &= ~(1 << number);
}
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
} else {
// button
Button button = static_cast<Button>(number);
if (pressed) {
xQueueSendToBack(expander_peripheral_singleton.button_press_events, &button, 0);
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
expander_peripheral_singleton.state.button_state |= 1 << number;
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
} else {
xQueueSendToBack(expander_peripheral_singleton.button_release_events, &button, 0);
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
expander_peripheral_singleton.state.button_state &= ~(1 << number);
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
}
}
}
static void handle_keypad_event(uint8_t event) {
const uint8_t PRESSED_NOT_RELEASED_BIT = 0b10000;
const uint8_t KEY_MASK = 0b1111;
bool pressed = (event & PRESSED_NOT_RELEASED_BIT) != 0;
uint8_t number = event & KEY_MASK;
InputKeypadKey key = static_cast<InputKeypadKey>(number);
// starcode system gets first dibs
// TODO: do starcode inbetweener
// if starcode_handle_keypad(key, pressed).await {
// return;
// }
if (pressed) {
xQueueSendToBack(expander_peripheral_singleton.keypad_press_events, &key, 0);
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
expander_peripheral_singleton.state.keypad_state |= 1 << number;
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
} else {
xQueueSendToBack(expander_peripheral_singleton.keypad_release_events, &key, 0);
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
expander_peripheral_singleton.state.keypad_state &= ~(1 << number);
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
}
}
static void handle_touch_event(uint8_t event) {
const uint8_t TOUCHED_NOT_UNTOUCHED_BIT = 0b10000;
const uint8_t SENSOR_MASK = 0b0111;
const uint8_t FINGERPRINT_BIT = 0b0100;
bool touched = (event & TOUCHED_NOT_UNTOUCHED_BIT) != 0;
uint8_t sensor = event & SENSOR_MASK;
if ((sensor & FINGERPRINT_BIT) != 0) {
TouchedReleased touch_state = static_cast<TouchedReleased>(touched);
xQueueSendToBack(expander_peripheral_singleton.touch_events, &touch_state, 0);
} else {
Switch sw = static_cast<Switch>(sensor);
SwitchTouch sw_touch = SwitchTouch(sw, touched);
xQueueSendToBack(expander_peripheral_singleton.switch_touch_events, &sw_touch, 0);
}
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
if (touched) {
expander_peripheral_singleton.state.touch_state |= 1 << sensor;
} else {
expander_peripheral_singleton.state.touch_state &= ~(1 << sensor);
}
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
}
static void handle_rfid_event(uint8_t event) {
// TODO: impl
(void)event;
}
static void handle_close_hal_event(uint8_t event) {
// TODO: impl
(void)event;
}
// InputsController implementations
/// Clears all events waiting in the queues.
void InputsController::clear_all_events() {
xQueueReset(expander_peripheral_singleton.button_press_events);
xQueueReset(expander_peripheral_singleton.button_release_events);
xQueueReset(expander_peripheral_singleton.switch_flip_events);
xQueueReset(expander_peripheral_singleton.switch_touch_events);
xQueueReset(expander_peripheral_singleton.touch_events);
xQueueReset(expander_peripheral_singleton.keypad_press_events);
xQueueReset(expander_peripheral_singleton.keypad_release_events);
}
InputsState InputsController::get_input_state() {
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
InputsState state_copy = expander_peripheral_singleton.state;
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
return state_copy;
}
/// Returns `true` iff there is a button press event waiting.
bool InputsController::has_button_press() {
return uxQueueMessagesWaiting(expander_peripheral_singleton.button_press_events) > 0;
}
/// Gets the next button press event (if any).
std::optional<Button> InputsController::get_button_press() {
Button b;
if (xQueueReceive(expander_peripheral_singleton.button_press_events, &b, 0) == pdTRUE) {
return b;
}
return std::nullopt;
}
/// Gets the next button press event, waiting if neccesary.
Button InputsController::wait_button_press() {
Button b;
xQueueReceive(expander_peripheral_singleton.button_press_events, &b, portMAX_DELAY);
return b;
}
/// Gets the current state of the buttons.
uint8_t InputsController::button_state() {
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
uint8_t value = expander_peripheral_singleton.state.button_state;
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
return value;
}
/// Returns `true` iff there is a button release event waiting.
bool InputsController::has_button_release() {
return uxQueueMessagesWaiting(expander_peripheral_singleton.button_release_events) > 0;
}
/// Gets the next button release event (if any).
std::optional<Button> InputsController::get_button_release() {
Button b;
if (xQueueReceive(expander_peripheral_singleton.button_release_events, &b, 0) == pdTRUE) {
return b;
}
return std::nullopt;
}
/// Gets the next button release event, waiting if neccesary.
Button InputsController::wait_button_release() {
Button b;
xQueueReceive(expander_peripheral_singleton.button_release_events, &b, portMAX_DELAY);
return b;
}
/// Returns `true` iff there is a switch flip event waiting.
bool InputsController::has_switch_flip() {
return uxQueueMessagesWaiting(expander_peripheral_singleton.switch_flip_events) > 0;
}
/// Gets the next switch flip event (if any).
std::optional<SwitchFlip> InputsController::get_switch_flip() {
SwitchFlip s;
if (xQueueReceive(expander_peripheral_singleton.switch_flip_events, &s, 0) == pdTRUE) {
return s;
}
return std::nullopt;
}
/// Gets the next switch flip event, waiting if neccesary.
SwitchFlip InputsController::wait_switch_flip() {
SwitchFlip s;
xQueueReceive(expander_peripheral_singleton.switch_flip_events, &s, portMAX_DELAY);
return s;
}
/// Gets the current state of the switches.
uint8_t InputsController::switch_state() {
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
uint8_t value = expander_peripheral_singleton.state.switch_state;
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
return value;
}
/// Returns `true` iff there is a switch touch event waiting.
bool InputsController::has_switch_touch() {
return uxQueueMessagesWaiting(expander_peripheral_singleton.switch_touch_events) > 0;
}
/// Gets the next switch touch event (if any).
std::optional<SwitchTouch> InputsController::get_switch_touch() {
SwitchTouch s;
if (xQueueReceive(expander_peripheral_singleton.switch_touch_events, &s, 0) == pdTRUE) {
return s;
}
return std::nullopt;
}
/// Gets the next switch touch event, waiting if neccesary.
SwitchTouch InputsController::wait_switch_touch() {
SwitchTouch s;
xQueueReceive(expander_peripheral_singleton.switch_touch_events, &s, portMAX_DELAY);
return s;
}
/// Gets the current state of the touch sensors.
uint8_t InputsController::switch_touch_state() {
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
uint8_t value = expander_peripheral_singleton.state.touch_state;
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
return value;
}
/// Returns `true` iff there is a keypad press event waiting.
bool InputsController::has_keypad_press() {
return uxQueueMessagesWaiting(expander_peripheral_singleton.keypad_press_events) > 0;
}
/// Gets the next keypad press event (if any).
std::optional<InputKeypadKey> InputsController::get_keypad_press() {
InputKeypadKey k;
if (xQueueReceive(expander_peripheral_singleton.keypad_press_events, &k, 0) == pdTRUE) {
return k;
}
return std::nullopt;
}
/// Gets the next keypad press event, waiting if neccesary.
InputKeypadKey InputsController::wait_keypad_press() {
InputKeypadKey k;
xQueueReceive(expander_peripheral_singleton.keypad_press_events, &k, portMAX_DELAY);
return k;
}
/// Returns `true` iff there is a keypad release event waiting.
bool InputsController::has_keypad_release() {
return uxQueueMessagesWaiting(expander_peripheral_singleton.keypad_release_events) > 0;
}
/// Gets the next keypad release event (if any).
std::optional<InputKeypadKey> InputsController::get_keypad_release() {
InputKeypadKey k;
if (xQueueReceive(expander_peripheral_singleton.keypad_release_events, &k, 0) == pdTRUE) {
return k;
}
return std::nullopt;
}
/// Gets the next keypad release event, waiting if neccesary.
InputKeypadKey InputsController::wait_keypad_release() {
InputKeypadKey k;
xQueueReceive(expander_peripheral_singleton.keypad_release_events, &k, portMAX_DELAY);
return k;
}
/// Gets the current state of the keypad.
uint16_t InputsController::keypad_state() {
xSemaphoreTake(expander_peripheral_singleton.state_mutex, portMAX_DELAY);
uint16_t value = expander_peripheral_singleton.state.keypad_state;
xSemaphoreGive(expander_peripheral_singleton.state_mutex);
return value;
}

275
main/drivers/inputs.hpp Normal file
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@ -0,0 +1,275 @@
#ifndef INPUTS_H
#define INPUTS_H
#include <freertos/FreeRTOS.h>
#include <freertos/queue.h>
#include <freertos/semphr.h>
#include <optional>
#define EXPANDER_I2C_ADDR (0x7E)
#define EXPANDER_I2C_SPEED (400000)
// the actual transaction takes ~0.3ms, but for some reason a timout of ~10 or lower causes issues.
#define EXPANDER_TIMEOUT_MS (100)
#define EXPANDER_WHOAMI_VALUE (0x85)
// queue sizes
#define EXPANDER_EVENT_QUEUE_SIZE 4
#define EXPANDER_KEYPAD_QUEUE_SIZE 16
void init_expander();
/// The four buttons on the bottom half.
enum class Button: uint8_t {
B1 = 0,
B2 = 1,
B3 = 2,
B4 = 3,
GREEN = 0,
RED = 1,
YELLOW = 2,
BLUE = 3,
};
constexpr uint8_t raw_value(Button v) { return static_cast<uint8_t>(v); }
constexpr Button button_from_raw(uint8_t raw) { return static_cast<Button>(raw & 0b11); }
/// The four switches on the bottom half.
enum class Switch: uint8_t {
S1 = 0,
S2 = 1,
S3 = 2,
S4 = 3,
};
constexpr uint8_t raw_value(Switch v) { return static_cast<uint8_t>(v); }
constexpr Switch switch_from_raw(uint8_t raw) { return static_cast<Switch>(raw & 0b11); }
enum class TouchedReleased: uint8_t {
Released = 0,
Touched = 1,
};
constexpr uint8_t raw_value(TouchedReleased v) { return static_cast<uint8_t>(v); }
constexpr TouchedReleased touched_released_from_raw(uint8_t raw) { return static_cast<TouchedReleased>(raw & 0b1); }
/// One of the keys on the keypad.
enum class InputKeypadKey: uint8_t {
K0 = 0,
K1 = 1,
K2 = 2,
K3 = 3,
K4 = 4,
K5 = 5,
K6 = 6,
K7 = 7,
K8 = 8,
K9 = 9,
A = 10,
B = 11,
C = 12,
D = 13,
STAR = 14,
POUND = 15,
};
constexpr uint8_t raw_value(InputKeypadKey v) { return static_cast<uint8_t>(v); }
constexpr InputKeypadKey keypad_key_from_raw(uint8_t raw) { return static_cast<InputKeypadKey>(raw & 0b1111); }
constexpr char keypad_key_to_char(InputKeypadKey key) {
static constexpr char lookup[16] = {
'0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', 'A', 'B', 'C', 'D', '*', '#'
};
return lookup[static_cast<uint8_t>(key) & 0b1111];
}
struct SwitchFlip {
private:
// [bit2: up] [bit1-0: switch]
uint8_t data;
public:
// Constructor
SwitchFlip(Switch sw, bool up)
: data((static_cast<uint8_t>(sw) & 0b11) |
((up ? 1 : 0) << 2)) {}
// Default constructor
SwitchFlip() : data(0) {}
// Raw value constructor
explicit SwitchFlip(uint8_t raw_data) : data(raw_data) {}
// Raw value getter
uint8_t raw() const { return data; }
// Getters
Switch get_switch() const {
return static_cast<Switch>(data & 0b11);
}
bool is_up() const {
return (data >> 2) & 1;
}
// Setters
void set_switch(Switch sw) {
data = (data & ~0b11) | (static_cast<uint8_t>(sw) & 0b11);
}
void set_up(bool up) {
data = (data & ~(1 << 2)) | ((up ? 1 : 0) << 2);
}
};
static_assert(sizeof(SwitchFlip) == 1);
struct SwitchTouch {
private:
// [bit2: touched] [bit1-0: switch]
uint8_t data;
public:
// Constructor
SwitchTouch(Switch sw, bool touched)
: data((static_cast<uint8_t>(sw) & 0b11) |
((touched ? 1 : 0) << 2)) {}
// Default constructor
SwitchTouch() : data(0) {}
// Raw value constructor
explicit SwitchTouch(uint8_t raw_data) : data(raw_data) {}
// Raw value getter
uint8_t raw() const { return data; }
// Getters
Switch get_switch() const {
return static_cast<Switch>(data & 0b11);
}
bool is_touched() const {
return (data >> 2) & 1;
}
// Setters
void set_switch(Switch sw) {
data = (data & ~0b11) | (static_cast<uint8_t>(sw) & 0b11);
}
void set_touched(bool touched) {
data = (data & ~(1 << 2)) | ((touched ? 1 : 0) << 2);
}
};
static_assert(sizeof(SwitchTouch) == 1);
struct ButtonOrSwitch {
private:
// [bit2: is_switch] [bit1-0: number]
uint8_t data;
public:
// Constructor
ButtonOrSwitch(uint8_t number, bool is_switch)
: data((number & 0b11) |
((is_switch ? 1 : 0) << 2)) {}
ButtonOrSwitch() : data(0) {}
// Raw value constructor
explicit ButtonOrSwitch(uint8_t raw_data) : data(raw_data) {}
// Raw value getter
uint8_t raw() const { return data; }
// Getters
uint8_t number() const {
return data & 0b11;
}
bool is_switch() const {
return (data >> 2) & 1;
}
// Setters
void set_number(uint8_t number) {
data = (data & ~0b11) | (number & 0b11);
}
void set_is_switch(bool is_switch) {
data = (data & ~(1 << 2)) | ((is_switch ? 1 : 0) << 2);
}
};
static_assert(sizeof(ButtonOrSwitch) == 1);
/// @brief The state of the bottom half of the box.
struct InputsState {
/// The touch state of the switches in the lower 4 bits.
/// The touch pad state in bit 4.
uint8_t touch_state;
/// The current state of the buttons in the lower 4 bits.
uint8_t button_state;
/// The current state of the switches. Up switches are stored
/// in the lower 4 bits, switches that are down are stored in
/// the upper 4 bits. If switches are in the middle, the
/// corresponding bit will be `0` in the upper and lower 4.
uint8_t switch_state;
/// The state of the keypad.
uint16_t keypad_state;
/// The sensitivity of the `hal` value to auto update.
uint16_t hal_sense;
/// The sensitivity of the `close_hal` value to auto update.
uint16_t close_hal_sense;
/// A non-exact hal value reading.
/// This only gets updated when it changes by `hal_sense`
uint16_t hal;
/// A non-exact hal value reading.
/// This only gets updated when it changes by `close_hal_sense`
uint16_t close_hal;
/// The RFID card that was presented last.
uint32_t rfid_state;
InputsState() : touch_state(0), button_state(0), switch_state(0), keypad_state(0), hal_sense(0), close_hal_sense(0), hal(0), close_hal(0), rfid_state(0) {}
};
class InputsController {
public:
static void clear_all_events();
static InputsState get_input_state();
static bool has_button_press();
static std::optional<Button> get_button_press();
static Button wait_button_press();
static uint8_t button_state();
static bool has_button_release();
static std::optional<Button> get_button_release();
static Button wait_button_release();
static bool has_switch_flip();
static std::optional<SwitchFlip> get_switch_flip();
static SwitchFlip wait_switch_flip();
static uint8_t switch_state();
static bool has_switch_touch();
static std::optional<SwitchTouch> get_switch_touch();
static SwitchTouch wait_switch_touch();
static uint8_t switch_touch_state();
static bool has_keypad_press();
static std::optional<InputKeypadKey> get_keypad_press();
static InputKeypadKey wait_keypad_press();
static bool has_keypad_release();
static std::optional<InputKeypadKey> get_keypad_release();
static InputKeypadKey wait_keypad_release();
static uint16_t keypad_state();
// TODO: impl and add the hal and RFID stuff
};
#endif // INPUTS_H

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@ -8,11 +8,11 @@ static const char* TAG = "leds";
static led_strip_handle_t leds;
// TODO: rename these to playback_handler
static bool replay_handler(const char* event, char* arg) {
if (strcmp(event, "LED_SET") == 0) {
uint32_t led = atoi(strtok(arg, ","));
uint32_t color = atoi(strtok(NULL, ","));
ESP_LOGI("leds", "color: %ld", color);
led_set(led, color);
return true;
}

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@ -1,10 +1,23 @@
#ifndef LEDS_H
#define LEDS_H
#include "main.h"
#include <stdint.h>
#define LED_COUNT 21
#ifdef CONTROL_REV_2_0
#define NEOPIXEL_PIN GPIO_NUM_0
#endif
#ifdef CONTROL_REV_2_1
#define NEOPIXEL_PIN GPIO_NUM_21
#endif
#ifndef CONTROL_REV_2_0
#ifndef CONTROL_REV_2_1
#error "define rev2.0 or rev2.1"
#endif
#endif
// 10MHz resolution, 1 tick = 0.1us (led strip needs a high resolution)
#define LED_STRIP_RMT_RES_HZ (10 * 1000 * 1000)
@ -26,7 +39,6 @@ enum LEDColor: uint32_t {
LED_COLOR_WHITE_STRONG = 0xFF'FF'FF,
};
// TODO: sepperate the indicator leds from the shape display.
enum IndicatorLED {
LED_SHAPE1 = 0u,
LED_SHAPE2 = 1u,

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@ -1,63 +0,0 @@
#include "nvs.h"
#include "esp_log.h"
#include "bottom_half.h"
#include "char_lcd.h"
static const char* TAG = "nvs";
static const char* HWDATA_NAMESPACE = "hwdata";
static HWData hw_data;
bool init_nvs() {
ESP_LOGI(TAG, "Initializing NVS...");
esp_err_t ret = nvs_flash_init();
if (ret == ESP_ERR_NVS_NO_FREE_PAGES || ret == ESP_ERR_NVS_NEW_VERSION_FOUND) {
// NVS partition was truncated, erase and retry
ESP_LOGE(TAG, "Failed to init nvs flash: %s.", esp_err_to_name(ret));
lcd_print(1, 0, "NVS: ");
lcd_print(1, 4, esp_err_to_name(ret));
lcd_print(2, 0, "Press Yellow to skip");
lcd_print(3, 0, "Press Red to erase");
ButtonKey button;
while (!( get_button_pressed(&button) && (button == ButtonKey::button_red || button == ButtonKey::button_yellow) )) vTaskDelay(pdMS_TO_TICKS(10));
lcd_clear();
if (button == ButtonKey::button_yellow) {
return false;
}
if (button == ButtonKey::button_red) {
ESP_ERROR_CHECK(nvs_flash_erase());
ret = nvs_flash_init();
}
}
ESP_ERROR_CHECK(ret);
nvs_handle_t hw_handle;
ret = nvs_open(HWDATA_NAMESPACE, NVS_READONLY, &hw_handle);
if (ret == ESP_ERR_NVS_NOT_FOUND) {
ESP_LOGW(TAG, "Partition \"%s\" has not been initialized. Loading defaults.", HWDATA_NAMESPACE);
hw_data = HWData();
} else {
ESP_ERROR_CHECK(ret);
hw_data = HWData::load(hw_handle);
nvs_close(hw_handle);
}
ESP_LOGI(TAG, "NVS initialized!");
return true;
}
HWData& get_hw_data() {
return hw_data;
}
void save_hw_data(bool force) {
nvs_handle_t hw_handle;
ESP_ERROR_CHECK(nvs_open(HWDATA_NAMESPACE, NVS_READWRITE, &hw_handle));
hw_data.save(hw_handle);
nvs_close(hw_handle);
}

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@ -1,13 +0,0 @@
#ifndef NVS_H
#define NVS_H
#include "nvs_flash.h"
#include "hwdata.h"
/// @brief Initializes the NVS.
bool init_nvs();
/// Gets the HWData stored in NVS.
HWData& get_hw_data();
#endif /* NVS_H */

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@ -1,2 +0,0 @@
#include "perh.h"

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@ -1,12 +0,0 @@
#ifndef PERH_H
#define PERH_H
#include "driver/gpio.h"
#define PIN_PERH0 GPIO_NUM_6
#define PIN_PERH1 GPIO_NUM_5
#define PIN_PERH2 GPIO_NUM_4
#define PIN_PERH3 GPIO_NUM_2
#define PIN_PERH4 GPIO_NUM_1
#endif /* PERH_H */

48
main/drivers/pins.h Normal file
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@ -0,0 +1,48 @@
#ifndef PINS_H
#define PINS_H
#include "driver/gpio.h"
// ONLY INPUTS.HPP uses this file
#define PIN_SDA (GPIO_NUM_7)
#define PIN_SCL (GPIO_NUM_15)
#define PIN_LCD_MISO (GPIO_NUM_16)
#define PIN_LCD_MOSI (GPIO_NUM_17)
#define PIN_LCD_CLK (GPIO_NUM_18)
#define PIN_LCD_RS (GPIO_NUM_8)
#define PIN_LCD_RST (GPIO_NUM_9)
#define PIN_USB_DM (GPIO_NUM_19)
#define PIN_USB_DP (GPIO_NUM_20)
#define PIN_I2S_DAT (GPIO_NUM_3)
#define PIN_I2S_BCLK (GPIO_NUM_11)
#define PIN_I2S_LRCLK (GPIO_NUM_12)
#define PIN_SSEG_DAT (GPIO_NUM_46)
#define PIN_SSEG_CLK (GPIO_NUM_48)
#define PIN_MPU_INT (GPIO_NUM_10)
#define PIN_EXPANDER_INT (GPIO_NUM_13)
#define PIN_IR_RCV (GPIO_NUM_14)
// #define PIN_NEOPIXEL (GPIO_NUM_21) // Rev 2.1
#define PIN_NEOPIXEL (GPIO_NUM_0) // Rev 2.0
#define PIN_SD_DAT0 (GPIO_NUM_38)
#define PIN_SD_DAT1 (GPIO_NUM_47)
#define PIN_SD_DAT2 (GPIO_NUM_42)
#define PIN_SD_DAT3 (GPIO_NUM_41)
#define PIN_SD_CMD (GPIO_NUM_40)
#define PIN_SD_CLK (GPIO_NUM_39)
#define PIN_PERH0 (GPIO_NUM_6)
#define PIN_PERH1 (GPIO_NUM_5)
#define PIN_PERH2 (GPIO_NUM_4)
#define PIN_PERH3 (GPIO_NUM_2)
#define PIN_PERH4 (GPIO_NUM_1)
#endif // PINS_H

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@ -1,6 +1,5 @@
#include "power.h"
#include "char_lcd.h"
#include "starcode.h"
#include <esp_log.h>
static const char* TAG = "power";
@ -12,9 +11,9 @@ void bat_monitor_task(void* arg) {
sprintf(str_buf, "%d.%03dV", voltage / 1000, voltage % 1000);
lcd_clear();
lcd_print(0, 1, str_buf);
lcd_print(1, 0, str_buf);
int16_t current = lipo.current();
int16_t current = lipo.current(current_measure::AVG);
sprintf(str_buf, "%dmA", current);
lcd_print(1, 1, str_buf);
@ -23,12 +22,12 @@ void bat_monitor_task(void* arg) {
int16_t total_cap = lipo.capacity(capacity_measure::FULL);
sprintf(str_buf, "%dmAh", total_cap);
lcd_print(2, 1, str_buf);
lcd_print(1, 2, str_buf);
int16_t soc = lipo.soc(soc_measure::FILTERED);
sprintf(str_buf, "%d%%", soc);
lcd_print(3, 1, str_buf);
lcd_print(1, 3, str_buf);
vTaskDelay(pdMS_TO_TICKS(250));
@ -51,50 +50,4 @@ void init_power_board() {
ESP_LOGI(TAG, "Power board initialized!");
}
uint16_t get_bat_voltage() {
return lipo.voltage();
}
void lcd_print_header_bat() {
if (!lcd_header_enabled()) return;
if (lcd_starcode_displaying_result()) return;
uint8_t soc = lipo.soc();
int16_t current = lipo.current();
char buf[6];
if (soc < 5 && current <= 0) {
snprintf(buf, sizeof(buf), " LOW");
} else if (soc == 100) {
snprintf(buf, sizeof(buf), " 100");
} else {
if (current > 0) {
snprintf(buf, sizeof(buf), " %2d+", soc);
} else {
snprintf(buf, sizeof(buf), " %2d%%", soc);
}
}
lcd_print(0, 16, buf);
}
// memory version
// void lcd_print_header_bat() {
// if (!lcd_header_enabled()) return;
// if (lcd_starcode_displaying_result()) return;
// // Show memory usage percentage instead of battery percentage
// char buf[6];
// size_t free_heap = heap_caps_get_free_size(MALLOC_CAP_DEFAULT);
// size_t total_heap = heap_caps_get_total_size(MALLOC_CAP_DEFAULT);
// uint8_t mem_percent = 0;
// if (total_heap > 0) {
// mem_percent = (uint8_t)(100 - ((free_heap * 100) / total_heap));
// }
// if (mem_percent >= 100) {
// snprintf(buf, sizeof(buf), " 100");
// } else {
// snprintf(buf, sizeof(buf), " %2d%%", mem_percent);
// }
// lcd_print(0, 16, buf);
// }

View File

@ -3,18 +3,13 @@
#include "SparkFunBQ27441/SparkFunBQ27441.h"
extern volatile uint32_t battery_charge;
void bat_monitor_task(void* arg);
/// Initializes the battery gas guage for getting battery stats.
void init_power_board();
/// @brief Gets the battery voltage.
/// @brief Gets the battery voltage
/// @return battery voltage in mV.
uint16_t get_bat_voltage();
/// @brief Prints the battery section of the header to the char_lcd. (row 0, columns 17-19)
void lcd_print_header_bat();
#endif /* POWER_H */

View File

@ -51,10 +51,10 @@ bool init_sd() {
ESP_LOGE(TAG, "Failed to mount sd card: %s.", esp_err_to_name(ret));
lcd_print(0, 0, "SD: ");
lcd_print(0, 4, esp_err_to_name(ret));
lcd_print(1, 0, "Press Green to retry");
lcd_print(2, 0, "Press Yellow to skip");
lcd_print(3, 0, "Press Red to format");
lcd_print(4, 0, esp_err_to_name(ret));
lcd_print(0, 1, "Press Green to retry");
lcd_print(0, 2, "Press Yellow to skip");
lcd_print(0, 3, "Press Red to format");
ButtonKey button;
while (!( get_button_pressed(&button) && (button == ButtonKey::button_green || button == ButtonKey::button_red || button == ButtonKey::button_yellow) )) vTaskDelay(pdMS_TO_TICKS(10));

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@ -1,6 +1,7 @@
#ifndef SD_H
#define SD_H
#include "main.h"
#include <string.h>
#include <sys/unistd.h>
#include <sys/stat.h>
@ -15,10 +16,16 @@ extern sdmmc_card_t *card;
#define SD_PIN_CLK GPIO_NUM_39
#define SD_PIN_CMD GPIO_NUM_40
#define SD_PIN_D0 GPIO_NUM_38
#define SD_PIN_D1 GPIO_NUM_45
#define SD_PIN_D2 GPIO_NUM_42
#define SD_PIN_D3 GPIO_NUM_41
#ifdef CONTROL_REV_2_0
#define SD_PIN_D1 GPIO_NUM_45
#endif
#ifdef CONTROL_REV_2_1
#define SD_PIN_D1 GPIO_NUM_47
#endif
/// @brief Initializes the SD card
///
/// This requires the char_lcd to have been initialized.

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@ -1,275 +0,0 @@
#include "starcode.h"
#include <vector>
#include <algorithm>
#include <string.h>
#include <stdint.h>
#include <esp_log.h>
#include "drivers/bottom_half.h"
#include "char_lcd.h"
#include "esp_timer.h"
#include "freertos/task.h"
static const char* TAG = "star_code";
volatile bool handling_new_starcodes = false;
static volatile bool system_initialized = false;
// TODO: use the semaphore, convert to RWLock?
static volatile SemaphoreHandle_t star_codes_mutex;
static std::vector<StarCodeEntry> star_codes;
static const char EMPTY_STAR_CODE_HEADER[] = " ";
esp_timer_handle_t starcode_delay_timer;
/// @brief `true` if we are delaying for a starcode
static volatile bool delaying_for_starcode;
static volatile StarCodeEntry* current_starcode = nullptr;
/// @brief `true` when we are handling user input for a starcode
static volatile bool doing_starcode = false;
static uint16_t starcode_waiting_on_release;
static char current[STARCODE_MAX_LEN + 1];
static size_t current_idx;
// Task handle for the starcode callback task
static TaskHandle_t starcode_callback_task_handle = nullptr;
static void starcode_callback_task(void* arg) {
(void) arg;
while (true) {
// Wait for notification from starcode_trigger_cb
uint32_t notification_value;
if (xTaskNotifyWait(0, ULONG_MAX, &notification_value, portMAX_DELAY) == pdTRUE) {
// Process the starcode callback
delaying_for_starcode = false;
lcd_print_header();
if (current_starcode != nullptr) {
if (current_starcode->triggered_sem != nullptr)
xSemaphoreGive(current_starcode->triggered_sem);
if (current_starcode->callback != nullptr)
(current_starcode->callback)();
current_starcode = nullptr;
}
}
}
}
static void starcode_trigger_cb(void* arg) {
(void) arg;
if (starcode_callback_task_handle != nullptr) {
xTaskNotify(starcode_callback_task_handle, 1, eSetBits);
}
}
// TODO: rename star code everywhere to starcode
void star_code_handle_keypad(uint16_t* just_pressed, uint16_t* just_released) {
if ((!delaying_for_starcode) && handling_new_starcodes && (*just_pressed & (1 << KeypadKey::star))) {
current_idx = 0;
current[current_idx] = '\0';
doing_starcode = true;
}
if (doing_starcode) {
// If we get a press while handling a starcode, we also want to capture the release of that key.
starcode_waiting_on_release |= *just_pressed;
KeypadKey key;
while (take_key(&key, just_pressed)) {
if (key == KeypadKey::star) {
current_idx = 0;
current[current_idx] = '\0';
} else if (key == KeypadKey::pound) {
doing_starcode = false;
if (current_idx != 0) {
trigger_star_code(current);
}
} else {
// shift the digits left if neccesary
if (current_idx >= STARCODE_MAX_LEN) {
for (int i = 1; i < current_idx; i++) {
current[i-1] = current[i];
}
current_idx--;
}
// append the character
current[current_idx++] = char_of_keypad_key(key);
current[current_idx] = '\0';
}
lcd_print_header_star_code();
}
}
// capture any releases from starcodes
uint16_t new_just_released = (*just_released) & (~starcode_waiting_on_release);
starcode_waiting_on_release = starcode_waiting_on_release & (~*just_released);
*just_released = new_just_released;
}
void init_star_code_system() {
star_codes_mutex = xSemaphoreCreateMutex();
xTaskCreate(starcode_callback_task, "starcode_cb", 4096, NULL, 3, &starcode_callback_task_handle);
const esp_timer_create_args_t timer_args = {
.callback = &starcode_trigger_cb,
.arg = nullptr,
.dispatch_method = ESP_TIMER_TASK,
.name = "starcode_trigger",
.skip_unhandled_events = false,
};
ESP_ERROR_CHECK(esp_timer_create(&timer_args, &starcode_delay_timer));
handling_new_starcodes = true;
system_initialized = true;
}
/// Checks if a triggered code matches an expected code.
/// @return true iff the codes match, where '*'s in the expected code can match any character in the triggered code
static bool check_code_match(const char* triggered, const char* expected) {
size_t triggered_len = strlen(triggered);
size_t match_len = strlen(triggered);
if (triggered_len != match_len)
return false;
for (int i = 0; i < triggered_len; i++) {
if (!(expected[i] == '*' || expected[i] == triggered[i])) {
return false;
}
}
return true;
}
bool add_star_code(StarCodeEntry code) {
ESP_LOGI(TAG, "Adding starcode: %s", code.code);
if (code.code == nullptr || strlen(code.code) > STARCODE_MAX_LEN) {
ESP_LOGW(TAG, "invalid code");
return false;
}
if (code.display_text != nullptr && strlen(code.display_text) > STARCODE_DISPLAY_TEXT_MAX_LEN) {
ESP_LOGW(TAG, "invalid display_text");
return false;
}
// check for a existing entry
auto it = std::find_if(star_codes.begin(), star_codes.end(), [&](const StarCodeEntry& other) {
return check_code_match(code.code, other.code);
});
if (it != star_codes.end()) {
// existing star code found!
ESP_LOGW(TAG, "Duplicate starcode %s", code.code);
return false;
}
star_codes.push_back(code);
return true;
}
bool add_star_codes(const StarCodeEntry* codes, size_t len) {
bool success = true;
for (int i = 0; i < len; i++) {
if (!add_star_code(codes[i])) {
success = false;
}
}
return success;
}
bool rm_star_code(const char* code) {
ESP_LOGI(TAG, "Removing starcode: %s", code);
auto it = std::find_if(star_codes.begin(), star_codes.end(), [&](const StarCodeEntry& star_code) {
return strcmp(code, star_code.code) == 0;
});
if (it == star_codes.end()) {
ESP_LOGW(TAG, "Failed to remove star code %s", code);
return false;
}
star_codes.erase(it);
return true;
}
bool rm_star_codes(const StarCodeEntry* codes, size_t len) {
bool success = true;
for (int i = 0; i < len; i++) {
if (!rm_star_code(codes[i].code)) {
success = false;
}
}
return success;
}
bool rm_star_codes_str(const char** codes, size_t len) {
bool success = true;
for (int i = 0; i < len; i++) {
if (!rm_star_code(codes[i])) {
success = false;
}
}
return success;
}
void clear_star_codes() {
star_codes.clear();
}
bool trigger_star_code(const char* code) {
auto it = std::find_if(star_codes.begin(), star_codes.end(), [&](const StarCodeEntry& other) {
return check_code_match(code, other.code);
});
uint64_t delay_us = 2'000'000;
delaying_for_starcode = true;
if (it != star_codes.end()) {
current_starcode = &*it;
delay_us = current_starcode->delay_us;
}
ESP_ERROR_CHECK(esp_timer_start_once(starcode_delay_timer, delay_us));
return current_starcode != nullptr;
}
void pause_star_code_system() {
doing_starcode = false;
handling_new_starcodes = false;
}
void resume_star_code_system() {
handling_new_starcodes = system_initialized;
}
void lcd_print_header_star_code() {
if (!lcd_header_enabled()) return;
// TODO: consider upping the display text size to be able to overwrite the game_state area.
if (delaying_for_starcode) {
if (current_starcode == nullptr) {
lcd_print(0, 0, "Invalid starcode ");
} else if (current_starcode->display_text != nullptr) {
char buf[21];
snprintf(buf, sizeof(buf), "%-20s", current_starcode->display_text);
lcd_print(0, 0, buf);
} else {
lcd_print(0, 0, EMPTY_STAR_CODE_HEADER);
}
} else if (doing_starcode) {
char buf[STARCODE_MAX_LEN + 2];
snprintf(buf, sizeof(buf), "*%-9s", current);
lcd_print(0, 0, buf);
} else {
lcd_print(0, 0, EMPTY_STAR_CODE_HEADER);
}
}
bool lcd_starcode_displaying_result() {
return delaying_for_starcode;
}

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@ -1,90 +0,0 @@
#ifndef STAR_CODE_H
#define STAR_CODE_H
#include <stddef.h>
#include <freertos/FreeRTOS.h>
#include <freertos/semphr.h>
/// The max length of a starcode (not counting the star)
#define STARCODE_MAX_LEN 9
#define STARCODE_DISPLAY_TEXT_MAX_LEN 20
/// @brief A handler for a specific star code
struct StarCodeEntry {
/// @brief The star code without the star
///
/// This must be <= 9 characters.
///
/// You may include a * in the code to match on any character
const char* code;
/// @brief The text to display when the star code is entered (or null).
///
/// This must be <= 20 characters.
const char* display_text;
/// @brief The number of microseconds to delay when the star code is entered before calling the handler.
uint64_t delay_us;
/// @brief The function to call when the star code is entered.
/// Can be null.
void (*callback)(void);
/// @brief The binary semaphore that will be given when this star code is triggered.
/// Can be null.
SemaphoreHandle_t triggered_sem;
};
/// @brief Initializes the star code system.
void init_star_code_system();
/// @brief Handles any keypad presses and releases before they bubble up to the rest of the BLK_BOX.
void star_code_handle_keypad(uint16_t* just_pressed, uint16_t* just_released);
/// @brief Adds a star code to be handled.
/// @param code the star code to add
/// @return true iff the star code was added
bool add_star_code(StarCodeEntry code);
/// @brief Adds a list of star codes to be handled.
/// @param codes the list of star codes to add
/// @param len the length of the list
/// @return true iff all the star codes were added
bool add_star_codes(const StarCodeEntry* codes, size_t len);
/// @brief removes a star code to stop handling it.
/// @param code the star code to remove
/// @return true iff the star code was removed
bool rm_star_code(const char* code);
/// @brief removes all given star codes to stop handling them.
/// @param codes the list of star codes to remove
/// @param len the length of the list
/// @return true iff all star codes were removed
bool rm_star_codes(const StarCodeEntry* codes, size_t len);
/// @brief removes all given star codes to stop handling them.
/// @param codes the list of star codes to remove
/// @param len the length of the list
/// @return true iff all star codes were removed
bool rm_star_codes_str(const char** codes, size_t len);
/// @brief clears all star codes.
void clear_star_codes();
/// @brief Triggers the given star code.
/// @param code the star code to trigger (without the *)
/// @return true iff a star code was triggered
bool trigger_star_code(const char* code);
/// @brief Starts/stops the star code system from handling new star codes.
/// If one is being handled currently, it is canceled.
void set_star_code_sys_enabled(bool enable);
/// @return `true` iff the star code system is handling star codes.
bool star_code_sys_enabled();
/// @brief Prints the star code section of the header to the char_lcd. (row 0, columns 0-9)
void lcd_print_header_star_code();
/// @return `true` iff the starcode system is using the full header.
bool lcd_starcode_displaying_result();
#endif /* STAR_CODE_H */

View File

@ -1,7 +1,6 @@
#include "state_tracking.h"
#include <unistd.h>
#include <vector>
#include "wlvgl.h"
static const char* PLAYBACK_TAG = "playback";
@ -25,6 +24,7 @@ TaskHandle_t playback_task_handle;
static volatile state_t state = STATE_IDLE;
/// @brief Periodically flushes and syncs (if neccesary) the output stream.
/// @param arg unused.
static void flush_file_task(void* arg) {
@ -171,7 +171,6 @@ bool start_recording() {
state = STATE_RECORDING;
recording_start_time = xTaskGetTickCount();
xTaskCreate(flush_file_task, "flush_recording", 2048, NULL, 2, &flush_file_task_handle);
reset_wlv_tables(); // TODO: generify this
return true;
}
@ -199,7 +198,6 @@ bool start_playback() {
state = STATE_PLAYBACK;
playback_start_time = xTaskGetTickCount();
xTaskCreate(playback_task, "playback", 4096, NULL, 2, &playback_task_handle);
reset_wlv_tables(); // TODO: generify this
return true;
}

View File

@ -26,7 +26,7 @@ static bool notify_lvgl_flush_ready(
esp_lcd_panel_io_event_data_t *edata,
void *user_ctx
) {
lv_disp_drv_t* disp_driver = (lv_disp_drv_t *)user_ctx;
lv_disp_drv_t *disp_driver = (lv_disp_drv_t *)user_ctx;
lv_disp_flush_ready(disp_driver);
return false;
}

View File

@ -2,9 +2,6 @@
extern uint32_t current_step;
/// The mutex for accessing `I2C_NUM_1` (wires I2C bus).
SemaphoreHandle_t wires_i2c_mutex;
uint32_t total_strikes;
uint32_t step_strikes[N_STEPS] = {0};
uint32_t step_finish_times[N_STEPS] = {0};
@ -35,7 +32,7 @@ void init_wires(void) {
.scl_pullup_en = GPIO_PULLUP_ENABLE,
.master = {
.clk_speed = 100000,
},
}
};
gpio_reset_pin(PIN_WIRES_SDA);
@ -44,10 +41,6 @@ void init_wires(void) {
ESP_ERROR_CHECK(i2c_param_config(WIRES_I2C_NUM, &wires_conf));
ESP_ERROR_CHECK(i2c_driver_install(WIRES_I2C_NUM, wires_conf.mode, 0, 0, 0));
// Create mutex for wires I2C bus
wires_i2c_mutex = xSemaphoreCreateMutex();
assert(wires_i2c_mutex != NULL);
gpio_config_t int_pin_conf = {};
// delta_pin_conf.intr_type = GPIO_INTR_LOW_LEVEL;
int_pin_conf.mode = GPIO_MODE_INPUT;
@ -92,55 +85,45 @@ void clear_wires_pressed_released_cut(void) {
void strike(const char* reason) {
ESP_LOGW("strike!", "%s", reason);
lcd_print(3, 0, reason);
lcd_print(0, 3, reason);
time_penalty(STRIKE_TIME_PENALTY);
if (current_step > 0 && current_step <= N_STEPS) {
total_strikes += 1;
step_strikes[current_step - 1] += 1;
}
uint8_t reg = 6;
xSemaphoreTake(wires_i2c_mutex, portMAX_DELAY);
ESP_ERROR_CHECK_WITHOUT_ABORT(i2c_master_write_to_device(WIRES_I2C_NUM, WIRES_I2C_ADDR, &reg, 1, (100 / portTICK_PERIOD_MS)));
xSemaphoreGive(wires_i2c_mutex);
}
void set_leds(uint8_t led_states) {
buf[0] = 5; // register 5
buf[1] = led_states;
xSemaphoreTake(wires_i2c_mutex, portMAX_DELAY);
ESP_ERROR_CHECK_WITHOUT_ABORT(i2c_master_write_to_device(WIRES_I2C_NUM, WIRES_I2C_ADDR, buf, 2, (100 / portTICK_PERIOD_MS)));
xSemaphoreGive(wires_i2c_mutex);
}
static uint8_t receive_delta(void) {
uint8_t reg = 1;
buf[0] = 0;
xSemaphoreTake(wires_i2c_mutex, portMAX_DELAY);
ESP_ERROR_CHECK_WITHOUT_ABORT(i2c_master_write_read_device(WIRES_I2C_NUM, WIRES_I2C_ADDR, &reg, 1, buf, 1, (100 / portTICK_PERIOD_MS)));
xSemaphoreGive(wires_i2c_mutex);
return buf[0];
}
static void receive_wires(void) {
uint8_t reg = 2;
buf[0] = 0;
xSemaphoreTake(wires_i2c_mutex, portMAX_DELAY);
ESP_ERROR_CHECK_WITHOUT_ABORT(i2c_master_write_read_device(WIRES_I2C_NUM, WIRES_I2C_ADDR, &reg, 1, buf, 1, (100 / portTICK_PERIOD_MS)));
xSemaphoreGive(wires_i2c_mutex);
uint8_t new_wires = buf[0];
uint8_t just_cut = ~new_wires & wires_state;
wires_cut |= just_cut;
wires_state = new_wires;
}
static void receive_button(void) {
uint8_t reg = 3;
buf[0] = 0;
xSemaphoreTake(wires_i2c_mutex, portMAX_DELAY);
ESP_ERROR_CHECK_WITHOUT_ABORT(i2c_master_write_read_device(WIRES_I2C_NUM, WIRES_I2C_ADDR, &reg, 1, buf, 1, (100 / portTICK_PERIOD_MS)));
xSemaphoreGive(wires_i2c_mutex);
bool new_button = buf[0] != 0;
bool just_pressed = new_button & !button_state;

View File

@ -5,12 +5,16 @@
#include <driver/i2c.h>
#include <driver/gpio.h>
#include <esp_log.h>
#include "freertos/FreeRTOS.h"
#include "freertos/semphr.h"
#include "drivers/char_lcd.h"
#include "drivers/game_timer.h"
#include "main.h"
#include "perh.h"
#define PIN_PERH0 GPIO_NUM_6
#define PIN_PERH1 GPIO_NUM_5
#define PIN_PERH2 GPIO_NUM_4
#define PIN_PERH3 GPIO_NUM_2
#define PIN_PERH4 GPIO_NUM_1
#define WIRES_PIN_DELTA PIN_PERH3
#define PIN_WIRES_SDA PIN_PERH1
@ -18,9 +22,6 @@
#define WIRES_I2C_NUM I2C_NUM_1
#define WIRES_I2C_ADDR 125
/// The mutex for accessing `I2C_NUM_1` (wires I2C bus).
extern SemaphoreHandle_t wires_i2c_mutex;
#define DELTA_BIT_WIRES 0
#define DELTA_BIT_BUTTON 1

View File

@ -1,152 +0,0 @@
#include "wlvgl.h"
#include <vector>
/// A table that maps an incrementing integer to a style reference
static std::vector<lv_style_t*> style_table;
/// A table that maps an incrementing integer to a style reference
static std::vector<lv_obj_t*> obj_table;
static int index_of_style(lv_style_t* style) {
for (size_t i = 0; i < style_table.size(); i++) {
if (style_table[i] == style) {
return i;
}
}
return -1;
}
static int index_of_obj(lv_obj_t* obj) {
for (size_t i = 0; i < obj_table.size(); i++) {
if (obj_table[i] == obj) {
return i;
}
}
return -1;
}
void reset_wlv_tables() {
style_table.clear();
obj_table.clear();
}
lv_obj_t * wlv_obj_create(lv_obj_t* parent) {
// initialize the obj
lv_obj_t* value = lv_obj_create(parent);
if (is_state_tracking()) {
// add the style to the table
obj_table.push_back(value);
size_t obj_index = obj_table.size();
char buf[8];
sprintf(buf, "%d", obj_index);
event_occured("lv_obj_create", buf);
}
return value;
}
void wlv_style_init(lv_style_t* style) {
// initialize the style
lv_style_init(style);
if (is_state_tracking()) {
// add the style to the table
style_table.push_back(style);
size_t style_index = style_table.size();
char buf[8];
sprintf(buf, "%d", style_index);
event_occured("lv_style_init", buf);
}
}
void wlv_obj_set_style_bg_color(lv_obj_t* obj, lv_color_t value, lv_style_selector_t selector) {
lv_obj_set_style_bg_color(obj, value, selector);
if (is_state_tracking()) {
int obj_index = index_of_obj(obj);
char buf[64];
sprintf(buf, "%d,%d,%ld", obj_index, value.full, selector);
event_occured("lv_obj_set_style_bg_color", buf);
}
}
void wlv_style_set_text_color() {
}
void wlv_style_set_text_align() {
}
void wlv_obj_align() {
}
void wlv_obj_set_size() {
}
void wlv_obj_add_style() {
}
void wlv_obj_set_style_text_align() {
}
void wlv_label_set_text() {
}
void wlv_scr_load() {
}
void wlv_scr_act() {
}
void wlv_style_set_bg_color() {
}
void wlv_style_set_bg_opa() {
}
void wlv_obj_set_width() {
}
void wlv_style_set_text_font() {
}
void wlv_label_create() {
}
void wlv_obj_del() {
}
void wlv_obj_center() {
}
void wlv_obj_remove_style() {
}
void wlv_obj_add_flag() {
}
void wlv_obj_clear_flag() {
}

View File

@ -1,32 +0,0 @@
#ifndef WLVGL_H
#define WLVGL_H
#include "lvgl.h"
#include "state_tracking.h"
void reset_wlv_tables();
lv_obj_t* wlv_obj_create(lv_obj_t* parent);
void wlv_style_init(lv_style_t* style);
void wlv_obj_set_style_bg_color(struct _lv_obj_t * obj, lv_color_t value, lv_style_selector_t selector);
void wlv_style_set_text_color();
void wlv_style_set_text_align();
void wlv_obj_align();
void wlv_obj_set_size();
void wlv_obj_add_style();
void wlv_obj_set_style_text_align();
void wlv_label_set_text();
void wlv_scr_load();
void wlv_scr_act();
void wlv_style_set_bg_color();
void wlv_style_set_bg_opa();
void wlv_obj_set_width();
void wlv_style_set_text_font();
void wlv_label_create();
void wlv_obj_del();
void wlv_obj_center();
void wlv_obj_remove_style();
void wlv_obj_add_flag();
void wlv_obj_clear_flag();
#endif /* WLVGL_H */

View File

@ -17,10 +17,76 @@ void clean_bomb(void) {
set_module_sseg_raw(clear);
// clear char lcd
lcd_set_cursor_vis(false);
lcd_clear();
lcd_set_cursor_vis(false);
lcd_cursor_home();
}
// TODO: add stuff for starcode system
static const int STRING_MAX_LEN = 8;
void do_star_codes(StarCodeHandler* star_codes, int star_codes_len) {
KeypadKey key;
int current_idx = 0;
char current[STRING_MAX_LEN+1] = {0};
while (1) {
while (get_keypad_pressed(&key)) {
if (key == KeypadKey::star) {
current[0] = '*';
for (int i = 1; i < STRING_MAX_LEN; i++) {
current[i] = 0;
}
current_idx = 1;
} else if (key == KeypadKey::pound) {
// submit
if (current[0] == '\0') {
continue;
}
bool hit = false;
for (int i = 0; i < star_codes_len; i++) {
StarCodeHandler sch = star_codes[i];
if (strcmp(current, sch.code) == 0) {
hit = true;
lcd_print(1, 2, sch.display_text);
vTaskDelay(pdMS_TO_TICKS(2000));
if (sch.callback != nullptr) {
(sch.callback)();
}
if (sch.should_exit) {
return;
}
break;
}
}
if (!hit) {
lcd_print(1, 2, "Invalid Star Code");
vTaskDelay(pdMS_TO_TICKS(2000));
}
// clear
for (int i = 0; i < STRING_MAX_LEN; i++) {
current[i] = 0;
}
current_idx = 0;
} else {
// out of room. skip
if (current_idx >= STRING_MAX_LEN) break;
// no code started.
if (current[0] != '*') continue;
char c = char_of_keypad_key(key);
current[current_idx++] = c;
}
// ESP_LOGI(STEP0_TAG, "Pressed: %c", c);
lcd_clear();
lcd_print(1, 1, current);
}
vTaskDelay(pdMS_TO_TICKS(10));
}
}
static lv_obj_t* old_scr;
@ -54,6 +120,7 @@ void display_game_results(void) {
lv_style_init(&game_results_style);
lv_style_set_text_color(&game_results_style, lv_color_white());
// lv_style_set_bg_color(&game_results_style, lv_color_black());
lv_style_set_text_align(&game_results_style, LV_TEXT_ALIGN_LEFT);
overall_results_label = lv_label_create(scr);

View File

@ -10,11 +10,20 @@
#include "drivers/speaker.h"
#include "drivers/tft.h"
struct StarCodeHandler {
const char* code;
const char* display_text;
bool should_exit;
void (*callback)(void);
};
// TODO: add something for RNG.
// TODO: add something for colors, to make everything consistant.
/// Clears most persistant bomb state
void clean_bomb(void);
void poster_child_task(void* arg);
void do_star_codes(StarCodeHandler* star_codes, int star_codes_len);
void display_game_results();
#endif /* HELPER_H */

View File

@ -13,19 +13,104 @@
#include "helper.h"
#include "steps/step0.h"
#include "steps/step1.h"
#include "steps/step2.h"
#include "steps/step3.h"
#include "steps/step4.h"
#include "steps/step5.h"
#include "steps/step6.h"
#include "steps/p001_step1.h"
#include "steps/p001_step2.h"
#include "steps/p001_step3.h"
#include "steps/p001_step4.h"
#include "steps/p001_step5.h"
#include "steps/p001_step6.h"
#include "steps/p002_step1.h"
#include "steps/p002_step2.h"
#include "steps/p002_step3.h"
#include "steps/p002_step4.h"
#include "steps/p002_step5.h"
#include "steps/p002_step6.h"
bool play_modified;
static const char *TAG = "main";
uint32_t initial_game_time = 90*60*1000 + 1000;
uint32_t skip_to_step = 0;
uint32_t current_step = 0;
uint32_t puzzle = 0;
extern uint32_t total_strikes;
static void do_p001() {
set_game_time(initial_game_time);
start_game_timer();
total_strikes = 0;
clean_bomb();
current_step = 1;
if (skip_to_step <= 1) p001_step1();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 2;
if (skip_to_step <= 2) p001_step2();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 3;
if (skip_to_step <= 3) p001_step3();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 4;
if (skip_to_step <= 4) p001_step4();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 5;
if (skip_to_step <= 5) p001_step5();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 6;
if (skip_to_step <= 6) p001_step6();
start_game_timer();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
stop_game_timer();
ESP_LOGI(TAG, "Bomb has been diffused. Counter-Terrorists win.");
play_clip_wav(MOUNT_POINT "/diffuse.wav", true, false, 3, 0);
display_game_results();
}
static void do_p002() {
set_game_time(initial_game_time);
start_game_timer();
total_strikes = 0;
clean_bomb();
current_step = 1;
if (skip_to_step <= 1) p002_step1();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 2;
if (skip_to_step <= 2) p002_step2();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 3;
if (skip_to_step <= 3) p002_step3();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 4;
if (skip_to_step <= 4) p002_step4();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 5;
if (skip_to_step <= 5) p002_step5();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 6;
if (skip_to_step <= 6) p002_step6();
start_game_timer();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
stop_game_timer();
ESP_LOGI(TAG, "Bomb has been diffused. Counter-Terrorists win.");
play_clip_wav(MOUNT_POINT "/diffuse.wav", true, false, 3, 0);
display_game_results();
}
extern "C" void app_main(void) {
printf("app_main\n");
@ -37,52 +122,11 @@ extern "C" void app_main(void) {
vTaskDelay(pdMS_TO_TICKS(1000));
clean_bomb();
lcd_do_splash();
step0();
// set_recording_source(stdout, false);
FILE* record_file = fopen(MOUNT_POINT "/record.txt", "w");
if (record_file == nullptr) {
ESP_LOGE("main", "failed to open record.txt");
if (puzzle == 1) {
do_p001();
} else {
do_p002();
}
set_recording_source(record_file, true);
start_recording();
set_game_time(initial_game_time);
start_game_timer();
total_strikes = 0;
clean_bomb();
current_step = 1;
if (skip_to_step <= 1) step1();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 2;
if (skip_to_step <= 2) step2();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 3;
if (skip_to_step <= 3) step3();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 4;
if (skip_to_step <= 4) step4();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 5;
if (skip_to_step <= 5) step5();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
current_step = 6;
if (skip_to_step <= 6) step6();
start_game_timer();
step_finish_times[current_step-1] = get_game_time();
clean_bomb();
stop_game_timer();
ESP_LOGI(TAG, "Bomb has been diffused. Counter-Terrorists win.");
play_clip_wav(MOUNT_POINT "/diffuse.wav", true, false, 3, 0);
display_game_results();
stop_recording();
}

View File

@ -1,8 +1,13 @@
#ifndef MAIN_H
#define MAIN_H
#define CONTROL_REV_2_0
// #define CONTROL_REV_2_1
#include <cstddef>
extern bool play_modified;
constexpr size_t N_STEPS = 6;
#endif /* MAIN_H */

View File

@ -1,12 +1,18 @@
set(SOURCES
"setup_wires.cpp"
"step0.cpp"
"step1.cpp"
"step2.cpp"
"step3.cpp"
"step4.cpp"
"step5.cpp"
"step6.cpp"
"p001_step1.cpp"
"p001_step2.cpp"
"p001_step3.cpp"
"p001_step4.cpp"
"p001_step5.cpp"
"p001_step6.cpp"
"p002_step1.cpp"
"p002_step2.cpp"
"p002_step3.cpp"
"p002_step4.cpp"
"p002_step5.cpp"
"p002_step6.cpp"
"wires_puzzle.cpp"
)

View File

@ -1,4 +1,4 @@
#include "step1.h"
#include "p001_step1.h"
__attribute__((unused))
static const char *TAG = "step1";
@ -199,24 +199,25 @@ static int generate_part(void) {
static void update_lcd_count(int times) {
char buf[16] = {0};
sprintf(buf, "%d/15", times);
lcd_print(1, 14, buf);
lcd_print(14, 1, buf);
}
static bool play_part(uint32_t time) {
set_module_time(time);
lcd_clear();
lcd_set_cursor_pos(1, 1);
switch (part) {
case 0:
lcd_print(1, 1, "COLOR");
lcd_print("COLOR");
led_set(IndicatorLED::LED_LCD, LEDColor::LED_COLOR_PINK);
break;
case 1:
lcd_print(1, 1, "NUMBER");
lcd_print("NUMBER");
led_set(IndicatorLED::LED_LCD, LEDColor::LED_COLOR_BLUE);
break;
case 2:
lcd_print(1, 1, "SWITCH");
lcd_print("SWITCH");
led_set(IndicatorLED::LED_LCD, LEDColor::LED_COLOR_YELLOW);
break;
}
@ -275,7 +276,7 @@ static bool play_part(uint32_t time) {
return true;
}
void step1(void) {
void p001_step1(void) {
while (get_switch_flipped(nullptr));
init_step();

10
main/steps/p001_step1.h Normal file
View File

@ -0,0 +1,10 @@
#ifndef P001_STEP_1_H
#define P001_STEP_1_H
#include <random>
#include "../drivers/all.h"
#include "../helper.h"
void p001_step1(void);
#endif /* P001_STEP_1_H */

View File

@ -1,4 +1,4 @@
#include "step2.h"
#include "p001_step2.h"
__attribute__((unused))
static const char *TAG = "step2";
@ -91,7 +91,7 @@ static void new_puzzle(void) {
set_module_sseg_raw(display_map);
}
void step2(void) {
void p001_step2(void) {
KeypadKey key;
int solved_times = 0;

16
main/steps/p001_step2.h Normal file
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@ -0,0 +1,16 @@
#ifndef P001_STEP_2_H
#define P001_STEP_2_H
#include "../drivers/bottom_half.h"
#include "../drivers/wires.h"
#include "../drivers/game_timer.h"
#include "../drivers/leds.h"
#include "../drivers/speaker.h"
#include "../helper.h"
#include <iostream>
#include <random>
#include <map>
void p001_step2(void);
#endif /* P001_STEP_2_H */

View File

@ -1,4 +1,4 @@
#include "step3.h"
#include "p001_step3.h"
#define ONE_SECOND_TIME 90'000
#define THREE_SECOND_TIME 90'000
@ -21,8 +21,6 @@ static const char* TONE_FILES[] = {
MOUNT_POINT "/high-6.wav",
};
static const size_t LCD_STRING_SOMETHING = 0;
static const size_t LCD_STRING_NOTHING = 1;
static const char* LCD_STRINGS[] = {
"something",
"nothing",
@ -51,20 +49,13 @@ static std::uniform_int_distribution<> lcd_rand_char_dist(0, sizeof(lcd_random_c
static std::uniform_int_distribution<> has_coconut_dist(0, 2);
static std::uniform_int_distribution<> coconut_position_dist(0, 13);
const static uint32_t NEOPIXEL_COLOR_IDX_RED = 0;
const static uint32_t NEOPIXEL_COLOR_IDX_YELLOW = 1;
const static uint32_t NEOPIXEL_COLOR_IDX_GREEN = 2;
const static uint32_t NEOPIXEL_COLOR_IDX_BLUE = 3;
const static uint32_t NEOPIXEL_COLOR_IDX_PINK = 4;
const static uint32_t NEOPIXEL_COLOR_IDX_WHITE = 5;
const static uint32_t NEOPIXEL_COLOR_IDX_OFF = 6;
static uint32_t NEOPIXEL_COLORS[7] = {
LEDColor::LED_COLOR_RED,
LEDColor::LED_COLOR_ORANGE,
LEDColor::LED_COLOR_YELLOW,
LEDColor::LED_COLOR_GREEN,
LEDColor::LED_COLOR_BLUE,
LEDColor::LED_COLOR_PINK,
LEDColor::LED_COLOR_WHITE,
LEDColor::LED_COLOR_OFF,
};
@ -72,25 +63,17 @@ static bool one_second();
static bool three_second();
static bool six_second();
void step3(void) {
SemaphoreHandle_t continue_sem = xSemaphoreCreateBinary();
if (continue_sem == nullptr) {
ESP_LOGE(TAG, "could not create semaphore");
return;
}
StarCodeEntry start_code = {
.code = "1642",
.display_text = "Starting...",
.delay_us = 2'000'000,
.callback = nullptr,
.triggered_sem = continue_sem,
void p001_step3(void) {
StarCodeHandler star_codes[] = {
{
.code = "*1642",
.display_text = "Starting...",
.should_exit = true,
.callback = nullptr,
},
};
add_star_code(start_code);
xSemaphoreTake(continue_sem, portMAX_DELAY);
rm_star_code(start_code.code);
vSemaphoreDelete(continue_sem);
int len = sizeof(star_codes)/sizeof(StarCodeHandler);
do_star_codes(star_codes, len);
while (times < TIMES_TO_COMPLETE) {
tone = tone_dist(gen);
@ -99,7 +82,7 @@ void step3(void) {
play_clip_wav(MOUNT_POINT "/ready.wav", true, false, 3, 0);
// The high pitched tones need to be scaled down by 3 more
play_clip_wav(TONE_FILES[tone], false, false, 1 + (tone/3) * 4, 0);
play_clip_wav(TONE_FILES[tone], false, false, 2 + (tone/3) * 3, 0);
bool correct = false;
switch (tone % 3) {
@ -238,16 +221,16 @@ static bool one_second() {
int red_led_count = 0;
int blue_led_count = 0;
for (int i = 0; i < LED_COUNT; i++) {
if (indicator_led_idxs[i] == NEOPIXEL_COLOR_IDX_RED) {
if (indicator_led_idxs[i] == 0) {
red_led_count++;
} else if (indicator_led_idxs[i] == NEOPIXEL_COLOR_IDX_BLUE) {
} else if (indicator_led_idxs[i] == 4) {
blue_led_count++;
}
}
uint8_t correct_switches = four_bit_flag(
speaker_color == NEOPIXEL_COLOR_IDX_RED || speaker_color == NEOPIXEL_COLOR_IDX_YELLOW || speaker_color == NEOPIXEL_COLOR_IDX_PINK,
lcd_string_idx == LCD_STRING_SOMETHING || lcd_string_idx == LCD_STRING_NOTHING,
speaker_color == 0 || speaker_color == 1 || speaker_color == 2,
lcd_string_idx == 0 || lcd_string_idx == 1,
was_high,
!was_high
);
@ -297,9 +280,9 @@ static bool three_second() {
int red_led_count = 0;
int blue_led_count = 0;
for (int i = 0; i < LED_COUNT; i++) {
if (indicator_led_idxs[i] == NEOPIXEL_COLOR_IDX_RED) {
if (indicator_led_idxs[i] == 0) {
red_led_count++;
} else if (indicator_led_idxs[i] == NEOPIXEL_COLOR_IDX_BLUE) {
} else if (indicator_led_idxs[i] == 4) {
blue_led_count++;
}
}
@ -362,7 +345,7 @@ static bool six_second() {
bool was_high = (tone / 3) == 1;
bool second_switch_correct_state = (indicator_led_idxs[IndicatorLED::LED_S2] == NEOPIXEL_COLOR_IDX_RED) || (indicator_led_idxs[IndicatorLED::LED_S2] == NEOPIXEL_COLOR_IDX_OFF);
bool second_switch_correct_state = (indicator_led_idxs[IndicatorLED::LED_S2] == 0) || (indicator_led_idxs[IndicatorLED::LED_S2] == 6);
second_switch_correct_state = second_switch_correct_state || was_high;
rng_leds();
@ -371,16 +354,16 @@ static bool six_second() {
int green_led_count = 0;
int blue_led_count = 0;
for (int i = 0; i < LED_COUNT; i++) {
if (indicator_led_idxs[i] == NEOPIXEL_COLOR_IDX_BLUE) {
if (indicator_led_idxs[i] == 4) {
blue_led_count++;
} else if (indicator_led_idxs[i] == NEOPIXEL_COLOR_IDX_GREEN) {
} else if (indicator_led_idxs[i] == 3) {
green_led_count++;
}
}
int pink_led_on_bottom_count = 0;
for (int i = IndicatorLED::LED_RFID; i < LED_COUNT; i++) {
if (indicator_led_idxs[i] == NEOPIXEL_COLOR_IDX_PINK) {
if (indicator_led_idxs[i] == 5) {
pink_led_on_bottom_count++;
}
}

10
main/steps/p001_step3.h Normal file
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@ -0,0 +1,10 @@
#ifndef P001_STEP_3_H
#define P001_STEP_3_H
#include <random>
#include "../drivers/all.h"
#include "../helper.h"
void p001_step3(void);
#endif /* P001_STEP_3_H */

View File

@ -1,4 +1,5 @@
#include "step4.h"
#include "p001_step4.h"
#include "main.h"
__attribute__((unused))
static const char *TAG = "step4";
@ -233,8 +234,11 @@ bool play_game(int time, int required_score) {
target_score = required_score;
score = 0;
update_score();
set_module_time(time);
start_module_timer();
if (!play_modified) {
set_module_time(time);
start_module_timer();
}
clear_board();
@ -272,7 +276,8 @@ bool play_game(int time, int required_score) {
show_board();
if (score >= required_score) {
stop_module_timer();
if (!play_modified)
stop_module_timer();
return true;
}
}
@ -307,18 +312,20 @@ bool play_game(int time, int required_score) {
show_board();
if (score >= required_score) {
stop_module_timer();
if (!play_modified)
stop_module_timer();
return true;
}
}
}
}
if (get_module_time() <= 0) {
if ((!play_modified) && get_module_time() <= 0) {
stop_module_timer();
strike("Out of time");
return false;
}
// if (get_switch_flipped(&switch_)) {
// printf("%d\n", piece);
// for (int i = 0; i < sizeof(piece_nodes)/sizeof(piece_nodes[0]); i++) {
@ -333,7 +340,8 @@ bool play_game(int time, int required_score) {
// game over
ESP_LOGI(TAG, "Game Over. Score: %d", score);
stop_module_timer();
if (!play_modified)
stop_module_timer();
strike("Out of room");
return false;
}
@ -379,36 +387,26 @@ static void fail() {
}
}
void step4() {
// TODO: extract to helper function
SemaphoreHandle_t continue_sem = xSemaphoreCreateBinary();
if (continue_sem == nullptr) {
ESP_LOGE(TAG, "could not create semaphore");
}
StarCodeEntry start_code = {
.code = "3850",
void p001_step4() {
StarCodeHandler star_code = {
.code = "*3850",
.display_text = "Starting...",
.delay_us = 2'000'000,
.should_exit = true,
.callback = nullptr,
.triggered_sem = continue_sem,
};
add_star_code(start_code);
xSemaphoreTake(continue_sem, portMAX_DELAY);
rm_star_code(start_code.code);
vSemaphoreDelete(continue_sem);
do_star_codes(&star_code, 1);
init_screen();
while (!play_game(4*60*1000, 2)) fail();
// TODO: create constants for common assets, and put them in a folder.
int lines_1 = play_modified ? 2 : 2;
int lines_2 = play_modified ? 5 : 4;
int lines_3 = play_modified ? 12 : 8;
while (!play_game(4*60*1000, lines_1)) fail();
play_clip_wav(MOUNT_POINT "/partdone.wav", true, false, 0, 0);
complete();
while (!play_game(4*60*1000, 4)) fail();
while (!play_game(4*60*1000, lines_2)) fail();
play_clip_wav(MOUNT_POINT "/partdone.wav", true, false, 0, 0);
complete();
while (!play_game(7*60*1000, 8)) fail();
while (!play_game(6*60*1000, lines_3)) fail();
play_clip_wav(MOUNT_POINT "/stepdone.wav", true, false, 1, 0);
complete();

18
main/steps/p001_step4.h Normal file
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@ -0,0 +1,18 @@
#ifndef P001_STEP_4_H
#define P001_STEP_4_H
#include <random>
#include "../drivers/tft.h"
#include "../drivers/speaker.h"
#include "../drivers/bottom_half.h"
#include "../drivers/game_timer.h"
#include "../drivers/wires.h"
#include "../drivers/char_lcd.h"
#include "../helper.h"
#define TETRIS_USE_FLASH_IMG
#define TETRIS_USE_FLASH_BG_IMG
void p001_step4(void);
#endif /* P001_STEP_4_H */

View File

@ -1,4 +1,4 @@
#include "step5.h"
#include "p001_step5.h"
#define TIME_CLEAR 30'000
#define TIME_PLANK 40'000
@ -178,24 +178,17 @@ bool submit_6(bool* buttons_cycling, bool button_turned_on, int led_off) {
return true;
}
void step5(void) {
SemaphoreHandle_t continue_sem = xSemaphoreCreateBinary();
if (continue_sem == nullptr) {
ESP_LOGE(TAG, "could not create semaphore");
}
StarCodeEntry start_code = {
.code = "2648",
.display_text = "Starting...",
.delay_us = 2'000'000,
.callback = nullptr,
.triggered_sem = continue_sem,
void p001_step5(void) {
StarCodeHandler star_codes[] = {
{
.code = "*2648",
.display_text = "Starting...",
.should_exit = true,
.callback = nullptr,
},
};
add_star_code(start_code);
xSemaphoreTake(continue_sem, portMAX_DELAY);
rm_star_code(start_code.code);
vSemaphoreDelete(continue_sem);
int len = sizeof(star_codes)/sizeof(StarCodeHandler);
do_star_codes(star_codes, len);
std::vector<int> all_leds;
@ -229,13 +222,15 @@ void step5(void) {
clean_bomb();
int solved_puzzles = 0;
while (solved_puzzles < TIMES_TO_SOLVE) {
lcd_set_cursor_pos(1, 1);
bool solved_correctly = false;
int puzzle = puzzle_dist(gen);
// int puzzle = 2;
switch (puzzle) {
case 0: {
lcd_print(1, 1, "Clear");
lcd_print("Clear");
set_module_time(TIME_CLEAR);
start_module_timer();
@ -270,7 +265,7 @@ void step5(void) {
break;
}
case 1: {
lcd_print(1, 1, "Blank");
lcd_print("Blank");
set_module_time(TIME_BLANK);
start_module_timer();
@ -384,7 +379,7 @@ void step5(void) {
break;
}
case 3: {
lcd_print(1, 1, "Nothing");
lcd_print("Nothing");
set_module_time(TIME_NOTHING);
start_module_timer();
@ -443,7 +438,7 @@ void step5(void) {
break;
}
case 4: {
lcd_print(1, 1, "Blink");
lcd_print("Blink");
set_module_time(TIME_BLINK);
start_module_timer();
@ -507,7 +502,7 @@ void step5(void) {
break;
}
case 5: {
lcd_print(1, 1, "Ummm");
lcd_print("Ummm");
set_module_time(TIME_UMMM);
start_module_timer();
@ -563,7 +558,7 @@ void step5(void) {
break;
}
case 6: {
lcd_print(1, 1, "Plank");
lcd_print("Plank");
set_module_time(TIME_PLANK);
start_module_timer();
@ -656,231 +651,239 @@ void step5(void) {
break;
}
case 7: {
lcd_print(1, 1, "What");
set_module_time(TIME_WHAT);
start_module_timer();
if (play_modified) {
// do PLINK
lcd_print("Plink");
set_module_time(TIME_PLINK);
start_module_timer();
std::uniform_int_distribution<> math_number_dist(1, 9);
std::uniform_int_distribution<> indicator_number_dist(0, 4);
std::vector<float> math_numbers;
std::vector<int> math_operations;
// ESP_LOGI(TAG, "Green: %i, Red: %i, Yellow: %i, Blue: %i", green_indicators, red_indicators, yellow_indicators, blue_indicators);
std::map<int, char> operation_map = {
{0, '+'},
{1, '-'},
{2, '*'},
{3, '/'},
};
const uint32_t COLORS[] = {
LEDColor::LED_COLOR_GREEN,
LEDColor::LED_COLOR_RED,
LEDColor::LED_COLOR_YELLOW,
LEDColor::LED_COLOR_BLUE,
LEDColor::LED_COLOR_PINK,
};
int expression_answer = -1;
std::string display_expression;
int solved_times = 0;
bool failed = false;
while (solved_times < 3 && !failed) {
int indicator_numbers[5] = {indicator_number_dist(gen), indicator_number_dist(gen), indicator_number_dist(gen), indicator_number_dist(gen), indicator_number_dist(gen)};
while (expression_answer < 0) {
math_numbers = {static_cast<float>(math_number_dist(gen)), static_cast<float>(math_number_dist(gen)), static_cast<float>(math_number_dist(gen)), static_cast<float>(math_number_dist(gen))};
std::vector<int> possible_math_operations = {0, 1, 2, 3};
math_operations = unique_values(possible_math_operations, 3);
display_expression = std::to_string(static_cast<int>(math_numbers[0]));
for (int i = 0; i < 3; i++) {
display_expression += operation_map[math_operations[i]];
display_expression += std::to_string(static_cast<int>(math_numbers[i + 1]));
}
// Solve
for (int j = 0; j < 3; j++) {
bool found = false;
for (int i = 0; i < math_operations.size(); i++) {
if (math_operations[i] == 2) {
// ESP_LOGI(TAG, "i = %i, condensing %f * %f to %f", i, math_numbers[i], math_numbers[i + 1], (math_numbers[i] * math_numbers[i+1]));
math_numbers[i] = math_numbers[i] * math_numbers[i + 1];
math_numbers.erase(math_numbers.begin() + i + 1);
math_operations.erase(math_operations.begin() + i);
found = true;
break;
} else if (math_operations[i] == 3) {
// ESP_LOGI(TAG, "i = %i, condensing %f / %f to %f", i, math_numbers[i], math_numbers[i + 1], (math_numbers[i] / math_numbers[i+1]));
math_numbers[i] = math_numbers[i] / math_numbers[i + 1];
math_numbers.erase(math_numbers.begin() + i + 1);
math_operations.erase(math_operations.begin() + i);
found = true;
break;
}
}
if (found) continue;
for (int i = 0; i < math_operations.size(); i++) {
if (math_operations[i] == 0) {
// ESP_LOGI(TAG, "i = %i, condensing %f + %f to %f", i, math_numbers[i], math_numbers[i + 1], (math_numbers[i] + math_numbers[i+1]));
math_numbers[i] = math_numbers[i] + math_numbers[i + 1];
math_numbers.erase(math_numbers.begin() + i + 1);
math_operations.erase(math_operations.begin() + i);
found = true;
break;
} else if (math_operations[i] == 1) {
// ESP_LOGI(TAG, "i = %i, condensing %f - %f to %f", i, math_numbers[i], math_numbers[i + 1], (math_numbers[i] - math_numbers[i+1]));
math_numbers[i] = math_numbers[i] - math_numbers[i + 1];
math_numbers.erase(math_numbers.begin() + i + 1);
math_operations.erase(math_operations.begin() + i);
found = true;
break;
}
}
}
expression_answer = static_cast<int>(std::floor(math_numbers[0]));
}
// display expression
lcd_print(2, 1, display_expression.c_str());
// set LEDs
const uint32_t COLORS[] = {
LEDColor::LED_COLOR_BLUE,
LEDColor::LED_COLOR_RED,
LEDColor::LED_COLOR_GREEN,
LEDColor::LED_COLOR_YELLOW,
};
std::uniform_int_distribution<> add_sub_indicator_dist(1, 6);
std::uniform_int_distribution<> mult_div_indicator_dist(1, 3);
int modifier_indicators[4] = {add_sub_indicator_dist(gen), add_sub_indicator_dist(gen), mult_div_indicator_dist(gen), mult_div_indicator_dist(gen)};
while ((((expression_answer + (modifier_indicators[0] * 3) - modifier_indicators[1]) * std::pow(3, modifier_indicators[2])) / std::pow(2, modifier_indicators[3])) < 0) {
modifier_indicators[0] = add_sub_indicator_dist(gen);
modifier_indicators[1] = add_sub_indicator_dist(gen);
modifier_indicators[2] = mult_div_indicator_dist(gen);
modifier_indicators[3] = mult_div_indicator_dist(gen);
}
expression_answer += modifier_indicators[0] * 3;
expression_answer -= modifier_indicators[1];
expression_answer *= std::pow(3, modifier_indicators[2]);
expression_answer /= std::pow(2, modifier_indicators[3]);
std::vector<int> led_options = all_leds;
for (int i = 0; i < 4; i++) {
set_unique_leds(led_options, modifier_indicators[i], COLORS[i]);
}
leds_flush();
std::string answer_string = std::to_string(expression_answer);
std::string entered_string = "";
ESP_LOGI(TAG, "Solved full answer: %s", answer_string.c_str());
KeypadKey key;
while (1) {
if (get_keypad_pressed(&key)) {
if (key == KeypadKey::star) {
// clear
entered_string = "";
} else if (key == KeypadKey::pound) {
// submit
if (entered_string != answer_string) {
strike("Incorrect answer!");
} else {
solved_correctly = true;
}
break;
} else {
entered_string += char_of_keypad_key(key);
std::vector<int> led_options = all_leds;
for (int i = 0; i < 5; i++) {
set_unique_leds(led_options, indicator_numbers[i], COLORS[i]);
}
leds_flush();
std::uniform_int_distribution<> answer_color_dist(0, 4);
std::map<int, std::string> color_name_map = {
{0, "Green"},
{1, "Red"},
{2, "Yellow"},
{3, "Blue"},
{4, "Pink"},
};
int answer_color = answer_color_dist(gen);
std::string color_string = color_name_map[answer_color];
std::string answer_num = std::to_string(indicator_numbers[answer_color]);
// ESP_LOGI(TAG, "color string: %s", color_string.c_str());
lcd_print(1, 2, color_string.c_str());
std::string entered_string;
KeypadKey key;
while (1) {
if (get_keypad_pressed(&key)) {
bool failed = false;
if (key == KeypadKey::star) {
// clear
entered_string = "";
} else if (key == KeypadKey::pound) {
// submit
if (entered_string != answer_num) {
strike("Incorrect answer!");
failed = true;
} else {
solved_correctly = true;;
}
break;
} else {
entered_string += char_of_keypad_key(key);
}
if (failed) {
break;
}
lcd_clear();
lcd_print(1, 1, "Plink");
lcd_print(1, 2, color_string.c_str());
lcd_print(1, 3, entered_string.c_str());
}
if (get_module_time() <= 0) {
strike("Ran out of time!");
break;
}
vTaskDelay(pdMS_TO_TICKS(10));
}
lcd_clear();
lcd_print(1, 1, "What");
lcd_print(2, 1, display_expression.c_str());
lcd_print(3, 1, entered_string.c_str());
}
if (get_module_time() <= 0) {
strike("Ran out of time!");
break;
}
if (!failed) {
solved_correctly = true;
}
} else {
// do WHAT
lcd_print(1, 1, "What");
set_module_time(TIME_WHAT);
start_module_timer();
std::uniform_int_distribution<> math_number_dist(1, 9);
std::vector<float> math_numbers;
std::vector<int> math_operations;
std::map<int, char> operation_map = {
{0, '+'},
{1, '-'},
{2, '*'},
{3, '/'},
};
int expression_answer = -1;
std::string display_expression;
while (expression_answer < 0) {
math_numbers = {static_cast<float>(math_number_dist(gen)), static_cast<float>(math_number_dist(gen)), static_cast<float>(math_number_dist(gen)), static_cast<float>(math_number_dist(gen))};
std::vector<int> possible_math_operations = {0, 1, 2, 3};
math_operations = unique_values(possible_math_operations, 3);
display_expression = std::to_string(static_cast<int>(math_numbers[0]));
for (int i = 0; i < 3; i++) {
display_expression += operation_map[math_operations[i]];
display_expression += std::to_string(static_cast<int>(math_numbers[i + 1]));
}
// Solve
for (int j = 0; j < 3; j++) {
bool found = false;
for (int i = 0; i < math_operations.size(); i++) {
if (math_operations[i] == 2) {
// ESP_LOGI(TAG, "i = %i, condensing %f * %f to %f", i, math_numbers[i], math_numbers[i + 1], (math_numbers[i] * math_numbers[i+1]));
math_numbers[i] = math_numbers[i] * math_numbers[i + 1];
math_numbers.erase(math_numbers.begin() + i + 1);
math_operations.erase(math_operations.begin() + i);
found = true;
break;
} else if (math_operations[i] == 3) {
// ESP_LOGI(TAG, "i = %i, condensing %f / %f to %f", i, math_numbers[i], math_numbers[i + 1], (math_numbers[i] / math_numbers[i+1]));
math_numbers[i] = math_numbers[i] / math_numbers[i + 1];
math_numbers.erase(math_numbers.begin() + i + 1);
math_operations.erase(math_operations.begin() + i);
found = true;
break;
}
}
if (found) continue;
for (int i = 0; i < math_operations.size(); i++) {
if (math_operations[i] == 0) {
// ESP_LOGI(TAG, "i = %i, condensing %f + %f to %f", i, math_numbers[i], math_numbers[i + 1], (math_numbers[i] + math_numbers[i+1]));
math_numbers[i] = math_numbers[i] + math_numbers[i + 1];
math_numbers.erase(math_numbers.begin() + i + 1);
math_operations.erase(math_operations.begin() + i);
found = true;
break;
} else if (math_operations[i] == 1) {
// ESP_LOGI(TAG, "i = %i, condensing %f - %f to %f", i, math_numbers[i], math_numbers[i + 1], (math_numbers[i] - math_numbers[i+1]));
math_numbers[i] = math_numbers[i] - math_numbers[i + 1];
math_numbers.erase(math_numbers.begin() + i + 1);
math_operations.erase(math_operations.begin() + i);
found = true;
break;
}
}
}
expression_answer = static_cast<int>(std::floor(math_numbers[0]));
}
vTaskDelay(pdMS_TO_TICKS(10));
}
// display expression
lcd_print(2, 1, display_expression.c_str());
break;
}
case 8: {
lcd_print(1, 1, "Plink");
set_module_time(TIME_PLINK);
start_module_timer();
// set LEDs
const uint32_t COLORS[] = {
LEDColor::LED_COLOR_BLUE,
LEDColor::LED_COLOR_RED,
LEDColor::LED_COLOR_GREEN,
LEDColor::LED_COLOR_YELLOW,
};
std::uniform_int_distribution<> indicator_number_dist(0, 4);
std::uniform_int_distribution<> add_sub_indicator_dist(1, 6);
std::uniform_int_distribution<> mult_div_indicator_dist(1, 3);
// ESP_LOGI(TAG, "Green: %i, Red: %i, Yellow: %i, Blue: %i", green_indicators, red_indicators, yellow_indicators, blue_indicators);
int modifier_indicators[4] = {add_sub_indicator_dist(gen), add_sub_indicator_dist(gen), mult_div_indicator_dist(gen), mult_div_indicator_dist(gen)};
const uint32_t COLORS[] = {
LEDColor::LED_COLOR_GREEN,
LEDColor::LED_COLOR_RED,
LEDColor::LED_COLOR_YELLOW,
LEDColor::LED_COLOR_BLUE,
LEDColor::LED_COLOR_PINK,
};
int solved_times = 0;
bool failed = false;
while (solved_times < 3 && !failed) {
int indicator_numbers[5] = {indicator_number_dist(gen), indicator_number_dist(gen), indicator_number_dist(gen), indicator_number_dist(gen), indicator_number_dist(gen)};
while ((((expression_answer + (modifier_indicators[0] * 3) - modifier_indicators[1]) * std::pow(3, modifier_indicators[2])) / std::pow(2, modifier_indicators[3])) < 0) {
modifier_indicators[0] = add_sub_indicator_dist(gen);
modifier_indicators[1] = add_sub_indicator_dist(gen);
modifier_indicators[2] = mult_div_indicator_dist(gen);
modifier_indicators[3] = mult_div_indicator_dist(gen);
}
expression_answer += modifier_indicators[0] * 3;
expression_answer -= modifier_indicators[1];
expression_answer *= std::pow(3, modifier_indicators[2]);
expression_answer /= std::pow(2, modifier_indicators[3]);
std::vector<int> led_options = all_leds;
for (int i = 0; i < 5; i++) {
set_unique_leds(led_options, indicator_numbers[i], COLORS[i]);
for (int i = 0; i < 4; i++) {
set_unique_leds(led_options, modifier_indicators[i], COLORS[i]);
}
leds_flush();
std::uniform_int_distribution<> answer_color_dist(0, 4);
std::string answer_string = std::to_string(expression_answer);
std::string entered_string = "";
std::map<int, std::string> color_name_map = {
{0, "Green"},
{1, "Red"},
{2, "Yellow"},
{3, "Blue"},
{4, "Pink"},
};
int answer_color = answer_color_dist(gen);
std::string color_string = color_name_map[answer_color];
std::string answer_num = std::to_string(indicator_numbers[answer_color]);
// ESP_LOGI(TAG, "color string: %s", color_string.c_str());
lcd_print(2, 1, color_string.c_str());
std::string entered_string;
ESP_LOGI(TAG, "Solved full answer: %s", answer_string.c_str());
KeypadKey key;
while (1) {
if (get_keypad_pressed(&key)) {
bool failed = false;
if (key == KeypadKey::star) {
// clear
entered_string = "";
} else if (key == KeypadKey::pound) {
// submit
if (entered_string != answer_num) {
if (entered_string != answer_string) {
strike("Incorrect answer!");
failed = true;
} else {
solved_correctly = true;;
solved_correctly = true;
}
break;
} else {
entered_string += char_of_keypad_key(key);
}
if (failed) {
break;
}
lcd_clear();
lcd_print(1, 1, "Plink");
lcd_print(2, 1, color_string.c_str());
lcd_print(1, 1, "What");
lcd_print(2, 1, display_expression.c_str());
lcd_print(3, 1, entered_string.c_str());
}
if (get_module_time() <= 0) {
@ -888,30 +891,26 @@ void step5(void) {
break;
}
vTaskDelay(pdMS_TO_TICKS(10));
}
break;
}
if (!failed) {
solved_correctly = true;
}
break;
}
default: {
ESP_LOGE(TAG, "Invalid puzzle number %d", puzzle);
}
}
stop_module_timer();
if (solved_correctly) {
solved_puzzles++;
play_clip_wav(MOUNT_POINT "/partdone.wav", true, false, 0, 0);
play_clip_wav(MOUNT_POINT "/correct.wav", true, false, 3, 0);
vTaskDelay(pdMS_TO_TICKS(500));
solved_correctly = false;
} else {
vTaskDelay(pdMS_TO_TICKS(3000));
}
play_clip_wav(MOUNT_POINT "/stepdone.wav", true, false, 1, 0);
clear_all_pressed_released();
clean_bomb();
}
}

20
main/steps/p001_step5.h Normal file
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@ -0,0 +1,20 @@
#ifndef P001_STEP_5_H
#define P001_STEP_5_H
#include "../drivers/bottom_half.h"
#include "../drivers/game_timer.h"
#include "../drivers/char_lcd.h"
#include "../drivers/leds.h"
#include "../drivers/wires.h"
#include "../helper.h"
#include <random>
#include <iostream>
#include <set>
#include <map>
#include <vector>
#include <cmath>
#include <array>
void p001_step5(void);
#endif /* P001_STEP_5_H */

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@ -1,11 +1,11 @@
#include "step6.h"
#include "p001_step6.h"
__attribute__((unused))
static const char *TAG = "step6";
static uint8_t cut_wires = 0;
void step6(void) {
void p001_step6(void) {
get_cut_wires();
clear_all_pressed_released();

10
main/steps/p001_step6.h Normal file
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@ -0,0 +1,10 @@
#ifndef P001_STEP_6_H
#define P001_STEP_6_H
#include "wires_puzzle.h"
#include "../drivers/all.h"
#include "../helper.h"
void p001_step6(void);
#endif /* P001_STEP_6_H */

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@ -0,0 +1,8 @@
#include "p002_step1.h"
__attribute__((unused))
static const char *TAG = "step1";
void p002_step1(void) {
// TODO: implement step 1
}

8
main/steps/p002_step1.h Normal file
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@ -0,0 +1,8 @@
#ifndef P002_STEP_1_H
#define P002_STEP_1_H
#include "../drivers/all.h"
void p002_step1(void);
#endif /* P002_STEP_1_H */

272
main/steps/p002_step2.cpp Normal file
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@ -0,0 +1,272 @@
#include "p002_step2.h"
#include "helper.h"
#include <cstdio>
#include <cstring>
#include <random>
__attribute__((unused))
static const char *TAG = "step2";
static const uint8_t BOARD_COUNT = 9;
static const uint8_t BOARD_SIZE = 6;
static const uint8_t PART_SHOTS[3] = {20, 15, 12};
static const char *PART_LABELS[3] = {"Alpha", "Bravo", "Charlie"};
static const char ROW_LABELS[BOARD_SIZE] = {'A', 'B', 'C', 'D', 'E', 'F'};
static std::random_device random_device;
static std::mt19937 random_engine(random_device());
static std::uniform_int_distribution<int> random_board(0, BOARD_COUNT - 1);
static const uint8_t ALL_BOARDS[BOARD_COUNT][BOARD_SIZE][BOARD_SIZE] = {
{
{0,0,0,0,0,0},
{0,0,1,1,1,1},
{0,1,0,0,0,0},
{0,1,0,1,1,0},
{0,1,0,0,0,0},
{0,0,0,1,0,0},
},
{
{0,1,0,0,0,0},
{0,1,0,1,1,0},
{0,1,0,0,0,0},
{0,0,0,1,0,0},
{0,0,0,0,0,0},
{1,1,1,1,0,0},
},
{
{0,0,1,1,1,1},
{0,1,0,0,0,0},
{0,1,0,0,0,0},
{0,1,0,0,0,0},
{0,0,1,0,0,0},
{1,0,1,0,0,0},
},
{
{1,0,0,0,0,0},
{1,0,0,0,0,0},
{1,0,0,0,0,1},
{1,0,0,0,0,1},
{0,0,0,0,1,0},
{0,1,1,1,0,0},
},
{
{1,1,0,1,0,0},
{0,0,0,1,0,0},
{0,1,0,1,0,0},
{0,0,0,0,0,0},
{0,1,1,1,1,0},
{0,0,0,0,0,0},
},
{
{0,0,1,0,1,0},
{1,0,1,0,1,0},
{0,0,1,0,1,0},
{0,0,1,0,0,0},
{0,0,0,0,0,0},
{1,1,0,0,0,0},
},
{
{0,0,0,0,0,1},
{1,1,0,0,0,0},
{0,0,0,0,1,0},
{1,1,1,0,1,0},
{0,0,0,0,1,0},
{0,0,0,0,1,0},
},
{
{0,1,1,0,0,0},
{0,0,0,0,1,0},
{0,0,0,0,1,0},
{0,0,1,0,1,0},
{0,0,0,0,0,0},
{1,1,1,1,0,0},
},
{
{0,0,0,0,0,0},
{1,0,0,0,0,0},
{0,1,0,0,1,1},
{0,1,0,1,0,0},
{0,1,0,1,0,0},
{0,1,0,1,0,0},
},
};
static bool row_from_button_state(uint8_t state, uint8_t *row) {
switch (state) {
case 0b1100: *row = 0; return true; // B1 + B2 -> A
case 0b1010: *row = 1; return true; // B1 + B3 -> B
case 0b1001: *row = 2; return true; // B1 + B4 -> C
case 0b0110: *row = 3; return true; // B2 + B3 -> D
case 0b0101: *row = 4; return true; // B2 + B4 -> E
case 0b0011: *row = 5; return true; // B3 + B4 -> F
default: return false;
}
}
static bool column_from_switch_state(uint8_t state, uint8_t *col) {
uint8_t value = state & 0xF;
if (value >= 1 && value <= 6) {
*col = value - 1;
return true;
}
return false;
}
static int count_ship_segments(const uint8_t board[BOARD_SIZE][BOARD_SIZE]) {
int count = 0;
for (uint8_t row = 0; row < BOARD_SIZE; ++row) {
for (uint8_t col = 0; col < BOARD_SIZE; ++col) {
if (board[row][col] == 1) {
++count;
}
}
}
return count;
}
static void copy_board(uint8_t dest[BOARD_SIZE][BOARD_SIZE], const uint8_t src[BOARD_SIZE][BOARD_SIZE]) {
memcpy(dest, src, BOARD_SIZE * BOARD_SIZE);
}
static void render_status(const char *part_name,
int shots_left,
int hits,
int misses,
int row,
int col,
const char *info) {
char line0[21] = {0};
char line1[21] = {0};
char line2[21] = {0};
char line3[21] = {0};
snprintf(line0, sizeof(line0), "%s Shots:%2d", part_name, shots_left);
if (row >= 0 && col >= 0) {
snprintf(line1, sizeof(line1), "Row %c Col %d", ROW_LABELS[row], col + 1);
} else {
snprintf(line1, sizeof(line1), "Row - Col -");
}
snprintf(line2, sizeof(line2), "Hits:%2d Misses:%2d", hits, misses);
snprintf(line3, sizeof(line3), "%s", info);
lcd_clear();
lcd_print(0, 0, line0);
lcd_print(0, 1, line1);
lcd_print(0, 2, line2);
lcd_print(0, 3, line3);
}
void p002_step2(void) {
clean_bomb();
for (int part = 0; part < 3; ++part) {
const char *part_name = PART_LABELS[part];
const int max_shots = PART_SHOTS[part];
bool completed = false;
while (!completed) {
uint8_t board[BOARD_SIZE][BOARD_SIZE];
copy_board(board, ALL_BOARDS[random_board(random_engine)]);
int shots_taken = 0;
int hits = 0;
int misses = 0;
int current_row = -1;
int current_col = -1;
const char *status = "Hold 2 buttons + set switches";
render_status(part_name, max_shots - shots_taken, hits, misses, -1, -1, status);
clean_bomb();
while (true) {
uint8_t button_state = get_button_state();
uint8_t switch_state = get_switch_state();
uint8_t row = 0;
uint8_t col = 0;
bool row_valid = row_from_button_state(button_state, &row);
bool col_valid = column_from_switch_state(switch_state, &col);
if (row_valid) {
current_row = row;
} else {
current_row = -1;
}
if (col_valid) {
current_col = col;
} else {
current_col = -1;
}
KeypadKey key;
if (get_keypad_pressed(&key)) {
if (key == KeypadKey::k5) {
if (!row_valid) {
status = "Invalid row selection";
} else if (!col_valid) {
status = "Invalid column value";
} else {
uint8_t cell = board[row][col];
if (cell == 2 || cell == 3) {
status = "Already fired there";
} else {
shots_taken += 1;
if (cell == 1) {
board[row][col] = 3;
hits += 1;
status = "Hit!";
led_set(IndicatorLED::LED_LCD, LEDColor::LED_COLOR_RED);
} else {
board[row][col] = 2;
misses += 1;
status = "Miss!";
led_set(IndicatorLED::LED_LCD, LEDColor::LED_COLOR_WHITE);
}
leds_flush();
vTaskDelay(pdMS_TO_TICKS(250));
led_set(IndicatorLED::LED_LCD, LEDColor::LED_COLOR_OFF);
leds_flush();
}
}
}
}
render_status(part_name,
max_shots - shots_taken,
hits,
misses,
current_row,
current_col,
status);
if (count_ship_segments(board) == 0) {
completed = true;
break;
}
if (shots_taken >= max_shots) {
strike("Out of shots!");
status = "Out of shots! Retry";
render_status(part_name,
0,
hits,
misses,
current_row,
current_col,
status);
vTaskDelay(pdMS_TO_TICKS(2000));
break;
}
vTaskDelay(pdMS_TO_TICKS(50));
}
}
if (part < 2)
play_clip_wav(MOUNT_POINT "/partdone.wav", true, false, 0, 0);
clean_bomb();
}
play_clip_wav(MOUNT_POINT "/stepdone.wav", true, false, 1, 0);
lcd_clear();
}

8
main/steps/p002_step2.h Normal file
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@ -0,0 +1,8 @@
#ifndef P002_STEP_2_H
#define P002_STEP_2_H
#include "../drivers/all.h"
void p002_step2(void);
#endif /* P002_STEP_2_H */

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@ -0,0 +1,8 @@
#include "p002_step3.h"
__attribute__((unused))
static const char *TAG = "step3";
void p002_step3(void) {
// TODO: implement step 3
}

8
main/steps/p002_step3.h Normal file
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@ -0,0 +1,8 @@
#ifndef P002_STEP_3_H
#define P002_STEP_3_H
#include "../drivers/all.h"
void p002_step3(void);
#endif /* P002_STEP_3_H */

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@ -0,0 +1,8 @@
#include "p002_step4.h"
__attribute__((unused))
static const char *TAG = "step4";
void p002_step4(void) {
// TODO: implement step 4
}

8
main/steps/p002_step4.h Normal file
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@ -0,0 +1,8 @@
#ifndef P002_STEP_4_H
#define P002_STEP_4_H
#include "../drivers/all.h"
void p002_step4(void);
#endif /* P002_STEP_4_H */

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@ -0,0 +1,8 @@
#include "p002_step5.h"
__attribute__((unused))
static const char *TAG = "step5";
void p002_step5(void) {
// TODO: implement step 5
}

8
main/steps/p002_step5.h Normal file
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@ -0,0 +1,8 @@
#ifndef P002_STEP_5_H
#define P002_STEP_5_H
#include "../drivers/all.h"
void p002_step5(void);
#endif /* P002_STEP_5_H */

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@ -0,0 +1,8 @@
#include "p002_step6.h"
__attribute__((unused))
static const char *TAG = "step6";
void p002_step6(void) {
// TODO: implement step 6
}

8
main/steps/p002_step6.h Normal file
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@ -0,0 +1,8 @@
#ifndef P002_STEP_6_H
#define P002_STEP_6_H
#include "../drivers/all.h"
void p002_step6(void);
#endif /* P002_STEP_6_H */

View File

@ -11,7 +11,7 @@ void print_wires(WireColor* wires, int editing_idx) {
lcd_print(1, 1, string_buf);
cut_to_string(cut, string_buf);
lcd_print(2, 1, string_buf);
lcd_print(1, 2, string_buf);
wires_state = get_wires();
for (int i = 0; i < NUM_WIRES; i++) {
@ -21,10 +21,9 @@ void print_wires(WireColor* wires, int editing_idx) {
string_buf[i] = '!';
}
}
lcd_print(3, 1, string_buf);
lcd_print(1, 3, string_buf);
lcd_set_cursor_vis(true);
lcd_set_cursor_resting_position(1, editing_idx+1);
lcd_set_cursor_pos(editing_idx+1, 1);
}
void setup_wires(void) {

View File

@ -5,6 +5,7 @@ static const char* TAG = "step0";
extern uint32_t initial_game_time;
extern uint32_t skip_to_step;
extern uint32_t puzzle;
static void set_game_time();
static void skip_to_step1() { skip_to_step = 1; }
@ -13,12 +14,12 @@ static void skip_to_step3() { skip_to_step = 3; }
static void skip_to_step4() { skip_to_step = 4; }
static void skip_to_step5() { skip_to_step = 5; }
static void skip_to_step6() { skip_to_step = 6; }
static void try_step1() { clean_bomb(); step1(); }
static void try_step2() { clean_bomb(); step2(); }
static void try_step3() { clean_bomb(); step3(); }
static void try_step4() { clean_bomb(); step4(); }
static void try_step5() { clean_bomb(); step5(); }
static void try_step6() { clean_bomb(); step6(); }
static void try_step1() { clean_bomb(); p001_step1(); }
static void try_step2() { clean_bomb(); p001_step2(); }
static void try_step3() { clean_bomb(); p001_step3(); }
static void try_step4() { clean_bomb(); p001_step4(); }
static void try_step5() { clean_bomb(); p001_step5(); }
static void try_step6() { clean_bomb(); p001_step6(); }
static void issue_strike() { strike("Strike Issued"); }
static void flashbang();
static void debug_switches();
@ -45,174 +46,164 @@ static void replay_last() {
start_playback();
}
static void do_p001() {
play_modified = false;
puzzle = 1;
}
static void do_p001_modified() {
play_modified = true;
puzzle = 1;
}
static void do_p002() {
puzzle = 2;
}
/// Wait for "*9819"
void step0() {
led_set(IndicatorLED::LED_SPEAKER, LEDColor::LED_COLOR_BLUE);
leds_flush();
SemaphoreHandle_t continue_sem = xSemaphoreCreateBinary();
if (continue_sem == nullptr) {
ESP_LOGE(TAG, "could not create semaphore");
return;
}
StarCodeEntry star_codes[] = {
StarCodeHandler star_codes[] = {
{
.code = "9819",
.display_text = "Diffusal Initiated",
.delay_us = 2'000'000,
.callback = nullptr,
.triggered_sem = continue_sem,
.code = "*9819",
.display_text = "Start P001DH",
.should_exit = true,
.callback = do_p001,
},
{
.code = "59860",
.display_text = "Hardware Config",
.delay_us = 2'000'000,
.callback = hardware_config,
.triggered_sem = nullptr,
.code = "*9818",
.display_text = "Start P001DM",
.should_exit = true,
.callback = do_p001_modified,
},
{
.code = "59861",
.code = "*3141",
.display_text = "Start P002",
.should_exit = true,
.callback = do_p002,
},
{
.code = "*59861",
.display_text = "Setup Wires",
.delay_us = 2'000'000,
.should_exit = false,
.callback = setup_wires,
.triggered_sem = nullptr,
},
{
.code = "59862",
.code = "*59862",
.display_text = "Set Game Time",
.delay_us = 2'000'000,
.should_exit = false,
.callback = set_game_time,
.triggered_sem = nullptr,
},
{
.code = "59863",
.display_text = "Debug switches",
.delay_us = 2'000'000,
.code = "*59863",
.display_text = "Debug Switches",
.should_exit = false,
.callback = debug_switches,
.triggered_sem = nullptr,
},
{
.code = "59864",
.code = "*59864",
.display_text = "Battery Stats",
.delay_us = 2'000'000,
.should_exit = false,
.callback = battery_stats,
.triggered_sem = nullptr,
},
{
.code = "59871",
.code = "*59871",
.display_text = "Try Step 1",
.delay_us = 2'000'000,
.should_exit = false,
.callback = try_step1,
.triggered_sem = nullptr,
},
{
.code = "59872",
.code = "*59872",
.display_text = "Try Step 2",
.delay_us = 2'000'000,
.should_exit = false,
.callback = try_step2,
.triggered_sem = nullptr,
},
{
.code = "59873",
.code = "*59873",
.display_text = "Try Step 3",
.delay_us = 2'000'000,
.should_exit = false,
.callback = try_step3,
.triggered_sem = nullptr,
},
{
.code = "59874",
.code = "*59874",
.display_text = "Try Step 4",
.delay_us = 2'000'000,
.should_exit = false,
.callback = try_step4,
.triggered_sem = nullptr,
},
{
.code = "59875",
.code = "*59875",
.display_text = "Try Step 5",
.delay_us = 2'000'000,
.should_exit = false,
.callback = try_step5,
.triggered_sem = nullptr,
},
{
.code = "59876",
.code = "*59876",
.display_text = "Try Step 6",
.delay_us = 2'000'000,
.should_exit = false,
.callback = try_step6,
.triggered_sem = nullptr,
},
{
.code = "59881",
.code = "*59881",
.display_text = "Skip To Step 1",
.delay_us = 2'000'000,
.should_exit = true,
.callback = skip_to_step1,
.triggered_sem = continue_sem,
},
{
.code = "59882",
.code = "*59882",
.display_text = "Skip To Step 2",
.delay_us = 2'000'000,
.should_exit = true,
.callback = skip_to_step2,
.triggered_sem = continue_sem,
},
{
.code = "59883",
.code = "*59883",
.display_text = "Skip To Step 3",
.delay_us = 2'000'000,
.should_exit = true,
.callback = skip_to_step3,
.triggered_sem = continue_sem,
},
{
.code = "59884",
.code = "*59884",
.display_text = "Skip To Step 4",
.delay_us = 2'000'000,
.should_exit = true,
.callback = skip_to_step4,
.triggered_sem = continue_sem,
},
{
.code = "59885",
.code = "*59885",
.display_text = "Skip To Step 5",
.delay_us = 2'000'000,
.should_exit = true,
.callback = skip_to_step5,
.triggered_sem = continue_sem,
},
{
.code = "59886",
.code = "*59886",
.display_text = "Skip To Step 6",
.delay_us = 2'000'000,
.should_exit = true,
.callback = skip_to_step6,
.triggered_sem = continue_sem,
},
{
.code = "1111",
.code = "*1111",
.display_text = "Issue Strike",
.delay_us = 2'000'000,
.should_exit = false,
.callback = issue_strike,
.triggered_sem = nullptr,
},
{
.code = "1112",
.code = "*1112",
.display_text = "????",
.delay_us = 2'000'000,
.should_exit = false,
.callback = flashbang,
.triggered_sem = nullptr,
},
{
.code = "1113",
.display_text = "replay",
.delay_us = 2'000'000,
.code = "*1113",
.display_text = "replay_last",
.should_exit = false,
.callback = replay_last,
.triggered_sem = continue_sem,
},
};
size_t len = sizeof(star_codes)/sizeof(star_codes[0]);
add_star_codes(star_codes, len);
xSemaphoreTake(continue_sem, portMAX_DELAY);
rm_star_codes(star_codes, len);
vSemaphoreDelete(continue_sem);
int len = sizeof(star_codes)/sizeof(StarCodeHandler);
do_star_codes(star_codes, len);
}
static const int CURSOR_POS_MAP[5] = {1, 3, 4, 6, 7};
static char str_buf[18] = {0};
static void _update_display(uint8_t* digits, uint8_t cursor_pos) {
@ -221,8 +212,7 @@ static void _update_display(uint8_t* digits, uint8_t cursor_pos) {
lcd_print(1, 1, str_buf);
cursor_pos = MAX(0, MIN(4, cursor_pos));
int mapped_cursor_pos = CURSOR_POS_MAP[cursor_pos];
lcd_set_cursor_resting_position(1, mapped_cursor_pos);
lcd_set_cursor_pos(mapped_cursor_pos, 1);
}
static void set_game_time() {
@ -343,32 +333,32 @@ static void debug_switches() {
while (1) {
if (get_button_pressed(&button)) {
sprintf(buf, "Button Pressed: %d ", button);
lcd_print(3, 0, buf);
lcd_print(0, 3, buf);
ESP_LOGI(TAG, "%s", buf);
}
if (get_button_released(&button)) {
sprintf(buf, "Button Released: %d", button);
lcd_print(3, 0, buf);
lcd_print(0, 3, buf);
ESP_LOGI(TAG, "%s", buf);
}
if (get_switch_flipped_down(&switch_)) {
sprintf(buf, "Switch Down: %d ", switch_);
lcd_print(3, 0, buf);
lcd_print(0, 3, buf);
ESP_LOGI(TAG, "%s", buf);
}
if (get_switch_flipped_up(&switch_)) {
sprintf(buf, "Switch Up: %d ", switch_);
lcd_print(3, 0, buf);
lcd_print(0, 3, buf);
ESP_LOGI(TAG, "%s", buf);
}
if (get_switch_touch_pressed(&switch_)) {
sprintf(buf, "Switch Touch: %d ", switch_);
lcd_print(3, 0, buf);
lcd_print(0, 3, buf);
ESP_LOGI(TAG, "%s", buf);
}
if (get_switch_touch_released(&switch_)) {
sprintf(buf, "Switch Un-touch: %d", switch_);
lcd_print(3, 0, buf);
lcd_print(0, 3, buf);
ESP_LOGI(TAG, "%s", buf);
}
@ -377,7 +367,7 @@ static void debug_switches() {
switch_touch_state = new_switch_touch_state;
print_4bin_rev(bin_buf, switch_touch_state);
sprintf(buf, "t: %s", bin_buf);
lcd_print(0, 1, buf);
lcd_print(1, 0, buf);
ESP_LOGI(TAG, "%s", buf);
}
@ -395,7 +385,7 @@ static void debug_switches() {
button_state = new_button_state;
print_4bin_rev(bin_buf, button_state);
sprintf(buf, "b: %s", bin_buf);
lcd_print(2, 1, buf);
lcd_print(1, 2, buf);
ESP_LOGI(TAG, "%s", buf);
}

View File

@ -1,15 +1,19 @@
#ifndef STEP_0_H
#define STEP_0_H
#include "../drivers/all.h"
#include "../drivers/bottom_half.h"
#include "../drivers/char_lcd.h"
#include "../drivers/wires.h"
#include "../drivers/power.h"
#include "setup_wires.h"
#include "step1.h"
#include "step2.h"
#include "step3.h"
#include "step4.h"
#include "step5.h"
#include "step6.h"
#include "../helper.h"
#include "p001_step1.h"
#include "p001_step2.h"
#include "p001_step3.h"
#include "p001_step4.h"
#include "p001_step5.h"
#include "p001_step6.h"
/// Wait for "*9819"
void step0(void);

View File

@ -1,10 +0,0 @@
#ifndef STEP_1_H
#define STEP_1_H
#include <random>
#include "../drivers/all.h"
#include "../helper.h"
void step1(void);
#endif /* STEP_1_H */

View File

@ -1,12 +0,0 @@
#ifndef STEP_2_H
#define STEP_2_H
#include "../drivers/all.h"
#include "../helper.h"
#include <iostream>
#include <random>
#include <map>
void step2(void);
#endif /* STEP_2_H */

View File

@ -1,10 +0,0 @@
#ifndef STEP_3_H
#define STEP_3_H
#include <random>
#include "../drivers/all.h"
#include "../helper.h"
void step3(void);
#endif /* STEP_3_H */

View File

@ -1,14 +0,0 @@
#ifndef STEP_4_H
#define STEP_4_H
#include <random>
#include "../drivers/all.h"
#include "../helper.h"
#include "esp_log.h"
#define TETRIS_USE_FLASH_IMG
#define TETRIS_USE_FLASH_BG_IMG
void step4(void);
#endif /* STEP_4_H */

View File

@ -1,16 +0,0 @@
#ifndef STEP_5_H
#define STEP_5_H
#include "../drivers/all.h"
#include "../helper.h"
#include <random>
#include <iostream>
#include <set>
#include <map>
#include <vector>
#include <cmath>
#include <array>
void step5(void);
#endif /* STEP_5_H */

View File

@ -1,10 +0,0 @@
#ifndef STEP_6_H
#define STEP_6_H
#include "wires_puzzle.h"
#include "../drivers/all.h"
#include "../helper.h"
void step6(void);
#endif /* STEP_6_H */

View File

@ -1,8 +0,0 @@
# ESP-IDF Partition Table
# Name, Type, SubType, Offset, Size, Flags
nvs,data,nvs,0x9000,0x6000,,
phy_init,data,phy,0xf000,0x1000,,
ota,data,ota,0x10000,0x2000,,
factory,app,factory,0x20000,2M,,
ota0,app,ota_0,0x220000,2M,,
ota1,app,ota_1,0x420000,2M,,
1 # ESP-IDF Partition Table
2 # Name, Type, SubType, Offset, Size, Flags
3 nvs,data,nvs,0x9000,0x6000,,
4 phy_init,data,phy,0xf000,0x1000,,
5 ota,data,ota,0x10000,0x2000,,
6 factory,app,factory,0x20000,2M,,
7 ota0,app,ota_0,0x220000,2M,,
8 ota1,app,ota_1,0x420000,2M,,

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